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Team Avatar and the future of our prototype

First post First post First post
Author
Naomi Hale
#1041 - 2013-06-14 11:06:03 UTC
space submarine wrote:
HabeousCorpus wrote:
I resubbed to say "so is this EVER happening or what?"


When/after DUST goes away hopefully CCP uses EVE as a testing ground for WoD stuff.

I thought that Dust was holding steady, with a mild increase in players much like EVE. There always seems to be 5000+ players when I log in to Dust.

I'm Naomi Hale and this is my favourite thread on the forums.

Silivar Karkun
Doomheim
#1042 - 2013-06-14 15:53:05 UTC
Jowen Datloran wrote:
This prototype is a decoy; it is far too massive to ever be implemented without eating up all of CCPs resources for at least a year or two (which is of course a no-no) and it is even missing the persistent aspect of a sandbox game (these are instanced battles).

The prototype is for CCP to point at, instead of actually delivering any WiS content at all, even small and trivial stuff.


the instanced thing is debatable, but doing seamless transitions for that would mean more server resources, i wouldnt mind for example, landing directly on a planet, with a rifter or condor, maybe a rookie ship or shuttle, but with the current TiDi problems its evident that even the EVE server couldnt handle the work of managing the generation of real planet surfaces (right now they're more like decoration)

but we have instanced content anyways, station environments are already an instance, i can dare to say that solar systems are instanced too, i've never have heard of someone travelling from one system to another directly, without using a gate, jump bridge or jump drive.

so the instanced thing isnt a problem, of course its still too massive to do, but CCP could have done it implementing it by parts, the new character creation system was one, the CQ was another, it could be improved with content each expansion. heck even the planet content would be tied to PI so its no excuse, same for atmospheric flight and spaceship landing.

space submarine
#1043 - 2013-06-14 17:48:29 UTC
Naomi Hale wrote:
space submarine wrote:
HabeousCorpus wrote:
I resubbed to say "so is this EVER happening or what?"


When/after DUST goes away hopefully CCP uses EVE as a testing ground for WoD stuff.

I thought that Dust was holding steady, with a mild increase in players much like EVE. There always seems to be 5000+ players when I log in to Dust.


It might be, I don't know how many players they need on at one time to make it worth it with the cash shop for DUST.

But whenever they start focusing on the carbon engine (WoD) we might see some progress with ambulation in EVE
Flamespar
WarRavens
#1044 - 2013-06-17 06:43:56 UTC
I'd be interested in hearing about those exclusive stations for ten year vets. They'd have to be more than just a new background in which to spin your ship.
Kraxen Antila
Pator Tech School
Minmatar Republic
#1045 - 2013-07-02 19:31:12 UTC
Not sure if this is the place, but is there any chance (or way) that the captains quarters will let you offset your avatar as much as you can your ship? i Play on 2 screens, and the CQ is relitivaly useless due to the sad limit of the offset, my avatar falls between the screens no matter what i do, has this ever been brought up? i cant imagine I am the only one. if i osted in the wrong place, i am sorry, if someone can direct me to the proper place, let me know. thank you.
Noriko Mai
#1046 - 2013-07-02 19:36:46 UTC
Kraxen Antila wrote:
Not sure if this is the place, but is there any chance (or way) that the captains quarters will let you offset your avatar as much as you can your ship? i Play on 2 screens, and the CQ is relitivaly useless due to the sad limit of the offset, my avatar falls between the screens no matter what i do, has this ever been brought up? i cant imagine I am the only one. if i osted in the wrong place, i am sorry, if someone can direct me to the proper place, let me know. thank you.

buy a third screen. problem solved

"Meh.." - Albert Einstein

Dersen Lowery
The Scope
#1047 - 2013-07-02 19:41:26 UTC
Sister Sophia wrote:
Dersen Lowery wrote:
Who are we communicating with, and how? Well, mostly forum-dwellers, through our portraits. That hardly counts. I mean, Dersen could be nude from the waist down, or he could be wearing ~$1,000 jeans~, and no one would be the wiser. ... You know, the whole idea that you go on an MMO to be social? That. If CCP ships their exploration-style avatar gameplay, and puts us all in lookalike hazmat suits, guess what? Clothing is still pointless, even with avatar gameplay.


Interesting. So you're looking to include status symbols.


No, as expressions of individuality (per the part you snipped out). Dersen has no use for fancy clothing, as shown in his portrait. Someone else might, because sometimes it's important to assert or pretend to a particular status. Clothing is social communication. "I don't give a **** what you think of me, I'm a demigod" is certainly an option.

As I also said, I wouldn't shed a tear if AURUM just disappeared one day, or became the link between EVE's economy and DUST's.

The reference to $1,000 jeans was partly a wink-and-a-nod reference to the Incarna debacle, and mostly just pointing out that portraits are not really a sufficient justification for any kind of clothing.

But hey, if status is important to you, it's true that we all play for different reasons. ;-) I check killboards out of entirely practical considerations.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

War Kitten
Panda McLegion
#1048 - 2013-07-02 19:48:55 UTC
Stop dragging this thread out of the grave.

Let it die, it is old and served its purpose.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#1049 - 2013-07-03 00:48:04 UTC
I stopped playing shortly after the incarna bomb hit. Not because I was insulted by the idea of it... quite the opposite. I was insulted by the way it under-delivered and corrupted itself into something it shouldn't have been.

Recently I came back, but my attention is already waning... honestly, I need more out of this game than just internet spaceships if its going to hold my attention forever. Good ambulation was the primary thing I wanted for this game. It needs good avatar gameplay to be married with it to make it a "full" game to me.

I know there's plenty of people who feel the same way. I won't get the chance to say this the next time my account lapses for probably another couple of years, so I thought I might as well mention it here where someone might actually get the message. Your market exists, and we're ready when you are.
Flamespar
WarRavens
#1050 - 2013-07-03 04:36:01 UTC
Odyssey has been the first expansion in over a year to slightly interest me., not because I personally found the content amazing. But it seems that we are finally on the road to getting new content into the game, rather than endless fixes and tweaks (not that there is anything necessarily wrong with that, its just nice to get something new to do).

I'm looking forward to finally getting out of that room to explore the dark dank interiors of new eden..
Arduemont
Rotten Legion
#1051 - 2013-07-03 09:39:36 UTC
War Kitten wrote:
Stop dragging this thread out of the grave.

Let it die, it is old and served its purpose.


Although I agree that this thread is old and that everything that needs to be said has already been said. People bring this thing back from the grave from time to time because they want to see it happen. And I empathise. I think maybe they like to hope that having a little activity in here from time to time might make CCP realise people still want this. Although frankly, if CCP are ignorant of the fact still, there probably isn't any hope of them realising it.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

War Kitten
Panda McLegion
#1052 - 2013-07-03 11:07:07 UTC
Arduemont wrote:
War Kitten wrote:
Stop dragging this thread out of the grave.

Let it die, it is old and served its purpose.


Although I agree that this thread is old and that everything that needs to be said has already been said. People bring this thing back from the grave from time to time because they want to see it happen. And I empathise. I think maybe they like to hope that having a little activity in here from time to time might make CCP realise people still want this. Although frankly, if CCP are ignorant of the fact still, there probably isn't any hope of them realising it.


The problem with the whole thing is defining what "this" is.

Vague ideas of owning shops and meeting places and mini-games and dress-up dolls is not a feature. There have to be solid ideas with clearly defined bits of gameplay and rewards and risks. I have yet to see anything remotely like that from CCP.

How fun is the captain's quarters right now? It *is* walking in stations.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Ace Uoweme
Republic Military School
Minmatar Republic
#1053 - 2013-07-03 11:48:59 UTC
War Kitten wrote:
Vague ideas of owning shops and meeting places and mini-games and dress-up dolls is not a feature.


Were you a hardcore raider in EQII or WoW? Because they hate the RPG in MMORPGs.

EvE's a MMORPG, just like WoW. Bling is what RPG players like.

The odd ones are those who forget to check such details out before playing.

DUST is that way if you don't care about bling. --->

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Aidan Brooder
Dynasphere Ltd.
#1054 - 2013-07-03 13:29:32 UTC  |  Edited by: Aidan Brooder
Ace Uoweme wrote:
War Kitten wrote:
Vague ideas of owning shops and meeting places and mini-games and dress-up dolls is not a feature.


Were you a hardcore raider in EQII or WoW? Because they hate the RPG in MMORPGs.

EvE's a MMORPG, just like WoW. Bling is what RPG players like.

The odd ones are those who forget to check such details out before playing.

DUST is that way if you don't care about bling. --->


I hate to admit it - it physically hurts me - but for once I partly agree with our local Blizzard representative, Ace 'WOWie' Uoweme. Although I think it is a bit more complex than 'RPers like fluff'. Some do, some don't.

Here is my thoughts on WiS:

Not everything must be 'meaningful' in the sense of: "Hey, I can shoot you in the face" or even has to be ultra-exciting.

e.g.: You cannot shoot people when they are docked. Now, the other day I was in "The Summit" RPG channel and I just got curious. There were about 10 people talking at the time. So I used a locator agent to see where they are, went into my trusty stealther and checked out the closest 5. One guy was mining. The other four were docked up.

One in Low, one in NPC Null and the rest in HS.

So there seems to be a market for social talk already. And this is just one of many RP Channels.

You might think about RPers whatever you want to. "This is a PVP game..." - Hell, Asgard was a RP-PVP Age of Conan server. Guess what, you could attack anyone anywhere you wanted. Exactly like in EVE. And there was still RP. As intended.

Now if I want to meet five or so people for a card game or just to chit-chat before hitting space again, I wouldn't mind the extra immersion of actually sitting in a bar, facing them. If that bar is owned by another player, fine. I wouldn't mind if I could not shoot him there.

Aside from that many people who are not RPers have problems identifying with being "just a ship". OK, newest option is being either a ship or a virtual prisoner.

Even crappy companies like Cryptic realized that. One of the first things people asked in STO - which was a horrid game in the beginning, while now being a mediocre one at least - was: Hey, why can't I visit my own ship? They put it in real quickly (and made a nice money grab from their mini-store for additional ship interiors, which is something I would not want to see in EVE I guess... But then there are people ok with dressing up their spaceship's outside for money already.). All you can do in STO is beam people on board your ship, walk around, talk.

But that is the human factor some players cherish. And frankly - while I don't need it in EVE for myself - it was more fun to get our Klingons up on the bridge and talk a mission through before we engaged. I got several friends who played STO to try EVE.
"How can we meet up somewhere?" - "You can't."
They admitted that EVE is the superior game in all other aspects. Except for this. And this little thing made them leave.
EVE is not for everyone... I agree.

That said, I'd also - as in: in addition - want stuff like the EVA they said they'll do in about a trillion years or the spy game that will follow up shortly after the sun collapses. Although I don't know - from a 'meaningful & lore' perspective why I as a capsuleer would go onto that relic station. According to lore I have a crew on my ships, too. Let them go, I don't just park a ship in space for no reason. I want all the WiS carrots they showed over the years since... Was it 2008?

I have played for quite some time now and I enjoy the game as it is. I like the spaceships, the PVP, exploration, ... etc.
And honestly I don't think WiS will EVER come. Ever... But if it did it wouldn't hurt the experience of a space simulator. Not space ship flight sim, space simulator. I think that was CCPs stated vision.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Ace Uoweme
Republic Military School
Minmatar Republic
#1055 - 2013-07-03 14:46:14 UTC
Aidan Brooder wrote:
I hate to admit it - it physically hurts me - but for once I partly agree with our local Blizzard representative, Ace 'WOWie' Uoweme. Although I think it is a bit more complex than 'RPers like fluff'. Some do, some don't.


If folks continue to just want to live in an oyster oblivious to all around them, they will lose out.

I'm unusual because I'm not a fanboi to any MMO. If I was, I couldn't be unbiased. You need to be unbiased to look at all games and what they do well and what they don't do well. Need to see what can be improved, what can be promoted/scrapped, and willing to face the firestorm in even touching sacred cows to do so (and that includes being point blank with devs too). Because what matters is what is best for the game's growth, not pet interests. Pure and simple it's about a healthy balance.

In games what happens is people who either put more time or money in games want a piece of the pie for themselves. They expect to have the game their way. Whatever justification is used: longevity; they did some hard achievements; they carried more milk to the stall in winter through 30 foot snow drifts. Whatever is used its a bat to get their way. Meanwhile, the idea of trying to balance the game so everyone can have a piece of the pie gets trashed. The result is players polarize and then there's camps. These camps go after each other infighting, fighting for a piece of the game that doesn't have their name stamped on it. Totally ignored are the features that welcome players into the game, as the vets leave disgusted that they didn't get the whole pie.

It's like this in every MMO (or in RL politics). It's old and detrimental for the growth of the game. It's like these people want the game to fail, as they refuse to compromise. Things that need to be smacked down they let pass (as soon as you let PLEX in did you think it would stop there? Bet most did). Things that is needed go on the wayside, as all that matters is what these camps can get out of the game.

Then they just quit one day. Roll Blame it on whatever, leaving a trail of destruction in their wake. Complaining about new players messing up their game (even better if they themselves have concerns), because they're hogging the limelight. Can't mentor them as they have no patience, or if they do mentor, act **** poor yelling, "DO IT MY WAY OR GTFO NUB!!!"

Then they wonder why 1 in 10 even bothers to post on forums? Especially when they're but troll factories?

I'm not the problem. WoW isn't the problem. EvE isn't the problem.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Aidan Brooder
Dynasphere Ltd.
#1056 - 2013-07-03 16:42:48 UTC  |  Edited by: Aidan Brooder
Ah, now I feel better...

Quote:
If folks continue to just want to live in an oyster oblivious to all around them, they will lose out.

I'm unusual because I'm not a fanboi to any MMO. If I was, I couldn't be unbiased. You need to be unbiased to look at all games and what they do well and what they don't do well. Need to see what can be improved, what can be promoted/scrapped, and willing to face the firestorm in even touching sacred cows to do so (and that includes being point blank with devs too). Because what matters is what is best for the game's growth, not pet interests. Pure and simple it's about a healthy balance.


I think you are biased in another way. You are biased because you think you can apply general rules, which can be applied across the market. And you don't have the knowledge about this game or this community to make that assumption.
I play a lot of MMORPGs and other MMO types myself. I find the EVE community quite different from most other communities - as well as the player expectations. So you are biased because you believe in your own opinion too much and won't accept arguments others make. That has a name, I think. And reeks of arrogance.

Quote:
In games what happens is people who either put more time or money in games want a piece of the pie for themselves. They expect to have the game their way. Whatever justification is used: longevity; they did some hard achievements; they carried more milk to the stall in winter through 30 foot snow drifts. Whatever is used its a bat to get their way. Meanwhile, the idea of trying to balance the game so everyone can have a piece of the pie gets trashed. The result is players polarize and then there's camps. These camps go after each other infighting, fighting for a piece of the game that doesn't have their name stamped on it. Totally ignored are the features that welcome players into the game, as the vets leave disgusted that they didn't get the whole pie.


Another assumption. What people tried to explain to you is that you can have and get everything that you want, but you must work and fight for it. They have already made the new player experience much easier. But unlike in WOW, where you are taken by the hand and the game just points you at the treasure and the next 5-min quest, in EVE you must set goals for yourself and they are mostly long-term goals. Players that do not have the patience for this are just not made for this game.
Also unlike in WOW, if you caught me in the wrong ship or wrong situation, you could shoot me out of the sky. You could scam me, you could hurt me in various ways. In WOW a "Level 3" character could not hope to e.g. even hit my Druid. Which took me all of 2 weeks to get to level 80 back when 80 was maximum level. At a very leisurely pace.

Quote:
It's like this in every MMO (or in RL politics). It's old and detrimental for the growth of the game. It's like these people want the game to fail, as they refuse to compromise. Things that need to be smacked down they let pass (as soon as you let PLEX in did you think it would stop there? Bet most did). Things that is needed go on the wayside, as all that matters is what these camps can get out of the game.


On that we can partly agree, I was actually very much against PLEX back when they were introduced, as were many others.
On the other hand it dealt nicely with many of the more obvious Real Money traders or Goldfarmers.
Let me try to explain to you what this is in your WOW terms:
https://www.youtube.com/watch?v=0dkkf5NEIo0

And I say that even though I can PLEX my char and alts if I want to. But no one forces other people to buy PLEX for RL money and sell them on the market. If no one buys them from CCP for RL money, none are on the market, simple.

Quote:
Then they just quit one day. Roll Blame it on whatever, leaving a trail of destruction in their wake. Complaining about new players messing up their game (even better if they themselves have concerns), because they're hogging the limelight. Can't mentor them as they have no patience, or if they do mentor, act **** poor yelling, "DO IT MY WAY OR GTFO NUB!!!"


What I read in the answers to most posts you made so far is that people don't think your way works. They thought the same about the very early Goonswarm and a lot of other people. Just prove them wrong. Me included.
But don't ask for the game to be mended into something it is not, has never been and will never be.

CCP is doing rather well with EVE actually. It has a slow, steady, rising number of subscriptions over the years. You cannot compare them to Blizzard. I actually wrote a long article about Blizzard's success once. I'm actually impressed by Michael Morhaime's & Co's success. But they are not the meter by which to judge every other game with an MMORPG tag.
Almost all the WOW clones failed. So what does us tell this? It is not good to try to emulate them. It is better to find a niche that attracts another kind of player.

Back to WiS:
WiS is a different story because there is a large number of players in the game already who want it.
It is a feature that CCP has promised for a long time, but all we see is various experiments. I realize and believe what they said in the beginning of this thread is true: They just cannot afford it at the moment. I don't believe they will for the next few years. Or perhaps they will never be able to.

What I don't like is: Why then post so many carrots? "We have tried this, we have tried that... Look, this is the promenade of a station. Read in this blog article how there will be player-owned pubs, shops, lalala... EVA suits... tralala"

Then the next one posts: "Yeah, but we cannot do it."

They should not do that. People like the game without WiS and it is not fair to pretend that it will come sometime in the forseeable future. And by that I mean 2 years. Because new players don't yet know what: "Soon TM" means. ;)

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Indahmawar Fazmarai
#1057 - 2013-07-03 20:19:47 UTC
Aidan Brooder wrote:
Ace Uoweme wrote:
War Kitten wrote:
Vague ideas of owning shops and meeting places and mini-games and dress-up dolls is not a feature.


Were you a hardcore raider in EQII or WoW? Because they hate the RPG in MMORPGs.

EvE's a MMORPG, just like WoW. Bling is what RPG players like.

The odd ones are those who forget to check such details out before playing.

DUST is that way if you don't care about bling. --->


I hate to admit it - it physically hurts me - but for once I partly agree with our local Blizzard representative, Ace 'WOWie' Uoweme. Although I think it is a bit more complex than 'RPers like fluff'. Some do, some don't.

Here is my thoughts on WiS:

Not everything must be 'meaningful' in the sense of: "Hey, I can shoot you in the face" or even has to be ultra-exciting.

e.g.: You cannot shoot people when they are docked. Now, the other day I was in "The Summit" RPG channel and I just got curious. There were about 10 people talking at the time. So I used a locator agent to see where they are, went into my trusty stealther and checked out the closest 5. One guy was mining. The other four were docked up.

One in Low, one in NPC Null and the rest in HS.

So there seems to be a market for social talk already. And this is just one of many RP Channels.

You might think about RPers whatever you want to. "This is a PVP game..." - Hell, Asgard was a RP-PVP Age of Conan server. Guess what, you could attack anyone anywhere you wanted. Exactly like in EVE. And there was still RP. As intended.

Now if I want to meet five or so people for a card game or just to chit-chat before hitting space again, I wouldn't mind the extra immersion of actually sitting in a bar, facing them. If that bar is owned by another player, fine. I wouldn't mind if I could not shoot him there.

Aside from that many people who are not RPers have problems identifying with being "just a ship". OK, newest option is being either a ship or a virtual prisoner.

Even crappy companies like Cryptic realized that. One of the first things people asked in STO - which was a horrid game in the beginning, while now being a mediocre one at least - was: Hey, why can't I visit my own ship? They put it in real quickly (and made a nice money grab from their mini-store for additional ship interiors, which is something I would not want to see in EVE I guess... But then there are people ok with dressing up their spaceship's outside for money already.). All you can do in STO is beam people on board your ship, walk around, talk.

But that is the human factor some players cherish. And frankly - while I don't need it in EVE for myself - it was more fun to get our Klingons up on the bridge and talk a mission through before we engaged. I got several friends who played STO to try EVE.
"How can we meet up somewhere?" - "You can't."
They admitted that EVE is the superior game in all other aspects. Except for this. And this little thing made them leave.
EVE is not for everyone... I agree.

That said, I'd also - as in: in addition - want stuff like the EVA they said they'll do in about a trillion years or the spy game that will follow up shortly after the sun collapses. Although I don't know - from a 'meaningful & lore' perspective why I as a capsuleer would go onto that relic station. According to lore I have a crew on my ships, too. Let them go, I don't just park a ship in space for no reason. I want all the WiS carrots they showed over the years since... Was it 2008?

I have played for quite some time now and I enjoy the game as it is. I like the spaceships, the PVP, exploration, ... etc.
And honestly I don't think WiS will EVER come. Ever... But if it did it wouldn't hurt the experience of a space simulator. Not space ship flight sim, space simulator. I think that was CCPs stated vision.


Well, after the time since Incarna, there are few WiSers around. CCP is not developing it, has taken steps opposed to develop it, and even their plans to maybe develop it are not what people who wanted WiS expected from WiS.

I don't expect WiS to become real. And even if it does, it will not be what I want. I've carved my own little niche ~again~ and will stick with it until CCP kicks me out (they will, as they intend to iterate mining according to people who doesn't mines, much as WiS EVA was prototyped according to people who didn't want WiS and exploration has been iterated according to people who didn't explored).
Flamespar
WarRavens
#1058 - 2013-07-08 11:23:49 UTC
You know I was thinking. A lot of environmental assets are being build for dust (including interiors), and I wonder what the potential is to use these in EVE.
Ishtanchuk Fazmarai
#1059 - 2013-07-08 13:41:32 UTC
Flamespar wrote:
You know I was thinking. A lot of environmental assets are being build for dust (including interiors), and I wonder what the potential is to use these in EVE.


3D modeling is the easiest part of adding assets, what takes a lot of time is texturing/lighting/animation/SFX, and that work is platform-specific. So you can import a 3D geometry form DUST and that's only 20% of the job, you still must do 80% of the job to add it to EVE so all in all you aren't saving much time by reusing 3D assets from another game.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Aidan Brooder
Dynasphere Ltd.
#1060 - 2013-07-08 14:37:01 UTC
Actually, what I'd really like to see is e.g. the current skeleton, thus flexibility of our CQ prisoners.
If a DEV could provide that in some mini-blog, it would be kewl... or scary.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x