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Player Features and Ideas Discussion

 
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The 'one-line bad idea' thread

First post First post First post First post
Author
Whittorical Quandary
Amarrian Infinity
#2041 - 2014-01-24 05:16:19 UTC
Random FTL Jumps with a very, very rare chance of finding Earth.

"The trouble with quotes on the Internet is that you never know if they are genuine."

— Abraham Lincoln

Lowkey Asgaurd
Fluffy Carebears
#2042 - 2014-01-24 07:41:23 UTC
Add a fuel tanks to all ship and give them consumption rates so people can run out of fuel in mid space :)
(AB and MWD) increase consumption
SyntheticSins
Pator Tech School
Minmatar Republic
#2043 - 2014-01-24 10:05:03 UTC
Long term side effects for using drugs.
Lephia DeGrande
Luxembourg Space Union
#2044 - 2014-01-24 10:10:13 UTC
Weapon which increase damage the more Mass the Enemy has.
BogWopit
Star Frontiers
Brotherhood of Spacers
#2045 - 2014-01-24 12:08:59 UTC
Stealth figbees - You launch, they cloak, then decloak when at target and fire, recloaks (if it can) for its cycle timer...rinse repeat
Iminent- Doom
Tax What Tax Industries
#2046 - 2014-01-24 16:33:06 UTC
Targetable modules for example

you can target a ships microwarp drive once you have taken out there shields and start damaging that module (in the same way over heating does) the module can be repaired with nanopaste or new idea nanobot repair drones.

it would give more options in pvp as you can target certain mods to give you a advantage
Vincintius Agrippa
Crimson Serpent Syndicate
#2047 - 2014-01-24 17:09:03 UTC
UnF@#$K Caldari ships along with heavy missiles and hams.
Only YOU can prevent internet bullying!
Clementina
University of Caille
#2048 - 2014-01-30 19:35:42 UTC  |  Edited by: Clementina
Systems with 0.5 sec status should be high security 16 AU from the star or less and low security 16 AU from the star or greater. Gates can be moved so that they are less than 16 AU from the star in all systems like this currently. Belts and anomalies can be moved so that they are greater than 16 AU from the star and boosted to have the rats and loot of low sec versions of those places. Stations and planets can be wherever, but the planets on the outer reaches should do PI like low sec planets. You can light Cynos, but only more than 16 AU from the star. If you commit a crime in the outer part of the system and warp inward CONCORD nails you when you land, but if you stay outward you just get the sec status decrease and can otherwise go on your way.
Stephanie Rosefire
Atlas Protectorate and Empire Defense Agency
#2049 - 2014-01-30 20:08:15 UTC
NiGhTTraX wrote:
When fleet warping with someone, I can open my side window and throw a shoe at them, knocking them out of the warp tunnel.


BEST IDEA YET
Stephanie Rosefire
Atlas Protectorate and Empire Defense Agency
#2050 - 2014-01-30 20:27:49 UTC
take away the Jukebox

take away the jukebox

TAKE AWAY OUR BELOVED JUKEBOX
Dolorous Tremmens
The Scope
Gallente Federation
#2051 - 2014-01-30 21:31:01 UTC
A new start for noob, in a completely safe eve, but there is no money, since its space socialism. You can do stuff without reward cause theres no risk. Choosing to leave puts you in highsec. welcome to eve.

Get some Eve. Make it yours.

Aphia Black Shadow
#2052 - 2014-01-30 22:23:47 UTC
Module for frigates that allows them to be used as fighters in carriers.
Xe'Cara'eos
A Big Enough Lever
#2053 - 2014-01-30 22:50:31 UTC
the caldari capitals - seriously - shield tanking caps?

or you could, you know - make capital shield tanking a viable option?

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Clementina
University of Caille
#2054 - 2014-01-31 03:14:03 UTC
A battleship sized module that will jump a ship not in your gang to another system, with or without the permission of the pilot of that other ship.
Anomaly One
Doomheim
#2055 - 2014-02-03 16:24:12 UTC
CCP Rise wrote:
Every time you activate a jump bridge theres a small chance you get sent to a random wormhole.


why don't we have this yet?

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Alundil
Rolled Out
#2056 - 2014-02-03 17:48:29 UTC
Clementina wrote:
The starter school corporations should declare war on each other. The wars should be by opposite faction but same discipline. For example The University of Caille is the Gallente liberal arts college so it should declare war against its Caldari analogue The Science and Trade Institute, meanwhile the Imperial Academy is the Amarrian military academy so it should declare war against its Minmatar counterpart Republic Military School, etc.

I don't often read this thread but THIS would be hilariously epic.

Please CCP, "violence their boats."

I'm right behind you

Incindir Mauser
Caldari Provisions
Caldari State
#2057 - 2014-02-04 04:48:04 UTC
If you click on the "Button to nothing." in your captains quarters enough times it automatically starts deducting PLEX from your hangar.
Nagarythe Tinurandir
Einheit X-6
#2058 - 2014-02-04 12:30:35 UTC
Introduce Lockbreaker- and Void missiles, working exactly as the according bombs. Bigger missiles have bigger effects, bombs remain the strongest.

Mario Putzo
#2059 - 2014-02-04 13:26:03 UTC
Nullsec becomes highsec, highsec becomes null sec....but only on odd numbered days. Lowsec remains its cruddy self.
Niaro Valkyrie
A01 Valkyries
#2060 - 2014-02-04 13:58:09 UTC  |  Edited by: Niaro Valkyrie
- Let us group every module that has charges just like guns.

- If Strip miners cross the stream it causes an explosion like Ghost Sites

- Another Large gun BC who gets some bonus but only for those Dual Medium guns no one loves..

- same for a new Destroyer and dual mediums.