These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

I want your little things!

First post First post First post
Author
Whiteknight03
Trilon Industries and Exploration
#1241 - 2011-12-01 21:22:13 UTC
I'd like to be able to put containers without space expansion (volume inside = volume the container takes up) inside other containers. Some of us like having large piles of items, and it would help to be able to organize them better.
Also, some more sizes of containers would be neat. They don't need to be anchorable, but some 10, 20, or 30k cubic meter containers could be nice.

Allowing asset search to see inside containers. I can never tell what stuff I have at my home base when I'm out in the trade hub buying supplies.

Also, I'd like to thank you guys for the Jump to Gate feature. It's my single favorite part of the expansion. Anything that makes moving around less afk and faster is a good thing!
Super Chair
Project Cerberus
Templis CALSF
#1242 - 2011-12-01 21:31:33 UTC
FW improvements i.e. incentives for occupancy
Nova Fox
Novafox Shipyards
#1243 - 2011-12-01 21:48:54 UTC
Paper Cut

Catagory Navigation UI

Ease? Unknown

Issue
Most locations in the game or normally viewable in the game are stations, There are some who desire that they would like to visit the system but not the station.

Possible Resolution
Make the system and station waypoints seperate so one can right click then remove it.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Callic Veratar
#1244 - 2011-12-01 22:01:07 UTC
There are a few ships that exist that I'd like to be able to pilot:

- T1 and/or T2 Firetail, Hookbill, Comet, and Slicer
- CONCORD frigates
- CONCORD battleships
- The other Angel Frigates (Lynx, Styx, Medusa, etc)
- The new Sansha Frigates (don't know names)

I'd also like to see all pirate ships get their own models like Sansha and Angels of all the sub-cap classes.

It's always bugged me that, when fighting Serpentis, I'm shooting at Megathrons, Thoraxes, and Tristans. While vs Angels it's Dramiels, Cynabals, and Machariels.
Zimmy Zeta
Perkone
Caldari State
#1245 - 2011-12-01 22:18:20 UTC
OK..maybe I am beating a dead horse here, but:

Arrow Invention


I hate chance based systems. Words cannot express how much I hate them.

Having a losing streak of 10 jobs in a row just plain sucks.

How about the ability to invest additional datacores just to increase the success chance of a job up to- say... 4 times the base value... to get a guaranteed success?

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Bunny Sweetcheeks
Boundless Hypocrisy
#1246 - 2011-12-01 22:41:59 UTC
After having to mess with core_user and core_char files....

Please add a way to export and import UI layouts. It would be best if it can avoid things like channel lists, etc. so that I can have a PvP layout, mining layout, industry layout, etc.

While I'm at it, it sure would be nice to have the ability to layout my whole UI via a UI layout mode (i.e. I'm in the station but I can access my in-space UI to lay that out).

Then to deal with channels have an export / import channel lists feature to deal with that if people need something like that.

Anela Cistine
Royal Amarr Institute
Amarr Empire
#1247 - 2011-12-02 00:23:30 UTC
Male corpses.

Currently there is "corpse" and "female corpse". Apparently being male is assumed to be normal, and being female is notable and needs to be pointed out. It is kind of creepy. Either call both male and female simply "corpse" or else change the male to "male corpse". Consistency is good.
Ishen Villone
Aliastra
Gallente Federation
#1248 - 2011-12-02 03:50:27 UTC
"Split into stacks of..." command. Autosplits a pile into as many stacks of X (entered by player) as possible.
"Split into even stacks" command. Splits the pile into X stacks of even size.

Regular PI players will love you forever.


(this has probably been mentioned before. if it hasn't I demand my name be placed in the patch notes)
Clyde ElectraGlide
Emara Entertainment Inc.
#1249 - 2011-12-02 06:21:08 UTC
If bringing old things back count, I'd love to see the old warp and jump sounds make a comeback. I loved the rocket-y sounds the ship would make when starting and ending warp (and coupled with the new warp effect it would be very awesome).

The old stargate jump sounds sounded like I was being shot out of a cannon into another system (which is pretty much what is happening) while the new one sounds like.... meh.

Example for those that weren't here pre-Apocrypha: www.youtube.com/watch?v=4FYBlt29GcE

In Need of a New Signature

Derus Grobb
Shifting Suns Industries
DammFam
#1250 - 2011-12-02 11:51:50 UTC
Fix warping sideways.

Please, just do it. It breaks immersion in our little world.
Tomytronic
Perkone
Caldari State
#1251 - 2011-12-02 12:03:18 UTC
Splitting multiple stacks at once!
Harm Gallows
Triangulation Networks
#1252 - 2011-12-02 12:40:59 UTC
I would like the ECM modules to include the race's logo so they can be more easily distinguishable for players such as myself that are color blind. Something even as simple as what you did to distinguish the fuel blocks would be very helpful.
Marcus Wilde
The Scope
Gallente Federation
#1253 - 2011-12-02 14:06:49 UTC
Can we please have access to our overview settings while docked?

Tears + Bucket = Win

Zimmy Zeta
Perkone
Caldari State
#1254 - 2011-12-02 15:16:29 UTC  |  Edited by: Zimmy Zeta
Another tweak to invention:

I was always amazed how it was possible that i kept pumping out 425 mm AC II for months and suddenly- due to the chance based mechanics- I seemed to have totally forgotten about how to do it and had one failure after the other.
I think a specialization bonus for invention would be nice, like: for every succesful completed job, the success chance for the next job for the same item is increased by 0,1 %, capped at maybe 10%.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Riley Moore
Sentinum Research
#1255 - 2011-12-02 19:36:42 UTC


Default Duration for sell and buy orders as a cache function. Currently it's 1 day, allow it to remember what we set it.

Thanks.


Ps, pissed off because I write a well constructed post and the new forums error on me as per usual. Tell the web team to stop being so incompetent. They've had a whole damn year to fix this.

Large volumes of highly researched Ammo, drones, charges and ship bpo's. Biggest BPO store in EVE! https://forums.eveonline.com/default.aspx?g=posts&m=445524#post445524

Ban Doga
Plain Vanilla
#1256 - 2011-12-02 19:53:09 UTC
An option to invert the zoom direction for the mouse wheel.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#1257 - 2011-12-02 20:00:59 UTC
The phantasm vs new T3 bc's.

phantasm has...

less tank

Less speed

Less than half the dps

Less range

slightly better tracking

double the cost

fewer fitting options due to lack of high slots and powergrid


Yes they are different ship types, but that does not stop it from being a bad ship when I clearly have a better option for almost situation when I pick the battlecruiser. In fact if I went Talos, I would even have better anti-frigate capabilities since the drone bay is larger.

Point I'm trying to make is... please fix the phantasm. It really is a completely devalued ship now, and it should be badass...
Revii Lagoon
Ministry of War
Amarr Empire
#1258 - 2011-12-02 20:39:37 UTC
Just A Papercut.

When we have an active war, under the war's menu why can't we just right click the corporation's name and show info for that corp or alliance that has war deced us?
ghost st
Sua Sponte
#1259 - 2011-12-02 20:58:27 UTC

The biggest gripe I have in eve are the popup windows that lock you out of doing anything else. Only the menu and loading screens should do this, the popup you get when you goto read a gm reply does this. The browser settings page also has this behavior, along with the 'missing required skill' message you get when trying to do a factory/research job thats too far away.



theocratis
#1260 - 2011-12-02 21:12:09 UTC
- music themes. what happened to combat music when you start a fight? If I am in gallente space vs minmatar space, the idle/ambient music should reflect that. The current tracks put me to sleep. maybe you guys should tap http://soundcloud.com/hazar for some more music? what about http://soundcloud.com/butchclancy ?

I bet they could arrange some ambiant music that wasnt so intense for ship spinning/WiS as well.