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Player Features and Ideas Discussion

 
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The 'one-line bad idea' thread

First post First post First post First post
Author
NaK'Lin
Seamen Force
#441 - 2013-08-29 03:27:50 UTC
ACHIEVEMENTS!
(And of course they have to be visible to other players as well)
Mike Azariah
The Scope
Gallente Federation
#442 - 2013-08-29 04:16:28 UTC
Skill pool, if training queue ends you accumulate skill points at 75 percent of lowest rate to be spent when you get around to it

m

Mike Azariah  ┬──┬ ¯|(ツ)

Mike Azariah
The Scope
Gallente Federation
#443 - 2013-08-29 04:19:21 UTC
Peace dec, if initiated the target corp is forced to engage in carebear activities, unable to initiate any pvp

m

Mike Azariah  ┬──┬ ¯|(ツ)

Phee Phi PhoPhum
Science and Trade Institute
Caldari State
#444 - 2013-08-29 04:21:14 UTC
a skill to shorten cyno field time below 10mins
Phee Phi PhoPhum
Science and Trade Institute
Caldari State
#445 - 2013-08-29 04:22:30 UTC
make one of the active incursions be a "super" incursion and it lowers system sec status by 0.6 Evil
Mike Azariah
The Scope
Gallente Federation
#446 - 2013-08-29 04:24:44 UTC
The Shadow Council who do not sign nda and are chosen from most dislikes received for forum ideas but still have direct access to ccp devs and are granted stakeholder status

m

Mike Azariah  ┬──┬ ¯|(ツ)

NaK'Lin
Seamen Force
#447 - 2013-08-29 04:35:31 UTC
For more cross-game integration and to give RPers something "meaningful to do" :
Personnel Transports, to deploy whole squads/corps of dust mercs through space. The only way to switch system. If transport gets shot down, bunnies lose all their crap and the voice comm tears will be forwarded to EvE audio in system.
Master Justasii
Brutor Tribe
Minmatar Republic
#448 - 2013-08-29 04:40:50 UTC
Harvey James wrote:
making AAR's have the same ridiculous reload time as ASB's


You are one sad, bitter little munchkin. If you were here, I could water my garden with your tears.
Athena Machina
Akadeimia Keipouron SVK
Apocalypse Now.
#449 - 2013-08-29 05:09:36 UTC
Sell CCP stock for ISK
Azrael Dinn
Imperial Mechanics
#450 - 2013-08-29 05:27:13 UTC
"transformer" ships as in players join 5 or more ships together forming a bigger more awsome ship. Twisted

After centuries of debating and justifying... Break Cloaks tm

NaK'Lin
Seamen Force
#451 - 2013-08-29 05:43:31 UTC
< Serenity >
NaK'Lin
Seamen Force
#452 - 2013-08-29 05:44:57 UTC
Azrael Dinn wrote:
"transformer" ships as in players join 5 or more ships together forming a bigger more awsome ship. Twisted


They must be of different colors, including a pink one, piloted by a female character or it won't work. Also, Power Rangers.
Mike Azariah
The Scope
Gallente Federation
#453 - 2013-08-29 05:49:57 UTC
Generic characters like cyno alts sold by ccp for multiple plex

m

Mike Azariah  ┬──┬ ¯|(ツ)

Sian Le
Garoun Investment Bank
Gallente Federation
#454 - 2013-08-29 05:53:46 UTC
In-station immigration lineups when docking in stations controlled by factions other than your own
ShahFluffers
Ice Fire Warriors
#455 - 2013-08-29 05:54:46 UTC
CCP Manikini Themed [in-game] Calanders.
Erien Rand
Center for Advanced Studies
Gallente Federation
#456 - 2013-08-29 06:03:50 UTC
Webbing torpedoes
NaK'Lin
Seamen Force
#457 - 2013-08-29 06:13:01 UTC
Mining "mini-game" to combat AFKing, keeping a cross-hair in the center of some targeting board while the game randomly "pulls" it outwards in any direction. Succeeding will result in up to +10% yield, failing in substantial sub-par yield.
Warde Guildencrantz
Caldari Provisions
Caldari State
#458 - 2013-08-29 06:53:49 UTC
Navy implant sets that combine two pirate sets:

Republic Fleet alpha ->Omega is snake set + crystal set
Etc.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Lady Low
Darwin's Theory
#459 - 2013-08-29 07:28:40 UTC
Remove local chat from 0.0 And eliminate afk cloaking.
NaK'Lin
Seamen Force
#460 - 2013-08-29 07:33:48 UTC  |  Edited by: NaK'Lin
< MIRAGE > module :
Creates 2 identical holographic projections of your ship in space within 15km radius for 30 seconds (+phony skill modifier). Each projection has 5% of your ship's base HP and will not do any damage; however, all actions are mirrored synchronously to fool the adversary.
Additionally the Overview of all players on grid is hacked by some mysterious technology, showing 3 identical entries.