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Null sec what chance does the little guy have

First post First post
Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#501 - 2014-02-16 14:18:07 UTC
admiral root wrote:
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
If an idea results in this...


...it's because the majority of the players have permitted it.

No its because whether theres a CFC in system or not as soon as you attack something CFC gets an email from the server. Its because when you attack something no matter how much stealth, teamwork and cunning you use its defeated by that email. Its because no matter how many ships you bring that thing is not killable when you choose to attack it. Its because CCP have allowed the formation of coalitions that if they were countries would put them at number 30 in terms of population from smallest to biggest (they're bigger than Monaco, Gibraltar, Virgin Islands etc).

And turning up at the time chosen by those coalitions is suicide.


Boo hoo. Raise up an army and crush them if they bother you. The CFC is vastly outnumbered by the rest of the player population and there's plenty more whinebears where you come from.

lmao :) Thank you for your input, I printed it out and will process it the next time I need to take a crap...

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

admiral root
Red Galaxy
#502 - 2014-02-16 14:19:41 UTC
Infinity Ziona wrote:
Boo hoo. Raise up an army and crush them if they bother you. The CFC is vastly outnumbered by the rest of the player population and there's plenty more whinebears where you come from.

lmao :) Thank you for your input, I printed it out and will process it the next time I need to take a crap...

[/quote]

You can be part of the problem or part of the solution. Evidently you prefer the former.

No, your rights end in optimal+2*falloff

Sentamon
Imperial Academy
Amarr Empire
#503 - 2014-02-16 14:23:29 UTC
Benny Ohu wrote:
La Nariz wrote:
Benny Ohu wrote:
idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv"


You mean like an economic incentive and a revamp of sov? Perhaps we need to do the incentive now and nerf highsec since the sov revamp keeps being pushed back.

i was just thinking that. weird!


Yes! improved economic incentives will just cause a flood of people from highsec to take up arms and invade nullsec. Roll give me a break.

Nerfing highsec hasn't done it before and it won't again. The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime.

~ Professional Forum Alt  ~

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#504 - 2014-02-16 14:26:27 UTC  |  Edited by: Infinity Ziona
admiral root wrote:
Infinity Ziona wrote:
Boo hoo. Raise up an army and crush them if they bother you. The CFC is vastly outnumbered by the rest of the player population and there's plenty more whinebears where you come from.

lmao :) Thank you for your input, I printed it out and will process it the next time I need to take a crap...

You can be part of the problem or part of the solution. Evidently you prefer the former.

Your suggestion was asinine.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

La Nariz
Aliastra
Gallente Federation
#505 - 2014-02-16 14:28:13 UTC
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
If an idea results in this...


...it's because the majority of the players have permitted it.

No its because whether theres a CFC in system or not as soon as you attack something CFC gets an email from the server. Its because when you attack something no matter how much stealth, teamwork and cunning you use its defeated by that email. Its because no matter how many ships you bring that thing is not killable when you choose to attack it. Its because CCP have allowed the formation of coalitions that if they were countries would put them at number 30 in terms of population from smallest to biggest (they're bigger than Monaco, Gibraltar, Virgin Islands etc).

And turning up at the time chosen by those coalitions is suicide.

Edit:

And no its a falsehood to say I dislike Goons over anyone else in game. Goons are not CFC btw. The "I just want to watch Goons burn" was in reference to the last fleet fight not the entire coalition. Stop being paranoid.


That post I link to in my post says otherwise :smug:. I could claim that imbibing toxic substances is horrible and you'd be tripping over yourself to say other wise because "grr goons." Hell you might even hospitalize yourself trying to prove otherwise.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

admiral root
Red Galaxy
#506 - 2014-02-16 14:28:37 UTC
Sentamon wrote:
The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime.


It's almost as if you haven't read the thread before posting, because the solution to this has already been given - raise up an army and take the space you want from whomever currently holds it. If you're not prepared to put in the effort to achieve the desired result quit whining about those who do.

No, your rights end in optimal+2*falloff

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#507 - 2014-02-16 14:34:51 UTC
admiral root wrote:
Sentamon wrote:
The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime.


It's almost as if you haven't read the thread before posting, because the solution to this has already been given - raise up an army and take the space you want from whomever currently holds it. If you're not prepared to put in the effort to achieve the desired result quit whining about those who do.

Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#508 - 2014-02-16 14:36:21 UTC
Sentamon wrote:
Benny Ohu wrote:
La Nariz wrote:
Benny Ohu wrote:
idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv"


You mean like an economic incentive and a revamp of sov? Perhaps we need to do the incentive now and nerf highsec since the sov revamp keeps being pushed back.

i was just thinking that. weird!


Yes! improved economic incentives will just cause a flood of people from highsec to take up arms and invade nullsec. Roll give me a break.

Nerfing highsec hasn't done it before and it won't again. The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime.


The idea that null sec and high sec should have anything to do with one another (as if we need to balance one vs the other) is a remarkable level of misunderstand how eve works and how players have exhibited they will play.

null has problems that need fixing, and it doesn't have anything to do with the isk/hr some guy is making in some bright green npc system

but it does show what happens when you effectively make the entire game one nearly risk-free blink-of-the-eye jump away from any one other point in the game. It all starts to look awfully small,

and even if there are niches to be carved out, who wants to do the carving when you can just make a quick run to high-sec?

the game needs dividing, it needs to be made "larger"

regional (local) interests should matter,
supply lines should matter,
self-sufficiency should matter

"nerf high sec" is such an adolescent remark...
it frankly doesn't even make sense if you have even the most rudimentary understanding how the game works

"The unending paradox is that we do learn through pain."

admiral root
Red Galaxy
#509 - 2014-02-16 14:37:12 UTC
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

No, your rights end in optimal+2*falloff

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#510 - 2014-02-16 14:40:05 UTC
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Benny Ohu
Royal Amarr Institute
Amarr Empire
#511 - 2014-02-16 14:41:12 UTC
Sentamon wrote:
Benny Ohu wrote:
La Nariz wrote:
Benny Ohu wrote:
idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv"


You mean like an economic incentive and a revamp of sov? Perhaps we need to do the incentive now and nerf highsec since the sov revamp keeps being pushed back.

i was just thinking that. weird!


Yes! improved economic incentives will just cause a flood of people from highsec to take up arms and invade nullsec. Roll give me a break.

Nerfing highsec hasn't done it before and it won't again. The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime.

the idea would be to incentivise fighting one's neighbors for space instead of guys half a galaxy away because n3's great-grandfather stole cfc's great-grandmother's mule a hundred years ago

i imagine nerfing power projection wouldn't actually incentivise that, it just decentivises the last remaining fight in new eden

i don't want to actually comment on other needs for nerfing force projection, jumpdrives and whatever because i have nfi

-if- force projection is a contributing factor to the current state of nullsec i'd want inventives to fight implemented first, with a roadmap for nerfing force projection once that's sorted out
admiral root
Red Galaxy
#512 - 2014-02-16 14:41:56 UTC
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


The biggest obstacles are the artificial ones you keep erecting in order to save face whilst doing nothing.

No, your rights end in optimal+2*falloff

Kaarous Aldurald
Black Hydra Consortium.
#513 - 2014-02-16 14:48:55 UTC
admiral root wrote:
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


The biggest obstacles are the artificial ones you keep erecting in order to save face whilst doing nothing.


Very much this.

IZ needs to either grow a pair, or shut up for once.

Stop whining for CCP to do your work for you.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#514 - 2014-02-16 14:51:24 UTC
admiral root wrote:
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


The biggest obstacles are the artificial ones you keep erecting in order to save face whilst doing nothing.

No the biggest obstacle to your idea is the mechanics for your idea to work. Which don't exist. You obviously have no idea how things work in EVE.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#515 - 2014-02-16 14:52:23 UTC
Kaarous Aldurald wrote:
admiral root wrote:
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


The biggest obstacles are the artificial ones you keep erecting in order to save face whilst doing nothing.


Very much this.

IZ needs to either grow a pair, or shut up for once.

Stop whining for CCP to do your work for you.

Oh the Ironics.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

admiral root
Red Galaxy
#516 - 2014-02-16 14:52:36 UTC
Infinity Ziona wrote:
No the biggest obstacle to your idea is the mechanics for your idea to work. Which don't exist. You obviously have no idea how things work in EVE.



Confirming that a large group of players has never taken a ton of sov. Roll

No, your rights end in optimal+2*falloff

Kaarous Aldurald
Black Hydra Consortium.
#517 - 2014-02-16 14:52:44 UTC
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


The biggest obstacles are the artificial ones you keep erecting in order to save face whilst doing nothing.

No the biggest obstacle to your idea is the mechanics for your idea to work. Which don't exist. You obviously have no idea how things work in EVE.



"CCP needs to do it for me"

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#518 - 2014-02-16 14:55:51 UTC
Kaarous Aldurald wrote:

CCP needs to do it for me

Fixed it for you.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#519 - 2014-02-16 14:58:45 UTC
Infinity Ziona wrote:
admiral root wrote:
Infinity Ziona wrote:
Its almost like you have no idea what you're talking about. Raise an army that can defeat an entrenched super rich Sov holding cap and supercap fielding coalition of 37,000 people... we'll get right on that, after dinner :)


I never said it would be easy. However, given how much you whine and cry, it seems to be important enough to you that it should be worth doing. I've even suggested people that you could link up with in previous posts, including someone that might fund you.

Not easy? Its technically impossible given the mechanics.


It's not impossible, but yet it is.
Well, it's inevitable in a way...

As inevitable as the rise of a seemingly impossible-to-beat empire.

It's just the case that the game mechanics so heavily favor such dauntingly large entities and that they facilitate an entities capability to control or directly influence all of known space ... that you have to wait for an internal death spiral before you can do so.

Sure, the striking blow might be a uniquely capable but smaller enemy entity.
It might be a spy taking advantage of a poor mechanic and clicking a button,

but the true fall of the empire usually starts earlier, from within,
this is important because while the size and domination of these entities are an inevitable reality of our game mechanics, the cycle of change is not.

Because while it's inevitable that someone will eventually beat the king--of-the-hill, it's true that knocking that person off the hill purely by playing the game will likely not succeed without comparable numbers.

It's a winner take all system, and so we all group up under umbrellas instead of popping open our own. Because you pretty much have to. You can't set up a fiefdom in some corner of null because there is no such thing. It all is essentially one giant pool.

If size of space and travel is irrelevant, then it purely becomes a numbers game.

Not lacking strategy! But not based in it either.

"The unending paradox is that we do learn through pain."

Kaarous Aldurald
Black Hydra Consortium.
#520 - 2014-02-16 14:58:55 UTC
Infinity Ziona wrote:
Kaarous Aldurald wrote:

CCP needs to do it for me

Fixed it for you.


Oh, zing, that'll show me. Oh, my wounded pride.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.