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Has suicide ganking become a problem? Empty freighters being ganked.

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Author
Ramona McCandless
Silent Vale
LinkNet
#2061 - 2014-07-16 02:32:52 UTC
Gavin Dax wrote:


Kaarous Aldurald wrote:

We get away with things because the "victims" won't get off their butts to stop us.

That, and the game doesn't do much to make it appealing. Revenge is hard to come by in a lot of aspects of EVE, but I think this is too much the case (this is most true in HS, which seems wrong). The desire for revenge has the potential to create great cycles of game content, but in EVE it's common to shoot once and have the buck stop there. E.g. things like kill rights and bounties seem great in concept, but in practice they're not very effective.


I dont think hes talking about revenge (which is never profitable unless luck is involved)

Hes talking about prevention, I believe

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#2062 - 2014-07-16 02:34:08 UTC  |  Edited by: Kaarous Aldurald
Gavin Dax wrote:

Kaarous Aldurald wrote:

We get away with things because the "victims" won't get off their butts to stop us.

That, and the game doesn't do much to make it appealing. Revenge is hard to come by in a lot of aspects of EVE, but I think this is too much the case (this is most true in HS, which seems wrong). The desire for revenge has the potential to create great cycles of game content, but in EVE it's common to shoot once and have the buck stop there. E.g. things like kill rights and bounties seem great in concept, but in practice they're not very effective.


The game has absolutely nothing to with why those people don't find it appealing. The tools are there.

They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.

It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.

[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#2063 - 2014-07-16 02:51:40 UTC
Kaarous Aldurald wrote:

The game has absolutely nothing to with why those people don't find it appealing. The tools are there.

They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.

It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.

[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too.


Ok I see, yeah I misread that, makes sense. Players are generally lazy to defend themselves yeah. I don't think the game has absolutely nothing to do with that, though. It's just not worth it to in a lot of cases - or as least they don't think it's worth it to. This is a problem with the game IMO. Same reason why an AFK ishtar ratter in null doesn't defend himself. You still make money even if you get ganked sometimes, and it's far more fun to be AFK than ratting in your ishtar
Mallak Azaria
Caldari Provisions
Caldari State
#2064 - 2014-07-16 02:53:25 UTC
Gavin Dax wrote:
Mallak Azaria wrote:

We all have the same toolset available to us.

True. But those tools are better at doing some things than others, and the same tools don't have the same appeal to everyone. E.g. booster alts - we all can get one but it doesn't mean the mechanics around that are good.


Pretty sure this thread is about suicide ganking & not 1v1 honour duel space-bushido pvp.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Kaarous Aldurald
Black Hydra Consortium.
#2065 - 2014-07-16 02:59:34 UTC
Gavin Dax wrote:
Kaarous Aldurald wrote:

The game has absolutely nothing to with why those people don't find it appealing. The tools are there.

They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.

It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.

[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too.


Ok I see, yeah I misread that, makes sense. Players are generally lazy to defend themselves yeah. I don't think the game has absolutely nothing to do with that, though. It's just not worth it to in a lot of cases - or as least they don't think it's worth it to. This is a problem with the game IMO. Same reason why an AFK ishtar ratter in null doesn't defend himself. You still make money even if you get ganked sometimes, and it's far more fun to be AFK than ratting in your ishtar


If it truly were as simple as that, you wouldn't think they would get so mad about it.

The fact that they do suggests that they don't view it as a transaction or trade off. It suggests that they think they should get to not die at all.

And I hate that attitude. Not only that, but I take great delight in proving their thoughts untrue. And there you have it.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#2066 - 2014-07-16 03:51:57 UTC
Kal Murmur wrote:
baltec1 wrote:
There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about.


Not really. If there's only a small number of freighter pilots doing a lot of trips/jumps then that's whats relevant to the number of freighters being popped. Bear in mind that the number of jumps your average courier would need to recoup the cost of a lost freighter is seriously substantial.



Doesnt matter if its just one pilot, its still tens of thousands of trips.
malcovas Henderson
THoF
#2067 - 2014-07-16 06:49:39 UTC
Kaarous Aldurald wrote:
Mallak Azaria wrote:


It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.


Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted.

Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.


This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means.
Christina Project
Screaming Head in a Box.
#2068 - 2014-07-16 07:50:39 UTC
malcovas Henderson wrote:
Kaarous Aldurald wrote:
Mallak Azaria wrote:


It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.


Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted.

Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.


This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means.

Hey there, sweetheart ...

... can I impose my "gameplay" onto you? ;)

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Remiel Pollard
Aliastra
Gallente Federation
#2069 - 2014-07-16 07:52:36 UTC
Christina Project wrote:
malcovas Henderson wrote:
Kaarous Aldurald wrote:
Mallak Azaria wrote:


It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.


Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted.

Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.


This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means.

Hey there, sweetheart ...

... can I impose my "gameplay" onto you? ;)


Shocked

Don't do it, it's a trap for sure.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Christina Project
Screaming Head in a Box.
#2070 - 2014-07-16 08:03:04 UTC
Remiel Pollard wrote:
Christina Project wrote:
malcovas Henderson wrote:
Kaarous Aldurald wrote:
Mallak Azaria wrote:


It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.


Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted.

Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.


This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means.

Hey there, sweetheart ...

... can I impose my "gameplay" onto you? ;)


Shocked

Don't do it, it's a trap for sure.

Are you talking to me... or him? *snickers xD*

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

admiral root
Red Galaxy
#2071 - 2014-07-16 08:14:02 UTC
Mallak Azaria wrote:
I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted.


Sign me up for that.

No, your rights end in optimal+2*falloff

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#2072 - 2014-07-16 10:26:01 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The Rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.

ISD Ezwal Community Communication Liaisons (CCLs)

Moricon Helgmorn
Helgmorn Enterprise
#2073 - 2014-07-16 10:53:32 UTC
2 month player with 2.7k skill points.

I cannot see what the fuss about high-sec ganking is,any player who will stick around after the tutorial will learn the mechanics of eve quickly, either by being clever and reading as much as they play for the first month, or by dying multiple times until they QQ or learn to read about eve game mechanics!

The biggest point about eve is the risk, and that happens the moment you undock, High, Low or Null-Sec and thats the way it should be!

Dont want to get ganked in High, learn how to protect yourself as best you can, and when that is not good enough, take it on the chin, man up and get on with it!

As a new player, High-Sec is Way Way Safe. I cant wait to finish my skill plan so I can permanently get out to Null-Sec! At the moment Roams in Null are not worthwhile simply due to lack of T2 ship and skills to make it more profitable than High-Sec.

Carebares beware, another ganker in training!
Sobaan Tali
Caldari Quick Reaction Force
#2074 - 2014-07-16 11:32:48 UTC
I'm just gonna chime in to give my 2 cents for what it's worth, couple things first though. First, I'm a carebear, always have been and likely always will be, one who sees little point or reason to claim I'm a pro when it comes to PVP. In fact, that is experience I have very little of. Second, no, I did not read all of the 2000+ other replies to this thread and not going to.

And, before it's asked, yes...I've lost way more isk to ganks than a freighter's worth.

If ganks are a problem now, then they have been a problem for over a decade (and, just so we're clear, my point is it's not). This is nothing new. Ganking ships with no reasonably practical or obvious purpose has been and will likely always be present in Eve, so long as ganking for any reason is. It may not be routine at times or common, but it's been there. Ganking of empty freighters for the sheer "fun" of it doesn't strike me as abnormal or unexpected behavior, just unfortunate that the ganker is the only one who's potentially walking away happy (then again, that's not really his problem). People will gank ships merely for having been blessed with the almighty Art Team's work, or simply because it's new. I tell people, it's us players "breaking new ships in" and "It's Eve's way of proper christening ships". If you think you (other freighter/miner/hauler/various high sec pilots who might be on the receiving end of ganks) should now suddenly be so concerned with another play-style that's been around for a long time, my advice is don't be so alarmed. Eve is not suddenly so much more dangerous than it ever has been. Just do as others have successfully...play smarter. It's not so simple to do just that, I know, but it's neither that hard to do. The game's not broken, the mechanics aren't being flushed down the toilet, and ganks are not getting out of control.

tl;dr
Nothing to see here, everything is working as intended. Stop worrying so much about it and work on a plan to avoid being a helpless victim. You are not so helpless if you think about it enough.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Christina Project
Screaming Head in a Box.
#2075 - 2014-07-16 11:53:31 UTC
Sobaan Tali wrote:
You are not so helpless if you think about it enough.
They don't think,
which becomes pretty obvious after you look at it for a while.

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Sobaan Tali
Caldari Quick Reaction Force
#2076 - 2014-07-16 12:34:29 UTC
Christina Project wrote:
Sobaan Tali wrote:
You are not so helpless if you think about it enough.
They don't think,
which becomes pretty obvious after you look at it for a while.


True, though all anyone can really do to help them fix that is to try and tell them that. No one can hold there hand, and if they are not willing to adapt to the idea that sometimes you have to think things out to find a solution rather than hope (or demand) that it be fixed for them, then there is nothing else that can be done. Personal problem solving and resourcefulness is not something CCP or anyone else will, nor ever should, replace. You are right, though, history shows people generally don't want to have to think things out, especially if someone else can do the thinking for them.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Shirakawa Naoya
#2077 - 2014-07-16 12:55:23 UTC  |  Edited by: ISD Ezwal
I may not have been in EvE long enough or qualified to make comment but from my point of view, i don't see it as a problem. i see it as a part of reality. It is like bunch of serial killer or some theft lurking around in the shadow around my travel route where they might jump on me any second if I'm not careful enough. Indirectly teaching me a lesson and reminds me that nowhere is safe.

I got *Snip* Please refrain from using profanity. I would suggest using 'ganked' in the future. ISD Ezwal. once in Ice belt and ever since then, I have been more careful traveling around and study some fittings.

Though i do hope in some point the ganker should try to have some self-control IF being ganked is part of the reason the newbie quit which i believe it is not really a problem since the report button is always there if one being harassed. There is always a free rookie ship and NPC agent around if one is short of isk and is not really hard to get back the ship. It is like your business doesn't go well due to harsh competition and then you shift to other place to start again.

P.S.: I'm a PvE oriented. Not really fond of PvP.

Play to have fun or pay to win, either way be part of the mmo community and help whenever you can. Bragging gets you nowhere and makes you look like a jerk with no-life.

Kal Murmur
Lazortits
#2078 - 2014-07-16 13:38:38 UTC
Shirakawa Naoya wrote:
I may not have been in EvE long enough or qualified to make comment but from my point of view, i don't see it as a problem. i see it as a part of reality. It is like bunch of serial killer or some theft lurking around in the shadow around my travel route where they might jump on me any second if I'm not careful enough. Indirectly teaching me a lesson and reminds me that nowhere is safe.


A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.

Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.

TLDR: Expect another ganking nerf within the next 6 months at the longest.
tekpede
BLOMI
#2079 - 2014-07-16 13:54:22 UTC
Noragli wrote:
When you let one group of players mercilessly grief another set, you lose players.

It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.

You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.

It shouldn't be possible to board a ship in a system where your security status is below the acceptable limit for that system. -10? You can't board a ship in high security space, or you can but concord will be on you instantly, same as when you enter space in a ship after committing a concord sanctionable offense. Simple and obvious fix to a serious problem.

Then just keep an eye on the price of the security status repair npc drops, if it's still too cheap to get back to 0.0 security status then reduce drop rate.

Good let them quit. Maybe they can try hello kitty online?
Sibyyl
Garoun Investment Bank
Gallente Federation
#2080 - 2014-07-16 14:15:44 UTC  |  Edited by: Sibyyl
Kal Murmur wrote:
A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.

Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.

Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.

TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.

Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.