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Team Avatar and the future of our prototype

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Author
Little Dragon Khamez
Guardians of the Underworld
#3461 - 2014-02-18 22:54:54 UTC
Sura Sadiva wrote:
Dersen Lowery wrote:
You can talk "right" and "wrong" all day, but the Summer of RAEG was the summer that CCP realized that EVE was not a safe, reliable income stream. Of course they took measures to deal with that; people generally like to eat with roofs over their heads, even after they've made stupid mistakes.


But CCP was already working on that before the summer rage. At least from 2009, and if I remember correctly they were already working on WoD. CCP started to divert reources from EVE to other external projects just after Apocrhypa, in their highest peak.

The summer rage itself was nothing special, just only a big arranged forum flame as happens periodically. Ant there was everything in it: people against the NEX store, people complaining cause monochle cost was too high, people upset for WiS not delivered as expected.

The only difference is that CCP used that as an excuse to disengage from any EVE serious develompents to focus on Dust (in the meantime they got the agreement with Sony) on and to lay-off part of their employees.

All things that was going to happens anyway.

So, was mostly an inside company operation. Hell, CCP also market it in their slide-shows




I agree with that, the eve plan was abandoned and replaced with ship balancing for the foreseeable future, all other plans for wod, dust etc continued unchanged.

I've posted before that the people who hijacked the summer of rage to mean fis only content have actually killed their own game. Fis has not been enhanced by modules like the ESS.

Dumbing down of Eve Online will result in it's destruction...

Flamespar
WarRavens
#3462 - 2014-02-18 23:39:41 UTC
Hopefully they'll announce something at Fanfest.

They can't deny that there is support for meaningful avatar gameplay, this thread is over a year and a half old. Even Seagull's "vision" doesn't seem to prompt the same amount of discussion.
Flamespar
WarRavens
#3463 - 2014-02-18 23:47:23 UTC
Thought you might be interested in this

Here is a pic of me exploring a derelict station
Little Dragon Khamez
Guardians of the Underworld
#3464 - 2014-02-18 23:49:10 UTC
Seagull's vision is yet to resonate with the majority of the player base as they see player made star gates as expensive and elitist or a path to goon only space.

as such it disenfranchises other players that have no interest in sov or life in null sec as it stands today.

Plus she did such a good job on exploration that lots of players don't trust her to deliver as they think that she wants eve to be on easy mode for noobs.

She means well but I personally don't see how her vision can positively add to the legend that is eve online, but I may be misinformed or lacking understanding on this.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#3465 - 2014-02-18 23:50:29 UTC
Flamespar wrote:
Thought you might be interested in this

Here is a pic of me exploring a derelict station


Awesome, great work man. I wish I had your photo shop skills.

Dumbing down of Eve Online will result in it's destruction...

Flamespar
WarRavens
#3466 - 2014-02-19 04:38:41 UTC
Little Dragon Khamez wrote:
Flamespar wrote:
Thought you might be interested in this

Here is a pic of me exploring a derelict station


Awesome, great work man. I wish I had your photo shop skills.


And here is what I discovered
Commissar Kate
Kesukka
#3467 - 2014-02-19 04:52:06 UTC
Flamespar wrote:
I find it interesting that CCP continue to provide additional clothing items with limited editions etc.

They wouldn't be doing that if it didn't make it more likely for players to part with their money.


True, but It just has been just re skins of existing clothing which sucks. I'd like to see something totally different that's not just a re skin.
Hal Morsh
Doomheim
#3468 - 2014-02-19 05:01:26 UTC  |  Edited by: Hal Morsh
I dunno. I felt sad when I found out things like those space tornadoes no longer exist. I joined after their removal but I still want to see them.

Things like this..

http://www.youtube.com/watch?v=cgF9BkEFKww And this isn't even space tornadoes.

I would be glad to walk around as a character in a social area. But now I hear they are moving the Nex store outside the game? That's taking it in the opposite direction.

This thread seems to have been here for little over a year in total. Let us know if you plan on anything Walking in station related any time soon..

I'm getting all depressed about WiS while reading this thread and unoptimistic about eve. Blegh I think I just need to go play some eve.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Little Dragon Khamez
Guardians of the Underworld
#3469 - 2014-02-19 20:02:36 UTC
Flamespar wrote:
Little Dragon Khamez wrote:
Flamespar wrote:
Thought you might be interested in this

Here is a pic of me exploring a derelict station


Awesome, great work man. I wish I had your photo shop skills.


And here is what I discovered


That's really cool. Excellent imaging.

Dumbing down of Eve Online will result in it's destruction...

Ashlar Vellum
Esquire Armaments
#3470 - 2014-02-19 23:39:19 UTC
Hal Morsh wrote:
I dunno. I felt sad when I found out things like those space tornadoes no longer exist. I joined after their removal but I still want to see them.

Things like this..

http://www.youtube.com/watch?v=cgF9BkEFKww And this isn't even space tornadoes.

Oh my. Shocked
what, why, when?!

now, I want them back too.
Hal Morsh
Doomheim
#3471 - 2014-02-20 04:46:22 UTC
Almost fell off the first page. Had to bump

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Destination SkillQueue
Doomheim
#3472 - 2014-02-20 19:43:49 UTC
One time bump to fix forum.
Flamespar
WarRavens
#3473 - 2014-02-20 20:47:59 UTC
There's never been a need to bump his thread. People are doing it naturally cause they are still wanting and discussing avatars.
Flamespar
WarRavens
#3474 - 2014-02-20 20:49:18 UTC
So if CCP were to do a single iteration on avatars, would would be the minimum first step?

Being able to invite other players to your CQ for example?
Ashlar Vellum
Esquire Armaments
#3475 - 2014-02-20 21:01:51 UTC
want WiS, then get ready for WiS VR.
Hal Morsh
Doomheim
#3476 - 2014-02-20 21:34:39 UTC
Ashlar Vellum wrote:
want WiS, then get ready for WiS VR.


Or Oculus’ evolution will fall short, EVE players will once again demand that CCP focus on spaceships and nothing else, and we’ll be back at Square Whatever The One We’re On Right Now Is.

That's a quote from the article.

The people in the comments don't seem to want "Walking in Stations" either, and they seem to know eve so probably are/were players.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Little Dragon Khamez
Guardians of the Underworld
#3477 - 2014-02-21 00:18:20 UTC
Hal Morsh wrote:
Ashlar Vellum wrote:
want WiS, then get ready for WiS VR.


Or Oculus’ evolution will fall short, EVE players will once again demand that CCP focus on spaceships and nothing else, and we’ll be back at Square Whatever The One We’re On Right Now Is.

That's a quote from the article.

The people in the comments don't seem to want "Walking in Stations" either, and they seem to know eve so probably are/were players.


It was a good article, Hilmar seems to have a solid vision of where he'd like to take Eve but the feel of the article and it's associated comments suggest that CCP has been captured by a narrow cabal of players that don't actually want any changes or indeed any further development.

I hope that they are satisfied, because that's exactly what they've got and the remaining 90% of us are considerably poorer as a result.

Dumbing down of Eve Online will result in it's destruction...

Baby ChuChu
Ice Cream Asylum
#3478 - 2014-02-21 01:40:24 UTC  |  Edited by: Baby ChuChu
Flamespar wrote:
So if CCP were to do a single iteration on avatars, would would be the minimum first step?

Being able to invite other players to your CQ for example?


Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment. The bigger CQ would hopefully serve a testbed for creating better optimized environments which I think is a major problem that a lot of people have with the CQ as it is now.

The character animations and all that are probably much more of a personal issue for me. Characters and the way they interact (or rather, the way they don't) with the environment feel kinda janky and lifeless for lack of a better word.

It's hard to go into detail without rambling on, but, if you can, try and get your hands on a game like Remember Me, Lost Pllanet, Uncharted, Tomb Raider, Vindictus, Mass Effect, Enslaved, or any number of other similar games. And then, just walk around inside one of those games. There's a sense of weight and purpose of movement that just doesn't exist in Eve. Granted, there's not much space to run around it, but still. It's worlds apart.

Same thing more or less goes for idle animations, environment interactions, etc etc. So many other games just feel like there's a "life" to your character.

Probably a lot to hope for as a minimum lol, but that's what I would prefer. Tossing more people into the same room would be nice I guess, but I dunno. I feel like that's "too minimum" if that makes any sense lol.
Commissar Kate
Kesukka
#3479 - 2014-02-21 02:36:35 UTC
Baby ChuChu wrote:
Flamespar wrote:
So if CCP were to do a single iteration on avatars, would would be the minimum first step?

Being able to invite other players to your CQ for example?


Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment. The bigger CQ would hopefully serve a testbed for creating better optimized environments which I think is a major problem that a lot of people have with the CQ as it is now.

The character animations and all that are probably much more of a personal issue for me. Characters and the way they interact (or rather, the way they don't) with the environment feel kinda janky and lifeless for lack of a better word.

It's hard to go into detail without rambling on, but, if you can, try and get your hands on a game like Remember Me, Lost Pllanet, Uncharted, Tomb Raider, Vindictus, Mass Effect, Enslaved, or any number of other similar games. And then, just walk around inside one of those games. There's a sense of weight and purpose of movement that just doesn't exist in Eve. Granted, there's not much space to run around it, but still. It's worlds apart.

Same thing more or less goes for idle animations, environment interactions, etc etc. So many other games just feel like there's a "life" to your character.

Probably a lot to hope for as a minimum lol, but that's what I would prefer. Tossing more people into the same room would be nice I guess, but I dunno. I feel like that's "too minimum" if that makes any sense lol.


I can agree with this. I will say the characters themselves look amazing but the animation is lacking. I hate it when your not even close to the mirror your character has to stair at it.

I'm sure the Chinese market would eat this WiS stuff up. They go nuts for this avatar gameplay.
Arduemont
Rotten Legion
#3480 - 2014-02-21 12:02:48 UTC  |  Edited by: Arduemont
Baby ChuChu wrote:

Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment.


Sorry, but I have to disagree. A large part of people's annoyance with Incarna was that the CQ doesn't do anything. It is visual fluff that adds nothing to the game. If CCP were to spend any obvious significant resources on making a bigger more improved visual fluff that adds nothing to the game, I am pretty sure we would get the same reaction. I for one, would be pissed.

Whatever first iteration comes, it has to add content. I don't think I can stress that enough. Even if that content were something small, there still needs to be something. Getting multiple characters in the same room at the same time also wouldn't be enough if they were just standing around doing nothing. Giving them competitive mini-games like gambling, might tip it over the 'worth-while' boundary. But I think that even then, more would be required.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf