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Has suicide ganking become a problem? Empty freighters being ganked.

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Author
Ria Nieyli
Nieyli Enterprises
SL33PERS
#2081 - 2014-07-16 14:33:38 UTC
Sibyyl wrote:
Kal Murmur wrote:
A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.

Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.

Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.

TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.

Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.


Doesn't sounds that different from real life to be honest...
Sibyyl
Garoun Investment Bank
Gallente Federation
#2082 - 2014-07-16 14:50:02 UTC
^^Just about exactly like where I grew up, yeah.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Ria Nieyli
Nieyli Enterprises
SL33PERS
#2083 - 2014-07-16 14:53:20 UTC
Sounds familiar, I still tiger claw my keys when walking home when it's dark outside.
Gavin Dax
Sebiestor Tribe
Minmatar Republic
#2084 - 2014-07-16 14:57:07 UTC
Sibyyl wrote:

Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.

TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.

Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.


It's even less secure than that analogy. You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).

The name "high" security space is misleading - it implies some form of reasonable retribution or punishment for crimes (how else would you enforce high security? This is probably a reasonable assumption to make based on the name, as you would do so anywhere else in RL). It should be renamed to "medium" security space or something else to make this more clear - it would definitely change a bunch of people's expectations to be more in line with the actual mechanics. Your ship is generally only safe in HS if there is no entity present that can alpha you before CONCORD saves you.
Sibyyl
Garoun Investment Bank
Gallente Federation
#2085 - 2014-07-16 15:16:01 UTC  |  Edited by: Sibyyl
^^Good point, Gavin.

My mitichlorians are acting up. I sense a great disturbance in the Force, as if millions of posts cried out in terror, and were suddenly Ezwaled.

Edit: Gavin, it's been pointed out before that tags aren't cheap (at least not in my budget). You can argue that it's cheaper for more experienced player but that makes ganking less recreational.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#2086 - 2014-07-16 15:25:49 UTC  |  Edited by: ISD Ezwal
And again I have had to remove a rule breaking post and those quoting it.

Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of others without resorting to profanity or personal attacks. In other words, it is possible to do so without breaking the rules.

For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP.
On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not.
And in essence it says the same....Cool

ISD Ezwal Community Communication Liaisons (CCLs)

Ra' zutao
Center for Advanced Studies
Gallente Federation
#2087 - 2014-07-16 15:52:59 UTC
As someone returning from 7 years of absence I have found High Sec to be a fair bit more exciting than when I left, 7 years ago you could literally mine for hours AFK for the most part and the only thing you feared was if you Jet Can Mined that someone would come through and steal it. Now it is all out war in High Sec, I find this both kind of cool as this is what a Sand Box type game should be but I also see it as a potential Frustration for a new player.

At the end of the day everyone has to evaluate what they want in this game and if High Sec at least around Jita is worth existing in, As I was making 45 jumps I noticed lots of .3-.6 space that had maybe 1-3 people in local maybe start branching out and finding new places to mine and run missions.

That is just my take on it.


However, the absolute abuse of washing your name clean after podding someone is a little absurd to me.
Sibyyl
Garoun Investment Bank
Gallente Federation
#2088 - 2014-07-16 15:55:59 UTC
Gavin Dax wrote:
You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).

I wanted to revisit this part of your post because it doesn't tell the wholy story.
1. I think CONCORD never assumes that a clone is as bad as its predecessor. There is no assumed guilt, and I think that's a good thing because CONCORD damage is inescapable. I don't think you want to advocate a "no-win" situation for any play style, including ganking.

2. Criminal status -5 or under is free to be shot by anyone. -4.5 or below will invite FacPo to fire and can't be circumvented without extensive BMs or by carefully rationing your undock periods in system. So, there is a large swing of negative sec status values that essentially treat Hisec as nullsec, except that they cannot aggress first.

3. I don't think tags are cheap. I also don't think ganking and then salvaging/looting to recover costs is an easy workflow for a baby ganker. Tags are certainly more convenient than say.. repairing faction standing or gaining standings with corp, but turning sec status repair into laborious PVE arcs removes the essential element of "contested resources" from highsec.

The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Kal Murmur
Lazortits
#2089 - 2014-07-16 16:18:55 UTC
Sibyyl wrote:
The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.


About the last thing I'd like to happen is a rule change/nerf. Leaving CCP to nerf things is basically a guarantee of horrible unexpected consequences that will likely result in everyone losing out. It's just almost certainly going to end up being what happens if people don't start acting a little more responsibly.
Jenn aSide
Soul Machines
The Initiative.
#2090 - 2014-07-16 16:22:34 UTC
ISD Ezwal wrote:
And again I have had to remove a rule breaking post and those quoting it.

Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of others without resorting to profanity or personal attacks. In other words, it is possible to do so without breaking the rules.

For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP.
On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not.
And in essence it says the same....Cool


+1 for the sentiment of the post. +2 for figuring out a use of the word Pigshit.
baltec1
Bat Country
Pandemic Horde
#2091 - 2014-07-16 17:13:14 UTC
Kal Murmur wrote:
Sibyyl wrote:
The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.


About the last thing I'd like to happen is a rule change/nerf. Leaving CCP to nerf things is basically a guarantee of horrible unexpected consequences that will likely result in everyone losing out. It's just almost certainly going to end up being what happens if people don't start acting a little more responsibly.


Why would it?

There is no evidence to show that ganking is anything but rare.
Zimmy Zeta
Perkone
Caldari State
#2092 - 2014-07-16 18:56:28 UTC
ISD Ezwal wrote:
And again I have had to remove a rule breaking post and those quoting it.

Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of others without resorting to profanity or personal attacks. In other words, it is possible to do so without breaking the rules.

For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP.
On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not.
And in essence it says the same....Cool


I love you.


I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#2093 - 2014-07-16 19:12:25 UTC  |  Edited by: Gavin Dax
Sibyyl wrote:
Gavin Dax wrote:
You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).

I wanted to revisit this part of your post because it doesn't tell the wholy story.
1. I think CONCORD never assumes that a clone is as bad as its predecessor. There is no assumed guilt, and I think that's a good thing because CONCORD damage is inescapable. I don't think you want to advocate a "no-win" situation for any play style, including ganking.

2. Criminal status -5 or under is free to be shot by anyone. -4.5 or below will invite FacPo to fire and can't be circumvented without extensive BMs or by carefully rationing your undock periods in system. So, there is a large swing of negative sec status values that essentially treat Hisec as nullsec, except that they cannot aggress first.

3. I don't think tags are cheap. I also don't think ganking and then salvaging/looting to recover costs is an easy workflow for a baby ganker. Tags are certainly more convenient than say.. repairing faction standing or gaining standings with corp, but turning sec status repair into laborious PVE arcs removes the essential element of "contested resources" from highsec.

The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.


Yeah, that's true. My only argument is that if this is the intention (which almost certainly it is) then CCP could make that a lot more clear to players. Right now it's pretty misleading and I can see where the expectations come from. If you call it HS the mechanics seem broken. If you call it medium sec then the mechanics make sense.
Ramona Quimby
Center for Advanced Studies
Gallente Federation
#2094 - 2014-07-16 19:31:28 UTC
Sibyyl wrote:
[quote=Kal Murmur]
Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes.


RL police mostly don't prevent crime, they avenge crime after the fact, the awareness of which is the primary means by which their existence prevents crimes.

Justices Rule Police Do Not Have a Constitutional Duty to Protect Someone:

http://www.nytimes.com/2005/06/28/politics/28scotus.html?_r=0

"The Supreme Court ruled on Monday that the police did not have a constitutional duty to protect a person from harm, even a woman who had obtained a court-issued protective order against a violent husband making an arrest mandatory for a violation."

Kaarous Aldurald
Black Hydra Consortium.
#2095 - 2014-07-16 21:32:42 UTC  |  Edited by: ISD Ezwal
Kal Murmur wrote:

Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.


Meanwhile, the second group wants to either outright ban anything the first group enjoys, or shun them out of any way to interact with anyone else.

You *) are not blameless in this. Far from it, in fact. Especially since your entire opinion is based on your misconception that "suburbs" exist at all in a sandbox. That analogy is about as inapt as I could imagine.

Highsec is not safe. *)




*) *Snip* Please refrain from personal attacks. ISD Ezwal.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mr Epeen
It's All About Me
#2096 - 2014-07-16 21:50:40 UTC  |  Edited by: ISD Ezwal
If there's one thing you can always count on in here, it's:

Baltec = It's all high secs fault
Remiel = It's the damn carebears fault
Rhes = It's all because of Incarna
Kaarous = It's the bloody anti ganker's fault

At least they're consistent *) so you don't need to ever actually read what they post.

Mr Epeen Cool



*) *Snip* Please refrain from personal attacks. ISD Ezwal.
PotatoOverdose
School of Applied Knowledge
Caldari State
#2097 - 2014-07-16 21:51:13 UTC
Nerf freighter ganking. Free logistics pilots everywhere from the burden of having to fit a tank.
Gallowmere Rorschach
The Scope
Gallente Federation
#2098 - 2014-07-16 23:51:31 UTC
PotatoOverdose wrote:
Nerf freighter ganking. Free logistics pilots everywhere from the burden of having to fit a tank.

You say that as if most of them do so anyway.
Tauranon
Weeesearch
CAStabouts
#2099 - 2014-07-17 00:46:34 UTC
Gavin Dax wrote:
Sibyyl wrote:

Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.

TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.

Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.


It's even less secure than that analogy. You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).



This is a computer game. It has a setting that makes unmistakably a game, and not a real life simulation. No crime committed in jita has anything like the ramifications of everyday crime in real life, given we have magical respawn. You don't die because someone shot your freighter in jita, so no unlike real life, a "criminal" (which is in reality just a game player, playing the game in a way you don't like) does not need to sit in gaol for the next 25 years.

Quote:


The name "high" security space is misleading - it implies some form of reasonable retribution or punishment for crimes (how else would you enforce high security? This is probably a reasonable assumption to make based on the name, as you would do so anywhere else in RL). It should be renamed to "medium" security space or something else to make this more clear - it would definitely change a bunch of people's expectations to be more in line with the actual mechanics. Your ship is generally only safe in HS if there is no entity present that can alpha you before CONCORD saves you.


In the context of this computer game, highsec has many benefits over lowsec, and lowsec has very important benefits over nullsec, and at no time, has perfectsec ever been presented to the gamer. The last 2 times CCP added space to the game it was nullsec, and nullsec with delayed local, plainly highsec is an aberration, not the natural state of the game, and I am for one perfectly happy with the term highsec, because it is plainly distinct from perfectsec.

Sibyyl
Garoun Investment Bank
Gallente Federation
#2100 - 2014-07-17 00:53:16 UTC
Gavin Dax wrote:
Yeah, that's true. My only argument is that if this is the intention (which almost certainly it is) then CCP could make that a lot more clear to players. Right now it's pretty misleading and I can see where the expectations come from. If you call it HS the mechanics seem broken. If you call it medium sec then the mechanics make sense.

So this is an interesting point. Should the tutorials incorporate information about how dangerous EVE is, even in hisec? When talking to Aura it all seems very easy going and cool. You learn how to press buttons, but Aura fails to tell you what a big bad world New Eden is.

I can see how from a scammer's point of view, there should not be easy dissemination of information. Avoiding the scams should be a combination of good researching skills and common sense. Players who inform themselves of the pitfalls of Jita Local should alone be spared of its poison. And the argument goes that players who do this kind of research and exhibit common sense are more of the type of player that will stick around EVE and "create content".

From a ganker's point of view a lack of education might be advantageous. A poorly fit ship makes for an easier target. But at the same time, a lot of the information I picked up as a miner comes from posts and chats done by gankers. For some strange reason these guys talk a lot about game mechanics and even how to counter ganks. Obviously there's a lot of "roleplaying" as people call it, invoking the ganker as a boogieman to players who don't shed blood and name their firstborn "James", but I think it's really hard to ignore information these guys put out to their own detriment (in the interest of "more challenging" content).

I think that like a lot of groups, gankers have some bad apples.. guys who are interested only in the easy kill. Of course that's human nature.

But is it fair to say that the information is out there and easy to access? Maybe. Is EVE Online a huge complicated mess? Sure. Does this complexity lend itself to weeding out the "less diligent" player? Probably. Does the confusion and complexity weed out some players who may have been compatible with EVE in the long run.. this is a good question which I'm not sure we have good data for.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.