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Null sec what chance does the little guy have

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Varius Xeral
Doomheim
#601 - 2014-02-17 16:18:17 UTC  |  Edited by: Varius Xeral
La Nariz wrote:
Back to the topic at hand, highsec definitely needs a nerf so there can be more competition over nullsec via economic incentives. Nullsec needs the bottom up approach to work for alliance level income to combat the depopulation and to start the "farms and fields approach." Sov needs less HP/Timers and more objectives. People refuse to engage in diplomacy/negotiation/bargaining/politics in the zone that requires them and is all about them.

Did I miss anything?

For emphasis highsec is in dire need of a nerf.


Pretty reasonable summary.

Personally, I like to focus on the "more reasons and incentives for people to be in space doing day to day stuff, day to day stuff that requires cooperation and incentivizes competition". And this is applicable across all types of space, though it should manifest differently to accommodate the preferences and playstyles that the type of space caters to, as well as representing a coherent risk/reward balance across said space types. Everything else in the game will fall neatly into place, and changes that seem drastic on their own (power projection nerfs, high sec income nerfs) will seem benign in a new game where the broken incentives that created these glaring imbalances no longer exist.

Official Representative of The Nullsec Zealot Cabal

E-2C Hawkeye
State War Academy
Caldari State
#602 - 2014-02-17 16:19:36 UTC
La Nariz wrote:
You realize all that you want to achieve can be done by nerfing highsec right? More competition means more pressure on big groups and desirable resources to play upon people's greed.

LMAO try and derail threads much?? Give it and us a break from your nerf hi-sec crusade. Nerfing low or hi-sec will only strengthen the cfc hold.
admiral root
Red Galaxy
#603 - 2014-02-17 16:25:05 UTC
E-2C Hawkeye wrote:
Nerfing low or hi-sec will only strengthen the cfc hold.


Do you have any facts to back this up?

No, your rights end in optimal+2*falloff

La Nariz
Aliastra
Gallente Federation
#604 - 2014-02-17 16:33:25 UTC
Varius Xeral wrote:
La Nariz wrote:
Back to the topic at hand, highsec definitely needs a nerf so there can be more competition over nullsec via economic incentives. Nullsec needs the bottom up approach to work for alliance level income to combat the depopulation and to start the "farms and fields approach." Sov needs less HP/Timers and more objectives. People refuse to engage in diplomacy/negotiation/bargaining/politics in the zone that requires them and is all about them.

Did I miss anything?

For emphasis highsec is in dire need of a nerf.


Pretty reasonable summary.

Personally, I like to focus on the "more reasons and incentives for people to be in space doing day to day stuff, day to day stuff that requires cooperation and incentivizes competition". And this is applicable across all types of space, though it should manifest differently to accommodate the preferences and playstyles that the type of space caters to, as well as representing a coherent risk/reward balance across said space types. Everything else in the game will fall neatly into place, and changes that seem drastic on their own (power projection nerfs) will seem benign in a new game where the broken incentives that created these glaring imbalances no longer exist.


That's something I hadn't considered, if you fixed it so bottom-up income was a thing, a power projection nerf wouldn't be that bad of an idea because you have a reason to live where you are over highsec. You wouldn't need the power projection as much as you do now.

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Varius Xeral
Doomheim
#605 - 2014-02-17 16:54:08 UTC
Yeah, with there generally being no reason for smaller scale regional conflict, the ability to actually get to the huge balls deep wars is an unfortunate necessity. However, if there existed a much more robust gradation of conflict, then we wouldn't rely on just the huge wars over epeen between ~spaceelites (who are all irl friends anyway) as the only nullsec content. These huge wars will always happen no matter what, even after a power projection nerf, but it would be better if they were the cream on top of a more diverse and substantial nullsec content cake instead of a thin smear that the average joe nullsec will be bored of in less than a year.

Official Representative of The Nullsec Zealot Cabal

ISD LackOfFaith
ISD Community Communications Liaisons
#606 - 2014-02-17 17:19:07 UTC  |  Edited by: ISD LackOfFaith
Okay, nope. The point where maybe 2-3 posts per page are actually constructive to a thread is the point where the thread has run its course.

Thread locked permanently.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

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