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Player Features and Ideas Discussion

 
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The 'one-line bad idea' thread

First post First post First post First post
Author
Liafcipe9000
Critically Preposterous
#1961 - 2014-01-13 11:42:51 UTC  |  Edited by: Liafcipe9000
Whittorical Quandary wrote:
So there could be two classes of nested ships: Matryoshka (mother)- and it's older and more volatile Babushka(grandmother) model.

so... carriers will be Martyoshkas, and motherships Babushkas? or would that be Carriers&Motherships as martyoshkas and Titans as babushkas?

edit: MAGNETS, a wild page appeared
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1962 - 2014-01-13 11:52:41 UTC
Drones should get angry the longer they are left unrepaired, i.e. take longer to respond when in armour damage, start arguing back when in hull damage...
Peto Kabukicho
Caldari Provisions
Caldari State
#1963 - 2014-01-13 17:41:47 UTC
Amarrian slave trading as new mini-proffesion.
Foo Chan
Sparks Inc
#1964 - 2014-01-13 18:42:29 UTC
The occasional death of a star kills the system forever and everyone in it

Yes, I can build that.

Xe'Cara'eos
A Big Enough Lever
#1965 - 2014-01-13 19:45:21 UTC
Whittorical Quandary wrote:
Liafcipe9000 wrote:
Whittorical Quandary wrote:
CCP Rise wrote:
All ships bigger than a battlecruiser get a special bay for a frigate that you get ejected inside of (rather than pod) when the big ship dies.


Carrier ejects cruiser when it dies, cruiser ejects destroyer, destroyer ejects frigate, frigate ejects pod. Think matryoshka doll

I thought that was a Babushka...


I believe Matryoshka is the original word, that is often misunderstood as Babushka, but they are both referring to the same thing.
Matryoshka meaning mother, and Babushka i think is grandmother.

So there could be two classes of nested ships: Matryoshka (mother)- and it's older and more volatile Babushka(grandmother) model.


I thought motherships were already in the game?

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Kal'el Nirukhi
Spartan Industries
#1966 - 2014-01-13 19:49:52 UTC  |  Edited by: Kal'el Nirukhi
allow drones to be pre-programmed with some command line interface


or

emp pulse makes drones go rogue
Kal'el Nirukhi
Spartan Industries
#1967 - 2014-01-13 19:54:13 UTC
certain ships can link together to form a huge robot
Kal'el Nirukhi
Spartan Industries
#1968 - 2014-01-13 19:57:00 UTC
remove the update clone option: if you die you loose a month training always!
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#1969 - 2014-01-13 21:55:18 UTC
Make planets/moons solid and make ships explode when they crash into/onto them.

ISD Ezwal Community Communication Liaisons (CCLs)

Dolorous Tremmens
The Scope
Gallente Federation
#1970 - 2014-01-14 01:25:05 UTC  |  Edited by: Dolorous Tremmens
alternate in game currencies, and currency exchange markets, put that in your economic model and smoke it. AUR doesn't count, its not player tradable.

Get some Eve. Make it yours.

FoxFire Ayderan
#1971 - 2014-01-14 01:28:00 UTC

Let us adjust the 'package' size of our male avatars.

I mean seriously, from the looks of things, it appears there's a reason we desire flying around in such big ships. Big smile
Darth Mouse
Deep Core Mining Inc.
Caldari State
#1972 - 2014-01-14 13:51:20 UTC
a PI module thats a giant engine, allowing you to take your planet to a new area :D
(Might have been playing Planetary Annihilation again)


Oh and capsule collision damage, I dont see why I should be allowed to Egg splat myself in TiDi fights
Darth Mouse
Deep Core Mining Inc.
Caldari State
#1973 - 2014-01-14 13:52:18 UTC
Reverse Time Dilation in low pop systems!

From slow 10% to super 500% speeds! :D

Enjoy ratting now!
Tilio Janau
Imperial Shipment
Amarr Empire
#1974 - 2014-01-14 14:45:33 UTC
Salvages do damage to ships hull/armor if its lost its shields
Hunter Ace
Fuctifino
#1975 - 2014-01-14 16:08:15 UTC
Inverse Ninja Law skill/module.

Attach this module to your ship to gain a bonus if you're completely alone (no fleet, no corpmates in systems, etc.). As more friends arrive, the bonus reduces until, after enough fleet mates arrive and the bonus becomes a penalty.
Lapata Kapata
AST Corpi
#1976 - 2014-01-14 16:38:49 UTC  |  Edited by: Lapata Kapata
Make a Cloacking device "random password protected"(password mechanics already implemented on POSES).
First cyckle for free.
1 cycle lasts 2.5 minutes. each 10 cycles you get triple cycle(enough to go toilet or make coffee)
Each activation needs to be "minigame"
4 digits code pop up on display and pilot have only to press 4 digits popping up in randomised row as buttons
t.ex. CODE popping up is 8596
Randomly placed buttons appear close to each other abowe the capacitor as 6985 or 8659 and pilot have to press buttons in right sequence.

Such method will "ban" AFK cloacking, will do impossible script CLOACKing and give possibility to active pilots easy control their cloacking without any interference with game mechanics.

Very simple code changes, it can be done on client side with randomise password forwarding from Game Server for bot protection.
Xe'Cara'eos
A Big Enough Lever
#1977 - 2014-01-14 18:15:25 UTC
bumping deals damage and/or incurs a suspect/engagement/criminal flag

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Demica Diaz
SE-1
#1978 - 2014-01-14 18:27:47 UTC
"Shooting players to get criminal tag, shooting NPCs to redeem yourself."

I mean seriouslly. If you get criminal status for shooting players then make it only way to remove it, is by shooting player criminals. Remove NPC influence in EVE Online, one step at the time. Pirate
Fatbear
The Scope
Gallente Federation
#1979 - 2014-01-14 18:31:56 UTC
I can't be bothered reading 99 pages, but I'm guessing this thread was the source of the ESS?
Clementina
University of Caille
#1980 - 2014-01-14 20:28:49 UTC  |  Edited by: Clementina
The starter school corporations should declare war on each other. The wars should be by opposite faction but same discipline. For example The University of Caille is the Gallente liberal arts college so it should declare war against its Caldari analogue The Science and Trade Institute, meanwhile the Imperial Academy is the Amarrian military academy so it should declare war against its Minmatar counterpart Republic Military School, etc.