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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
Jenn aSide
Soul Machines
The Initiative.
#1981 - 2014-07-15 16:56:00 UTC
admiral root wrote:
Lady Areola Fappington wrote:
On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat?


Happy birthday! I ate all your cake but you wouldn't expect any less of an Eve player. Big smile


See lady, that's what you get for ganking miners, you got ganked fo yo cakes!

Happy Birthday!
Soylent Jade
Federal Navy Academy
Gallente Federation
#1982 - 2014-07-15 16:56:03 UTC
Again confirming new players fly freighters and jump freighters.

Making hisec better...one Catalyst at a time

minerbumping.com

baltec1
Bat Country
Pandemic Horde
#1983 - 2014-07-15 17:00:38 UTC
Kal Murmur wrote:
Riyria Twinpeaks wrote:
Yeah, 15 people on either side repeating the same arguments in different words for 99 pages is clearly indicative for how rare or often the subject of discussion is.


Well every time we've tried to pull actual data, it's just dismissed out of hand despite each set showing exactly the same trend. I guess that's what happens when a handful of suicide gankers sense their favourite pastime might be at risk as a result of their own reckless actions.

I'm pretty bored now, so I'll just leave you with the words of James 315 in his latest post on BumpMining..



CCP data shows barge ganking at an all time low.

An average of 6-10 freighters die out of tens of thousands of trips made a day.

There is no evidence of out of control ganking.
baltec1
Bat Country
Pandemic Horde
#1984 - 2014-07-15 17:02:08 UTC
Organic Lager wrote:


There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.

I think we did it guys this has to be 100! I'm proud of each and every one of you.


We already told you why what you just said is wrong. Many times.
admiral root
Red Galaxy
#1985 - 2014-07-15 17:06:42 UTC
Some numbers for the past 24 hours:

Niarja: 28,663 jumps / 103 ship kills / 0.36%
Uedama: 28,994 jumps / 95 ship kills / 0.33%
Jita: 44,657 jumps / 407 ship kills / 0.91%
Total: 102,314 jumps / 605 ship kills / 0.59%

Unlike Jonah, I'm lazy so the ship kill figures include wardecs, duels, blue fire and ganks, and you still only had a little over half of one percent chance of exploding.

No, your rights end in optimal+2*falloff

Sibyyl
Garoun Investment Bank
Gallente Federation
#1986 - 2014-07-15 17:06:53 UTC
Jenn aSide wrote:
You mean this 99 page thread that has 314 different posters in a game of more than 400,000 active accounts


http://eve-search.com/stats/thread/352595-1

You do understand that the size of a forum thread in a forum most EVE players don't use doesn't mean jack s$%^t right?

We need *1* more poster to make it appropriately "315".

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

admiral root
Red Galaxy
#1987 - 2014-07-15 17:08:17 UTC
Sibyyl wrote:
We need *1* more poster to make it appropriately "315".


Praise James.

No, your rights end in optimal+2*falloff

Jonah Gravenstein
Machiavellian Space Bastards
#1988 - 2014-07-15 17:15:14 UTC  |  Edited by: Jonah Gravenstein
Organic Lager wrote:
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses.
With reference to Concord activity, there's a huge discrepancy between the numbers reported by Zkill and eve-kill for the number of Concord kills. It's also quite common for suicide gankers to undock in newb ships while under GCC to draw Concord away from the belts/gates which would account for a percentage of Concord kills that are not directly related to a suicide gank, but rather the aftermath.

Quote:
As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
Which wardec data would that be? Because the poster I referenced didn't bother to actually check to see if any of the kills they presented as data actually involved Concord or not. If you actually have the wardec numbers please share so that we can get a better overall picture of just how many kills are down to suicide ganking, wardecs, and people being dumb.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Organic Lager
Drinking Buddies
#1989 - 2014-07-15 17:20:24 UTC
baltec1 wrote:
Organic Lager wrote:


There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.

I think we did it guys this has to be 100! I'm proud of each and every one of you.


We already told you why what you just said is wrong. Many times.


Really? must have missed that post. All I ever saw in refute to this was:

"I personally haven't seen any change, therefore it's not true".
Or
"The boards weren't combined until 2012" - no problem just look at 2013 onward
Or
"Wardecs and other" - as mentioned this should remain consistent throughout the data sets.
Or
"We have to use cheaper ships right meow because nerfs" - between 2013-2014?

You know what never mind, we hit 100 the goal has been achieved, peace.
Quinn Hatfield
The Scope
Gallente Federation
#1990 - 2014-07-15 17:32:33 UTC  |  Edited by: Quinn Hatfield
Organic Lager wrote:
baltec1 wrote:
We already told you why what you just said is wrong. Many times.


Really? must have missed that post. All I ever saw in refute to this was:

"I personally haven't seen any change, therefore it's not true".
Fair comment, that's a rather pathetic argument for pretty much anything.

Quote:
"The boards weren't combined until 2012" - no problem just look at 2013 onward
Which kind of invalidates your claims for 2011 and 2012

Quote:
"Wardecs and other" - as mentioned this should remain consistent throughout the data sets.
Why should it remain constant? Judging by all the screaming going on wardecs are on the increase, and have been for some time.... Dirty griefers Shocked

Quote:
"We have to use cheaper ships right meow because nerfs" - between 2013-2014?
They do use cheaper ships now, and more of them. From what I can gather you used to get an insurance payout on your ship when it was Concorded, it was common to see battleships used in suicide ganks. Now that there is no insurance payout the gankers have gravitated to smaller and cheaper ships, the downside being that they need more of them to bring the same amount of firepower to the party. Which means that the amount of ships that get killed by Concord has increased, what it doesn't mean is that the rate of suicide ganking has increased.

Nerf wise you've got crimewatch 2.0, the buffs to barges, exhumers, T1 industrials and freighters, all of which have occurred in the last 2 years, and all of which have made suicide ganking a little more challenging, and expensive.

It could be made more challenging and expensive still, if only people would fit their ships properly and not do anything stupid, like autopiloting through Niarja or Uedama.

I don't burn bridges, I merely steal a bolt a day.

Paranoid Loyd
#1991 - 2014-07-15 17:37:26 UTC
Organic Lager wrote:
You know what never mind, we hit 100 the goal has been achieved, peace.


What a pathetic goal. Straight

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

baltec1
Bat Country
Pandemic Horde
#1992 - 2014-07-15 17:43:07 UTC
Organic Lager wrote:
baltec1 wrote:
Organic Lager wrote:


There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.

I think we did it guys this has to be 100! I'm proud of each and every one of you.


We already told you why what you just said is wrong. Many times.


Really? must have missed that post. All I ever saw in refute to this was:

"I personally haven't seen any change, therefore it's not true".
Or
"The boards weren't combined until 2012" - no problem just look at 2013 onward
Or
"Wardecs and other" - as mentioned this should remain consistent throughout the data sets.
Or
"We have to use cheaper ships right meow because nerfs" - between 2013-2014?

You know what never mind, we hit 100 the goal has been achieved, peace.


We moved from using one or two high alpha battleships to lots of high DPS small ships. The killboards also did not track concord kills unless they were posted by the ganker, which was rare, that is where the "zomg concord are killing more ships that must mean more people are being ganked!

This is wrong, we went from 5 gankers to 20-30 per kill. It would also require you to ignore the fact that CCP themselves have shown that barge ganking has never been lower and that there are near no ganking kills showing up to constitute out of control ganking.

Ganking today is nothing like in the past, not even close.
Lady Areola Fappington
#1993 - 2014-07-15 17:45:15 UTC
ISD Ezwal wrote:
Happy birthday to the Lady. As birthday present I have removed a troll post. \o/



ISD Ezwal gives the BEST birthday presents!

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Jonah Gravenstein
Machiavellian Space Bastards
#1994 - 2014-07-15 17:47:48 UTC
baltec1 wrote:
Ganking today is nothing like in the past, not even close.
Time for a demonstration of how things used to be?

*batphones Helicity Boson

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

baltec1
Bat Country
Pandemic Horde
#1995 - 2014-07-15 17:54:36 UTC
Jonah Gravenstein wrote:
baltec1 wrote:
Ganking today is nothing like in the past, not even close.
Time for a demonstration of how things used to be?

*batphones Helicity Boson


Even that is lowballing it.

Go back to the terror that was M0o, who could shut down a high sec system and kill everything while tanking concord. They killed thousands in a matter of hours and were only stopped when CCP teleported them to the far corners of null sec.
Paranoid Loyd
#1996 - 2014-07-15 17:57:24 UTC
baltec1 wrote:
Go back to the terror that was M0o, who could shut down a high sec system and kill everything while tanking concord. They killed thousands in a matter of hours and were only stopped when CCP teleported them to the far corners of null sec.


Glorious, wish I had found the game much earlier.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Kal Murmur
Lazortits
#1997 - 2014-07-15 18:17:04 UTC
baltec1 wrote:
CCP data shows barge ganking at an all time low.


Present this data please. I keep hearing about it, but I've never seen anyone actually link to it. I'm quite willing to admit that if it exists and shows what you say it shows, that the argument over miner ganking is done.

baltec1 wrote:
An average of 6-10 freighters die out of tens of thousands of trips made a day.

There is no evidence of out of control ganking.


Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.

Does anyone know how to get the data on number of active freighter in a time period?
Paranoid Loyd
#1998 - 2014-07-15 18:39:43 UTC
Kal Murmur wrote:

Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.


How is number of freighters jumping through a system compared to the amount of ganks taking place in that system not a valid metric? How else would you define "active"?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

baltec1
Bat Country
Pandemic Horde
#1999 - 2014-07-15 18:41:33 UTC
Kal Murmur wrote:


Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.

Does anyone know how to get the data on number of active freighter in a time period?


There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about.
Jonah Gravenstein
Machiavellian Space Bastards
#2000 - 2014-07-15 18:59:18 UTC  |  Edited by: Jonah Gravenstein
Kal Murmur wrote:
baltec1 wrote:
CCP data shows barge ganking at an all time low.


Present this data please. I keep hearing about it, but I've never seen anyone actually link to it. I'm quite willing to admit that if it exists and shows what you say it shows, that the argument over miner ganking is done.

CSM minutes Dec 2012 page 104
"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low
rates."

We've heard nothing contrary since so it is assumed that the above is still true, even James and his band of rambunctious rapscallions are unlikely to have made a dent in the amount of barges and exhumers in use every day.

Quote:
baltec1 wrote:
An average of 6-10 freighters die out of tens of thousands of trips made a day.

There is no evidence of out of control ganking.


Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.

Does anyone know how to get the data on number of active freighter in a time period?
How is the number irrelevant? Freighters and haulers make thousands, if not tens of thousands, of trips every day, as for your latter question you'd need to get hold of a stats wonk at CCP, they're the only people with that data.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack