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[Kronos] Mordu's Legion

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Author
Caleb Seremshur
Commando Guri
Guristas Pirates
#1381 - 2014-06-10 00:21:51 UTC
Mario Putzo wrote:
Kagura Nikon wrote:
Caleb Seremshur wrote:
In an environment where people run fully decked out pirate ships with hg implants and 6% implants. Don't knock sisi until you've tried it.



We do run like that full time in TQ. There are enviroments for every type of conditions.....


There is a difference between EVERYONE Max fitting pods/ships, and a very large minority doing so. I would wager that at best maybe 10% of all pilots actively fly around in HG's, with 6% implants, and Faction Fit all the things. Probably even less than that to be quite honest.


Highsec mercs don't typically worry about getting pipe bombed. I live in lowsec. The threat is there but quite rare. I limit myself to hg and 5% implants as the 6% are significantly more expensive yet again. To date I've lost a few hg pods but that's the way the cookie crumbles.
Arthur Aihaken
CODE.d
#1382 - 2014-06-10 02:14:56 UTC  |  Edited by: Arthur Aihaken
With the official release of the Barghest, can we get back to discussing the ill-suited Gallente warp disruption range bonus? This kind of bonus on a battleship is akin to screen doors on a submarine… The Nestor and Rattlesnake are two examples of deviations within the standard Faction bonuses, so a change isn't outside the scope of what's already been established.

Oh, and weren't these supposed to come in BLACK? I wouldn't mind the colour so much if we could deep-six all the prongs sticking up all over the dorsal side of the hull.

I am currently away, traveling through time and will be returning last week.

Caleb Seremshur
Commando Guri
Guristas Pirates
#1383 - 2014-06-10 07:35:12 UTC
Really the scram range for barghest should have been 20%/level. Make some real use of its kiting and of course it's not credibly going to be instalocking/blapping anything that can't fight back and kill said instalocker fit.

As you said Arthur rattler and nestor get to deviate some bonuses so let's give the barghest more bargaining power over other battleships.
Lloyd Roses
Artificial Memories
#1384 - 2014-06-10 08:53:12 UTC
Caleb Seremshur wrote:
Really the scram range for barghest should have been 20%/level. Make some real use of its kiting and of course it's not credibly going to be instalocking/blapping anything that can't fight back and kill said instalocker fit.

As you said Arthur rattler and nestor get to deviate some bonuses so let's give the barghest more bargaining power over other battleships.


If it would be 20% instead of 10%, Barghs could point out to 130km heated. You really want that?

And yes, people fit 8bil points to point that far.
Caleb Seremshur
Commando Guri
Guristas Pirates
#1385 - 2014-06-10 09:34:59 UTC  |  Edited by: Caleb Seremshur
How much you spend on your ship is your problem. Not mine. Even if you kill me with it it's still not my problem. Gonna fit your whole barghest mids with 8-bil longpoints and run with that?

[Barghest, Barghest sisi 1]

1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Reactor Control Unit II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Reactive Armor Hardener

True Sansha Warp Scrambler
True Sansha Warp Scrambler
Large Micro Jump Drive
Sensor Booster II
Tobias' Modified Warp Disruptor
Tobias' Modified Warp Disruptor

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Anti-Explosive Pump II


?????? This thing would be an ALOD of epic proportions.
Lloyd Roses
Artificial Memories
#1386 - 2014-06-10 10:08:36 UTC
Caleb Seremshur wrote:
How much you spend on your ship is your problem. Not mine. Even if you kill me with it it's still not my problem. Gonna fit your whole barghest mids with 8-bil longpoints and run with that?

[Barghest, Barghest sisi 1]

1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Reactor Control Unit II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Reactive Armor Hardener

True Sansha Warp Scrambler
True Sansha Warp Scrambler
Large Micro Jump Drive
Sensor Booster II
Tobias' Modified Warp Disruptor
Tobias' Modified Warp Disruptor

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Anti-Explosive Pump II


?????? This thing would be an ALOD of epic proportions.


This is terrible and you should know that.

Quote:
[Barghest, Barghest fit]

Dread Guristas Ballistic Control System
Dread Guristas Ballistic Control System
Dread Guristas Ballistic Control System
Internal Force Field Array I
Type-D Attenuation Signal Augmentation
Domination Nanofiber Structure

Large Micro Jump Drive
Tobias' Modified Warp Disruptor
Heavy Capacitor Booster II
Pithum A-Type Adaptive Invulnerability Field
Gist X-Type 100MN Microwarpdrive
Gist X-Type X-Large Shield Booster

Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
Cruise Missile Launcher II, Inferno Fury Cruise Missile
True Sansha Medium EMP Smartbomb

Large Ancillary Current Router II
Large Ancillary Current Router II
Large Anti-EM Screen Reinforcer I


... locks out to 170km in a gang, would point cold out to ~100km (80km x 1.32) and 120km hot. K, I lied about actual 130k. Also, 990dps at that range.
Caleb Seremshur
Commando Guri
Guristas Pirates
#1387 - 2014-06-10 11:03:54 UTC
And would you actually fly this?
Lloyd Roses
Artificial Memories
#1388 - 2014-06-10 12:55:39 UTC
Caleb Seremshur wrote:
And would you actually fly this?


130k point kiting BS? Sure. It isn't though. Also, this mainly to demonstrate that 10% a level is very much already. And that you can even run a decent fit, unlike that armor derp.
Arthur Aihaken
CODE.d
#1389 - 2014-06-11 09:56:08 UTC
I still wouldn't mind seeing a reduction in the size of the Barghest.
https://forums.eveonline.com/default.aspx?g=posts&t=351323&find=unread

I am currently away, traveling through time and will be returning last week.

Queotzcatl
RENEGADES YIY HEKATEK
#1390 - 2014-06-15 16:37:23 UTC
Vulfen wrote:
I'm Disappointed in the slot layout on the BS 6 Mids when it's designed to have a point means your going to be trying to fit a 4 slot tank (after prop mod & point ) CCP please drop the ultility High a give it another Mid





NOPE!!!!! Give it the height launcher instead!!!!!!!!!!!!!
Queotzcatl
RENEGADES YIY HEKATEK
#1391 - 2014-06-15 17:03:17 UTC  |  Edited by: Queotzcatl
Arrow
Queotzcatl
RENEGADES YIY HEKATEK
#1392 - 2014-06-15 18:50:37 UTC  |  Edited by: Queotzcatl
Queotzcatl wrote:
BARGHEST: Great ship, SLIGHTLY better than typhoon fleet issue, cuz no mixed DPS, better than RNI, cuz more tank, base speed, and the missile velocity 200% bonus actually MAKES a HUGE DIFFERENCE in APPLIED DPS. Its almost Insta DMG.
Much less wasted cycles, also.

First. I Run Active Armor Tank, I RIGOR II, 2 Armor rig, and three TP, 3 DMG mods. Lev4 runner. It Tanks way better than RNI and ends sites way faster! I dont care about shield boost, Armor boosts....NO WAY!!!! Only boosts accepted are for DPS AND DPS ONLY!!!!

NOSEs fill my 8th high slot- It's Useful! It keeps my cap alive! dont even think to touch it!!
I would sacrifice it for more DPS, AKA the height launcher, that would make it an ELIGIBLE INCURSION SHIP!
(with maybe a AB-MWD Bonus)Roll


INCURSION BARGHEST

THERMAL RIG II
FLARE II
RIGOR II

LOW's
1x DC T2
1x NAVY DDA
4x Navy BCU tII

MID's
1x EM WARD FIELD A-type
2x INVULN T2
1x 100MN t2 MWD
1x Republic fleet TP
1x True Sansha Stasis webifier

HIGH's
8x CRUISE MISSILE T2 CRUISE RAGE


FIXED BONUS +25% MISSILE DMG

CALDARI BONUS +7.5 ROF.

+1 LAUNCHER
Yun Kuai
Garoun Investment Bank
Gallente Federation
#1393 - 2014-06-25 16:52:31 UTC
So I know this has been on everyone's mind: When is the Garmur getting nerfed?

Please tell me where the compromise is in this ship. It goes 6.5km/s, Overheats easily to 10km/s+, points to 60km, can turn on a dime going 6.5km/s, doesn't have to worry about transversal because missiles, easily made cap stable to perma-kite. The list goes on....

The argument that having to fit a sensor booster is a compromise is bullshit. It has 4 mids; i.e. it fits MWD, long point, medium shield extender, and a sebo....how is that a compromise?

Options:
Reduce the base speed
Increase the mass by about 150,000kg
Decrease missile velocity role bonus to 150-100%
Reduce the capacitor of the ship down to 300GJ or less
Increase the agility significantly

Balance light missiles to be affected by the ships speed
Decrease the overall effectiveness of CS and T3 boosters collectively

The list goes on, but something needs to be done. Whoever thought this was a good ship to introduce during the meta of boosters online and

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Medalyn Isis
Doomheim
#1394 - 2014-06-26 23:18:36 UTC
Yun Kuai wrote:
So I know this has been on everyone's mind: When is the Garmur getting nerfed?

Please tell me where the compromise is in this ship. It goes 6.5km/s, Overheats easily to 10km/s+, points to 60km, can turn on a dime going 6.5km/s, doesn't have to worry about transversal because missiles, easily made cap stable to perma-kite. The list goes on....

The argument that having to fit a sensor booster is a compromise is bullshit. It has 4 mids; i.e. it fits MWD, long point, medium shield extender, and a sebo....how is that a compromise?

Options:
Reduce the base speed
Increase the mass by about 150,000kg
Decrease missile velocity role bonus to 150-100%
Reduce the capacitor of the ship down to 300GJ or less
Increase the agility significantly

Balance light missiles to be affected by the ships speed
Decrease the overall effectiveness of CS and T3 boosters collectively

The list goes on, but something needs to be done. Whoever thought this was a good ship to introduce during the meta of boosters online and

Exactly, as I and many others predicted in this thread, the Garmur would be OP, and we were all flamed for it by the idiots that trolled this thread.

The more I think about it, the more I think the mordus ships were a wasted opportunity, I would have much rather seen a minmatar, caldari race. A minmatar target painter bonus along with a caldari missiles bonus would have been an awesome combination. I'm starting to doubt Rise a game designer, everything he comes up always has to be super speedy as the starting point, and then everything else is just balanced around that. I'd like to see something more imaginative and unique.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1395 - 2014-06-26 23:23:40 UTC  |  Edited by: Uriel Paradisi Anteovnuecci
I like how awesomely huge it is though Sad

The Barghest is honestly really good, especially as a sniper- I can get a fit to get over 950 DPS with cruise missiles at 250km without pimping or implants.

It could really use a 7.5% damage bonus, but it's also okay without.
elitatwo
Zansha Expansion
#1396 - 2014-06-26 23:28:18 UTC
Yun Kuai wrote:
So I know this has been on everyone's mind: When is the Garmur getting nerfed?

Please tell me where the compromise is in this ship. It goes 6.5km/s, Overheats easily to 10km/s+, points to 60km, can turn on a dime going 6.5km/s, doesn't have to worry about transversal because missiles, easily made cap stable to perma-kite. The list goes on....

The argument that having to fit a sensor booster is a compromise is bullshit. It has 4 mids; i.e. it fits MWD, long point, medium shield extender, and a sebo....how is that a compromise?

Options:
Reduce the base speed
Increase the mass by about 150,000kg
Decrease missile velocity role bonus to 150-100%
Reduce the capacitor of the ship down to 300GJ or less
Increase the agility significantly

Balance light missiles to be affected by the ships speed
Decrease the overall effectiveness of CS and T3 boosters collectively

The list goes on, but something needs to be done. Whoever thought this was a good ship to introduce during the meta of boosters online and


So you are complaining that the Dramiel has to fear one boat or that links make every boat in EVE op?

Eve Minions is recruiting.

This is the law of ship progression!

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