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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
ian papabear
No Regard.
#1021 - 2014-06-28 21:22:01 UTC
you snooze , you lose

.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#1022 - 2014-06-28 22:15:22 UTC
you doze, you're hosed
Benny Ohu
Royal Amarr Institute
Amarr Empire
#1023 - 2014-06-28 22:16:33 UTC
you nap, you're trapped
Fancy Courtier
The Scope
Gallente Federation
#1024 - 2014-06-29 16:30:07 UTC
If someone REALLY wanted to make the debate between Gankers and their victims interesting, have them level up with Concord as a corporation to +7, purchase a high loyalty point item that would make them..............

Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.

This idea was slightly taken from the many bounty hunter ideas that I've seen posted over the years.....

And could be a tool for CCP to use to even the balance.
Jonah Gravenstein
Machiavellian Space Bastards
#1025 - 2014-06-29 16:54:05 UTC  |  Edited by: Jonah Gravenstein
Fancy Courtier wrote:
Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.


Obligatory Popcorn

Instant response. You don't get to use Concord ships because that'd be as OP as letting players have Dev ships. If players want to be Concord for the day, they have to be as beatable as any other PvP gang, by an organised group, and expect a zero Concord response at any sites they're "patrolling".

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jenn aSide
Soul Machines
The Initiative.
#1026 - 2014-06-29 19:00:22 UTC
Aalysia Valkeiper wrote:
DJentropy Ovaert wrote:
[quote=Thomas Mayaki]
A primary mistake of many EVE players is to assume that simply due to being a target of a specific player, that every single action that player takes somehow has something to do with them. I assure you, it does not. I can also assure you that I have plenty of people who, for various reasons, I would prefer to shoot more then I would prefer to shoot an unknown player - but do I spend time hunting them down or moving an entire operation many jumps to find them? No. I use the services of a location agent on average probably once or twice a month :-)

So, in closing - what you phrase as "waffling", perhaps the reality is that you simply don't make enough of an impact for me to change my plans at all.


This is the primary reason I don't worry about gankers even though I rig a Retriever or Machinaw for maximum vield and consider defense AFTER that.

The best defense against Ganking is being where the ganker isn't. Watch for the ganker as you mine and you cut loses much more than any fit can. Occasionally, a ganker is sneaky enough to get on me before I know he's coming, but a simple move after that and I am again making isk. I will soon make up whatever the ship I lost cost.

I have lost 3 Ventures, 9 Retrievers, and 4 Mackinaws to gankers in just over a year, but I have also made enough isk (just mining in high sec) to buy more than 100 ships up to and including orcas and battleships and STILL have 4 billion isk left over.

Other players have more ships and more ships, but they likely have played longer, spent most of that time in low or null space, and most likely play exclusively in a supportive corps. I didn't have the choice of finding a good corps (kept getting abused by the ones I joined) .

MY reality is I enjoy the game MOST as a solo miner in high sec . I get abused and shafted each time I try different. I am satisfied with what I have achieved on my own. I will be pushing to do more... dispite gankers and others who think PvP should reign alone in EvE.



The funniest part of any post is when the poster inadvertantly reveals their true motivation.

So you picked bad corps and got had. So everything you've tried except mining turned out bad.

Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned.
Belt Scout
Thread Lockaholics Anonymous
#1027 - 2014-06-29 19:12:27 UTC
you sleep, you....uhh.....ummm.....uhhhhhhhhhhh.

OK, nevermind.

Big smile

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#1028 - 2014-06-29 21:06:07 UTC  |  Edited by: Aalysia Valkeiper
Jenn aSide wrote:


The funniest part of any post is when the poster inadvertantly reveals their true motivation.

So you picked bad corps and got had. So everything you've tried except mining turned out bad.

Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned.


The revelation was not by accident.

I know I tend to make poor decisions whenever I try to work with others. I have known that for a long time. I have known I work best alone for more than 2 decades of gaming in more than 15 online MMOs.

Player corps don't seem to understand I do not desire PvP (even if I make sure they understand that before joining them). Thus, the abuse and tricks when I refuse to PvP.

It isn't that I don't do well in PvP. If that were true, I would meet that challange and get better. The fact is I don't like PvP and I have no desire to engage in it. I had ALL desire for violence (even as represented by pixels) removed by the most violent activity known to man.

About the only good I am in team events is as the 'healer/buffer/supporter'. EvE has logistics vessels, but that is the limit to the 'healing' and 'support' available in this game. I have in my fleet every logistics frigate and cruiser from all four main factions. It will be months before my new 'gaming' character will be fully skilled to run them (other skill sets have priority).

My playing has shown is the game CAN take in players who do not and desire not to work with others (particularly those who avoid PvP). The game can and does take in players who work best alone.
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#1029 - 2014-06-29 21:39:19 UTC
Fancy Courtier wrote:
If someone REALLY wanted to make the debate between Gankers and their victims interesting, have them level up with Concord as a corporation to +7, purchase a high loyalty point item that would make them..............

Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.

This idea was slightly taken from the many bounty hunter ideas that I've seen posted over the years.....

And could be a tool for CCP to use to even the balance.


Sorry, but making ANY player GOD (as letting them run Concord would) would be absolute idiocy.
Gully Alex Foyle
The Scope
Gallente Federation
#1030 - 2014-06-29 21:46:35 UTC
Jonah Gravenstein wrote:
Fancy Courtier wrote:
Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.


Obligatory Popcorn

Instant response. You don't get to use Concord ships because that'd be as OP as letting players have Dev ships. If players want to be Concord for the day, they have to be as beatable as any other PvP gang, by an organised group, and expect a zero Concord response at any sites they're "patrolling".
I think Fancy wasn't referring to the Concord Captain ship, but to something that actually already exists: the ability to freely shoot outlaws in highsec and anyone anywhere else.

LOL at carebear ignorance of basic game mechanics.

I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Jonah Gravenstein
Machiavellian Space Bastards
#1031 - 2014-06-29 22:20:01 UTC  |  Edited by: Jonah Gravenstein
Gully Alex Foyle wrote:
I think Fancy wasn't referring to the Concord Captain ship, but to something that actually already exists: the ability to freely shoot outlaws in highsec and anyone anywhere else.
True enough.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

admiral root
Red Galaxy
#1032 - 2014-06-29 22:31:09 UTC
Gully Alex Foyle wrote:
I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it.


You're confusing being KOS to all players at -5 sec status with the faction navies shooting at you if you sit around, which starts when you drop below -2 sec status. Linkage for the navy shooting at you.

No, your rights end in optimal+2*falloff

Mallak Azaria
Caldari Provisions
Caldari State
#1033 - 2014-06-29 22:58:48 UTC
admiral root wrote:
Gully Alex Foyle wrote:
I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it.


You're confusing being KOS to all players at -5 sec status with the faction navies shooting at you if you sit around, which starts when you drop below -2 sec status. Linkage for the navy shooting at you.


Admittedly faction navies are a joke & actually assist people who are moving around with negative sec.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Tear Jar
New Order Logistics
CODE.
#1034 - 2014-07-01 18:15:14 UTC
Christina Project wrote:
Sibyyl wrote:
Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time.

How would you know where it happened?

Most suicide gankers are just chestbeating carebears hiding inside the station
until they undock in a group, strike and vanish again.

Make CCP nerf the cowards and the game will change.

Until then you have to live with these cowards.


Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp.
Jonah Gravenstein
Machiavellian Space Bastards
#1035 - 2014-07-01 18:32:33 UTC
Tear Jar wrote:
Christina Project wrote:
Sibyyl wrote:
Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time.

How would you know where it happened?

Most suicide gankers are just chestbeating carebears hiding inside the station
until they undock in a group, strike and vanish again.

Make CCP nerf the cowards and the game will change.

Until then you have to live with these cowards.


Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp.
Actually you're not forced to, you choose to, can't say I blame you either. The guy behind the Project Sisters is/was -10 and goes about his ganking in a different way than the New Order and chooses not to.

Different playstyle, different tactics.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Benny Ohu
Royal Amarr Institute
Amarr Empire
#1036 - 2014-07-01 18:45:05 UTC
Belt Scout wrote:
you sleep, you....uhh.....ummm.....uhhhhhhhhhhh.

OK, nevermind.

Big smile

you sleep, you weep
Gully Alex Foyle
The Scope
Gallente Federation
#1037 - 2014-07-01 19:30:48 UTC
You slept, you got wrecked

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Tear Jar
New Order Logistics
CODE.
#1038 - 2014-07-01 19:45:14 UTC
Jonah Gravenstein wrote:
Tear Jar wrote:
Christina Project wrote:
Sibyyl wrote:
Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time.

How would you know where it happened?

Most suicide gankers are just chestbeating carebears hiding inside the station
until they undock in a group, strike and vanish again.

Make CCP nerf the cowards and the game will change.

Until then you have to live with these cowards.


Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp.
Actually you're not forced to, you choose to, can't say I blame you either. The guy behind the Project Sisters is/was -10 and goes about his ganking in a different way than the New Order and chooses not to.

Different playstyle, different tactics.


We aren't literally forced to, but at -10 I have to warp every 20 seconds or the faction police kill me. I have gotten a handful of high sec kills without suicide ganking ,but its very rare.

If players want -10 gankers to be out and about outside of traveling or ganking,, you would need to nerf faction police. Not saying you should, but thats what it would take.
Gavin Dax
Sebiestor Tribe
Minmatar Republic
#1039 - 2014-07-01 20:07:22 UTC
CCP Falcon wrote:
Some men just want to watch the world burn.

There's space for us all in New Eden.



Keep thinking that CCP.

There's not space for us all in New Eden. That's why so many players leave. That's why you have threads like this that appear on the forum. The majority of players who actually enjoy this game are people who "just want to watch the world burn". Most other players either leave, or play the game anyway even though they know it's crap (social ties, afk play until they get a ping about a good fight, carebear because OCD, etc.).

Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. 25 mil cost to gank a 1+ bil ISK freighter, supposedly *designed* and fit for cargo transport/tank? Even if the gank fails, the gankers only lose 25 mil and a bit of sec status. On top of this, the gankers are alts. There is literally no way to decent way to fight back. In RL, if you want to "watch the world burn" that's fine, but it's a risky business. In EVE, you're right at home.
Ioci
Bad Girl Posse
#1040 - 2014-07-01 20:12:56 UTC
Aalysia Valkeiper wrote:
Jenn aSide wrote:


The funniest part of any post is when the poster inadvertantly reveals their true motivation.

So you picked bad corps and got had. So everything you've tried except mining turned out bad.

Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned.


The revelation was not by accident.

I know I tend to make poor decisions whenever I try to work with others. I have known that for a long time. I have known I work best alone for more than 2 decades of gaming in more than 15 online MMOs.

Player corps don't seem to understand I do not desire PvP (even if I make sure they understand that before joining them). Thus, the abuse and tricks when I refuse to PvP.

It isn't that I don't do well in PvP. If that were true, I would meet that challange and get better. The fact is I don't like PvP and I have no desire to engage in it. I had ALL desire for violence (even as represented by pixels) removed by the most violent activity known to man.

About the only good I am in team events is as the 'healer/buffer/supporter'. EvE has logistics vessels, but that is the limit to the 'healing' and 'support' available in this game. I have in my fleet every logistics frigate and cruiser from all four main factions. It will be months before my new 'gaming' character will be fully skilled to run them (other skill sets have priority).

My playing has shown is the game CAN take in players who do not and desire not to work with others (particularly those who avoid PvP). The game can and does take in players who work best alone.


I spent 8 years trying to project this aspect of EVE and while I got resistance from the herd Corps, I expected that. I also got resistance from CCP and they are more than happy to throw anyone under the bus that defies status quo in EVE. So expect a rough road.

R.I.P. Vile Rat