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Team Avatar and the future of our prototype

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Author
Ishtanchuk Fazmarai
#2201 - 2013-09-29 12:36:08 UTC  |  Edited by: Ishtanchuk Fazmarai
Heh, why, oh why, do i like hurting myself?

Probably you know that back in 2007-2008, CCP ordered some fashion concept designs for Ambulation. Two of those concept designs are well known to WiSers, but being the curious masochist i am, I wondered wether the other concept designs could be found online.

They are, at the home page of artist Harpa Einarsdóttir, who made them. I had never seen them before.

So have a look and wheep along with me for what was lost, what is not, and will never be.

(Note: most bloodlines are not identified, so I'm just guessing who's who)

Unidentified male

Amarran? female

Jin Mei female

Caldari? male

Verokhior? female

Exotic Dancer

Intaki female

Achura? female

Jin Mei female

Gallente female (yes, it's the prototype to the "Dat Ass" catsuit)

Unidentifed female

Sebiestor? female

Jin Mei female

Achuran? Female

Caldari? female

Khanid? female

What a crying shame, CCP.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Shalua Rui
Rui Freelance Mining
#2202 - 2013-09-29 12:59:59 UTC
Ishtanchuk Fazmarai wrote:
What a crying shame, CCP.

Agreed... but since then, much has changed.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Ishtanchuk Fazmarai
#2203 - 2013-09-29 13:03:09 UTC
Shalua Rui wrote:
Ishtanchuk Fazmarai wrote:
What a crying shame, CCP.

Agreed... but since then, much has changed.


Not us. Straight

And in the worst sense, neither has changed EVEr The Same.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Shalua Rui
Rui Freelance Mining
#2204 - 2013-09-29 13:28:15 UTC
Ishtanchuk Fazmarai wrote:
Not us. Straight

And in the worst sense, neither has changed EVEr The Same.

True... but hey, good thing that we will have alternatives pretty soon, no?

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Teinyhr
Ourumur
#2205 - 2013-09-29 14:24:36 UTC  |  Edited by: Teinyhr
Ishtanchuk Fazmarai wrote:

(bunch of awesome concept art)



Damn.

Those Jin-Mei robes. Those beautiful robes. Why aren't these a reality?
Bagrat Skalski
Koinuun Kotei
#2206 - 2013-09-29 14:50:30 UTC
Teinyhr wrote:
Ishtanchuk Fazmarai wrote:

(bunch of awesome concept art)



Damn.

Those Jin-Mei robes. Those beautiful robes. Why aren't these a reality?


Because of spaceships. Lol
Teinyhr
Ourumur
#2207 - 2013-09-29 15:00:02 UTC  |  Edited by: Teinyhr
I would relinquish all of my spaceships except one for this robe and it's accessories. Well, probably wouldn't need the sword.

Psst CCP Bayesian. Can you set me up? You would be my BFF.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#2208 - 2013-09-29 15:37:46 UTC
gallente females ftw ... :D

and that exotic dancer ... yeahhhh baby ! Oops
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Taiwanistan
#2209 - 2013-09-29 16:03:03 UTC
and we're back to the problem of wis, and why it should be dumped

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Arduemont
Rotten Legion
#2210 - 2013-09-29 16:12:17 UTC  |  Edited by: Arduemont
As much as I would like more Avatar customisation I have to agree with Taiwanistan here for a change. Not about the reason it should be dumped thing. You don't dump a good idea because a couple of people want it to be slightly different to how you do. Baby and bath water and all that. Either way though, what exactly would be the point of implementing any of those before we have any game-play?

Now, I want WiS content more than the next guy but we need something solid that interacts with Eve meaningfully before any more arts development is put in. Implement the prototype first, and get multiple Avatars in one environment (the big hurdle), work on some other group environments, and then add some more clothing options in afterwards when the clothing can actually be seen by other people.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Crasniya
The Aussienauts
#2211 - 2013-09-29 16:26:10 UTC  |  Edited by: Crasniya
Ardument: A walking space to access all of the neocom features would provide a far better New Player Experience than a tutorial pointing to things on the Neocom. New players will explore the station, and learn what they can do there. When they need to do it faster, they'll learn how to do so.

Regarding Rhes: He's a Goon. Does it really take another member of the CFC to remind you that Goons are trolls? (They're lovely fantastic trolls of awesome, but trolls nonetheless.)

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

Ishtanchuk Fazmarai
#2212 - 2013-09-29 16:26:37 UTC  |  Edited by: Ishtanchuk Fazmarai
Arduemont wrote:
As much as I would like more Avatar customisation I have to agree with Taiwanistan here for a change. Not about the reason it should be dumped thing. You don't dump a good idea because a couple of people want it to be slightly different to how you do. Baby and bath water and all that. Either way though, what exactly would be the point of implementing any of those before we have any game-play?

Now, I want WiS content more than the next guy but we need something solid that interacts with Eve meaningfully before any more arts development is put in. Implement the prototype first, and get multiple Avatars in one environment (the big hurdle), work on some other group environments, and then add some more clothing options in afterwards when the clothing can actually be seen by other people.


Customization is a "instead of", not a "on top of". Anyway i don't hope to get anything avatar related in any sensible future.

The Hallelujah Plan has been heralded and it summarizes as "more nullsec and less hisec". Avatar gameplay litherally haves no place there.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Baby ChuChu
Ice Cream Asylum
#2213 - 2013-09-29 16:27:08 UTC
I don't think Ish, J3ss, Shalua, or anyone else for that matter, would really take vanity features over meaningful gameplay. I think they're just discussing it because 1. that stuff would be cool to have one day and 2. there's not much else going on in this thread worth discussing at the moment.

Since CCP isn't even remotely entertaining the idea of any sort of WiS at the moment, we have to do it ourselves.
Ishtanchuk Fazmarai
#2214 - 2013-09-29 16:34:41 UTC
Baby ChuChu wrote:
I don't think Ish, J3ss, Shalua, or anyone else for that matter, would really take vanity features over meaningful gameplay. I think they're just discussing it because 1. that stuff would be cool to have one day and 2. there's not much else going on in this thread worth discussing at the moment.

Since CCP isn't even remotely entertaining the idea of any sort of WiS at the moment, we have to do it ourselves.


Customization is the maximum we can expect to get at the moment, as the Hallelujah Plan turns to be about nullsec space only.

(No, it won't be nullsec as in sov-space, rather some sort of player-spawned space pockets accessible only through player-made gates; anyway, it will be 0.0 security and likely will be quite away and inaccessible from hisec).

Roses are red / Violets are blue / I am an Alpha / And so it's you

Arduemont
Rotten Legion
#2215 - 2013-09-29 16:45:49 UTC  |  Edited by: Arduemont
Ishtanchuk Fazmarai wrote:
Baby ChuChu wrote:
I don't think Ish, J3ss, Shalua, or anyone else for that matter, would really take vanity features over meaningful gameplay. I think they're just discussing it because 1. that stuff would be cool to have one day and 2. there's not much else going on in this thread worth discussing at the moment.

Since CCP isn't even remotely entertaining the idea of any sort of WiS at the moment, we have to do it ourselves.


Customization is the maximum we can expect to get at the moment, as the Hallelujah Plan turns to be about nullsec space only.

(No, it won't be nullsec as in sov-space, rather some sort of player-spawned space pockets accessible only through player-made gates; anyway, it will be 0.0 security and likely will be quite away and inaccessible from hisec).


I can't help but feel this new plan is very much the same as their old WiS plan.

"We're going to let Capsuleers explore NEW space!"

No one has said what the difference between this new space and all old space will be. We might end up with random systems that aren't any different to any other space where we can do the same things as we could in all the other system... BUT, it's technically your space.

Kind of like our Captains Quarters. It just seems like they're going to end up in the same place as they did before. With bugger all for their hype.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Rhes
Brutor Tribe
Minmatar Republic
#2216 - 2013-09-29 17:24:12 UTC
Baby ChuChu wrote:
I don't think Ish, J3ss, Shalua, or anyone else for that matter, would really take vanity features over meaningful gameplay.


Of course they would. That's exactly what they are asking for in this thread.

They are crying over robes ffs.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Shalua Rui
Rui Freelance Mining
#2217 - 2013-09-29 18:20:12 UTC  |  Edited by: Shalua Rui
Baby ChuChu wrote:
2. there's not much else going on in this thread worth discussing at the moment.

Not this thread and not this game. CCP made it pretty clear that their target group for the "future EVE" is narrowed down to low/null sec corps, faction warfare and SOV... so, "everything ship vs ship PvP"... not much else seams to be important to them at this point.

It's no big secret that WiS in combination with meaningful avatar gameplay (owning businesses on stations etc.) would have been aimed first and foremost at highsec and industrial/trading players... so CCPs new plan is basically not only a refusal to WiS, but to the whole "non ship to ship PvP" part of EVE, and it's players.

CCP seams to be only able to plan in extremes... they always seam to have to ignore one side of the game to focus on the other one...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Rhes
Brutor Tribe
Minmatar Republic
#2218 - 2013-09-29 18:30:14 UTC
Shalua Rui wrote:
It's no big secret that WiS in combination with meaningful avatar gameplay (owning businesses on stations etc.) would have been aimed first and foremost at highsec and industrial/trading players... so CCPs new plan is basically not only a refusal to WiS, but to the whole "non ship to ship PvP" part of EVE, and it's players


The "non ship to ship PvP' part of Eve has never been stronger. There seem to be plenty of people out there mining, trading, building, inventing and shipping who don't need wizard robes or dance emotes to have fun in this game.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Ishtanchuk Fazmarai
#2219 - 2013-09-29 19:16:10 UTC
Shalua Rui wrote:
Baby ChuChu wrote:
2. there's not much else going on in this thread worth discussing at the moment.

Not this thread and not this game. CCP made it pretty clear that their target group for the "future EVE" is narrowed down to low/null sec corps, faction warfare and SOV... so, "everything ship vs ship PvP"... not much else seams to be important to them at this point.

It's no big secret that WiS in combination with meaningful avatar gameplay (owning businesses on stations etc.) would have been aimed first and foremost at highsec and industrial/trading players... so CCPs new plan is basically not only a refusal to WiS, but to the whole "non ship to ship PvP" part of EVE, and it's players.

CCP seams to be only able to plan in extremes... they always seam to have to ignore one side of the game to focus on the other one...


Maybe they already made their minds and have given up to keep gaining new players, and so just leave that job to other games (World of Darkness, Valkyrie and maybe DUST 514) and instead focus EVE in preserving the existing player base with EVEr The Same.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Mhax Arthie
Doomheim
#2220 - 2013-09-29 19:25:55 UTC
Rhes wrote:
Shalua Rui wrote:
It's no big secret that WiS in combination with meaningful avatar gameplay (owning businesses on stations etc.) would have been aimed first and foremost at highsec and industrial/trading players... so CCPs new plan is basically not only a refusal to WiS, but to the whole "non ship to ship PvP" part of EVE, and it's players


The "non ship to ship PvP' part of Eve has never been stronger. There seem to be plenty of people out there mining, trading, building, inventing and shipping who don't need wizard robes or dance emotes to have fun in this game.

Avatar gameplay is not only about emotes and gudfait in Jita cantina, it's a whole new playstyle, a very dangerous one. Just imagine the havoc a group of marines could do by boarding an enemy ship during a huge fleet battle. Or infiltraring an enemy POS or station. But ofc this is vay too much for CCP, not even a whole decade would be enough to pull this out. Rebalancing dots in space over and over is much more convenient.