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Star Citizen v EVE

First post First post First post
Author
Malcanis
Vanishing Point.
The Initiative.
#161 - 2013-07-16 12:06:30 UTC
Prince Kobol wrote:
Malcanis wrote:
Templar Knightsbane wrote:

To say SC wont be an amazing game, is to be childish and unproffesional, because you just dont know and if it is will CCP wish that it had upped its game now when they had a chance!!!


By the same token, so is saying it will be.


Yet nobody is saying IT IS going to be a great game, people are saying that it has the potential (bolded, underlined and linked a definition for you as I know you have a habit of missing things Blink) to be a great game given that its Chris Roberts + $14 million dollars.


uh huh

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tron 3K
Caldari Provisions
Caldari State
#162 - 2013-07-16 12:16:45 UTC
Wait a sec SC isn't a MMO? So its Guild Wars 1 in a way... ugh.. I hated that game so boring and some tried to call it an MMO..
Alpheias
Tactical Farmers.
Pandemic Horde
#163 - 2013-07-16 12:21:01 UTC
Prince Kobol wrote:
Malcanis wrote:
Templar Knightsbane wrote:

To say SC wont be an amazing game, is to be childish and unproffesional, because you just dont know and if it is will CCP wish that it had upped its game now when they had a chance!!!


By the same token, so is saying it will be.


Yet nobody is saying IT IS going to be a great game, people are saying that it has the potential (bolded, underlined and linked a definition for you as I know you have a habit of missing things Blink) to be a great game given that its Chris Roberts + $14 million dollars.


To argue that it is Chris Roberts with $14 million dollars, making a game with the potential to be great is literally going on blind faith at this point.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

SmokinDank
Horizon Research Group
#164 - 2013-07-16 12:28:49 UTC
Quote:
I have 2 children and obligation to provide for them. It would be childish to spend too much time playing games on a PC.


I'm very happy for you but that was not the point I was making.

...

Malcanis
Vanishing Point.
The Initiative.
#165 - 2013-07-16 12:29:05 UTC
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.

If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Prince Kobol
#166 - 2013-07-16 12:33:18 UTC
Malcanis wrote:
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.

If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.



If it was just some dude I would totally agree with you, but it isn't, its Chris Roberts and I would wager that nearly every person who plays Eve has played a Chris Roberts game in the past and has loved it :)
Caitlyn Tufy
Perkone
Caldari State
#167 - 2013-07-16 12:38:34 UTC
Everyone said SW: TOR has potential, given that it was made by the (former) kings of RPG, Bioware. That went well.

If Chris will try to make a variant of EVE, he will fail hard. If he'll try to make a space simulator similar to Freelancer, he might succeed - but he won't be endangering EVE with it, as the only thing the games will have in common is space ships. That's all there is to it really.
Prince Kobol
#168 - 2013-07-16 12:47:47 UTC
Caitlyn Tufy wrote:
Everyone said SW: TOR has potential, given that it was made by the (former) kings of RPG, Bioware. That went well.

If Chris will try to make a variant of EVE, he will fail hard. If he'll try to make a space simulator similar to Freelancer, he might succeed - but he won't be endangering EVE with it, as the only thing the games will have in common is space ships. That's all there is to it really.


Funny as that is what I am saying, it will not be in direct competition with Eve, however all those players who only live in HS doing Indy, Mission Running, Incursions and who do not actively engage in PvP, you know those players who are under constant attack from the null sec elite pvp'ers.. they are the people who will most likely look at SC and go.. hell yeah that is the game for me and that is the worry.
Victoria Sin
Doomheim
#169 - 2013-07-16 12:48:29 UTC
Competition is good. We will have Eve, Star Citizen and Elite: Dangerous. There's room for all of them I think. Star Citizen will be limited in scope (at least in terms of world size). Elite Dangerous is most interesting to me because it will eventually include landing on planets and will have a novel multi-player aspect.

Alpheias
Tactical Farmers.
Pandemic Horde
#170 - 2013-07-16 12:51:51 UTC
Prince Kobol wrote:
Malcanis wrote:
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.

If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.



If it was just some dude I would totally agree with you, but it isn't, its Chris Roberts and I would wager that nearly every person who plays Eve has played a Chris Roberts game in the past and has loved it :)


Perhaps I am missing something here, but what has Chris Roberts done since Freelancer that has you so damn excited? His game designer credentials is out of date by, oh, ten years and like Derek Smart, I don't think very many in the games industry would hire him and don't tell me it is his movie producing career..

The only reason why the gaming press even mentions him is because of the insane amount of money that people, without the slightest sign of hesitation, donated while frothing.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Malcanis
Vanishing Point.
The Initiative.
#171 - 2013-07-16 12:52:45 UTC
Prince Kobol wrote:
Caitlyn Tufy wrote:
Everyone said SW: TOR has potential, given that it was made by the (former) kings of RPG, Bioware. That went well.

If Chris will try to make a variant of EVE, he will fail hard. If he'll try to make a space simulator similar to Freelancer, he might succeed - but he won't be endangering EVE with it, as the only thing the games will have in common is space ships. That's all there is to it really.


Funny as that is what I am saying, it will not be in direct competition with Eve, however all those players who only live in HS doing Indy, Mission Running, Incursions and who do not actively engage in PvP, you know those players who are under constant attack from the null sec elite pvp'ers.. they are the people who will most likely look at SC and go.. hell yeah that is the game for me and that is the worry.


If those players are only in EVE because they're waiting for EVE to turn into something it's not, then they'll leave sooner or later anyway, either to go play SC or some other game. How can CCP expect to keep people who don't like the basic game?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Inokuma Yawara
University of Caille
Gallente Federation
#172 - 2013-07-16 13:15:00 UTC
Malcanis wrote:
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.

If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.



We talking ISK?

Watch this space.  New exciting signature in development.

Ishtanchuk Fazmarai
#173 - 2013-07-16 13:43:03 UTC
Malcanis wrote:
Prince Kobol wrote:
Caitlyn Tufy wrote:
Everyone said SW: TOR has potential, given that it was made by the (former) kings of RPG, Bioware. That went well.

If Chris will try to make a variant of EVE, he will fail hard. If he'll try to make a space simulator similar to Freelancer, he might succeed - but he won't be endangering EVE with it, as the only thing the games will have in common is space ships. That's all there is to it really.


Funny as that is what I am saying, it will not be in direct competition with Eve, however all those players who only live in HS doing Indy, Mission Running, Incursions and who do not actively engage in PvP, you know those players who are under constant attack from the null sec elite pvp'ers.. they are the people who will most likely look at SC and go.. hell yeah that is the game for me and that is the worry.


If those players are only in EVE because they're waiting for EVE to turn into something it's not, then they'll leave sooner or later anyway, either to go play SC or some other game. How can CCP expect to keep people who don't like the basic game?


Yes, how can they? Why I am playing EVE if I absolutely hate some of its core design decissions?

It's easy: I've adapted, carved a niche, and there's nothing else to compare with.

The very first game I played online was not a MMO, rather a buy-to-play game with a PvP multiplayer addon which ran on private and often modded servers. It still does that, BTW, albeit the core game is 12 years old and the last update was in 2006.

The potential to re-sell the game to private server players who just need that-new-star-system is a pretty interesting side of SC. God knows that private servers are addictive, even if they're limited to 64 players (SC's will be larger though); the sense of community is strong when you always fly along and fight the same people.

SC is just a promise, for sure, wereas EVE is a reality, sure too. But there are no promises for EVE's future, nothing to look forward to. As much as I am not overly excited with my "investment" in SC, EVE feels like wasted money -namely 55 euros each 6 months. And I count on paying even less in the future.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Medarr
Viziam
Amarr Empire
#174 - 2013-07-16 13:48:46 UTC
Ermm guys you do know his investors chipped in with another 10 mil to right. so the total tally is around 24m
Malcanis
Vanishing Point.
The Initiative.
#175 - 2013-07-16 13:49:30 UTC
Inokuma Yawara wrote:
Malcanis wrote:
All I'm saying is, let's see some kind of software until we start making sweeping pronouncements. All we've seen so far is some people throwing money at a dude on the basis of a web page with a wishlist of features.

If anyone thinks that every single one of those features will be up and working in a Star Citizen game that anyone can play by 23:59 GMT on Dec 31st, 2015, then I'll offer to go double or nothing on their kickstarter investment; that is, if all the features are present, I'll pay them whatever they've kickstarted; if not, they can pay the same again to me.



We talking ISK?


If ISK is what people invested, I guess?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mirime Nolwe
Mantra of Pain
#176 - 2013-07-16 14:16:29 UTC
Trying to convince myself that EVE will not “suffer” from a successful implementation of most of the features that Star Citizen promises it’s just denying the obvious.

EVE is not composed with 100% PVP players, let’s be honest, if that % reached something like 50% the game will not endure and progress like it have been doing for the last decade. Even if some of you elitist PVPers like to think, the game it’s not and will never be a full PVP oriented game. The economy would implode without the people most of you love to despise.

A lot of the players I know from this game like to explore, do missions, trade, manufacture and I truly believe that they will move on if Star Citizen fulfill half of those promised features. Let’s wait and see what happens, for me, I hope that EVE gets a decent competition. That way they will need to HTFU or CCP will suffer.
Miriya Feydienne
Deep Core Mining Inc.
Caldari State
#177 - 2013-07-16 14:16:54 UTC  |  Edited by: Miriya Feydienne
I believe there is room in the sci-fi game market for both to exist. There are going to be aspects within both games that players will hate & love. It will be up to the player to decide which game satisfies their sci-fi entertainment desires the most and invest their time and money there. And if time, finances, and real life responsibilities permit, perhaps players can enjoy both concurrently; just log on to the game that appeals to your whim at the moment.

Chris Roberts has a great track record when it comes to making games, past products he delivered were highly entertaining and profitable(big Wing Commander and Freelancer fan myself). So, I can understand why people invest in his kickstarter fund. But, I will wait until it is closer to the release date for SC before I make any judgements on the game's merits. And as others have written previously, if CCP considers SC to be worthy competition, maybe it will galvanize them into finally producing bug squashing patches, Drone AI fixes, POS overhauls, etc and finally content that appeals to all the playstyles which EVE's sandbox can offer.
Malcanis
Vanishing Point.
The Initiative.
#178 - 2013-07-16 14:18:34 UTC
Mirime Nolwe wrote:
Trying to convince myself that EVE will not “suffer” from a successful implementation of most of the features that Star Citizen promises it’s just denying the obvious.

EVE is not composed with 100% PVP players, let’s be honest, if that % reached something like 50% the game will not endure and progress like it have been doing for the last decade. Even if some of you elitist PVPers like to think, the game it’s not and will never be a full PVP oriented game. The economy would implode without the people most of you love to despise.

A lot of the players I know from this game like to explore, do missions, trade, manufacture and I truly believe that they will move on if Star Citizen fulfill half of those promised features. Let’s wait and see what happens, for me, I hope that EVE gets a decent competition. That way they will need to HTFU or CCP will suffer.


Yeah like that time EVE died when Star Trek finally gave the PvEers a way to grind rats in peace.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mirime Nolwe
Mantra of Pain
#179 - 2013-07-16 14:27:32 UTC
Malcanis wrote:
Mirime Nolwe wrote:
Trying to convince myself that EVE will not “suffer” from a successful implementation of most of the features that Star Citizen promises it’s just denying the obvious.

EVE is not composed with 100% PVP players, let’s be honest, if that % reached something like 50% the game will not endure and progress like it have been doing for the last decade. Even if some of you elitist PVPers like to think, the game it’s not and will never be a full PVP oriented game. The economy would implode without the people most of you love to despise.

A lot of the players I know from this game like to explore, do missions, trade, manufacture and I truly believe that they will move on if Star Citizen fulfill half of those promised features. Let’s wait and see what happens, for me, I hope that EVE gets a decent competition. That way they will need to HTFU or CCP will suffer.


Yeah like that time EVE died when Star Trek finally gave the PvEers a way to grind rats in peace.


It's needless to say your opinion every time someone post something Blink I think we've all understood your position.
Signal11th
#180 - 2013-07-16 14:28:48 UTC
SC can suck my balls, Elite Dangerous will see me disappear from EVE for awhile.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!