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Team Avatar and the future of our prototype

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Ishtanchuk Fazmarai
#2101 - 2013-09-26 20:18:13 UTC
CCP Bayesian wrote:
raven666wings wrote:
CCP Bayesian wrote:
Vincent Athena, I think you missed the point. You actually do things with your spaceship even if you control everything through the UI. It matters where the ship is and what it has fitted in relation to what you are doing despite not having a hard requirement to see the ship. You can indeed have avatar gameplay without avatars (e.g. text adventures) but the fact you are a person still matters to what you are doing. I'm talking about using the physicality of the avatar you are controlling.


Does this mean that besides the fact the suits won't greenlight the EVA/WiS development completion you also were not able to create enough gameplay features on it? Well, if that is aswell the case, I'm sorry to hear and I will indeed spend my money with other games that deliver what you can't.


No, I'm trying to explain what I meant by meaningful gameplay. I don't know how you ended up with the conclusion you've reached!


Meaningful according to whom? To the people who doesn't wants avatars in EVE? Or to the people who does want them?

What is funny, is that we're so focused on EVE, that we may be missing how the Atlanta guys are developing the mother of all avatar content. WoD is 100% about avatars, and vanity items are a essential part of it right from the start -as much as actually attempting to draw in female players.

So it's not as if CCP as a company doesn't gets the importance of avatar content. It's just that they are afraid to bring that content to EVE.

We can see how many trolls here mean that avatars are too "girly" for EVE, even using keywords like "barbies" and "furries" to misrepresent reality.

Well then, take them face value: what would be wrong with EVE becoming a tad "girlier"? Some would be afraid of their manhood, maybe?

Who defines what is "meaningful"? The ones willing to pay for it, or the ones who just hate everyone not playing EVE their way?

The EVA prototype is big, requires a lot of resources, must be implemented as a single piece and all in all nobody asked for it. As far as development goes, maybe CCP will never have the resources to implement it and also develop spaceships game.

But if CCP wanted, they could implement WiS one room, 4 animations and 2 mechanics at a time. EVA "Jesus feature" is not a requisite, is not the only way, and it may not be "meaningful" at all to the people wanting WiS.

I think that EVA is an excuse: "as we can't climb the Everest, so we aren't even attempting to climb to the next floor."

Roses are red / Violets are blue / I am an Alpha / And so it's you

Guttripper
State War Academy
Caldari State
#2102 - 2013-09-26 20:30:29 UTC
Ishtanchuk Fazmarai wrote:
(snipped...)

But if CCP wanted, ...

I believe you have said it yourself of their overall future plans for avatar gaming.
Rhes
Brutor Tribe
Minmatar Republic
#2103 - 2013-09-26 20:56:47 UTC
I just watched the Rubicon announcement and I'd like to thank CCP for continuing to follow through on their promise to focus on real Eve gameplay.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Shalua Rui
Rui Freelance Mining
#2104 - 2013-09-26 20:59:53 UTC
Jup, well, there you have it... 20th expansion and nothing new regarding avatar gameplay at all.

...but hey, we get our own customs offices and deploy-able structures in highsec to fight over, great!

...best reason to quit PI. Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Bagrat Skalski
Koinuun Kotei
#2105 - 2013-09-26 21:01:03 UTC
I was somewhat surprised, overall many new things, I liked it despite lack of WIS.
Teinyhr
Ourumur
#2106 - 2013-09-26 21:06:27 UTC
Maybe, just maybe we will have our own mess halls and corporate headquarters somewhere out there and...
Yeah who am I kidding.

Basically there was almost zero things announced that would interest a casual player, maybe the "auto-looting-tractor-beamer", but even that's a stretch. Rest was (again) mostly aimed at 0.0 / WH gameplay and I don't do neither.
Shalua Rui
Rui Freelance Mining
#2107 - 2013-09-26 21:13:51 UTC
Teinyhr wrote:
Basically there was almost zero things announced that would interest a casual player, maybe the "auto-looting-tractor-beamer", but even that's a stretch. Rest was (again) mostly aimed at 0.0 / WH gameplay and I don't do neither.

True... but they add twitchTV so new players an watch instructional videos OTHERS made, to learn the game... way to go regarding "new player support". Blink I bet we will not even be able to use our CQ screens to watch those, though...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Crasniya
The Aussienauts
#2108 - 2013-09-26 21:14:43 UTC
Another year of disappointment. Nothing that expands EVE beyond what it already is. EVE Rubicon: A minor bugfix patch. Really not sure why people let them call them "expansions". Two new structures, two new ships, and... nothing else.

No wonder EVE expansions are free. It'd be like if World of Warcraft announced an expansion that let you go up one more level, and they were adding a new sword for warriors only.

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

Rhes
Brutor Tribe
Minmatar Republic
#2109 - 2013-09-26 21:20:50 UTC
Shalua Rui wrote:
I bet we will not even be able to use our CQ screens to watch those, though...


Nobody would want to turn CQ on just for that.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

raven666wings
Cyber Chaos Crew
#2110 - 2013-09-26 21:24:42 UTC  |  Edited by: raven666wings
EVE Rubimeh™. Next.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#2111 - 2013-09-26 21:27:36 UTC
Bagrat Skalski wrote:
I was somewhat surprised, overall many new things, I liked it despite lack of WIS.


It no way should be called an expansion, just an iteration of current content. Lots of litte stuff, some nice things like the SoE ships and the mobile depot .. hi sec POCOs I could care less about because I do my PI in a wh which is much better than it can ever be in empire Big smile
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Shalua Rui
Rui Freelance Mining
#2112 - 2013-09-26 21:30:51 UTC
Ok, yea, the SoE ships seam to be quite nice... even though they are yet another set of exploration ships, of which we already have quite few. The depot? Yea... can be useful... on the other hand, it can be destroyed by anyone when left unattended, which is stupid.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Rhes
Brutor Tribe
Minmatar Republic
#2113 - 2013-09-26 21:35:13 UTC
Shalua Rui wrote:
on the other hand, it can be destroyed by anyone when left unattended, which is stupid.


It's almost like you don't *get* Eve.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

raven666wings
Cyber Chaos Crew
#2114 - 2013-09-26 21:40:36 UTC  |  Edited by: raven666wings
Fear not my brothas not everything is lost. After helping the pilgrims cross the Rubimeh™ by holding the tides Jesus will finally guide them to the holy Hallelujah™ paradise. Please donateth thy charity to helped us in this crusade. In the name of Thy Father and the Holy Spirit, ashes to ashes Dust to dusted. Amen.
Flamespar
WarRavens
#2115 - 2013-09-26 21:45:07 UTC
CCP Bayesian wrote:
EmpireOfDust wrote:
Will the environments be pre-built or procedurally generated?

I ask because pre-built while taking less time to get off the ground initially, get really boring really fast. I'd much rather wait a bit longer and get procedural environments for exploration and stuff, rather than walk down the same hallways in exploration sites throughout new eden.


The idea has always been to procedurally generate content from set pieces, think of the way a boardgame like Warhammer Quest works. It's an easily extensible way of working that also lets you get high quality art in which can be a problem with purely procedural content. Generally though I'd of liked to have some rhyme and reason to layouts so you could enter a structure or ship and know what area you were in and have a good likelihood of knowing where you wanted to go in relation to it.

Sadly, as per the original post, we're not actively working on avatar exploration at the moment. :(


Thanks for trying CCP Bayesian.

Don't mind peoples frustration. We feel lied to by CCP.
Shalua Rui
Rui Freelance Mining
#2116 - 2013-09-26 21:47:22 UTC  |  Edited by: Shalua Rui
raven666wings wrote:
Do not fear my brothers not everything is lost. After helping the pilgrims cross the Rubicon™ by holding the tides Jesus will finally guide them to the holy Hallelujah™ heavens.

That maybe, but even if CCP "reaches Rome" with the summer expansion 2014, so to speak, I, most likely will no longer be here to "bear witness to their triumphant return"... Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#2117 - 2013-09-26 21:48:03 UTC
Sexual referenced post has been removed.

ISD Tyrozan

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Community Communication Liaisons (CCLs)

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raven666wings
Cyber Chaos Crew
#2118 - 2013-09-26 21:56:04 UTC  |  Edited by: raven666wings
Shalua Rui wrote:

That maybe, but even if CCP "reaches Rome" with the summer expansion 2014, so to speak, I, most likely will no longer be here to "bear witness to their triumphant return"... Blink


Halt Sinners! Thou shall not unsubeth and misseth the cometh Hallelujah!!! Evil
Ishtanchuk Fazmarai
#2119 - 2013-09-26 22:13:14 UTC
Shalua Rui wrote:
Ok, yea, the SoE ships seam to be quite nice... even though they are yet another set of exploration ships, of which we already have quite few. The depot? Yea... can be useful... on the other hand, it can be destroyed by anyone when left unattended, which is stupid.


Exploration ships to explore what...? Roll

Roses are red / Violets are blue / I am an Alpha / And so it's you

Lipbite
Express Hauler
#2120 - 2013-09-26 22:13:48 UTC
"Expansion" announce went exactly as I expected: handful of new features (mostly for low/null-sec) just to keep pretending devs still work on the game.

Meanwhile Star Citizen devs announced collectible fish for aquarium in hangars (remember Mass Effect 2 ?), windows and firing range (also lounge, armory, paint-able walls, racing hall as possible future upgrades). Now I feel like I have to give them more money.