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Team Avatar and the future of our prototype

First post First post First post
Author
Davon Mandra'thin
Das Collective
#1821 - 2013-09-20 07:15:11 UTC
Flamespar wrote:

I wonder if there is any scope for the work of the World of Darkness team to feed back into EVE. I saw some videos where they were showing how they were going about building large urban environments which could be used to build station interiors/and derelicts.

The way they optimize the graphics engine for crowded scenes with lots of avatars could be useful too.


The implication has been that the fork in Carbon developement between the versions of Carbon WoD uses and Eve uses is so great that cross integration will be difficult/impossible. I vaguely remembering there being an entire threadnaught about it at some point.
Flamespar
WarRavens
#1822 - 2013-09-20 07:31:30 UTC
Davon Mandra'thin wrote:
Flamespar wrote:

I wonder if there is any scope for the work of the World of Darkness team to feed back into EVE. I saw some videos where they were showing how they were going about building large urban environments which could be used to build station interiors/and derelicts.

The way they optimize the graphics engine for crowded scenes with lots of avatars could be useful too.


The implication has been that the fork in Carbon developement between the versions of Carbon WoD uses and Eve uses is so great that cross integration will be difficult/impossible. I vaguely remembering there being an entire threadnaught about it at some point.


I know that the code was forked, but it's not just about the code. They are developing tools, making design decisions around social gameplay, figuring out what works and doesn't work when you design a MMO with realistic avatars and environments.

The lessons they learn should feed back into EVE.
Cade Windstalker
#1823 - 2013-09-20 08:02:53 UTC
Rhes wrote:
This one is easy. If you can't live without more space pants or dance parties then cancel your subscription and state why. If there really is "huge interest" CCP will take note of all the people canceling and do something.

This is what real Eve players did after Incarna was released and it was fantastically effective. We got WiS put on the backburner and they have concentrated on spaceships ever since.

CCP is a business that relies on subscribers and it's the only metric that matters. Posting in a thread addressed to a team that doesn't even exist anymore isn't going to sway them.


Actually, yes, yes it will. There are plenty of ways to get the attention of the dev-team without canceling your subscription.

Posting on the forums is one of those ways. If they know there's interest in something they're more likely to invest time and money into it.

Davon Mandra'thin wrote:
The implication has been that the fork in Carbon developement between the versions of Carbon WoD uses and Eve uses is so great that cross integration will be difficult/impossible. I vaguely remembering there being an entire threadnaught about it at some point.


That's somewhat questionable, any source on that thread and was there any CCP involvement or was it just players speculating into a frenzy?

Plus forking doesn't mean that they can't reintegrate the fork back into the main branch thus bringing all its optimizations and improvements.
Rhes
Brutor Tribe
Minmatar Republic
#1824 - 2013-09-20 08:04:33 UTC
Flamespar wrote:


I know that the code was forked, but it's not just about the code. They are developing tools, making design decisions around social gameplay, figuring out what works and doesn't work when you design a MMO with realistic avatars and environments.

The lessons they learn should feed back into EVE.


That would be dumb. WoD is an avatar based game and Eve is spaceships.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Rhes
Brutor Tribe
Minmatar Republic
#1825 - 2013-09-20 08:09:54 UTC  |  Edited by: Rhes
Cade Windstalker wrote:
Rhes wrote:
This one is easy. If you can't live without more space pants or dance parties then cancel your subscription and state why. If there really is "huge interest" CCP will take note of all the people canceling and do something.

This is what real Eve players did after Incarna was released and it was fantastically effective. We got WiS put on the backburner and they have concentrated on spaceships ever since.

CCP is a business that relies on subscribers and it's the only metric that matters. Posting in a thread addressed to a team that doesn't even exist anymore isn't going to sway them.


Actually, yes, yes it will. There are plenty of ways to get the attention of the dev-team without canceling your subscription.

Posting on the forums is one of those ways. If they know there's interest in something they're more likely to invest time and money into it


Posting on forums doesn't pay the bills. This thread is a year old...CCP is well aware of what handful of role players and furries want and when they compare that to the number of people who stopped paying them last time they tried WiS it is not hard to see why they haven't tried again.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Arduemont
Rotten Legion
#1826 - 2013-09-20 08:20:34 UTC
Davon Mandra'thin wrote:
I vaguely remembering there being an entire threadnaught about it at some point.


Said threadnaught.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Cade Windstalker
#1827 - 2013-09-20 08:46:39 UTC  |  Edited by: Cade Windstalker
Arduemont wrote:


Cool, bookmarked. However, there's nothing in there about Carbon's fork meaning it's unusable for Eve or WiS, just that the WoD team was disentangled from the Eve one.

Rhes wrote:
Posting on forums doesn't pay the bills. This thread is a year old...CCP is well aware of what handful of role players and furries want and when they compare that to the number of people who stopped paying them last time they tried WiS it is not hard to see why they haven't tried again.


Right, you are free to quit when WiS eventually comes back around.

And actually CCP is pretty well aware that there's interest from a lot of people on WiS content, provided it doesn't look like it's going to overwhelm WiS content and ties into the rest of the game, not just the groups you seem intent on marginalizing. Threads like this remind CCP that there is still interest in WiS and related topics and that people are still interested in it. If the thread dies and nothing new starts up then CCP are likely to place WiS content on a slightly lower priority.

As to why they haven't continued to iterate on WiS content... probably because they wanted to focus on in-space stuff first. It's been repeatedly reiterated by CCP that WiS isn't dead and that they do have plans to return to it in the future. If you have a problem with that then maybe you should un-sub and list "heard you were going to keep developing WiS in the future" in the reason field? Blink
Bagrat Skalski
Koinuun Kotei
#1828 - 2013-09-20 08:49:14 UTC  |  Edited by: Bagrat Skalski
Arduemont wrote:


Locked!

And good riddance (looking from CCP side).

"X" year plan my ass. Means they will deliver small chunks of everything at the time. How much it will be entartaining to play not finished product or feature, will it feel like walking in CQ? "See you in "X" years, we go play something less boring" i presume will be the answer. Lol
Shalua Rui
Rui Freelance Mining
#1829 - 2013-09-20 08:49:30 UTC
Cade Windstalker wrote:
As to why they haven't continued to iterate on WiS content... probably because they wanted to focus on in-space stuff first. It's been repeatedly reiterated by CCP that WiS isn't dead and that they do have plans to return to it in the future. If you have a problem with that then maybe you should un-sub and list "heard you were going to keep developing WiS in the future" in the reason field? Blink

True... and CCP doesn't shy away from saying something is dead when, indeed it is dead... like planetary flight. Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Flamespar
WarRavens
#1830 - 2013-09-20 08:57:15 UTC
Shalua Rui wrote:

True... and CCP doesn't shy away from saying something is dead when, indeed it is dead... like planetary flight. Blink


Well it actually does exist. In Dust514.
Shalua Rui
Rui Freelance Mining
#1831 - 2013-09-20 10:00:22 UTC
Flamespar wrote:
Well it actually does exist. In Dust514.

I don't talk about "that game"... I don't even own a PS3. vOv

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

raven666wings
Cyber Chaos Crew
#1832 - 2013-09-20 12:25:22 UTC  |  Edited by: raven666wings
Rhes wrote:
Posting on forums doesn't pay the bills. This thread is a year old...CCP is well aware of what handful of role players and furries want and when they compare that to the number of people who stopped paying them last time they tried WiS it is not hard to see why they haven't tried again.


Would you like to lie down on the couch and talk about those feelings of guilt? Trapping them deep in your subconscious is not very healthy. Don't let them undermine your relationships with others! Let them go...
Sir Jack Falstaff
The Scope
Gallente Federation
#1833 - 2013-09-20 15:40:02 UTC
raven666wings wrote:
Would you like to lie down on the couch and talk about those feelings of guilt? Trapping them deep in your subconscious is not very healthy. Don't let them undermine your relationships with others! Let them go...

You're close, but I don't think guilt is exactly what we're seeing presented here. He clearly has strong, intense emotions whenever avatar gameplay is mentioned, yet those feeling confuse and frighten him because his self-image is so closely associated with spaceship flying. Cognitive dissonance is created when a person who fancies themselves a spaceship pilot first and foremost, whose very identity is constructed around PvP, finds the very mention of walking in stations to be arousing. This cognitive dissonance presents itself as forum rage. The ruse is childishly transparent and obvious to even the most casual observer, but to the PvPer harboring a secret need to walk in stations, it is necessary to their very notion of their own identity.

More seriously, the Incarna debacle was not over WiS, but over microtransactions. More specifically, over fears that CCP would move to a play to win strategy similar to Diablo.

If server activity is a rough proxy for paying customers, Eve has been fluctuating around 30K for the last 4 years. Do we have numbers for paid accounts? I don't think we do, but please correct me if I'm wrong. Here's Tranquility activity. There is a summer lull after Incarna (June 2011), but another similar one happens the next year (June 2012). Although this summer was historically busy. I don't see much evidence for the claim that Incarna caused people to stop paying, I see even less evidence for the claim that it was avatar gameplay rather than microtransactions that caused people to get angry.

The fact that CCP created this thread (in October 2012, i.e. after Incarna) to talk about avatar gameplay specifically rebuts the claim that CCP was scared off by the Incarna backlash (again June 2011).

WiS / avatar exploration sites are coming. I hope we don't have to wait much longer for it.

Banish plump Jack, and banish all the world.

Rhes
Brutor Tribe
Minmatar Republic
#1834 - 2013-09-20 16:44:08 UTC
Sir Jack Falstaff wrote:
The fact that CCP created this thread (in October 2012, i.e. after Incarna) to talk about avatar gameplay specifically rebuts the claim that CCP was scared off by the Incarna backlash (again June 2011).


They also disbanded Team Avatar. That should tell you everything you need to know.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

raven666wings
Cyber Chaos Crew
#1835 - 2013-09-20 17:34:33 UTC  |  Edited by: raven666wings
Sir Jack Falstaff wrote:

You're close, but I don't think guilt is exactly what we're seeing presented here. He clearly has strong, intense emotions whenever avatar gameplay is mentioned, yet those feeling confuse and frighten him because his self-image is so closely associated with spaceship flying. Cognitive dissonance is created when a person who fancies themselves a spaceship pilot first and foremost, whose very identity is constructed around PvP, finds the very mention of walking in stations to be arousing. This cognitive dissonance presents itself as forum rage. The ruse is childishly transparent and obvious to even the most casual observer, but to the PvPer harboring a secret need to walk in stations, it is necessary to their very notion of their own identity.


Indeed, and also the fear of being deemed inconsistent or rejected by others seems to be venting this disgruntled opposition to Avatar gameplay. A defense mechanism to cope with an inner conflict. One that puts on one side the morality preached by him and his social group, and on the other side his inner desire to engage in activities that are apparently frowned upon by them.
But realising that their past actions might have contributed to the game's loss of terrain in the competition it is going to be having with other titles in the coming times seems also to be one of the causes of this sulky reaction.
Sir Jack Falstaff
The Scope
Gallente Federation
#1836 - 2013-09-20 17:48:46 UTC
Rhes wrote:
They also disbanded Team Avatar. That should tell you everything you need to know.

Fair enough, and a good point. That was in late 2012. But it doesn't tell us everything we need to know.

CCP Unifex wrote:
The result of that planning highlighted that right now, we do not have the time or people to build this without impacting what we can deliver for our players who are flying in space. To create this will mean a considerable investment which will take time to put together and also a new focus for us just at a time when we as a company have another new game coming into the EVE Universe (yes DUST 514, I’m looking at you).

So, all that being said, we have a great concept to expand the EVE Universe but now is not the right time for us to take that step. It’s a step I very much want to take but I want to take it when it won’t mean removing developers and focus from flying in space. So, for the time being, watch this space with regards to exploration gameplay for EVE avatars. The Avatar team will now be turning its attention to features it can put out for EVE in our winter expansion and beyond.
(Written in Oct '12, the second post in this very thread)

So what we do know is that they put avatar gameplay on hold to focus on incremental updates to FiS and xbox games. But it seems that avatar gameplay whether in exploration or WiS is something that is very much on their radar even now. CCP Unifex mentions focusing on flying in space and I guess we can take the past two incremental expansions as evidence of that. So you can take some comfort in the disappointment of WiS fans as you play the hacking mini-game.

But, as recently as one year ago, avatar gameplay was described as being shelved for the time being. I doubt that that is enough time to actually see WiS or anything like it in the winter expansion.

The past two expansions have been incremental, tentative, and safe. I'd really love to see CCP take on some bold and audacious goals again, something to excite the playerbase and get people inside and outside the game talking about it. We could argue on the forums about how great and awful avatar gameplay is and you can blow up Jita while I walk around in it. Then the gaming press could write about our antics. That's a win for everyone.

The 2013 Winter Expansion: Rebalancius just doesn't get the blood flowing.

Banish plump Jack, and banish all the world.

Shalua Rui
Rui Freelance Mining
#1837 - 2013-09-20 18:33:43 UTC
Sir Jack Falstaff wrote:
The 2013 Winter Expansion: Rebalancius just doesn't get the blood flowing.

True, but I still think that's what we will get... alteast this time and maybe next summer... after that, we'll see.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Rhes
Brutor Tribe
Minmatar Republic
#1838 - 2013-09-20 20:08:45 UTC
Sir Jack Falstaff wrote:
The 2013 Winter Expansion: Rebalancius just doesn't get the blood flowing.


Maybe not but CCP's focus on fixing spaceships has been very successful considering that subscriptions go up every quarter. As we've already discussed in this thread, the only times subs dropped substantially was when WiS went live.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Ishtanchuk Fazmarai
#1839 - 2013-09-20 20:13:35 UTC  |  Edited by: Ishtanchuk Fazmarai
Shalua Rui wrote:
Sir Jack Falstaff wrote:
The 2013 Winter Expansion: Rebalancius just doesn't get the blood flowing.

True, but I still think that's what we will get... alteast this time and maybe next summer... after that, we'll see.


Just saying, right now CCP is handing 50% discount to returning players: resub and get 30 days of gameplay + 30 days of dual training for just 14,95 €, only until September 29th.

Doesn't looks good. What?


PS: this year they're not holding "EVE on a beach" and they've been experiencing hardware issues for some months. Cutting down non-essential expenses?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Sir Jack Falstaff
The Scope
Gallente Federation
#1840 - 2013-09-20 21:18:27 UTC
Rhes wrote:
Maybe not but CCP's focus on fixing spaceships has been very successful considering that subscriptions go up every quarter. As we've already discussed in this thread, the only times subs dropped substantially was when WiS went live.

Link? Tranquility usage shows drops in the summers of '11 and '12, but bounces back in the fall-spring. If you have data/press releases that back up your thesis about paid accounts, please share them. I'm asking sincerely. I don't see evidence of decreased usage due to microtransactions or WiS, but I could be missing something.

Banish plump Jack, and banish all the world.