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So what happens if we feel the CSM does not represent us?

First post First post
Author
Joffre Tremblant
The Scope
Gallente Federation
#281 - 2011-09-08 14:24:22 UTC  |  Edited by: Joffre Tremblant
Darius Shakor wrote:
No one wanted Incarna?

I have been playing eve since the first year of retail release. People want Incarna.


If people wanted Incarna, how come the player base hasn't exploded since it's release?

Perhaps, and I'm taking a wild shot in the dark here, it's because most players really didn't want Incarna?
Stormhammer Investments
Doomheim
#282 - 2011-09-08 14:26:14 UTC
Malcanis wrote:
Stormhammer Investments wrote:

CSM does not represent majority of Eve players. Fact.


They represent a large majority of the people who bothered to take 30 seconds to vote.

PS You should tot up the memberships of the 0.0 alliances sometime. And then add a healthy percentage to account for cyno alts, trade alts, freighter alts, etc etc etc. I think you might find that that "tiny minority" isn't actually quite as tiny as you think.


You can't seriously be suggesting alts be counted? That just helps vote rigging. I would be very interested to know exactly how many people did bother to take 30 seconds to vote and where did they all vote from?

If the majority of Eve players did not vote - and I see no suggestions to prove they did - then only the minority of overall playerbase voted. If you do count alts then that's the same as people going to a voting booth and wearing a false moustache or wig and voting repeatedly.

It really wouldn't surprise me if that is in fact what has happened - the majority of Eve players did not vote. Out of the minority who did vote, blocks of them banded together to rig it. Whatever the case may be I don't believe majority of players - alts or otherwise - reside in null.

For example, if out of 1000 people only 10 vote and out of those 10 90% vote for the same person then it won't change that 9/1000 voted for the "winner" and the other 991 did not.

My experiment still stands.
Ilvari
GoonWaffe
Goonswarm Federation
#283 - 2011-09-08 14:26:43 UTC
Stormhammer Investments wrote:
I guarantee majority of Eve players do not know any of the above.


Ask the average person the name of their IRL political representatives and you're not getting a better response either. That's how democracy works, you get a say in the matters if you're willing to spend the time on informing yourself and occasionally pressing a button.
Smoking Blunts
ZC Omega
#284 - 2011-09-08 14:27:46 UTC
Ingvar Angst wrote:
Malcanis wrote:
Ilvari wrote:
I'm still facepalming from your inability to see the removal of learning skills as something positive for new players, this is a straight up mathematical fact.


Facepalm away. People like me got a boat-load of instantly applicable, stat-independant skillpoints and a free remap.


In this case I'd say it was positive for both the newer and the older players to be honest. Older players had the advantage of pre-knowledge with where they wanted to reapply those skill points and newer players simply never have to deal with taining skills.



as an older player i feel the removel of learning skills was a mistake, yeh ok i got 5mil sp's back on most of my accounts, but the filter on what a character can train in a certain time has been removed, you can bump a 1 plex alt into a ganking machine and chuck it away after the first 51days, making the -10 sec system a joke.
looking at the graphs of the number of players over the last 2 years, i can say that imo it failed to help retain players in the same as spending the programming time actually on the FIS part of eve would have done.

ccp imo should in the next patch only buff things with the exception of scaps and fix bugs, forget any other plans, fix and buff the **** we have. too many nerf's have hurt this game in my 6 years playing imo

OMG when can i get a pic here

Vile rat
GoonWaffe
Goonswarm Federation
#285 - 2011-09-08 14:32:20 UTC
If better known people ran for CSM, they'd probably have won a seat. Your point is ridiculous.
Stormhammer Investments
Doomheim
#286 - 2011-09-08 14:38:29 UTC
Vile rat wrote:
If better known people ran for CSM, they'd probably have won a seat. Your point is ridiculous.


I hope you're being ironic because you just proved my point.
White Tree
The Scope
Gallente Federation
#287 - 2011-09-08 14:39:46 UTC
2524 people felt that I represented their interests. Hopefully I still do.

Former member of CSM6.

Malcanis
Vanishing Point.
The Initiative.
#288 - 2011-09-08 14:41:13 UTC
Stormhammer Investments wrote:
Malcanis wrote:
Stormhammer Investments wrote:

CSM does not represent majority of Eve players. Fact.


They represent a large majority of the people who bothered to take 30 seconds to vote.

PS You should tot up the memberships of the 0.0 alliances sometime. And then add a healthy percentage to account for cyno alts, trade alts, freighter alts, etc etc etc. I think you might find that that "tiny minority" isn't actually quite as tiny as you think.


You can't seriously be suggesting alts be counted?


But I'm not. It's the people who keep on trotting out guff like "90% of EVE is in hi-sec" who are very seriously suggesting that alts be counted equally to mains

I don't know a single 0.0 or low-sec player that doesn't have at least one hi-sec alt. Most have more (At any one time, I have 2-4 characters in hi-sec out of 6 total). Numerically speaking, I'm more of a hi-sec player than I am a 0.0 player - which is obvious nonsense because of course not all characters are equal. A player who keeps his main and capital alt in 0.0, but has 9 R&D alts in hi-sec and a cyno alt in a lo-sec staging point isn't 75% hi-sec, he's 100% 0.0. But numerically, he adds 4 times as many to hi-sec numbers as he does to 0.0.

However very, very few hi-sec players keep an alt in low or null.

As I advised before: add up the total membership of the nullsec alliances, then figure that at least another 50% of that sum are alts in empire. I think you might find that nullsec players aren't such a small minority as you assume, and that the representation of 0.0 on the CSM isn't quite as unfair as you think.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tethys Atreides
The Audacity of Huge
#289 - 2011-09-08 14:42:48 UTC
White Tree wrote:
2524 people felt that I represented their interests. Hopefully I still do.



Again, for emphasis:

It is not about representing any one group. It is about making the GAME better. The CSM has access to information we do not, and we should be able to trust them to represent the player base as a whole.
Jade Constantine
Jericho Fraction
The Star Fraction
#290 - 2011-09-08 14:44:21 UTC
Stormhammer Investments wrote:
Here's a simple experiment to try if you need any convincing that the CSM does not represent Eve players generally and never really has. Take these names and ask the average Eve player if they know them:

The Mittani
Seleene
UAxDEATH
Draco Llasa
Trebor Daehdoow
White Tree
Vile rat
Meissa Anunthiel
Killer2

I do mean the average player. Not the ones who are members of the above respective corps.

I guarantee majority of Eve players do not know any of the above. The fact is forum posters represent a tiny minority of the total population and the CSM members a small minority of that minority.

CSM does not represent majority of Eve players. Fact.



What are you smoking dude.

I voted for Seleene for because he's a long term eve player turned dev turned player again who I know from way back at the beginning of Eve. Reasons for voting because he "gets" the kind of eve I wanted to play. I loved the player drama and storytelling of the Mercenary Coalition period and frankly he deserved my vote for well thought out campaign and good blog site too. Seleene and I are on the same page when it comes to the "romance of eve".

I voted for Trebor because he did good work on the previous CSM and is a mature guy with a rl history in gaming industry who proved his ability to keep his head and do the admin work as part of the CSM process. He keeps things ticking along. He's not particurly partizan about the "dream of eve" I subscribe too in terms of vision and grandeur but he does work hard and keeps his head. Deserved the vote.

I voted for Meissa as my "special interest" candidate I guess, because he understands small unit pvp, lowsec, game mechanics and is part of an alliance that I rate highly for their technical knowledge and approach to the game "rooks and kings". They won me over years ago with superbly narrated videos showing smaller numbers winning fights against large groups using superior tactics/fittings and fc command. I also liked Meissa's honest approach to any question and general attitude. So far I've not been disappointed.

***

Seleene is pretty well known by eve players and particularly eve players who have been around a bit and get what eve is about - people who like the player-driven narrative and buy into the mystique this game is sold on. Trebor worked his ass off appealling to literally all players for votes on their specific issues and is an excellent admin candidate - I think he tries extremely hard to reach out to everyone no matter how new to the game. And meissa, well, admittedly less famous unless you know Rooks and Kings perhaps - but did good work on previous csm and did a good campaign this time around.

Sure you can say "I don't know those people" and claim the CSM is unrepresentative because you don't care about eve in general or eve history but if thats the case what are you even arguing here?

I've indicated the three candidates I selected and I'm happy with the work all of them has done. I think they try very hard to represent Eve as a whole and in this time of crisis for the game I have trust in them to do the right thing and keep pushing CCP for the changes we need to keep this universe alive.

The argument that forum-posters are a minority of the game and thus any "known by forum" players are irrelevant and unknown to the majority of the game is piffle. Real world elections are decided often by minority of the registered electorate. Democracy without mandatory voting is a "get-off-your-ass-ocracy" and decisions are made by those who turn up to meetings.

Crying about the lack of legitimacy of the people who win elections because the inactive majority couldn't be bothered to vote is a crass nonsense.

CSM does represent the Eve player base because it gives EVERYONE the opportunity to vote. ANYONE deciding not to vote is saying "we are happy with what other people decide"

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

White Tree
The Scope
Gallente Federation
#291 - 2011-09-08 14:47:36 UTC
Tethys Atreides wrote:
White Tree wrote:
2524 people felt that I represented their interests. Hopefully I still do.



Again, for emphasis:

It is not about representing any one group. It is about making the GAME better. The CSM has access to information we do not, and we should be able to trust them to represent the player base as a whole.


Every individuals opinions are subject to an innumerable amount of absurd variables.

One person may believe that 'Thing A' is absolutely the most important thing for EVE, while player B may strongly disagree with him.

It's not far from people who just tell Team BFF to 'Fix Lag.' You know, like there's a single cause that is easily repaired.

There is no collective consensus that moves us forward, there may be one or two things that unite a large percentage of the players, i.e. The Incarna Disaster, but otherwise no. There isn't. There is no way that we can represent all of you because what matters at the heart changes from person to person. That doesn't mean we won't and don't address overarching problems.

Former member of CSM6.

Tethys Atreides
The Audacity of Huge
#292 - 2011-09-08 14:55:42 UTC
White Tree wrote:

Every individuals opinions are subject to an innumerable amount of absurd variables.

One person may believe that 'Thing A' is absolutely the most important thing for EVE, while player B may strongly disagree with him.

It's not far from people who just tell Team BFF to 'Fix Lag.' You know, like there's a single cause that is easily repaired.

There is no collective consensus that moves us forward, there may be one or two things that unite a large percentage of the players, i.e. The Incarna Disaster, but otherwise no. There isn't. There is no way that we can represent all of you because what matters at the heart changes from person to person. That doesn't mean we won't and don't address overarching problems.


Perhaps I misspoke. I'm not asking you to indulge every whim, just to look after the general welfare of the game as a whole. We all play Eve right now because we like it. The CSM should work towards maintaining and growing that, not bickering about which group of players (high, low, null, wh, etc.) gets the cookie this year. I, for one, would be happy if you guys just pressured CCP to hold to their own schedule, since it seems they are doing NOTHING at all at the moment.
White Tree
The Scope
Gallente Federation
#293 - 2011-09-08 14:59:03 UTC
Tethys Atreides wrote:

Perhaps I misspoke. I'm not asking you to indulge every whim, just to look after the general welfare of the game as a whole. We all play Eve right now because we like it. The CSM should work towards maintaining and growing that, not bickering about which group of players (high, low, null, wh, etc.) gets the cookie this year. I, for one, would be happy if you guys just pressured CCP to hold to their own schedule, since it seems they are doing NOTHING at all at the moment.

I'm not lying to you when I say we have the best interest of the game in mind. Very few of our changes have been about nullsec at all, we might want one or two things done but the things we want done DO affect the WHOLE game even though they may have their roots in nullsec. Sad

Former member of CSM6.

Vyl Vit
#294 - 2011-09-08 15:01:16 UTC
It's amusing. On the "Mittani Declares War" thread a CSM person is engaging in a discussion with a handful of folks that view themselves as the "real EVE community" (meaning the rest of us are chopped liver), and completely ignores posts by anyone but this chosen few.

I never lent creedence to the cool kids table in the middle school cafeteria. This CSM thing I hold in less regard. The combine of CCP and CSM has more to do with the mutually delusional psycho-drama the participants are indulging in than anything that exists in the real world. If it weren't so nauseating it would be laughable.

Paradise is like where you are right now, only much, much better.

Rodj Blake
PIE Inc.
Khimi Harar
#295 - 2011-09-08 15:01:33 UTC
Joffre Tremblant wrote:
Darius Shakor wrote:
No one wanted Incarna?

I have been playing eve since the first year of retail release. People want Incarna.


If people wanted Incarna, how come the player base hasn't exploded since it's release?

Perhaps, and I'm taking a wild shot in the dark here, it's because most players really didn't want Incarna?


Do people want to be able to leave their ships, walk around stations and interact with other players there?

Yes, a lot of them do.

Do people want to be able to leave their ships, walk around stations and interact with other players there at the expense of core gameplay development for several years?

I'm guessing that not so many do.


Dolce et decorum est pro Imperium mori

Jade Constantine
Jericho Fraction
The Star Fraction
#296 - 2011-09-08 15:18:10 UTC  |  Edited by: Jade Constantine
Rodj Blake wrote:
Joffre Tremblant wrote:
Darius Shakor wrote:
No one wanted Incarna?

I have been playing eve since the first year of retail release. People want Incarna.


If people wanted Incarna, how come the player base hasn't exploded since it's release?

Perhaps, and I'm taking a wild shot in the dark here, it's because most players really didn't want Incarna?


Do people want to be able to leave their ships, walk around stations and interact with other players there?

Yes, a lot of them do.

Do people want to be able to leave their ships, walk around stations and interact with other players there at the expense of core gameplay development for several years?

I'm guessing that not so many do.





This really.

The way it was sold to us at the fanfest's where it was announced was as "free bonus spinoff" from WOD development that we were getting as an addition to continuing and enhancing core eve development. That was the kind of thing nobody in their right mind would sneer at.

"So we get to walk around in stations and show off with pretty dresses while still getting all the great things promised for core eve development?"


"Great!"

Of course as things went along and WIS turned to Incarna turned to CQ the mesage got worse. With a sinking feeling we got told that Eve devs were moved to other projects, that in space would suffer while incarna was finished, that there were no longer art assets to finish in space content, that CQ was ultimately Eve's sacrifice to WOD rather than a free gift the other way around.

Like Rodj, sure, I can dig the idea of Incarna for free. But if you asked me to choose between Incarna and a patch full of engine trails, cyno effect and Faction warfare iteration (completion) then it'd be a no-brainer completely

In fact there are few content iterations in Eve I'd not decide for over and above Incarna and since seeing the horrible thing in the form of this summer's CQ release I'm even less interested in it than I ever was before. (As many did I turned it off immediately because its an ugly graphic card killing resource hog)

I'm hoping they finish the 4 CQs code a pub and drug store and then just call it done and move back to space (perhaps leaving 2 guys and a dog to iterate furniture by 2015.)

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Trebor Daehdoow
The Scope
Gallente Federation
#297 - 2011-09-08 15:31:47 UTC
Just posted an update on my perception of the situation in my blog. Apologies for the incessant aviation metaphors.

PS: Jade, thanks for your kind words, check is in the mail, etc., etc...

Private Citizen • CSM in recovery

Joffre Tremblant
The Scope
Gallente Federation
#298 - 2011-09-08 15:34:08 UTC
Rodj Blake wrote:
Joffre Tremblant wrote:
Darius Shakor wrote:
No one wanted Incarna?

I have been playing eve since the first year of retail release. People want Incarna.


If people wanted Incarna, how come the player base hasn't exploded since it's release?

Perhaps, and I'm taking a wild shot in the dark here, it's because most players really didn't want Incarna?


Do people want to be able to leave their ships, walk around stations and interact with other players there?

Yes, a lot of them do.

Do people want to be able to leave their ships, walk around stations and interact with other players there at the expense of core gameplay development for several years?

I'm guessing that not so many do.


But that's pretty much the point isn't it? Someone said that Incarna was something people wanted. I disagree, given what Incarna turned out to be.

Sure, I would have loved it if Incarna turned out to be an amazing experience, but it didn't, it turned out to be a waste of the time spent downloading the patch. So, I think it's silly when people try to pretend that people are happy with what we received.
Cyrus Doul
kotitekoinen sissijuusto
#299 - 2011-09-08 16:14:36 UTC  |  Edited by: Cyrus Doul
@Jade Constantine: I don't think the other guy's idea of ask a player not in those alliances if they know them counts for people like you or I who have lead other 0.0 groups and sat in channels with those people for weeks/months/years. I do like your manitory voting idea. But you would have to do something about how the system works like install an electoral college where each member votes, and the winning person from each corp gets 3, 2 and 1 point for whoever gets first, second and third place or whatever. If you didn't do that you would have the top five alliances in the game by player able to control most of if not all of the seats every time.

@White Tree: That kind of applies to you. At the time IIRC you were in Test. You say that you got ~2500 votes. Test is 4500 members. you get 55 percent to vote for you and you are in assuming 1 account per player. Assuming worst case of every one of those 4500 being 3 people on one account that still leaves you with 1500 votes if they all voted your way.

If you want to do it, have fun with maybe setting it up so 3 people have to come from an alliance that has not had a 0.0 presence, 3 from low sec, and three from 0.0 (I'm including wormholes that you didn't know is 0.0 apparently). With the current system is it so hard to see why people are feeling disenfranchised? CCP made the mistake of showing us what the big alliances can do to a voting process with the crowdsourcing results and EVE University. and they only have 1449 people. not the 36666 that Dotlan says makes up the top ten alliances by membership.

Note: If someone would find me something that tells me how many player characters are in the game I could make pretty pictures. Better yet would be the actual amount of different accounts per alliance but i really doubt CCP would release that stat even as an alliance | number of accounts table. As from there we could pretty much tell who is going to be voted in over and over and over and how much the CSM is really in each group's pocket.
Malcanis
Vanishing Point.
The Initiative.
#300 - 2011-09-08 16:36:50 UTC
Joffre Tremblant wrote:
Rodj Blake wrote:
Joffre Tremblant wrote:
Darius Shakor wrote:
No one wanted Incarna?

I have been playing eve since the first year of retail release. People want Incarna.


If people wanted Incarna, how come the player base hasn't exploded since it's release?

Perhaps, and I'm taking a wild shot in the dark here, it's because most players really didn't want Incarna?


Do people want to be able to leave their ships, walk around stations and interact with other players there?

Yes, a lot of them do.

Do people want to be able to leave their ships, walk around stations and interact with other players there at the expense of core gameplay development for several years?

I'm guessing that not so many do.


But that's pretty much the point isn't it? Someone said that Incarna was something people wanted. I disagree, given what Incarna turned out to be.

Sure, I would have loved it if Incarna turned out to be an amazing experience, but it didn't, it turned out to be a waste of the time spent downloading the patch. So, I think it's silly when people try to pretend that people are happy with what we received.



Quite a few of us wanted what we were told Incarna was going to be. I don't know of anyone who wanted what Incarna turned out to be.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016