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Team Avatar and the future of our prototype

First post First post First post
Author
Ishtanchuk Fazmarai
#2621 - 2013-10-20 08:11:44 UTC
Flamespar wrote:
One interesting tidbit from Pokethulu is that they view avatar gameplay (ie station gameplay) as being the bridge that links the various EVE games.

I'd still rather explore derelicts and vent people into space.


Will have to check that Pokethulu guy. The very fact that they talk about avatars is like, "oh really?".

Roses are red / Violets are blue / I am an Alpha / And so it's you

Vaju Enki
Secular Wisdom
#2622 - 2013-10-20 09:02:33 UTC  |  Edited by: ISD Dosnix
Arduemont, you probably forgot to take your Xanax suppository before posting *snip* on EvE Online forums, but anyway let's stay debunking all your silly claims.

Arduemont wrote:
Vaju, the reason I rarely reply to you (and the reason that when I do, I am intentionally insulting), is because your a terrible poster. I don't mean that your a troll, or that you are only ever insulting. Those two things, I don't care about. I often troll, and I am often intentionally insulting. The reason you are a terrible poster is because your posts are either irrelevant or wrong.


Bold statement, but you see, my posts on this forums are about EvE Online, explicitly about the sandbox mmo-rpg's elements, im a paladin of emergent gameplay and i will always defend it from themeparkers. You on the other hand are clueless about anything related with this subject, *snip* your posts are completely wrong and irrelevant.

Arduemont wrote:
In this particular case, your post happens to be both wrong an irrelevant. Who gives a **** if the game is a sandbox? Minecraft is a ******* sandbox. Skyrim is a singleplayer, and that's a ******* sandbox. Also, "this is about facts" is something that people say when they don't even know what a fact is.


*snip*
EvE Online is a complex sandbox mmo-rpg game, it's all about Player vs Player interactive competition, Gathering Resources, Manufacturing and Destruction, it's all Player vs Player, even when you're logged out.

And there a good reason for this to happen.

There is a cycle of life in sandbox mmo-rpg games. Like a said before, Gathering Resources, Manufacturing and Destruction, all of them are interconnected to each other and without them, the game is broken. All are equally important and can't work without each other. It's an ecosystem, if you break a part of the cycle, you break the game.

What happened to the great sandbox mmo-rpg called Ultima Online, the developers created a safe haven in the game for carebears, with this change the cycle was broken, no more "Destruction" so their was no need for "Manufacturing" and obvious, no need for "Gathering" either. The game died, just like that.

You can't have a sandbox mmo-rpg game without non-consensual PvP. You can't add a new feature in a sandbox mmo-rpg game without non-consensual PvP. It's not possible.

Arduemont wrote:
*snip*


This coming from someone like you, i can only take this as a compliment.

Arduemont wrote:
In this instance I even empathise (or agree even) with your objection to Ish's terrible idea that WiS PvP should be consensual only. But that doesn't make you any more of a waste of space. You might as well not be posting. Go somewhere else.


If you are so worried about waste of database space, why do you keep posting brainless stuff that doesn't have anything to do with EvE Online? Why do you keep spaming this forums with irrelevent trash? Why are you even posting here?

*snip*

*snip*

Edit by ISD Dosnix:
Fixed multiple personal attacks

The Tears Must Flow

Teinyhr
Ourumur
#2623 - 2013-10-20 10:12:29 UTC
Quote:

What happened to the great sandbox mmo-rpg called Ultima Online, the developers created a safe haven in the game for carebears, with this change the cycle was broken, no more "Destruction" so their was no need for "Manufacturing" and obvious, no need for "Gathering" either. The game died, just like that.


It's still one of the oldest MMO's out there, alive and well. Last I heard still has over 100 000 players.
Flamespar
WarRavens
#2624 - 2013-10-20 10:15:14 UTC
Being able to determine your level of safety/risk is one of the cornerstones of EVE online. It's not going away.

Oh and reported for calling players pedophiles. Seriously if you can't make an argument without resorting to childish name calling you've already lost.
Arduemont
Rotten Legion
#2625 - 2013-10-20 10:38:08 UTC  |  Edited by: ISD Dosnix
Off topic post deleted
ISD Dosnix

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Sura Sadiva
Entropic Tactical Crew
#2626 - 2013-10-20 11:59:04 UTC  |  Edited by: Sura Sadiva
Teinyhr wrote:
Quote:

What happened to the great sandbox mmo-rpg called Ultima Online, the developers created a safe haven in the game for carebears, with this change the cycle was broken, no more "Destruction" so their was no need for "Manufacturing" and obvious, no need for "Gathering" either. The game died, just like that.


It's still one of the oldest MMO's out there, alive and well. Last I heard still has over 100 000 players.


The first MMORPG and a great one.

I think is around 100-150k subscribers on official servers. But since they allow server emulators, UO always have an ammount of unofficial shards ran by fans. So I think the numbers can be aaround 300k. That's not bad (not like EVE has much more...) considering how old is the game.

And, yes, UO - as any sanbox game - always had strong attention for gameplay related to housing (becuase this is what WiS should be in EVE), character cloths, furnitures and so on.
Vaju Enki
Secular Wisdom
#2627 - 2013-10-20 12:03:27 UTC  |  Edited by: Vaju Enki
Teinyhr wrote:
Quote:

What happened to the great sandbox mmo-rpg called Ultima Online, the developers created a safe haven in the game for carebears, with this change the cycle was broken, no more "Destruction" so their was no need for "Manufacturing" and obvious, no need for "Gathering" either. The game died, just like that.


It's still one of the oldest MMO's out there, alive and well. Last I heard still has over 100 000 players.


The sandbox mmo-rpg's called Ultima Online died with Trammel expansion, the game changed into a themepark mmo-rpg and all of us left the game.

You can still play the original Ultima Online sandbox mmo-rpg in private servers.

The Tears Must Flow

Vaju Enki
Secular Wisdom
#2628 - 2013-10-20 12:05:19 UTC  |  Edited by: ISD Dosnix
Flamespar wrote:
Being able to determine your level of safety/risk is one of the cornerstones of EVE online. It's not going away.

Oh and reported for calling players *snip*. Seriously if you can't make an argument without resorting to childish name calling you've already lost.


Resorting to childish name calling? You must be talking about Arduemont *snip* post.

Edit by ISD Dosnix:
Bad Content fixed

The Tears Must Flow

Arduemont
Rotten Legion
#2629 - 2013-10-20 12:07:17 UTC  |  Edited by: Arduemont
Whoa, double post and a rant above that. Watch out all, he's pissed.

Cry more Vaju. I can almost taste your tears through my PC screen.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Vaju Enki
Secular Wisdom
#2630 - 2013-10-20 12:14:17 UTC
Arduemont wrote:
Whoa, double post and a rant above that. Watch out all, he's pissed.

Cry more Vaju. I can almost taste your tears through my PC screen.


Im crying?!? Shocked the stupid is strong in this one... Just read your posts, your the one doing the crying, basically this all thread is you and 4-5 avatar freaks crying.

The truth is this, im laughting at you, and every time you post you expose your staggering ignorance.

The Tears Must Flow

Arduemont
Rotten Legion
#2631 - 2013-10-20 12:26:53 UTC  |  Edited by: Arduemont
Vaju Enki wrote:
Arduemont wrote:
Whoa, double post and a rant above that. Watch out all, he's pissed.

Cry more Vaju. I can almost taste your tears through my PC screen.


Im crying?!? Shocked the stupid is strong in this one... Just read your posts, your the one doing the crying, basically this all thread is you and 4-5 avatar freaks crying.

The truth is this, im crying at you, and every time you post you expose your staggering ignorance.


If that were true I might actually be offended. Actually, I doubt it. Keep posting the tears Vaj. Your alone in this thread. Just one whining little ***** pissed that some people might want something that you don't. Post and post and post, it won't do you any good.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Trii Seo
Goonswarm Federation
#2632 - 2013-10-20 12:28:16 UTC
:popcorn:

But seriously, the news about Nex are intriguing. Would be cool if they finally released all the items.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

J3ssica Alba
Federal Navy Academy
Gallente Federation
#2633 - 2013-10-20 12:49:22 UTC
Flamespar wrote:
Being able to determine your level of safety/risk is one of the cornerstones of EVE online. It's not going away.

Oh and reported for calling players pedophiles. Seriously if you can't make an argument without resorting to childish name calling you've already lost.


I already reported him a few pages ago for the same thing. Hope they have a 3 strikes policy here.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Broker Agent
Republic Military School
Minmatar Republic
#2634 - 2013-10-20 13:58:06 UTC
Trii Seo wrote:
:popcorn:

But seriously, the news about Nex are intriguing. Would be cool if they finally released all the items.


To quote myself in another thread;

Broker Agent wrote:
So long as they release some more clothing with a NeX revamp, then great. If they don't release anything new and just revamp the NeX store, I am going to be seriously pissed.

Aria Ning
White Rabbit Industries
#2635 - 2013-10-20 16:20:35 UTC
Vaju Enki wrote:

What happened to the great sandbox mmo-rpg called Ultima Online, the developers created a safe haven in the game for carebears, with this change the cycle was broken, no more "Destruction" so their was no need for "Manufacturing" and obvious, no need for "Gathering" either. The game died, just like that.


Well technically UO didn't die with the creation of Trammel, in fact its subscription base grew substantially http://users.telenet.be/mmodata/Charts/Subs-2.png.

But it definitely wasn't the same game though. However, the game didn't start it's decline until the Age of Shadows when the devs decided to implement stats on gear, similar to what Diablo and WoW does. In fact the day I quit was the day I installed Age of Shadows and I played the game from the very beginning.
Lipbite
Express Hauler
#2636 - 2013-10-20 20:20:35 UTC
Lipbite wrote:
Considering amount of WiS cosmetics in collector's edition (cyber arm, new monocle, 8 tattoos) including two completely new types of items - I suspect CCP is making advances into WiS. And they still have time to make 2 expansions before *the other* game will be released + now CCP can borrow ideas from hangar in *the other* game (instead of trying risky experiments).

After news from Vegas about modifications of NeX store it seems CCP is abandoning idea of microtransactions in EVE and most likely new "WiS" assets in the game are simply relics of "$1000 designer jeans" stash. I.e. they were developed 2+ years ago as more expensive tiers of cosmetics but since idea to sell them is abandoned we see them released into the game semi-free and nobody works on Incarna update.
Teinyhr
Ourumur
#2637 - 2013-10-21 09:48:24 UTC
Lipbite wrote:

After news from Vegas about modifications of NeX store it seems CCP is abandoning idea of microtransactions in EVE and most likely new "WiS" assets in the game are simply relics of "$1000 designer jeans" stash. I.e. they were developed 2+ years ago as more expensive tiers of cosmetics but since idea to sell them is abandoned we see them released into the game semi-free and nobody works on Incarna update.


I really hope this is not the case, but then again this makes a frightening amount of sense.
Arduemont
Rotten Legion
#2638 - 2013-10-21 09:56:39 UTC  |  Edited by: Arduemont
Lipbite wrote:

After news from Vegas about modifications of NeX store it seems CCP is abandoning idea of microtransactions in EVE and most likely new "WiS" assets in the game are simply relics of "$1000 designer jeans" stash. I.e. they were developed 2+ years ago as more expensive tiers of cosmetics but since idea to sell them is abandoned we see them released into the game semi-free and nobody works on Incarna update.


Do you have a link to a video of this, and rough times in the video that this was mentioned? I would like to hear what they're talking about for myself.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

CCP Bayesian
#2639 - 2013-10-21 10:21:10 UTC
None ofthe Above wrote:
New EVE lead designer (Pator? SP?) is from World of Darkness.


Petur, he worked on EVE as well before going to work on WoD.

EVE Software Engineer Team Space Glitter

Flamespar
WarRavens
#2640 - 2013-10-21 11:12:18 UTC
Arduemont wrote:
Lipbite wrote:

After news from Vegas about modifications of NeX store it seems CCP is abandoning idea of microtransactions in EVE and most likely new "WiS" assets in the game are simply relics of "$1000 designer jeans" stash. I.e. they were developed 2+ years ago as more expensive tiers of cosmetics but since idea to sell them is abandoned we see them released into the game semi-free and nobody works on Incarna update.


Do you have a link to a video of this, and rough times in the video that this was mentioned? I would like to hear what they're talking about for myself.


I'm not sure where he got his info from. David Reid said they were going to revamp the NeX store next year. Not abandon it.