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CSM - Do you think? (... continued)

First post First post
Author
Jenshae Chiroptera
#81 - 2011-09-11 08:19:43 UTC  |  Edited by: Jenshae Chiroptera
Nicolo da'Vicenza wrote:


Nicolo da'Vicenza wrote:
... who refuse to entertain the idea of working together for a goal.


Since ... this is entirely impossible in high sec or WHs? Roll

Logic:
Theory.
Major & minor premise.

If one of your premises is false, your argument is illogical.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nicolo da'Vicenza
Viziam
Amarr Empire
#82 - 2011-09-11 08:20:33 UTC
Prince Kobol wrote:

Yep.. and they all live in null :)

This doesn't even make sense.
Nicolo da'Vicenza
Viziam
Amarr Empire
#83 - 2011-09-11 08:21:32 UTC
Jenshae Chiroptera wrote:
Nicolo da'Vicenza wrote:
... who refuse to entertain the idea of working together for a goal.


Since ... this is entirely impossible in high sec or WHs? Roll

Logic:
Theory.
Major & minor premise.

If one of your premises is false, your argument is illogical.

Never said it wasn't entirely possible, nor even inferred it. So your own argument is illogical by your own criteria.
Jenshae Chiroptera
#84 - 2011-09-11 08:23:25 UTC
Nicolo da'Vicenza wrote:
Never said it wasn't entirely possible, nor even inferred it. So your own argument is illogical by your own criteria.

Then you are not communicating with sufficient clarity or lack a point.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nicolo da'Vicenza
Viziam
Amarr Empire
#85 - 2011-09-11 08:29:55 UTC  |  Edited by: Nicolo da'Vicenza
Jenshae Chiroptera wrote:
Nicolo da'Vicenza wrote:
Never said it wasn't entirely possible, nor even inferred it. So your own argument is illogical by your own criteria.

Then you are not communicating with sufficient clarity or lack a point.

Actually I am and I do, you just have poor reading comprehension or (more likely) overreaching in pursuit of weak strawman arguments.
Jenshae Chiroptera
#86 - 2011-09-11 08:33:09 UTC  |  Edited by: Jenshae Chiroptera
Nicolo da'Vicenza wrote:
... you just have poor reading comprehensiony ...


Now I know you are wrong and just [....]Twisted

Better and shorter

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nicolo da'Vicenza
Viziam
Amarr Empire
#87 - 2011-09-11 08:38:35 UTC
0/10
Jenshae Chiroptera
#88 - 2011-09-11 08:42:39 UTC
Nicolo da'Vicenza wrote:
0/10


Jenshae Chiroptera nods sagely.

Yes, must try harder.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ladie Harlot
Viziam
Amarr Empire
#89 - 2011-09-11 09:32:10 UTC
CCP could save us all from threads like this if they just appointed Mittens the CSM Chairman for life.

The artist formerly known as Ladie Scarlet.

Princess Cellestia
Friendship is Podding
#90 - 2011-09-11 13:29:56 UTC
Ok we're going to have a little fun here
Two people have just started playing eve. They've gone through the tutorial, and have started doing L1 missions. Both are in the recruitment channel because running around solo is a bit overwhelming while at the same time kinda dull. One person gets recruited by a nullsec alliance, the other by a high sec mission corp.

Nullsec boy pods out and joins his new alliance, hes given a training plan for his alliance's fleet doctrine, has a few million isk thrown at him, some free frigates, some salvaging destroyers and he's on his way. During his first week he goes along on a strat op. 500 people show up for this fleet and an epic battle takes place as his alliance attempts to take a system from their enemies. Nullboy manages to tackle a few battleships and somehow survive when enemy caps jump in. Nullboy tackles a carrier as allied caps jump in as well, the enemy runs, all except Nullboy's carrier, it dies and nullboy is the hero of the day. Cheering and forum circle jerking abound. He grinds through skills, getting to fly bigger and better ships, and is provided with good fits for both fleet pvp, solo pvp, and pve. He pulls in isk through belt ratting, he hears alliance mates complain that a certain item they need all the time isnt on the market in sufficient quantity when they need it, and they're sick of importing a few at a time when they run out, he hires an alliance jf pilot to haul out a crap load of it and it sells like hotcakes. He now has isk to buy anything he needs, good friends to hang out with, skill and knowledge to fly whatever he wants, and the knowledge that he is important to a large community.

Highboy meets up with his new corp mates after flying 30 jumps to their area of Highsec. He does missions progressing through the levels, training random skills he thinks he might need, buying what he can with bounties, mission rewards, and selling LP crap. He flies L4s over and over, usually alone, sometimes with a corp mate. Eventually he will have billions of isk. Whee.

Which one is more likely to stay with EVE in the long term. The guy who grinds missions and gets rich, but is pretty much playing solo? Or the guy who participates in a large community, that participates in epic battles and can change the face of the game universe? I'd say Nullboy is sticking around for years to come.
Kengutsi Akira
Doomheim
#91 - 2011-09-11 14:59:11 UTC
Princess Cellestia wrote:


Nullsec boy pods out and joins his new alliance, hes given a training plan for his alliance's fleet doctrine, has a few million isk thrown at him, some free frigates, some salvaging destroyers and he's on his way. During his first week he goes along on a strat op. 500 people show up for this fleet and an epic battle takes place as his alliance attempts to take a system from their enemies. Nullboy manages to tackle a few battleships and somehow survive when enemy caps jump in. Nullboy tackles a carrier as allied caps jump in as well, the enemy runs, all except Nullboy's carrier, it dies and nullboy is the hero of the day. Cheering and forum circle jerking abound. He grinds through skills, getting to fly bigger and better ships, and is provided with good fits for both fleet pvp, solo pvp, and pve. He pulls in isk through belt ratting, he hears alliance mates complain that a certain item they need all the time isnt on the market in sufficient quantity when they need it, and they're sick of importing a few at a time when they run out, he hires an alliance jf pilot to haul out a crap load of it and it sells like hotcakes. He now has isk to buy anything he needs, good friends to hang out with, skill and knowledge to fly whatever he wants, and the knowledge that he is important to a large community.


funny thing? My main has had this experience, "he now has isk to buy anything he needs, good friends to hang out with, skill and knowledge to fly whatever he wants, and the knowledge that he is important to a large community." all in highsec

why cant you guys realize to let ppl play the way THEY want to. Like the "sandbox" ppl scream that this game is when its germane to their points in the argument theyre making.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Jenshae Chiroptera
#92 - 2011-09-11 21:43:54 UTC
Kengutsi Akira wrote:

funny thing? My main has had this experience, "he now has isk to buy anything he needs, good friends to hang out with, skill and knowledge to fly whatever he wants, and the knowledge that he is important to a large community." all in highsec

why cant you guys realize to let ppl play the way THEY want to. Like the "sandbox" ppl scream that this game is when its germane to their points in the argument theyre making.


One day, we will have the stats and it will turn out that null sec population is just 10% of game.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#93 - 2011-09-12 08:47:59 UTC  |  Edited by: Jenshae Chiroptera
Princess Cellestia wrote:

Highboy meets up with his new corp mates after flying 30 jumps to their area of Highsec. He does missions progressing through the levels, training ...


... skills for his battle cruiser. Then his corp is war dec'ed and they realise they need some logistics so he trains up and gets one of those ships. Soon he has a really close little group of friends within the corp made up of his team of logistics fleet. Once they realise the value of EWAR jamming it isn't long before they start roaming into low sec, looking for fights, since, they have now got a taste for PvP.
They lose a lot of ships but they are still a small corp or alliance, unwilling to go out and be slaughtered by the null sec alliances. Yet, somehow they need to finance new ships. It isn't long before they realise that they need a worm hole. They go up in the Classes, from C2 to C3 then they find they just want a static high sec exit and a static C4 or C5. If they get a bad one to farm, they just close it and get a new one.
Raiding in their wormhole begins. No war dec to warn them. They find out that they need a carrier. Our hero the Highboy learns to fly one and thus he can defend the worm hole. More and more of the corp and alliance get T3 and capital ships. It isn't long before some go roaming out of the worm hole into null sec. Worm holes keep closing on them so they find a low sec system and begin raiding out into a null sec system. They recruit more people, they poach corporations and find ones from alliance that break and up and it isn't all that long before their alliance spans a null sec region, worm holes, low sec and high sec.
They constantly get more new Highboys because they always have a presence in high sec.

Big smile

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nicolo da'Vicenza
Viziam
Amarr Empire
#94 - 2011-09-12 08:50:54 UTC
lol wow
Tallian Saotome
Nuclear Arms Exchange Inc.
#95 - 2011-09-12 09:50:48 UTC  |  Edited by: Tallian Saotome
Jenshae Chiroptera wrote:
Princess Cellestia wrote:

Highboy meets up with his new corp mates after flying 30 jumps to their area of Highsec. He does missions progressing through the levels, training ...


... skills for his battle cruiser. Then his corp is war dec'ed and they realise they need some logistics so he trains up and gets one of those ships. Soon he has a really close little group of friends within the corp made up of his team of logistics fleet. Once they realise the value of EWAR jamming it isn't long before they start roaming into low sec, looking for fights, since, they have now got a taste for PvP.
They lose a lot of ships but they are still a small corp or alliance, unwilling to go out and be slaughtered by the null sec alliances. Yet, somehow they need to finance new ships. It isn't long before they realise that they need a worm hole. They go up in the Classes, from C2 to C3 then they find they just want a static high sec exit and a static C4 or C5. If they get a bad one to farm, they just close it and get a new one.
Raiding in their wormhole begins. No war dec to warn them. They find out that they need a carrier. Our hero the Highboy learns to fly one and thus he can defend the worm hole. More and more of the corp and alliance get T3 and capital ships. It isn't long before some go roaming out of the worm hole into null sec. Worm holes keep closing on them so they find a low sec system and begin raiding out into a null sec system. They recruit more people, they poach corporations and find ones from alliance that break and up and it isn't all that long before their alliance spans a null sec region, worm holes, low sec and high sec.
They constantly get more new Highboys because they always have a presence in high sec.

Big smile

Thats an awesome story, but my experience in hiighsec carebear corps(both personal and from friends) is that 90% of the time the corp just implodes under the pressure of the wardec, and highboy either cycles into another highsec corp thats gonna implode under pressure, or quits the game out of frustration.

Where with nullboy, after his first corp/alliance implodes under the pressure of war, has learned how to be a bit patient(that 500 man fleet taught him that) and has a kill record to get recruited into another corp pretty quick, frequently one of the corps that just conquered his space.

Your version is exactly the kind of emergent gameplay that would be an ideal, with people getting recruited through a highsec arm and cycling into null when ready to live out there, but rarely works that way. I started highsec carebear, and tried to move to null, and its much harder after living in high for a while... you pick up some bad habits, especially in the area of afking Shocked

Inappropriate signature removed, CCP Phantom.

Jenshae Chiroptera
#96 - 2011-09-12 10:00:06 UTC
Tallian Saotome wrote:
Your version is exactly the kind of emergent gameplay that would be an ideal, with people getting recruited through a highsec arm and cycling into null when ready to live out there, but rarely works that way. I started highsec carebear, and tried to move to null, and its much harder after living in high for a while... you pick up some bad habits, especially in the area of afking Shocked


I must take your post with a pinch of salt. Fatal Ascension recently lost corporations because Goons denied them spoils of war. If -FA- will go that far to make Goons happy, a post is just dust in the wind.

My corp as an example, we have been war dec'ed a number of times and we lost as much as 50% of our pilots to them. However, we developed a strong core, that are seasoned in dying and fighting against larger fleets in guerrila tactics. Not only that but we split into two corps, one full of miners and the other full of PvP interested pilots. From there we made an alliance. Now we have focus and are doing even better.

If it were not for those war dec's we would not be progressing. If it were not for the war dec's we would not have rid of ourselves of the weak links in the corp chain.

Sounds like it is working perfectly to me. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Tallian Saotome
Nuclear Arms Exchange Inc.
#97 - 2011-09-12 10:03:57 UTC  |  Edited by: Tallian Saotome
Jenshae Chiroptera wrote:
Tallian Saotome wrote:
Your version is exactly the kind of emergent gameplay that would be an ideal, with people getting recruited through a highsec arm and cycling into null when ready to live out there, but rarely works that way. I started highsec carebear, and tried to move to null, and its much harder after living in high for a while... you pick up some bad habits, especially in the area of afking Shocked


I must take your post with a pinch of salt. Fatal Ascension recently lost corporations because Goons denied them spoils of war. If -FA- will go that far to make Goons happy, a post is just dust in the wind.

My corp as an example, we have been war dec'ed a number of times and we lost as much as 50% of our pilots to them. However, we developed a strong core, that are seasoned in dying and fighting against larger fleets in guerrila tactics. Not only that but we split into two corps, one full of miners and the other full of PvP interested pilots. From there we made an alliance. Now we have focus and are doing even better.

If it were not for those war dec's we would not be progressing. If it were not for the war dec's we would not have rid of ourselves of the weak links in the corp chain.

Sounds like it is working perfectly to me. Blink

checks dotlan... funny, we sure seem to control of a region, and I haven't noticed many goons(or any non-FA pilots for that matter) living here. I musta not noticed all those pos that I set up going up with goon corps attached Roll

Last time I heard about anything like that was in fountain, and the corps leaving then didn't leave over sov Lol

Gotta say tho, my alliances history has nothing to do with the discussion at hand, so lets get back to the point Shocked

Your corp was a success, congrats. Unfortunately, those are not as common as some people like to think, and thats because it takes alot of special talents to make a good corp go. Not every corp can achieve that.

Inappropriate signature removed, CCP Phantom.

Khira Kitamatsu
#98 - 2011-09-12 10:19:40 UTC  |  Edited by: Khira Kitamatsu
Jita Alt666 wrote:
CCP want more players in 0.0.

0.0 players invest more time/energy/real life money than high sec players.
0.0 players create the stories that drive EVE marketing.
0.0 is the defining difference between Eve Online and WOW in space.

Because 0.0 players invest more time/energy/real life money into the game they care more about what happens than other groups. They will ensure CCP hears their voice.



So your 15$ or 30$ or even 45$ is worth more than say mine because you choose to play in null-sec? What utter BS. My money is worth the same as yours and just because we play in different areas of the game does not mean one is more important than another. This idea that null-sec is the game of EVE is also BS. Most people that play EVE never go into null-sec, let alone low-sec. CCP's own data shows this. That doesn't mean CCP should concentrate on making high-sec the game of EVE...it just means their are gamers that play EVE differently than those that chose to play in null-sec. Your money does not carry more weight than my just because of where you play in the game of EVE - period!

Ponies!  We need more ponies!

Tallian Saotome
Nuclear Arms Exchange Inc.
#99 - 2011-09-12 10:30:27 UTC
Khira Kitamatsu wrote:
Jita Alt666 wrote:
CCP want more players in 0.0.

0.0 players invest more time/energy/real life money than high sec players.
0.0 players create the stories that drive EVE marketing.
0.0 is the defining difference between Eve Online and WOW in space.

Because 0.0 players invest more time/energy/real life money into the game they care more about what happens than other groups. They will ensure CCP hears their voice.



So you're 15$ or 30$ or even 45$ is worth more than say mine because you choose to play in null-sec? What utter BS. My money is worth the same as yours and just because we play in different areas of the game does not mean one is more important than another. This idea that null-sec is the game of EVE is also BS. Most people that play EVE never go into null-sec, let alone low-sec. CCP's own data shows this. That doesn't mean CCP should concentrate on making high-sec the game of EVE...it just means their are gamers that play EVE differently than those that chose to play in null-sec. Your money does not carry more weight than my just because of where you play in the game of EVE - period!


Nullsec makes EvE(and by extension CCP) get into the press. There has never been a story about highsec miners in major newspapers, you read about people ripping off nullsec alliances for 900 trillion isk. Our 15$ per account is worth no more than yours, but the impact to the game is more than will ever be generated in highsec. THAT is why the voice of the nullsec player needs to be louder than that of highsec, and that is why it is a good idea to make nullsec a more significant part of the game than it is now, instead of something that 80% of the player base never gets to experience first hand, and dismiss as that place full of jerks and elitists.

Inappropriate signature removed, CCP Phantom.

Jenshae Chiroptera
#100 - 2011-09-12 10:33:55 UTC
Tallian Saotome wrote:

checks dotlan... funny, we sure seem to control of a region, and I haven't noticed many goons(or any non-FA pilots for that matter) living here. I musta not noticed all those pos that I set up going up with goon corps attached Roll

It does hold some purpose, it points to your possible bias.

Check the histories of the corps in this alliance. I am sure that after helping get a region of space they were simply not happy to enjoy it and felt they must leave to struggle as a re-formed alliance? P
Ask around, I would like to hear from -FA- perspective on why they left. Could be interesting.
Tallian Saotome wrote:


Your corp was a success, congrats. Unfortunately, those are not as common as some people like to think, and thats because it takes alot of special talents to make a good corp go. Not every corp can achieve that.


I agree and think that high sec should have a region between and including Jita and Amarr, where it is all 1.0 space and even more care-bear than regular space. No tolerance of war declarations and no tolerance of remote repairing from outside the fleet. This would save CCP many subscriptions.
Drawback to living there? You can still be suicide ganked and resources such as belts will be severely depleted. Your corp will be starved out to other space.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.