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Team Avatar and the future of our prototype

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Little Dragon Khamez
Guardians of the Underworld
#2861 - 2013-11-09 17:43:41 UTC
Ishtanchuk Fazmarai wrote:
Shalua Rui wrote:
Anomaly One wrote:
Instead of providing for the entire player base they provide for some and the rest are just cannon fodder.

Subscription fee paying cannon fodder. Blink Well, I for one, will not be for much longer...


That's the craziest part of it. They're screwing us with our money.

FAi, I just found out that they're going to "fleetissuize" the Orca. "Fleetissuize" refers to how the Hurricane was nerfed to oblivion, and two patches later was reborn as the Hurricane Fleet Issue -roughly the same old Cane, but four times more expensive.

Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Enjoy your fleetissuizement! And pay for it!

The nicest touch is that the new warp speeds are going to make much worse one of EVE's worst issues: long and boring travel times.

And that poses for good development. Roll


Agreed this is the type of **** that Blizzard pulls by making people grind for new stuff by working hard to get the old stuff they already had beforte unlocking the new content lol. It's pretty crap development. Plus CCP has a habit of nerfing anything useful. The greatest enjoyment in this game has been lost for me over the last few years as practicially every ship I've loved has been nerfed into oblivion and now perform like 'Generic Frigate No3' or 'Generic Cruiser No1' etc. I did applaud CCP for their introduction of the new T1 industrials because they seemed to be waking up to the fact that no one wants ships to be the mathematic equal of each other, as a player base we crave individuality, be that in ships, how they perform and how we look in terms of avatar content.

Dumbing down of Eve Online will result in it's destruction...

Ishtanchuk Fazmarai
#2862 - 2013-11-09 18:26:21 UTC  |  Edited by: Ishtanchuk Fazmarai
Little Dragon Khamez wrote:
Ishtanchuk Fazmarai wrote:
Shalua Rui wrote:
Anomaly One wrote:
Instead of providing for the entire player base they provide for some and the rest are just cannon fodder.

Subscription fee paying cannon fodder. Blink Well, I for one, will not be for much longer...


That's the craziest part of it. They're screwing us with our money.

FAi, I just found out that they're going to "fleetissuize" the Orca. "Fleetissuize" refers to how the Hurricane was nerfed to oblivion, and two patches later was reborn as the Hurricane Fleet Issue -roughly the same old Cane, but four times more expensive.

Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Enjoy your fleetissuizement! And pay for it!

The nicest touch is that the new warp speeds are going to make much worse one of EVE's worst issues: long and boring travel times.

And that poses for good development. Roll


Agreed this is the type of **** that Blizzard pulls by making people grind for new stuff by working hard to get the old stuff they already had beforte unlocking the new content lol. It's pretty crap development. Plus CCP has a habit of nerfing anything useful. The greatest enjoyment in this game has been lost for me over the last few years as practicially every ship I've loved has been nerfed into oblivion and now perform like 'Generic Frigate No3' or 'Generic Cruiser No1' etc. I did applaud CCP for their introduction of the new T1 industrials because they seemed to be waking up to the fact that no one wants ships to be the mathematic equal of each other, as a player base we crave individuality, be that in ships, how they perform and how we look in terms of avatar content.


Well, if they have like 400+ different ship types, it makes no sense that any amount of them is sub par and nobody uses them. In that sense, for development economy, it makes sense to balance ships out... but the price of such balancing is banality.

I recall the amusing Red Moon Rising parody and how it stated that the Gallentean carrier was a force of nature and "carriers were nor well balanced". Well, that was years ago... but then.... Gallentean doctrine is to fly ships with devastating short range firepower (blasters) and force projection through drones. So if a ship class doctrine is to project force with drones, obviously the Gallentean carrier should be a pure beast. But then, if you develop carriers for each race, well, nobody is going to fly the other carriers instead of the Gallentean "win ship".

Yet actually, the other empires wouldn't bother with carriers. Caldari would develop a carrier-sized ship with both cruise and small missiles (anti-capital and anti-everything else). Amarran would do the same with capital lasers and smaller lasers. And Minmatarr would pack together artillery and small autocannons to counter the Gallentean Carrier.

So there would be four ship classes instead of four ships of a class which only makes sense to one of the races. That makes picking a race more harsh, more meaningful. Et cetera.

The opposite is "one class fits all". And then you balance them so nobody is left behind (unless you're a special child called Phoenix). And then it turns that you can fly anything the same... and makes no difference at all as long as you fly it properly.

And you end up with a game that haves 400+ ship types... and yet feels strangely characterless.

You don't have a ingame avatar worth that name. You play using disposable anonymous junk, which performs like the rest of its class no matter the race. And the only point is blowing it and some other player's anonymous junk.

In terms of immersion and player attachment, EVE is one of the worst games ever made. And the plans are to never change that.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Little Dragon Khamez
Guardians of the Underworld
#2863 - 2013-11-10 00:44:30 UTC
Not to go to far off topic, but I look at balancing differently. I take the view that each ship type should do one thing well making it a valid choice on undock for a specific play style. Whilst we have elements of this within the game its not enough as the balancing initiative has centred aroud ship stats, dps speed and tank making ships mathematical equal, which ironically removes choice from the game.

Dumbing down of Eve Online will result in it's destruction...

Irya Boone
The Scope
#2864 - 2013-11-11 04:49:37 UTC
your video of presentation of 2nd decade collector box .. this is what we want .

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Johan Civire
Caldari Provisions
Caldari State
#2865 - 2013-11-11 06:19:16 UTC
I love to see the new trailer.
Mashie Saldana
V0LTA
WE FORM V0LTA
#2866 - 2013-11-11 16:02:09 UTC  |  Edited by: Mashie Saldana
Ishtanchuk Fazmarai wrote:
Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Just get three Hyperspatial Velocity II rigs and it will go 3.91AU/s without implants.
Little Dragon Khamez
Guardians of the Underworld
#2867 - 2013-11-11 22:53:17 UTC
Mashie Saldana wrote:
Ishtanchuk Fazmarai wrote:
Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Just get three Hyperspatial Velocity II rigs and it will go 3.91AU/s without implants.


It's still a nerf.

Dumbing down of Eve Online will result in it's destruction...

Flamespar
WarRavens
#2868 - 2013-11-12 06:50:43 UTC
Amazing how a thread about a feature that 'no-one wants' is still alive over a year later.

Well done all.
Ishtanchuk Fazmarai
#2869 - 2013-11-12 14:09:14 UTC
Mashie Saldana wrote:
Ishtanchuk Fazmarai wrote:
Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Just get three Hyperspatial Velocity II rigs and it will go 3.91AU/s without implants.


Would you advise to do the same with Battleships? Turns out that their speed has been nerfed too.

PRO: solar systems look bigger now
CON: one of the most awful chores in EVE (neverending travel times) just has become even more awful

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ashlar Vellum
Esquire Armaments
#2870 - 2013-11-12 15:28:01 UTC
Good god, this thread got derailed beyond belief. Ugh

Ishtanchuk Fazmarai wrote:

PRO: solar systems look bigger now
CON: one of the most awful chores in EVE (neverending travel times) just has become even more awful

Only if you travel in a big ship.
Mashie Saldana
V0LTA
WE FORM V0LTA
#2871 - 2013-11-12 16:06:16 UTC
Ishtanchuk Fazmarai wrote:
Mashie Saldana wrote:
Ishtanchuk Fazmarai wrote:
Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Just get three Hyperspatial Velocity II rigs and it will go 3.91AU/s without implants.


Would you advise to do the same with Battleships? Turns out that their speed has been nerfed too.

PRO: solar systems look bigger now
CON: one of the most awful chores in EVE (neverending travel times) just has become even more awful

I don't mind the new changes, after all my Viator is almost teleporting between the gates now and the Orca is pretty nimble as well on SiSi.

The battleships will still be faster for short warps and if you intend to go on a 200j roam in one of them you are doing it wrong.



To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.
Ashlar Vellum
Esquire Armaments
#2872 - 2013-11-12 17:16:31 UTC
Mashie Saldana wrote:

I don't mind the new changes, after all my Viator is almost teleporting between the gates now and the Orca is pretty nimble as well on SiSi.

The battleships will still be faster for short warps and if you intend to go on a 200j roam in one of them you are doing it wrong.

Exactly.

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)
Teinyhr
Ourumur
#2873 - 2013-11-12 18:08:43 UTC  |  Edited by: Teinyhr
Flamespar wrote:
Amazing how a thread about a feature that 'no-one wants' is still alive over a year later.

Well done all.


Almost all WiS related threads are instantly catapulted in to tens of pages, and the "Rate the avatar above you" and "what would you say to the avatar above you" in OOPE are some of the longest threads still active in the forums, pagecounts combined around one and half thousand pages. And that's just the avatar threads on the first page. Overall there's probably thousands upon thousands of pages written about them on this forum from Features and ideas to GD to OOPE.

It's pretty amazing for a feature nobody supposedly wants.
Arduemont
Rotten Legion
#2874 - 2013-11-12 20:15:58 UTC
Ashlar Vellum wrote:

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)


Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ashlar Vellum
Esquire Armaments
#2875 - 2013-11-12 22:36:27 UTC
Arduemont wrote:
Ashlar Vellum wrote:

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)


Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.

All in due time.

CCP pr guy said in his eve vegas presentation that they are reworking Nex Store and we will see it sooner rather than later.

So probably we will see this table stuff too, when they will have an idea for WiS that is more than just a clothes shop and one empty room .
Little Dragon Khamez
Guardians of the Underworld
#2876 - 2013-11-12 23:55:41 UTC
Mashie Saldana wrote:
Ishtanchuk Fazmarai wrote:
Mashie Saldana wrote:
Ishtanchuk Fazmarai wrote:
Guess what? With Rubicon, the Orca warp speed has been nerfed to 2.0 AU/s vs 2.7 AU/s, but, hey! the new Ghost Sites will provide a low grade Ascendancy set with a 40%~ish bonus to warp speed, so you can get your old warp speed by buying the whole set of low grade Ascendancy implants!

Just get three Hyperspatial Velocity II rigs and it will go 3.91AU/s without implants.


Would you advise to do the same with Battleships? Turns out that their speed has been nerfed too.

PRO: solar systems look bigger now
CON: one of the most awful chores in EVE (neverending travel times) just has become even more awful

I don't mind the new changes, after all my Viator is almost teleporting between the gates now and the Orca is pretty nimble as well on SiSi.

The battleships will still be faster for short warps and if you intend to go on a 200j roam in one of them you are doing it wrong.



To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.


Apparently they want people to get into the game quickly and were worried about the load that rendering full bodies would put on the server. It's a lame excuse if you ask me as once characters are created they can be cached on the local client, I think CCP are still burnt over the incarna nex store and pay to win shambles.

Dumbing down of Eve Online will result in it's destruction...

Flamespar
WarRavens
#2877 - 2013-11-13 03:07:06 UTC
Arduemont wrote:
Ashlar Vellum wrote:

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)


Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.


Not quite true. PS3 players can play it in the Event Horizon lounge on the Playstation Home.

Why did they give it to console players rather than EVE players though is beyond me.
Ishtanchuk Fazmarai
#2878 - 2013-11-13 07:40:22 UTC  |  Edited by: Ishtanchuk Fazmarai
Flamespar wrote:
Arduemont wrote:
Ashlar Vellum wrote:

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)


Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.


Not quite true. PS3 players can play it in the Event Horizon lounge on the Playstation Home.

Why did they give it to console players rather than EVE players though is beyond me.


Those guys eat ammonia-soaked rotten shark. Making sense it's not exactly a hobby in Iceland. What?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Arduemont
Rotten Legion
#2879 - 2013-11-13 08:31:46 UTC
Flamespar wrote:


Not quite true. PS3 players can play it in the Event Horizon lounge on the Playstation Home.

Why did they give it to console players rather than EVE players though is beyond me.


They don't have the UI and the area itself was probably made with the Playstation Home specific engine (whatever they use). Playstation would have already had the Network resources etc set up in advanced. I don't think that would have been a huge deal, except it is still a kick in the face for those of us who didn't get it in Eve.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ashlar Vellum
Esquire Armaments
#2880 - 2013-11-13 13:23:02 UTC
Flamespar wrote:
Arduemont wrote:
Ashlar Vellum wrote:

Mashie Saldana wrote:

To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.

Yep, this does look much cooler. 1.45(if it starts from the start for some reason)


Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.


Not quite true. PS3 players can play it in the Event Horizon lounge on the Playstation Home.

Why did they give it to console players rather than EVE players though is beyond me.

Event Horizon lounge is made in PlayStation Home, so probably CCP didn't do much there apart from models and textures which they already have.
And the only things you can do there is play this table stuff thingy which looks interesting and run around with your pink 'fro. Ugh