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[Rubicon] [Updated] Interdictor Rebalance

First post First post
Author
Jaiimez Skor
The Infamous.
#501 - 2013-10-29 06:45:16 UTC
I like the new changes, however yes I do agree with those saying the Flycatcher deserves a shield resistance bonus, it seems biased for armor fleets to have one and shield to not, as far as the slow layout on the flycatcher tho, I think the slot layout is fine.
Volstruis
Mise en Abyme
The Ancients.
#502 - 2013-10-29 06:59:32 UTC
I gave Fozzie a hard time earlier in this thread, so let me say this a great step forward. Limiting the boats to one launcher and sound launcher functional changes allow much more control from the devs side and those changes are great IMO.

Only feedback now is that the Flycatcher should get a tank bonus for focus in shield fleets IMO, but understand the logic as is. The rest is looking toit.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#503 - 2013-10-29 07:41:16 UTC
Garviel Tarrant wrote:
Why do all races have missile ships now?

I don't get it.. We don't see lasers or Ac's being flavour for other races :S




See!

My bitching does get things done!

BYDI recruitment closed-ish

Marlona Sky
State War Academy
Caldari State
#504 - 2013-10-29 07:55:15 UTC
We should also not forget to thank the CSM. Although CCP is active in this thread and watching other forums, the CSM flagging ideas and feedback is helpful to ensure our voices are heard and ideas acted on.
Grath Telkin
Amok.
Goonswarm Federation
#505 - 2013-10-29 08:07:44 UTC
GeeShizzle MacCloud wrote:


As for the eris vs sabre, its been staple racial characteristics that minmatar are agile and can kite better, where as gallente have high straight line speed but poor agility. its why people are confused by the low agility of the sabre.



You have literally zero idea what you're talking about and couldn't be more wrong, as in your opinion of the way things are is exactly 100% the opposite (in both statement from CCP and actuality of ship stats) of how things really are.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Morwennon
The Tuskers
The Tuskers Co.
#506 - 2013-10-29 08:16:53 UTC
These changes seem pretty excessive. As it stands, the new interdictors are faster than Assault Ships, and have more tank + dps than any other small weapon-using ship class. On top of that, they still have their extremely well-defined specialist role. That seems to make a complete mockery of the idea that T2 ships should be specialists rather than just being straight up better than their T1 counterparts. Dictors clearly need speed, maneuverability, tank, and survivability against larger ships to do their job, but if they have all that, it doesn't seem reasonable for them to also be the be-all and end-all of small ship combat.
LakeEnd
Brutor Tribe
Minmatar Republic
#507 - 2013-10-29 08:57:16 UTC
I like the changes, dictors are very powerful now, maybe almost too powerful for combat role? Solution IMO is to tone down the offense a bit, drop some high slots or mess with the turret/launcher bonuses.
Alexander the Great
Imperial Academy
Amarr Empire
#508 - 2013-10-29 10:21:28 UTC
Marlona Sky wrote:
Alexander the Great wrote:
1 minute reload is the worst thing you can do with fleet dictors. Waiting next iteration...

And a one minute fire rate we have now is different because?


Because it's 30 seconds not 1 minute. And can be made even 20 seconds.

Also do you know the difference between RoF and reload, no? And how cloak affects both?

I expected more from 1337 ncdot...
Lfod Shi
Lfod's Ratting and Salvage
#509 - 2013-10-29 10:29:29 UTC
Why do people keep suggesting nerfing the flycatcher by removing a hi slot? I thought this was a'sposed to be a buff.

♪ They'll always be bloodclaws to me ♫

Xain deSleena
420 Enterprises.
#510 - 2013-10-29 11:04:35 UTC
Why do I even have to beg for a minimum 2 low slots on the Caldari Flycatcher? You say the Sabre is the standard and it has two low slots. Then your Flycatcher is below standard in the fitting department.

For a tech 2 destroyer it should be able to have at least 2 low slots. I have been forced to cross train over to the Sabre why would I bother flying a ship that can only fit a damage control in the low slot and not get any nanofiber love?

Please consider the implications of adding a second low slot to the Flycatcher and you will find it to be more purchasable option for budding Caldari interdictor pilots.
Galmas
United System's Commonwealth
#511 - 2013-10-29 11:07:04 UTC
+1000 for the changed changed Eris! : ) I just like Gallente ships, can't help it.
Lfod Shi
Lfod's Ratting and Salvage
#512 - 2013-10-29 11:30:13 UTC
Xain deSleena wrote:
Why do I even have to beg for a minimum 2 low slots on the Caldari Flycatcher? You say the Sabre is the standard and it has two low slots. Then your Flycatcher is below standard in the fitting department.

For a tech 2 destroyer it should be able to have at least 2 low slots. I have been forced to cross train over to the Sabre why would I bother flying a ship that can only fit a damage control in the low slot and not get any nanofiber love?

Please consider the implications of adding a second low slot to the Flycatcher and you will find it to be more purchasable option for budding Caldari interdictor pilots.


I feel your pain, believe me I do. My concern is losing a Hi to gain the second Low. I can handle losing a Med, especially with the resist goose but losing a Hi for it would hurt my game far more than help.

♪ They'll always be bloodclaws to me ♫

Veshta Yoshida
PIE Inc.
Khimi Harar
#513 - 2013-10-29 11:50:34 UTC
Roden .. one of the most pronounced about-face's in Eve history I reckon.

Did you discuss just that or have you committed resources to fleshing out an Eve wide dogma rather than merely reacting to forum pressure whenever you miss the mark?

Flogging it once more:
There once was an overarching 'theme', but it has been eroded the past few years to accommodate new hulls and tiericide even though you didn't have to .. there was ample room within the constraints of the old school for all the newness but since that time has come and gone you really ought to do tap everyone with clearance and flesh out a new paradigm.
It is for your (and Eve's) own good don't you know, because if you get used to being able/allowed to change "fundamental" things to make new ideas work the design/thought part of your brains grows lazy to the detriment of everything/-one. Smile

Makes sense however;
Gallente/Amarr having gun-hull and drone-hull peddlers (Khanid is not Amarr proper so all is well) while Caldari/Minmatar have gun-hull and missile-hull peddlers with Minmatar being on the fence as it were with their dual bonuses.
Milton Middleson
Rifterlings
#514 - 2013-10-29 12:26:14 UTC
I don't want to go into hysterics just yet, but it seems like these ships are going to outperform Assault Frigates in just about every area except sig radius.

As tempting as it is, power creep is not the answer.
GeeShizzle MacCloud
#515 - 2013-10-29 13:00:56 UTC
Grath Telkin wrote:
GeeShizzle MacCloud wrote:


As for the eris vs sabre, its been staple racial characteristics that minmatar are agile and can kite better, where as gallente have high straight line speed but poor agility. its why people are confused by the low agility of the sabre.



You have literally zero idea what you're talking about and couldn't be more wrong, as in your opinion of the way things are is exactly 100% the opposite (in both statement from CCP and actuality of ship stats) of how things really are.



hmm this is why i shouldnt post about ship balancing stuff when im ridiculously tired! well played grath for a deserved ***** slap! :P
KA3AHOBA
A0 Inc
#516 - 2013-10-29 13:01:10 UTC
Another unwanted nerf, now interdictors be garbage :(
And now stels bombers cant be kill solo (with bomb) interdictos on mwd.
Why this is unwanted nerf? 60 sec of reloading - big allyes now just get more interdictors in fleet to trow enought bublies, but this update kill normal small-solo-camps.

Dear DEV's, if u need work - boost Eagle - that ship need realy boost

P.S. if ships after updates is so changes - why not get chances for players to re-balance their skillpoints ?
if player teach skills to fly with old-good ship but get what this ship is so changet after new patch?
It be true what player get chance to rebalance they skillpoint if not need ship after re-balance.

Moonaura
The Dead Rabbit Society
#517 - 2013-10-29 13:08:14 UTC
4% shield resist for the flycatcher as its bonus.

Personally I'd give the Heretic 4 lows and 2 mids as well, given its supposed to be a tanky ship, 3 low slots is not a lot to go with. 1 Damage Control, 1 Resistance Modules and or rep or plate? Not a lot of leeway for innovation there.

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Urkhan Law
Black Rebel Rifter Club
The Devil's Tattoo
#518 - 2013-10-29 13:16:59 UTC
GeeShizzle MacCloud wrote:

As for the eris vs sabre, its been staple racial characteristics that minmatar are agile and can kite better, where as gallente have high straight line speed but poor agility. its why people are confused by the low agility of the sabre.

You really look confused. It is exactly the oposite.
Speed: Minmatar > Galente
Agility: Galente > Minmatar

The complains about what have been happening with some Minmatar ships are:

  • Base speed advantage of Minmatar ships does not exist anymore thanks to the hilarious extra mass.
  • Being the least agile of them all is very strange for the race that was all about speed and hit and run tactics.

Long time ago, MInmatar had everything: speed + agility + less mass.
Some time ago, Mass and agility changed: Minmatar still had the speed, not the rest.
Now with more mass and agility nerfs Minmatar doesn't even have the speed advantage anymore.
Ex: Base speed Rupture is faster than the Vexor, slap an MWD to both, now Vexor is well... everything more then the Rupture.

All races have kiting/brawlers/brick ships, everything is a big mess, race *flavour* and identity is disappearing, only thing left are *some* weapon systems. They didn't gave blasters to amarr hulls and lasers to Minmatar yet but at this pace I wouldn't be surprised if they started doing it.
After all, killing all racial perks will make the game easier to balance, it's the easy way out.
Vyktor Abyss
Abyss Research
#519 - 2013-10-29 13:25:04 UTC
Hooray for the Eris...finally it makes sense. I like the bubble launcher now too - at a glance the interdictors now look much better. Cheers.
GeeShizzle MacCloud
#520 - 2013-10-29 13:43:32 UTC
Urkhan Law wrote:
GeeShizzle MacCloud wrote:

As for the eris vs sabre, its been staple racial characteristics that minmatar are agile and can kite better, where as gallente have high straight line speed but poor agility. its why people are confused by the low agility of the sabre.

You really look confused. It is exactly the oposite.


yup thats what a realllllly late night does to me... its not pretty! Grath did point it out to me :P lol!