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Team Avatar and the future of our prototype

First post First post First post
Author
Alaekessa
Matari Combat Research and Manufacture Inc.
#1201 - 2013-08-12 23:40:33 UTC
Ishtanchuk Fazmarai wrote:
Eraza wrote:
personally, i'm still waiting hopeful on this feature, more then most others

one thing i have never understood, what happened with the clothing we can see in the market, and is STILL not seeded ingame?
it looks finished to the point it just needs a price tag, or am i missing something?

can we at the very least have that stuff? some of those things look quite cool to be honest..


Heh. I suggested that in the "reasonable things" crowdsourcing effort and our beloved and representative CSM downturned it to cram in yet another UI improvement.

But then, caveat emptor! The last time they released clothing items, most of them ended up at Faction Warfare's Loyalty Point stores (because, PvPrs are known to care about dressing their avatars). I would *love* to see if a single one of those items is redeemed each day week...


I would assume that this was done to get more people involved in FW.

I wonder if that was an "Op Success"....
Ishtanchuk Fazmarai
#1202 - 2013-08-13 06:57:10 UTC  |  Edited by: Ishtanchuk Fazmarai
Little Dragon Khamez wrote:
I've long suspected that CCP are secretly putting in 80% of their resources into non eve projects in order to diversify their income stream, whilst pretending to be busy with ui improvements and ship balancing.

I don't mind this as all businesses need multiple income sources to be healthy but CCP should come out and tell us the truth,that they've started working on something else. I thought wod development was completely cancelled, suddenly it's back on.



Essentially I agree with that. I think CCP has seen the writing on the wall for EVE and are readying themselves for a post-EVE scenario.

I don't know what where the plans for DUST 514, but it looks like a new scion was implanted on an old trunk, and rather than bring new life to the trunk, the scion has been tainted by the old trunk and is drying.

That begs the question, is it worth to keep adding stuff to EVE? Specially when the playerbase opposes everything not related to the old tainted complexity that pevents further development? You want to add a ship, that's four ships actually (1 per faction), and must be balanced against 200+ other ships b/c nobdy wants Supercaps 2. That doesn't helps innovation. And if you try to do something not entangled to spaceship gameplay... you're not welcome. Not at all.

So at the moment, WoD looks a way more promising game than EVE. Of course, I am the happy happy joy joy kind and i seriously doubt CCP can get it right with WoD (hint: it's nice to attract female players, but the kind of testosterone riddled ubercompetitive gameplay sported in EVE won't keep them interested for long). But nonetheless, just by being a new PI and being aimed at a bigger and unexploited niche, WoD is way more promising.

If I was an investor, would look at the bloody mess that it's EVE, the horrendous man-hours wasted just dealing with its nightmareish complexity, and would ask CCP to place my money on WoD. Wouldn't even comment on the price paid to have 3,000 guys online at DUST.

Think of it, there are at last two massive old crap iteration efforts pending: POS and SOV. Compared to the scale of the last expansions, we're dealing with fishing killer whales with the same tools providing us sardines each 6 monrhs. And even by fixing those two isues, CCP would be pleasing less than 10% the playerbase (an improvement over the "lucky 1%" in last expansions), and also would be risking to break the game completely.

There is no room left to innovation, player retention or playerbase increase for the next two years (the same as after Incarna)... unless CCP begins selling another game.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Eraza
Fuzzyness Enterprizes
#1203 - 2013-08-13 12:32:13 UTC
i think you are a tad pessimistic, and that's unusual coming from me
with this many concurrent subscribers, eve is not likely to die any time soon,
unless ccp intentionally murders it by messing up the core of the game,
which adding content ELSEWHERE will NOT do

i admit it has appeared that ccp has moved staff from eve to other projects, but then again,
we dont exactly know what they are up to, this is guesswork, which should be done carefully
i would perhaps have a clue, but the ******* fanfest sold out before i got a ticket, so i missed all that

this is also the first fanfest to sell out, ever, another hint that stopping content development would be a STUPID idea :)

i also dont think ccp has any competition with sandbox space mmo's
i looked around carefully, when WiS was cancelled,
BECAUSE WiS was cancelled(not because the launch fail or disagreement with the ideas)
and NOPE, nothing on the market comes close to replacing eve

so now all i can really do is try to help CCP notice, that unlike some old ideas, like atmospheric flight, that as incredibly cool it looked, but i kind of dont miss it much
other cancelled features i dont even remember
WiS, no, that's not forgotten
i still dream about the day when you open that door

Ishtanchuk Fazmarai
#1204 - 2013-08-13 13:07:15 UTC  |  Edited by: Ishtanchuk Fazmarai
Eraza wrote:
i think you are a tad pessimistic, and that's unusual coming from me
with this many concurrent subscribers, eve is not likely to die any time soon,
unless ccp intentionally murders it by messing up the core of the game,
which adding content ELSEWHERE will NOT do


Well, i agree that i am in the pessimistic end of the spectrum. But i am not just seeing the world through a grim lens, there is something real behind my words.

Subscription numbers are deceitful as we're talking about accounts that provide less revenue per player. Yes, they have me subscribbed (+1 account, huzzah), but they've got 55 euros instead of 90 (-35 euros, sure they won't be missing them?). And hang me if I would be around if I had to pay full price for the reheated porridge they're serving. Roll

Also, multiple accounts are becoming the latest marketing tool and mutliboxing is becoming a "standard procedure". They're not selling the game anymore, they are re-selling it to current and former customers. They're scooping in 2 or 3 years every former subscriber that could return and every current subscriber that could be interested (or forced) to have more than one acount. But then, what's after 2014? Who will be left to come, see the game is the same as when he left, and say g-bye for greener pastures?

WiS was the future, and CCP not only killed the future, but has deserted it even for the "core" gameplay.

And yet, "core" gameplay has stretched itself well beyond sustainable complexity. They really need to do OTHER things, totally unconnected to the core game, if they want to add new content.

According to Malcanis, there is a plan. But we're at the end of the post-Incarna plan and I can't see why did they bothered at all. POS untouched, SOV untouched, WiS abandoned and expansions barely deserve being called patches. Was this a plan?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Eraza
Fuzzyness Enterprizes
#1205 - 2013-08-13 14:06:52 UTC
well, obviously they cant just announce a full return of WiS,
they got burned by it last time, so it needs to be carefully done(and free of "greed is good" memos)
also, we have not heard what's planned for the winter expansion, apparently they are being sneaky about *something*
lets be optimistic that's some actual content they have.
as much as the balance stuff is needed, it's not quite "new content"
Stitcher
School of Applied Knowledge
Caldari State
#1206 - 2013-08-13 14:18:08 UTC
Ishtanchuk Fazmarai wrote:
WiS was the future, and CCP not only killed the future...


Okay stop. STAHP.

CCP didn't kill it, they felt compelled to switch strategy to appease an angry player base who overreacted to an unpopular attitude, and have been leery of going back to it because of those precise same overreacting players.

Blame everyone who shot that statue in Jita.

AKA Hambone

Author of The Deathworlders

Dimaloun Vyreen
Viziam
Amarr Empire
#1207 - 2013-08-13 14:29:36 UTC
This would've been awesome.

There are three things you say to the police. "Yes, sir", "No, sir" and "I want a lawyer". There is one thing you say to Concord, "Wait, it wasn-"

Jennifer Maxwell
Crimson Serpent Syndicate
#1208 - 2013-08-13 14:51:16 UTC
This sounds like an obscure and seemingly irrelivent question, but chat boxes are still going to be available if this exploration stuff in implemented, right?

Mics are great and all, but a little impractical for those of us who can't talk.
Dimaloun Vyreen
Viziam
Amarr Empire
#1209 - 2013-08-13 15:17:00 UTC
Jennifer Maxwell wrote:
This sounds like an obscure and seemingly irrelivent question, but chat boxes are still going to be available if this exploration stuff in implemented, right?

Mics are great and all, but a little impractical for those of us who can't talk.


I assume so. It'd be impractical to remove it.

There are three things you say to the police. "Yes, sir", "No, sir" and "I want a lawyer". There is one thing you say to Concord, "Wait, it wasn-"

Arduemont
Rotten Legion
#1210 - 2013-08-13 16:41:35 UTC
Dimaloun Vyreen wrote:
Jennifer Maxwell wrote:
This sounds like an obscure and seemingly irrelivent question, but chat boxes are still going to be available if this exploration stuff in implemented, right?

Mics are great and all, but a little impractical for those of us who can't talk.


I assume so. It'd be impractical to remove it.


I'm not personally sure I would want local broadcasted from inside an Avatar environment. A separate chat perhaps...

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Stitcher
School of Applied Knowledge
Caldari State
#1211 - 2013-08-13 16:43:11 UTC
A separate chat would effectively make it an instance, really. I think we're all against that, right?

AKA Hambone

Author of The Deathworlders

Arduemont
Rotten Legion
#1212 - 2013-08-13 16:51:10 UTC
Stitcher wrote:
A separate chat would effectively make it an instance, really. I think we're all against that, right?


No not really, because an instance is inaccessible by others on the outside. By your logic, each system is an instance. Although you could see it like that anyone can jump into a system. So long as people can dock and join you (to kill you or otherwise), it's not really an instance the way Eve looks at it.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Stitcher
School of Applied Knowledge
Caldari State
#1213 - 2013-08-13 16:52:25 UTC
You make a good point and I stand corrected.

AKA Hambone

Author of The Deathworlders

Dersen Lowery
The Scope
#1214 - 2013-08-13 17:14:51 UTC
Stitcher wrote:
A separate chat would effectively make it an instance, really. I think we're all against that, right?


If anyone and everyone can find it and join it, then by definition it's not an instance.

If it was a special case of a new, on-grid chat channel, then I'd be delighted. Think of how many sci-fi shows have nearby ships hailing each other, but in EVE you can't do it (easily) without either whispering to one ship or shouting to the entire solar system you're in.

You can put the odds of CCP adding instanced content to EVE at zero.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Nyla Skin
Caldari Provisions
Caldari State
#1215 - 2013-08-13 17:25:22 UTC
CCP t0rfifrans wrote:
Hey guys, thanks for the positive reaction. Like stated above, our vision is to make the EVE Universe the ultimate science fiction simulator. Saying that EVE is just about spaceships, is a bit like saying that phones should only be about making voice phone calls one on one with other people. Indeed they did start out like that, but as technology evolved, they become something much bigger. We hope you guys stay with us long enough for that dream to materialize.


Unless the devs keep the game, the watchman quoteth in vain.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Silent Rambo
Orion Positronics
#1216 - 2013-08-13 19:36:31 UTC
Stitcher wrote:
You make a good point and I stand corrected.


You are obviously not from the internet.

You really think someone would do that? Just log into EvE and tell lies?

Stitcher
School of Applied Knowledge
Caldari State
#1217 - 2013-08-13 23:27:28 UTC
Nah, see, I troll people by not arguing with them. It's a meta thing.

AKA Hambone

Author of The Deathworlders

Arduemont
Rotten Legion
#1218 - 2013-08-14 11:14:50 UTC
Stitcher wrote:
Nah, see, I troll people by not arguing with them. It's a meta thing.

I'm So Meta Even This Acronym

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Terranid Meester
Tactical Assault and Recon Unit
#1219 - 2013-08-14 13:53:14 UTC
Stitcher wrote:
Ishtanchuk Fazmarai wrote:
WiS was the future, and CCP not only killed the future...


CCP didn't kill it, they felt compelled to switch strategy to appease an angry player base who overreacted to an unpopular attitude, and have been leery of going back to it because of those precise same overreacting players.

Blame everyone who shot that statue in Jita.


I don't think its overreacting over 4 captains quarters where you can do nothing and microtransaction based loonacy.
CCP got what they deserve, they certainly havn't been too forthcoming over the future of avatar gameplay recently,
what features it has maybe because they don't/didn't have any. If they didn't have anything meaningful to avatar
gameplay to begin with they shouldn't have bothered with it.
Iskander Phoenix
The Scope
Gallente Federation
#1220 - 2013-08-14 15:23:04 UTC
I personally think this would be fantastic. It would actually give function to something that's been so far only aesthetic in eve. The avatars. The extension of the economy into new areas would be awesome. But I think they should just wait to do this till after the complete the core gameplay changes. Like pos and sov and the ship rebalancing. But after that! Then holy crap could this be great!