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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
baltec1
Bat Country
Pandemic Horde
#3141 - 2014-09-01 20:52:13 UTC
Veers Belvar wrote:
Ramona McCandless wrote:
Veers Belvar wrote:
Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.


So why havent you?


Because Goons have the hard data and I don't!


Yes, you do.
Lady Areola Fappington
#3142 - 2014-09-01 20:53:50 UTC
Ima Wreckyou wrote:

They did it because an extremely vocal minority of carebears cried in the forums kinda like now with the difference that most of the real players did not give a frak about the forums and ignored the tears until it was too late.

This is what brings me here. I don't write here to convince you with my arguments, I and many others are here to counter your flawed reasoning with sound arguments so that the reader and CCP dev with brain who actually reads this threads full of carebear tears sees that there are people who care about the game and why ideas like yours go against the core of the game and will damage it even more and maybe forever.



TBH, I know the "11 years of nerfs" line is kind of a thing with gankers, but honestly there's been very few direct nerfs. Insurance payouts and The Boomerang are the two most obvious ones.

The vast majority of ganking nerfs have been indirect changes to other systems that impact ganking in a negative way.


In a way, insurance payouts ended up being a sort of buff to gankers overall. Back in the insurance days, people ganked to make ISK. As an ISK making venture, quality was valued over quantity, and it was pretty easy to float under the gank radar. No need for organization or any such on the ganker's side.

Once direct ISK profit got taken away, ganking needed to find an alternate revenue stream. Hence, the monetization of "tears". Can't tell who will end up being a good tear whale that generates humor (and results in donations), so...gank all the things.

I don't agree with Solecist on many things, but he's pretty much right. It's not the number of ganks happening, it's the way they're presented. Even if CODE were only ganking one freighter a month, there'd still be threads like this created.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Ima Wreckyou
The Conference Elite
Safety.
#3143 - 2014-09-01 20:54:03 UTC
Ramona McCandless wrote:
Is that how this works? Becuase CODE are the only gankers that matter, right? Because only they affect Freighter losses galaxy wide, right?

Yes, because Veers was only in Uedama and only CODE. was present, so we must be the only gankers in EVE. It's probably also the only system in EVE, which makes it of course galaxy wide.

If I see a white swan I can then deduce that all swans are white. That's how it works right?
Mag's
Azn Empire
#3144 - 2014-09-01 20:55:04 UTC
Veers Belvar wrote:
Ramona McCandless wrote:
Veers Belvar wrote:
Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.


So why havent you?


Because Goons have the hard data and I don't!
Let's say that for arguments sake, the numbers have been increasing for the last 2 months. What does this actually mean and why should we care?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ramona McCandless
Silent Vale
LinkNet
#3145 - 2014-09-01 20:56:06 UTC
My hauling alt has also made thousands of jumps, mostly in a freighter. Only ever lost one, and that was to an AWOX when he was a baby.

So by the same "evidence", I disagree Veers.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Veers Belvar
Swordmasters of New Eden
#3146 - 2014-09-01 20:57:05 UTC
baltec1 wrote:
Veers Belvar wrote:
Ramona McCandless wrote:
Veers Belvar wrote:
Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.


So why havent you?


Because Goons have the hard data and I don't!


Yes, you do.


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
baltec1
Bat Country
Pandemic Horde
#3147 - 2014-09-01 20:59:49 UTC
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.
Jonah Gravenstein
Machiavellian Space Bastards
#3148 - 2014-09-01 21:00:24 UTC  |  Edited by: Jonah Gravenstein
Veers Belvar wrote:
I seriously, seriously, doubt that 10% of the jumps were by freighters, that sounds crazy. And anyway, I think that a 2% chance of your freighter xploding is kind of concerning.
Firstly that's a <2% chance, by quite a large margin.
Secondly 10% is a conservative estimate, a minimum of 1800 freighter trips traversing the Uedama system in a 24 hour period is by no means far fetched, Redfrog and PushX probably rack most of that that up by themselves.

Uedama is a chokepoint on a major pipe between 3 major hubs, if you're using a freighter to get to to Jita from Dodixie or Rens/Hek, and vice versa, you pretty much have to go through it. It's why it's such a profitable place to gank.

You carry on doubting.

And just so that we're clear here, Admiral Roots figures are for the chance of dying in any ship, mine are for freighters only with a conservative estimate of freighter traffic accounting for 10% of all traffic through Uedama.

Others can probably give a much better estimate, which will probably show mine to be on the conservative side.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Veers Belvar
Swordmasters of New Eden
#3149 - 2014-09-01 21:01:27 UTC
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?
Jonah Gravenstein
Machiavellian Space Bastards
#3150 - 2014-09-01 21:03:26 UTC
Veers Belvar wrote:
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?
You're the one making spurious claims, it's up to you to provide your own evidence. All the data you need is publicly available.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mag's
Azn Empire
#3151 - 2014-09-01 21:03:39 UTC
Veers Belvar wrote:
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?

Which part of the statement "All of the data is open to the public" didn't you understand?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Veers Belvar
Swordmasters of New Eden
#3152 - 2014-09-01 21:06:19 UTC
Mag's wrote:
Veers Belvar wrote:
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?

Which part of the statement "All of the data is open to the public" didn't you understand?


I'm not the goons, I don't have 300 man hours for this project. The circumstantial evidence is overwhelming that CODE has caused a significant increase in freighter ganking in the last 2 months. The goons have the massaged data which can confirm or deny this. Why not release it for everyone to use?
RubyPorto
RubysRhymes
#3153 - 2014-09-01 21:08:03 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
baltec1 wrote:


Our own records. Data can be found on zkill.

Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower.


Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.


As he said, historical data on Freighter kills can be found here:
https://zkillboard.com/kills/freighters/

Nobody's going to do your job for you. You made the claim, you provide the evidence to support it.

Veers Belvar wrote:
I'm not the goons, I don't have 300 man hours for this project. The circumstantial evidence is overwhelming that CODE has caused a significant increase in freighter ganking in the last 2 months. The goons have the massaged data which can confirm or deny this. Why not release it for everyone to use?


No, the evidence is not overwhelming. It isn't even whelming. You have presented exactly zero evidence to support your claims.

And zkill has an API. It will not take 300 hours to deal with finding the dates of freighter kills and counting them.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Jenn aSide
Soul Machines
The Initiative.
#3154 - 2014-09-01 21:08:34 UTC
Lady Areola Fappington wrote:
Veers Belvar wrote:


Well, as can be seen from the OP post of this thread - these tricks apparently aren't helping, because CODE is blowing freighters up at an alarming clip. CONCORD should react as a competent "law enforcement agency" would, and help free pinned targets. Saying, bring friends, etc.... doesn't line up with the role of CONCORD in highsec, which is to punish criminal conduct. And pinning down a target for a gank, whether through warp scrambling or through other means rendering them unable to escape, is, in my view, a criminal act.



Leaving aside the "CODE is destroying the game" line, CCP has explicitly disagreed with every post you've made.

CONCORD is not a law enforcement agency.

Bumping is not a criminal act.

They make the decisions for the game they own, not me, you, baltec, Ramona, James...CCP.

Your opinion, ultimately, does not matter. When a game dev comes right out and says "If it's a choice between removing player interaction and closing, we will choose closing", well, you aren't going to get very far advocating your own views that remove player interaction.


The great thing about delusion is that it allows the delusional person to ignore uncomfortable reality. So while what you wrote might seem like objective reality to you and I, to 'others' it's just more proof that they are right in the convictions, why else would people be trying to tell them otherwise?

I knew a guy in college who was a follower of a certain dead german dude's political ideology , one which is unpopular in my country but very popular in an island nation to the south of mine (they are also in love with fatigue wearing cigar smoking dictators. He'd go on and on about 'the revolution' and the 'proletariot rising up'. Time and time again people would tell him "hey, we don't wan't that'.

One day in a class we had together I asked him "hey, you speak spanish and you like that crap, why not move to the country that does that and leave us alone Comrade D-bag?". His answer was that he was going to stand up for what's right "as long as there were people in this country being oppressed". Didn't matter that none of us felt the need for his particular brand of freedom.

As long as an ideologue can make the problem about the needs of somone else rather than their own particular wants, no amount of reason will stop them, even when the people they are trying to 'save' tell them to **** right off.


Veers Belvar
Swordmasters of New Eden
#3155 - 2014-09-01 21:09:36 UTC
RubyPorto wrote:
Veers Belvar wrote:
baltec1 wrote:


Our own records. Data can be found on zkill.

Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower.


Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.


As he said, historical data on Freighter kills can be found here:
https://zkillboard.com/kills/freighters/

Nobody's going to do your job for you. You made the claim, you provide the evidence to support it.


Gee....or we could ask the person who already did the work to just share the final product with us. I'm sure the Goons would be happy to help us make Eve a better place.
NoLife NoFriends StillPosting
Doomheim
#3156 - 2014-09-01 21:10:08 UTC
Regardless of whether its increasing or not(It seems to be), it is broken in terms of risk/reward/penalty, and the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.

It adds nothing to the game and is actually hurting it in addition to being and looking(bumping) ridiculous.
Ramona McCandless
Silent Vale
LinkNet
#3157 - 2014-09-01 21:10:24 UTC
Veers Belvar wrote:
circumstantial evidence is overwhelming


"Circumstantial evidence is evidence that relies on an inference to connect it to a conclusion of fact"

Im not sure how it could ever be "overwhelming".

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

baltec1
Bat Country
Pandemic Horde
#3158 - 2014-09-01 21:11:18 UTC
Veers Belvar wrote:
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?


Same reason we don't give out our financial data to the public, its our data the we use in our own projects.
Mag's
Azn Empire
#3159 - 2014-09-01 21:11:44 UTC
Veers Belvar wrote:
Mag's wrote:
Veers Belvar wrote:
baltec1 wrote:
Veers Belvar wrote:


But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!


Doesn't stop you from doing it yourself. All of the data is open to the public.


Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?

Which part of the statement "All of the data is open to the public" didn't you understand?


I'm not the goons, I don't have 300 man hours for this project. The circumstantial evidence is overwhelming that CODE has caused a significant increase in freighter ganking in the last 2 months. The goons have the massaged data which can confirm or deny this. Why not release it for everyone to use?
Circumstantial evidence from where?

Plus as has already been said to you. If you make the claim, then it's your job to back it up with factual evidence. I.E. not circumstantial. You have the date it's public, use it. Also as I already asked even if for arguments sake it turns out there was in increase in the last 2 months. What does this mean and why should we care?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ramona McCandless
Silent Vale
LinkNet
#3160 - 2014-09-01 21:11:57 UTC
NoLife NoFriends StillPosting wrote:
(1) it is broken in terms of risk/reward/penalty, and (2)the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.


(1) In what way?

(2) Newer casual players driving 700m isk+ freighters? And they dont know how long it takses CONCORD to show up? Seems unlikely.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann