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[Rubicon] [Updated] Interdictor Rebalance

First post First post
Major Killz
Tr0pa de elite.
Test Alliance Please Ignore
#461 - 2013-10-28 18:34:18 UTC
Take 1 mid from Flycatcher and move to low slot. Thank you.

[u]Ich bin ein Pirat ![/u]

Lfod Shi
Lfod's Ratting and Salvage
#462 - 2013-10-28 19:52:52 UTC
Major Killz wrote:
Take 1 mid from Flycatcher and move to low slot. Thank you.

If the flycatcher is to have a second low, this would be my preferred change. Having said that, I have learned to live with the single low. It's just the way she is.

♪ They'll always be bloodclaws to me ♫

Gallastian Khanid
Ministry of War
Amarr Empire
#463 - 2013-10-28 20:04:08 UTC  |  Edited by: Gallastian Khanid
CCP Fozzie wrote:
OP now updated with version 2. We've incorporated the one bubble launcher per ship idea, added a new MWD sig penalty reduction and increased the resists (now EAF level T2 resists) and HP of all the dictors. We've also updated the Eris to the latest version of the Roden philosophy, giving it pure hybrid bonuses to Optimal, Tracking and Damage.

To compensate for the survivability changes we're dropping the warp speed a touch to 6.75au/s.
We've also moderated the changes to the agility of the Heretic and Sabre.

As for the bubble launcher, we have it set with a 3 round magazine, 5 second duration, and 60 second reload. One per ship.


E:Reading the full description just makes me happier. Interdictor use in fleet is now going to be far more interesting and there is a strong argument in favor of training Interdictors 5. Easily the best rework since T1 cruisers got made amazing.
Maximillian Dragonard
Caldari Provisions
Caldari State
#464 - 2013-10-28 20:07:10 UTC
I actually like the saber changes. Allows for 5 guns, bubble, and expanded probe launcher (and maybe cloak), while still fitting a bit of a buffer tank. With the warp changes, this should be fun! Twisted


Allison A'vani
Native Freshfood
Minmatar Republic
#465 - 2013-10-28 20:12:42 UTC
I like the new changes, but can you give the flycatcher the 5% resist per level instead of the damage bonus so that is fills a shield fleet tackle role like how the Heretic now fulls a armor fleet tackle role?
Nobody in Local
Of Sound Mind
#466 - 2013-10-28 20:18:54 UTC
Major Killz wrote:
Take 1 mid from Flycatcher and move to low slot. Thank you.

I was going to post this, but I see I've been beaten to it. One low slot is as awkward on the Flycatcher as it was on the Cormorant.

If the goal is to make the Flycatcher significantly tankier than the Sabre, you could also swap the application bonus for a resist bonus like happened to the Heretic.
FT Diomedes
The Graduates
#467 - 2013-10-28 20:21:43 UTC
Version 2 is a much better iteration than version 1. Thank you for listening to community feedback!

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Khira Kitamatsu
#468 - 2013-10-28 20:26:40 UTC
Loving these new changes. You've almost hit the sweet spot. My concern is the Sig Radius is still a little big. Could you drop them down at least 5 more. We're just advanced dessies - not a hybrid between a cruiser and dessie. Second, though I am no fan of the Flycatcher - it needs the same treatment as the others. Give it another launcher slot. It should be 7+1. And drop one of the mid slots to a low slot. Of all the dictors the Flycatcher in this iteration is the worst. Just needs some love to bring it up to par with the others. Lol

Ponies!  We need more ponies!

Aegis Stormborn
Wok The Dog
#469 - 2013-10-28 20:41:15 UTC
Kane Fenris wrote:
Aegis Stormborn wrote:
As much as I like most of these changes, that 60 second reload is going to cause a lot of missed kills in small gangs.

the question is weather this is a bad thing or not
i think it will separate good pilots from bad pilots and thats a good thing

Not really. I dig all the ship changes, Sabre is my go to ship. It's the bubble launcher changes, the 60 second reload and small charge quantity will mean that you are apt to miss some people during the reload. That particular change is more geared towards large fleet engagements so I guess take the bad with the good. I'll look forward to dog fighting in my new OP Sabre :)
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#470 - 2013-10-28 20:45:49 UTC  |  Edited by: Antillie Sa'Kan
Why do people keep asking for another launcher on the Flycatcher? With max skills it already has more effective weapons than any of the other interdictors, 9 vs 8.75, and with an application bonus to boot.
Xorth Adimus
Caldari Provisions
Caldari State
#471 - 2013-10-28 20:50:20 UTC
I love these changes. You had me at Sabre with t2 resists and 10% mwd sig reduction /lvl.

My only issue is the new mechanic for interdiction launchers. 5 second refire is a bit slow, makes dropping 2nd bubble rapidly as you burn to decloak a covert ops a strictly 2 dictor job. That reload time is a lifetime.. Especially with the new gate to gate warp speeds.

5 seconds and a covert ops cloaker is easily out of 1st bubble and in warp.

I'd rather have a 1 second delay and a 2 bubble mag with 30 second reload.

3 bubbles is nice for covering a regional gate/ station but that's about it. Larger mag size could be something maybe a future T2 interdiction launcher could do for a higher cost / fitting?

I completely agree with the following.

Maximus Andendare wrote:

The 7th hardpoint on the heretic is weird and unnecessary, and I think they should just drop a highslot for a low on that one and the flycatcher if they want to improve fitting. They'd have to use full t2 resists on them all, but give the flycatcher and heretic an extra low from a high. That and the heretic and flycatcher getting respective resist bonuses would be perfect, turning them into the 'combat' interdictors and the eris and sabre the 'attack' variants.

-Eris and Sabre for speed agility and damage.

-Heretic and Flycatcher for a bit more durability and fitting options and less damage.

I could see myself having one of each of these depending on the situation!

Marwen DeGaulle
Gallente Federation
#472 - 2013-10-28 20:56:05 UTC
How about an aggression timer for when someone tries to initiate warp inside the bubble?
Sakura Nihil
Faded Light
#473 - 2013-10-28 21:03:38 UTC
I'm liking these changes... nice. Smile

Now if you would just stop trying to make the Eos fit onto a Myrmidon hull, that would be great.
Brutor Tribe
Minmatar Republic
#474 - 2013-10-28 21:22:08 UTC  |  Edited by: Mioelnir
Xorth Adimus wrote:
Larger mag size could be something maybe a future T2 interdiction launcher could do for a higher cost / fitting?

T2 could also go in the 2-3 seconds activation and/or 30-45 seconds reload direction.

Just thinking about the fact that I'm here discussing actual options that a T2 bubble launcher could have blows my mind, considering how little impact any module changes would have on the current module+ship combination (apart from lower fittings of course).
Weasel Leblanc
Center for Advanced Studies
Gallente Federation
#475 - 2013-10-28 21:25:48 UTC
CCP Fozzie wrote:
ERIS - Eris is the next in the new new Roden designs. Switching away from the split weapons and giving Roden a focus on hybrid turret optimal and tracking, which lends itself especially well to railguns but also works well with blasters. However for most normal uses the big Eris changes are the huge amount of mass it lost (leading to much much improved speed and agility) and the extra fittings.

Gallente Destroyer Bonuses:
10% bonus to Small Hybrid Turret optimal range per level (was falloff)
10% bonus to Small Hybrid Turret tracking per level

Interdictors Bonuses:
5% bonus to Small Hybrid Turret damage per level (was 5% bonus to thermal rocket and light missile damage)
10% reduction in Microwarpdrive signature radius penalty per level (was bubble launcher delay reduction)

Role bonus:
Can fit Interdiction Sphere Launchers

Slot layout: 8H, 2M, 4L; 7(+1) turrets, 1(-3) launchers
Fittings: 64(+2) PWG, 210(+16) CPU
Defense (shields / armor / hull) : 650(-1) / 700 / 800(+49)
Base shield resistances (EM/Therm/Kin/Exp): 0 / 40(+20) / 70(+20) / 50
Base armor resistances (EM/Therm/Kin/Exp): 50 / 51.25(+16.25) / 67.5(+22.5) / 10
Capacitor (amount / recharge rate / cap/s) : 700(+231.25) / 350s(+37.5) / 2(+0.5)
Mobility (max velocity / agility / mass / align time): 305(-3) / 3.52(+0.145) / 1250000(-213000) / 6.1s(-1.11)
Drones (bandwidth / bay): 0(-5) / 0(-5)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 500 / 7
Sensor strength: 13(+2) Magnetometric
Signature radius: 85(-1)
This... may not be what I was expecting, entirely, but it's a welcome change from split weapons and I'm quite pleased to see it.

Please continue, oh mighty Fozz.
Sushi Nardieu
The Generic Pirate Corporation
#476 - 2013-10-28 21:31:53 UTC  |  Edited by: Sushi Nardieu
CCP Fozzie wrote:
xttz wrote:
That's much better Smile

Any chance of a T2 probe launcher, with faster reload?

It's something that very well may happen at some point. My first inclination with higher meta versions would be to give them larger magazines rather than faster reload, but both are possible.

How about decreased fire rate and possibly a lower magazine in favour of removing the sphere launcher fitting limit?
This would allow the interdictor skill be meaningful in terms of bubbles because it could increase fire rate.

People can be creative with their dictors and trade-off certain aspects for a specific role. Then small-fleet sabres get some contrast in fit from the blob level dictors.

You're giving a lot of new bonuses for survivability. Allow people to multiply that survivability with heavier fits while trading off for lesser bubble ability. One launcher per dictor would inhibit this fitting meta somewhat no?

Just want to throw it out there for people to mull over.

On the other hand, the T2 launcher sounds interesting too.

The Guns of Knowledge 

Luscius Uta
#477 - 2013-10-28 21:38:23 UTC
<3 the changes on Eris and Ares alike, everytime you fit a missile launcher to Gallente boat you kill a kitten Sad

Workarounds are not bugfixes.

Scatim Helicon
Goonswarm Federation
#478 - 2013-10-28 22:00:45 UTC
The Roden changes make me very interested in what we can expect for the Lachesis.

That aside, this version of the dictor revamp is much more promising than the 1st draft. Bubble buffs and decent T2 resists go a long way towards fixing this class.

Every time you post a WiS thread, Hilmar strangles a kitten.

BORG QUEEN Assimilator
Gallente Federation
#479 - 2013-10-28 22:22:56 UTC
CCP Fozzie wrote:
Bubble immune dictors would be wtfbbqop. Just saying.

Rest of your feedback I'm looking into and taking note of, keep it coming.

But, if they are imune, only, to the buble they lunch, and keep not imune to the bubles from others?
#480 - 2013-10-28 22:40:05 UTC  |  Edited by: MeBiatch
Scatim Helicon wrote:
The Roden changes make me very interested in what we can expect for the Lachesis.

That aside, this version of the dictor revamp is much more promising than the 1st draft. Bubble buffs and decent T2 resists go a long way towards fixing this class.

I would presume the missile rate of fire bonus would be switched for an optimal range bonus.

I would drop a high slot for a low and increase to 4 turrets.

Then change the damage bonus with rate of fire.

Maybe add more base armor hp and give it full tech ii resists

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.