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[Hyperion Feedback Thread] Mass-Based Spawn Distance After WH Jumps

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Author
Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#1181 - 2014-08-23 20:04:15 UTC
Sentamon wrote:
Bzzzt wrong. Its precisely for this eletist attitude that CCP or anyone else won't take you seriously.

Indeed. I was trying to phrase an appropriate response to the trolling, but decided it really didn't matter. You just said everything I was feeling but lacked the coherency to express. Thank you.
Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#1182 - 2014-08-23 20:35:57 UTC
Winthorp wrote:
Valenthe de Celine wrote:
So for every 23 hours on this character, chatting, mission running, etc., I log about an hour of my other, player corp characters.
See this is why your opinion means SFA while you are in an NPC corp, no one can even gauge your experience that your view point comes from and won't even bother going into a detailed discussion with you. We all just see NPC alt /ignore.
You say that, but when we have Hard Knocks rolled into our hole with a visible fleet thats 4x my available corpmates, it's time to log. Can't do much about that, even under the current mechanics. Lots of time with my WH corp is spend not doing anything because that kind of opposition can't really be won against. We've tried, and the shiny T3s get replaced, the pods get refilled, and we move on. Now the environment is being made more hostile.

The other issue is my wormhole corp only operates for a few hours a day because most of us actually work for a living. I know, I know, it's a novel concept among EVE players from what I see in chats, but there you have it. My schedule differs from that of my corpmates; I have more time some days, and no time others. Hence finding stuff to do the days I can't do WH ops due to no fleet, hence trying almost every aspect of highsec and many aspects of lowsec when the rest of my group can't fly.
Nolak Ataru
Hedion University
Amarr Empire
#1183 - 2014-08-23 21:27:11 UTC
Valenthe de Celine wrote:
Winthorp wrote:
Valenthe de Celine wrote:
So for every 23 hours on this character, chatting, mission running, etc., I log about an hour of my other, player corp characters.
See this is why your opinion means SFA while you are in an NPC corp, no one can even gauge your experience that your view point comes from and won't even bother going into a detailed discussion with you. We all just see NPC alt /ignore.
You say that, but when we have Hard Knocks rolled into our hole with a visible fleet thats 4x my available corpmates, it's time to log. Can't do much about that, even under the current mechanics. Lots of time with my WH corp is spend not doing anything because that kind of opposition can't really be won against. We've tried, and the shiny T3s get replaced, the pods get refilled, and we move on. Now the environment is being made more hostile.

The other issue is my wormhole corp only operates for a few hours a day because most of us actually work for a living. I know, I know, it's a novel concept among EVE players from what I see in chats, but there you have it. My schedule differs from that of my corpmates; I have more time some days, and no time others. Hence finding stuff to do the days I can't do WH ops due to no fleet, hence trying almost every aspect of highsec and many aspects of lowsec when the rest of my group can't fly.


If Hard Knocks rolls into your hole without you noticing, you deserve to lose your hole.

If you truly were in a WH corp, you'd post with that toon in order to lend some credence to your "story" which is suspect atm at best, given your claims of having zero people online in whs and thus zero experience in larger holes.

Rahelis wrote:
WH space should be dark and unforgiving - you made WH space an ISK farm.

Only if CCP remove nullsec stations and POSs as well.

Sentamon wrote:
Bzzzt wrong. Its precisely for this eletist attitude that CCP or anyone else won't take you seriously.

Let's make an analogy here. Say you own a television. It's two years old, and it hasn't had a problem from the day you bought it. Now, one day, it doesn't display anything when you turn it on. The sound comes through, you can swap channels and inputs, but there's no video. What will you do?

Do you call Joe Schmoe from down the street, who rants and raves about how the CIA is using TV waves to brainwash the public into buying the latest Apple product? Or do you go to / take the TV to the professionals, the ones who've been in the TV/Electronics repair business for the past 50 years, of dudes who can open it up, take one look, and tell you 1) whats wrong, 2) how long it'll take to fix, and 3) how much it'll cost you, with just a 10-second once-over?
Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#1184 - 2014-08-23 23:21:03 UTC
Nolak Ataru wrote:
If Hard Knocks rolls into your hole without you noticing, you deserve to lose your hole.

If you truly were in a WH corp, you'd post with that toon in order to lend some credence to your "story" which is suspect atm at best, given your claims of having zero people online in whs and thus zero experience in larger holes.

Who said we didn't notice? It happened before our full group was logged in, and we had scouts observing them. We made the call of whether or not to engage, checking the numbers in their hole and our connecting systems.

Trying to dismiss observations about life in a small WH corp in a C5 as a "smaller hole" makes sense if you're in a C6. Some of the trolls trying to argue where this character originates from instead of arguing against what I have stated are trying to skip over whats been said without actually directly countering it. Its called taking the easy way out. In politics it's called mud slinging.

You are assuming things. Thats fine. Assume.

Instead of trolling a player, lets try debating about the purpose of this thread: the changes to spawning distance of hole rolling ships.

Lets discuss the implications of having to use a fleet of smaller, less expensive ships and the likelihood of losing ships on the wrong side of the hole when it closes due to mass variance. That is the key one to why Orcas and capitals are used. Now CCP is declaring that these ships need to be placed at far more risk for smaller groups, and take far more time to use in the case of larger groups.

Why is CCP against WH space rolling holes? Who benefits? What entities are going to be grateful for this change when it is coupled with the K162 spawn changes?

Some WH groups may enjoy the changes. I know that, for a small group, we're now practicing on SiSi how to tackle and kill enemy ships while they are rolling as these guys are now being handed to us as victims. We are also practicing methods to close our own exits under the new changes so we're prepared for how the fights might develop and be either countered or taken advantage of.

I am still opposed to the changes as written, but preparing and adaptating is the counter in-game. I will still argue against it, while you argue against me. So I put forth ideas, and you put forth personal attacks, and lets see who makes more progress, hmm?
Winthorp
#1185 - 2014-08-23 23:30:29 UTC
Valenthe de Celine wrote:


Instead of trolling a player, lets try debating about the purpose of this thread: the changes to spawning distance of hole rolling ships.



Currently you are not a player in WH Space. NPC corps can't give you roles to anchor a POS, when they do we can speak further.
Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#1186 - 2014-08-24 05:15:13 UTC
Winthorp wrote:
Currently you are not a player in WH Space. NPC corps can't give you roles to anchor a POS, when they do we can speak further.

First, you don't have to anchor a POS to live in a wormhole.

Second, you don't have to live in a wormhole to use them to make money.

Finally, you don't have to be in a player owned corporation to play EVE, even in a wormhole.

I tell you, some player corps just can't think outside a POS bubble anymore.
Winthorp
#1187 - 2014-08-24 06:10:25 UTC
Valenthe de Celine wrote:
Winthorp wrote:
Currently you are not a player in WH Space. NPC corps can't give you roles to anchor a POS, when they do we can speak further.

First, you don't have to anchor a POS to live in a wormhole.

Second, you don't have to live in a wormhole to use them to make money.

Finally, you don't have to be in a player owned corporation to play EVE, even in a wormhole.

I tell you, some player corps just can't think outside a POS bubble anymore.


I don't think you will ever get it, good luck with being ignored continually.
Rahelis
Doomheim
#1188 - 2014-08-24 06:22:39 UTC
The whole WH rolling thing is only about rebalancing stuff, lads.

WH are a milk cow from which you can sell ISK for bucks real easy.


EVE is supposed to be risk versus reward.

Small groups in WH need to move and do sites they can complete in short time.


What makes WH life dangerous in the first place is the cloaking module - not the sleepers.

What WHs need is a ship that can take clone - not the rorc, a smaller and faster ship.
Maduin Shi
MAGA Inc
#1189 - 2014-08-24 08:12:18 UTC  |  Edited by: Maduin Shi
Well, this thing is gonna get patched in and damn the torpedoes. Not much else to say at this point except I hope the metrics bear out the unnecessary tedium of rolling holes to get things done.

And that losing ships to "randomness" is stupid and unfair (right, unfair fights are all you find in eve, but at least the mechanics shouldn't be the underlying culprit).

And that "organic" chains from the new random WH spawns are only gonna lead to more empty holes, because once you find out you're at a numbers disadvantage on the chain, aside from a possible initial gank loss, the likelihood will be much higher that there won't be anything else smart for your corp to do except POS up and log. And that "disappearing" of content is incidentally the whole point for the existence of ragerolling and the K162 changes. But ragerolling is taking a huge nerf because of this "mass spew" BS and that is also very unfortunate.

Love the rest of the changes, but CCP needs to give small corps more love and more options to handle blobs, rather than stomping on us in one form or another every single patch. And CCP needs to re-prioritize small gang PvP in w-space with mass draining the hole as the "equalizer" between different sized groups rather than taking this option away from us without "sacrificing" ships to the RNG gods.

The response to wormholes that are difficult or impossible to mass collapse without having the advantage of numbers is going to be more nullsec style blob ganking and coalition-building. And we all know what that has done to bring stagnation to nullsec. We're heading in the wrong direction with Hyperion. Pray Fozzie finally "gets it" sooner rather than later.

Signing off to go prepare my hole for whats coming.
Van Steiza
Whale Girth
#1190 - 2014-08-24 09:11:52 UTC
Valenthe de Celine wrote:
Sentamon wrote:
Bzzzt wrong. Its precisely for this eletist attitude that CCP or anyone else won't take you seriously.

Indeed. I was trying to phrase an appropriate response to the trolling, but decided it really didn't matter. You just said everything I was feeling but lacked the coherency to express. Thank you.


You are irrelevant.
Aender Wiggin
Questionable Ethics.
Ministry of Inappropriate Footwork
#1191 - 2014-08-24 12:17:52 UTC
Rahelis wrote:
60 pages of carebear whining.

WH space should be dark and unforgiving - you made WH space an ISK farm.

Best would be to remove POSs form WH space.

CCP wants to change WH space form an ISK farm to that space is was planned - a dangerous, chaotic and hellish space.


You need to give more arguments i'm afraid. WH space IS unforgiving and while there are indeed groups that use it purely as an 'ISK farm' it is neither anything resembling a risk-free enterprise, nor are those groups truly regarded as WH denizens by the majority of others.

Verry few forum posts actually argued against CCPs stated reasons for pushing this spawn distance change (and even that stated reason had no mention of 'isk farming').

Mostly all of us rebelled aginst the change itself, specifically that this is not the way for CCPs to achieve their stated goals. It simply has too many undesired content+activity reducing side effects which I invite you to look up by properly reading what was previousely posted in this verry long thread.

Thanks,

Go with Bob, keep Him always in your heart. He is your Sword, Shield, and the Knife in your back.

Rroff
Antagonistic Tendencies
#1192 - 2014-08-24 12:55:10 UTC  |  Edited by: Rroff
What some people don't seem to see is that the end result, no matter the ideals behind it and how valid they might be, would be very similar to doing something like making it so that say ships jumping to a cyno couldn't dock, enter a POS FF or log off for 5 minutes after jumping - it would largely result in making day to day activities very tedious, when it does result in someone taking advantage of the increased risk preys on the smaller weaker entities and largely doesn't affect the bigger entities as they have the logistics to backup ships in that position and the burden comes down less on individual members so there is less effect from the burn out (though its still very tedious even for them).

Pushing this change through is just bone headed.


(EDIT: Also can obviously draw comparisons to range based exit on cynos)
Bleedingthrough
#1193 - 2014-08-24 13:18:41 UTC  |  Edited by: Bleedingthrough
Van Steiza wrote:

You are irrelevant.


Sadly we all are.

I have very little hope that we as a community can change anything now.
Rahelis
Doomheim
#1194 - 2014-08-24 15:19:57 UTC
WHs where never been meant to be inhabitated and POSsed. The POS code was simply forgotten - nowadays many WHs have multiple POSs.

Players tend to abuse game mechanics - WHs are nothing than ISK cows - and with the rolling of holes WH ppl even had and have the chance to control access to their WH.

What we see is a try to make EVE more risk versus reward.

Today ppl even build stuff and do PI in WHs - WHs (C1s) are a kind of industrial base.

OMEGA REDUX
Last Resort Inn
#1195 - 2014-08-24 15:59:08 UTC
Rahelis wrote:
WHs where never been meant to be inhabitated and POSsed. The POS code was simply forgotten - nowadays many WHs have multiple POSs.

Players tend to abuse game mechanics - WHs are nothing than ISK cows - and with the rolling of holes WH ppl even had and have the chance to control access to their WH.

What we see is a try to make EVE more risk versus reward.

Today ppl even build stuff and do PI in WHs - WHs (C1s) are a kind of industrial base.


I'm one of the recruiters for my corp and one of the things I tell people is that if you want to farm isk go run incursions (since they make more isk than wh space) but if you want to make isk and have fun doing it then wh space is where it's at. Anyone who isk farms by running sites is retarted and the majority of people in wh space run sites to fund their pvp not because they are carebears....and for that matter why do you give a **** if someone is a carebear?
Vaju Enki
Secular Wisdom
#1196 - 2014-08-24 19:40:21 UTC
Delicious Tears.

The Tears Must Flow

Valenthe de Celine
Center for Advanced Studies
Gallente Federation
#1197 - 2014-08-24 19:42:00 UTC
OMEGA REDUX wrote:
I'm one of the recruiters for my corp and one of the things I tell people is that if you want to farm isk go run incursions (since they make more isk than wh space) but if you want to make isk and have fun doing it then wh space is where it's at. Anyone who isk farms by running sites is retarted and the majority of people in wh space run sites to fund their pvp not because they are carebears....and for that matter why do you give a **** if someone is a carebear?

This. The PVPers of wormhole space are supported by the ISK generation of the wormholes. Some folks can't wrap their head around that. Without this source of income how can they roam and PVP in their blinged-out T3s and Gilas?

Everyone in a WH isn't there for the money. They want the money and the PVP. Highsec incursion running is almost constant PVE that can be run without interruption or delay for days on end. Wormholes have to spawn sites to gain new content, and this can mean no PVE content for days at a time. You can also go farm neighboring holes, but at that point the super-mega-bears don't like that cause it means PVPers are a lot more likely to drop on you.

Jack Miton
School of Applied Knowledge
Caldari State
#1198 - 2014-08-25 00:49:33 UTC
I'm really beginning to think I'm the only person in wspace that actually likes it.
I don't go to WHs for constant PVP, you go to nullsec for that.
I don't go to WHs for free ISK, you go to HS incursions or market trading for that.
I go to WHs because the mechanics and environment are the best available in EVE and nothing else is remotely close.

Do what you wan't in WHs, I don't care. I don't rely on other people to enjoy living in WHs because I genuinely like how they work and what you can do in them.
People keep saying 'I want more PVP' or 'PVE is too safe' or 'PVE is too risky'.
None of this has any relevance to the bottom line of WHs being awesome.

WHs don't owe you a god damn thing. If you can't generate your own content, they're not for you and that's fine, there are other places out there that you can go.
For years everyone, including CCP, has been saying the WH space is the best working space in EVE and yet, here we are changing one of the basic fundamentals of wspace.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

LT Alter
Ryba.
White Squall.
#1199 - 2014-08-25 01:37:35 UTC
Well, CCP has abandoned this thread apparently. To say I am disappointed in the lack of response to even acknowledge our posting would be an understatement.

Anyway, in response to people saying things like "Loving the tears" and "Endless posts of carebear tears". I would like to point out that less wormhole rolling is a good thing for the carebears of wormholes, it makes it safer for them and they (And I) can now proceed more safely as we farm endless amounts of isk. Nothing is requiring a carebear to use their capitals to collapse holes, speed is not off the essence to them, I could just as easily use my 10 accounts and role holes with battleships even though it would take longer "Holes rolled per hour" doesn't matter to me I only need to collapse 1 or 2 and my wormhole is suddenly safe not to mention there is even less chance someone is going to open up a new hole to me because they can't roll their static's very fast anymore.

So in closing, this change is good for big wormhole pvp or pve groups, bad for small pvp groups, but still good for small pve groups. Which means this change caters to blobs, carebears, and spits in the face of small gang pvpers. You can take that information as you like, I'm not going to accuse anyone of favoritism but those are the facts.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#1200 - 2014-08-25 05:39:14 UTC  |  Edited by: epicurus ataraxia
So, wormhole space has been widely regarded as the one part of eve that just works, the system design either accidentially, or through the work of the Genius/geniuses who created it, has not only worked but is mechanically consistent and trusted, much like a well loved Mercedes.

Now it appears, that working well is no longer desireable or sufficient.

So the well loved Mercedes has had air introduced into the braking system.

It now requires you to pump the pedal, repeatedly.

And sometimes, just by chance, you or your passengers die. Fun? Right?

Great job , you must feel very proud of your efforts with this.Roll

If you feel players are angry you are very mistaken.

The emotion we are feeling is contempt.
With a side order of disappointment, and disgust.

You have squandered and betrayed our respect.

Have a word with marketing, and ask them, what contempt from one's customers does to a business.

Hint:- you will dearly wish it had been just anger.

There is one EvE. Many people. Many lifestyles. WE are EvE