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Team Avatar and the future of our prototype

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Author
Tiberius StarGazer
Deep Core Mining Inc.
Caldari State
#701 - 2013-04-04 13:22:07 UTC
I have only one thing to say on this, but why not have PvE Dust Marines run around these structures for us?

Fly ship in, dock it to structure, open dust contract, dust marines pick it up, then shoot NPC's while dust marines run round the structure shooting drones / sleeprs / whatever collecting goods.

You pick them up, job done.

I dont get why this has to be seperate from the FPS shooter thats already mostly developed?
Vincent Athena
Photosynth
#702 - 2013-04-04 13:26:24 UTC
I did not expect this thread to come back, but as long as it did..


CCP, the new expansion contains new exploration content. Will that include wreck diving?

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Arduemont
Rotten Legion
#703 - 2013-04-04 13:32:42 UTC  |  Edited by: Arduemont
Indahmawar Fazmarai wrote:
Nariya Kentaya wrote:
Arduemont wrote:
Calathorn Virpio wrote:
well, the dust forums have nothing on y'all for creating a threadnought


Most thought through OPs on the topic of WiS seed threadnaughts. Testament to the popularity and the appeal of the idea.

to be fair, 35 pages is hardly a "threadnaught", maybe a baby-battlestar, but not a full-fledged self-sustaining monolith of excruciating opinion yet. once we hit 50-60 pages, THEN were entering capital territory.


Are 221 pages enough for you?

And how about 29 pages at Features & Ideas?

Or 33 pages devoted to improving the CQ?

You bet we did much enough to tell CCP. My only consolation is to see that holy cow features are being delayed too: Modular POSes? HAH! Nullsec fixes? HAH-HAH!!

Misery loves company... Roll


Don't forget 51. There are more. WiS threads become threadnaughts all the time, and frankly most of them refuse to die. There are more, but I'm not going to trawl the forums for them. I just knew that last one was missed for an obvious reason.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Indahmawar Fazmarai
#704 - 2013-04-04 13:50:49 UTC
Arduemont wrote:
Indahmawar Fazmarai wrote:
Nariya Kentaya wrote:
Arduemont wrote:
Calathorn Virpio wrote:
well, the dust forums have nothing on y'all for creating a threadnought


Most thought through OPs on the topic of WiS seed threadnaughts. Testament to the popularity and the appeal of the idea.

to be fair, 35 pages is hardly a "threadnaught", maybe a baby-battlestar, but not a full-fledged self-sustaining monolith of excruciating opinion yet. once we hit 50-60 pages, THEN were entering capital territory.


Are 221 pages enough for you?

And how about 29 pages at Features & Ideas?

Or 33 pages devoted to improving the CQ?

You bet we did much enough to tell CCP. My only consolation is to see that holy cow features are being delayed too: Modular POSes? HAH! Nullsec fixes? HAH-HAH!!

Misery loves company... Roll


Don't forget 51. There are more. WiS threads become threadnaughts all the time, and frankly most of them refuse to die. There are more, but I'm not going to trawl the forums for them. I just knew that last one was missed for an obvious reason.


Yes, that one too. Whatever CCP does or doesn't does on WiS, it will not be because of a lack of player interest.
Ghazu
#705 - 2013-04-04 14:17:20 UTC
what about the debates between dudes emoting each other and meaningful gameplay camps?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Vincent Athena
Photosynth
#706 - 2013-04-04 14:30:54 UTC
Ghazu wrote:
what about the debates between dudes emoting each other and meaningful gameplay camps?

Who asked for the first? CCP has even said they have not programmed in any emotes. So in this "debate" who is on the first side?
The closest is requests for public spaces for role players. But they tend to describe actions in text, and are usually in ships flying around doing something. CCP has said that public spaces in stations are about as much work as a WiS feature with game play, so most likely we will get them only a sub-feature to any more meaningful WiS feature.

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Mr Kidd
Center for Advanced Studies
Gallente Federation
#707 - 2013-04-04 14:47:49 UTC  |  Edited by: Mr Kidd
Indahmawar Fazmarai wrote:

Yes, that one too. Whatever CCP does or doesn't does on WiS, it will not be because of a lack of player interest.


Sure...there's a lack of interest.

The whole idea behind WiS was new content plus RMT. CCP failed on the technical aspect of WiS so badly most people don't want it because most people's computers can barely render one avatar and a jail cell of a room. The NeX was a complete flop because someone at CCP divined that it would be a good idea to have poorly designed items and little selection with astronomical price points for what it is. On top of that none of it is destructible which is kind of a prerequisite for such insane pricing.

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....the development of WiS at the expense of the rest of the game while the rest of the players languished with broken mechanics and a serious lack of content. WiS in and of itself didn't make the community come to hate it.....CCP did because it was the nexus for lack of game development, RMT with every indication it would become P2W and crap development of it all.

You really have to wonder if it just wasn't a prototyping for a RMT system solely for WoD or other CCP developments completely at our expense.

After such a fiasco of concept, design and execution.....why why why on this God's green Earth would anyone still have an interest in WiS?

Don't ban me, bro!

Debora Tsung
Perkone
Caldari State
#708 - 2013-04-04 15:30:33 UTC
Mr Kidd wrote:

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....


No. CCP put a hold on WiS because the community was pissed about it for no reason (WAAAAH! I wanna spin my ship until I feel sick!), not the other way around.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Ranger 1
Ranger Corp
Vae. Victis.
#709 - 2013-04-04 15:46:14 UTC  |  Edited by: Ranger 1
Mr Kidd wrote:
Indahmawar Fazmarai wrote:

Yes, that one too. Whatever CCP does or doesn't does on WiS, it will not be because of a lack of player interest.


Sure...there's a lack of interest.

The whole idea behind WiS was new content plus RMT. CCP failed on the technical aspect of WiS so badly most people don't want it because most people's computers can barely render one avatar and a jail cell of a room. The NeX was a complete flop because someone at CCP divined that it would be a good idea to have poorly designed items and little selection with astronomical price points for what it is. On top of that none of it is destructible which is kind of a prerequisite for such insane pricing.

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....the development of WiS at the expense of the rest of the game while the rest of the players languished with broken mechanics and a serious lack of content. WiS in and of itself didn't make the community come to hate it.....CCP did because it was the nexus for lack of game development, RMT with every indication it would become P2W and crap development of it all.

You really have to wonder if it just wasn't a prototyping for a RMT system solely for WoD or other CCP developments completely at our expense.

After such a fiasco of concept, design and execution.....why why why on this God's green Earth would anyone still have an interest in WiS?

Because the core concept is sound, and if handled properly could add a lot of interesting game play to EvE. I won't argue that there were an awful lot of bad decisions made along the way.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Arduemont
Rotten Legion
#710 - 2013-04-04 16:29:02 UTC
Mr Kidd wrote:
Stuff


Quoting someone coming into a thread filled with people asking for more WiS content, who says no one wants WiS content. The past is irrelevant at this point. CCP have addressed all the concerns we had at the time and none of them are going to happen again. Now... for some meaningful game play.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ghazu
#711 - 2013-04-04 16:29:31 UTC
Debora Tsung wrote:
Mr Kidd wrote:

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....


No. CCP put a hold on WiS because the community was pissed about it for no reason (WAAAAH! I wanna spin my ship until I feel sick!), not the other way around.

uh how about i don't want to waste the extra 20 seconds it takes to load up a useless dogshit "feature" that is the cq.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Arduemont
Rotten Legion
#712 - 2013-04-04 16:34:40 UTC
Ghazu wrote:
Debora Tsung wrote:
Mr Kidd wrote:

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....


No. CCP put a hold on WiS because the community was pissed about it for no reason (WAAAAH! I wanna spin my ship until I feel sick!), not the other way around.

uh how about i don't want to waste the extra 20 seconds it takes to load up a useless dogshit "feature" that is the cq.


Well then turn it off. Why should everyone else suffer a lack of something they want just because your too lazy to tick a damn box?

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ghazu
#713 - 2013-04-04 16:37:24 UTC
Arduemont wrote:
Ghazu wrote:
Debora Tsung wrote:
Mr Kidd wrote:

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....


No. CCP put a hold on WiS because the community was pissed about it for no reason (WAAAAH! I wanna spin my ship until I feel sick!), not the other way around.

uh how about i don't want to waste the extra 20 seconds it takes to load up a useless dogshit "feature" that is the cq.


Well then turn it off. Why should everyone else suffer a lack of something they want just because your too lazy to tick a damn box?

Yeah I know right? why didn't Incarna launch with an off option? Is it so hard to understand that some of us are not barbie freaks?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Arduemont
Rotten Legion
#714 - 2013-04-04 16:40:03 UTC
Ghazu wrote:
Arduemont wrote:
Ghazu wrote:
Debora Tsung wrote:
Mr Kidd wrote:

And to compound the utter disaster to deliver on expectations for WiS, CCP did it at the expense of the overall game for 18mos and then just quit. That is what pissed off the community....


No. CCP put a hold on WiS because the community was pissed about it for no reason (WAAAAH! I wanna spin my ship until I feel sick!), not the other way around.

uh how about i don't want to waste the extra 20 seconds it takes to load up a useless dogshit "feature" that is the cq.


Well then turn it off. Why should everyone else suffer a lack of something they want just because your too lazy to tick a damn box?

Yeah I know right? why didn't Incarna launch with an off option? Is it so hard to understand that some of us are not barbie freaks?


I don't even know why I reply to you sometimes.Your such a troll. 90% of your posts don't make any damn sense, and the ones that do are either offensive or just plain idiotic.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ranger 1
Ranger Corp
Vae. Victis.
#715 - 2013-04-04 16:57:43 UTC
Quote:
Yeah I know right? why didn't Incarna launch with an off option? Is it so hard to understand that some of us are not barbie freaks?


We asked for it and it was added. Did you intend to have a point?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Teinyhr
Ourumur
#716 - 2013-04-04 17:07:18 UTC
If anyone from CCP is still monitoring these threads; Could you at least release some new clothes. And I mean new, not just recolors of what we already have. There was that some sort of S/M catsuit on the test server that never resurfaced. And plenty of other ones. I think I heard a claim there were well over a hundred of clothing items out there, what is the point of keeping them locked away if you already made them.

And yeah if you're listening please keep working on WIS content in general. If just one day in a month you could devote yourself to it. A lot of people still want to open that door.
Nariya Kentaya
Ministry of War
Amarr Empire
#717 - 2013-04-04 17:43:48 UTC
Teinyhr wrote:
If anyone from CCP is still monitoring these threads; Could you at least release some new clothes. And I mean new, not just recolors of what we already have. There was that some sort of S/M catsuit on the test server that never resurfaced. And plenty of other ones. I think I heard a claim there were well over a hundred of clothing items out there, what is the point of keeping them locked away if you already made them.

And yeah if you're listening please keep working on WIS content in general. If just one day in a month you could devote yourself to it. A lot of people still want to open that door.

Personally i just want some shoes that are actual combat/utility boots, instead of wedges/heels. not any real reason beyond that i think heels and wedges look stupid/horrible and im glad as hell my GF thinks so too, wouldnt have been able to take her to our prom back in high school if she had worn them (serioulsy, to me, heels are as ugly as plaid is to the majority of Earth).

Heres an idea, girls get the option for normal shoes and losing that extra 3'' in height, and guys get kilts so they can feel the refreshing station breeze when pubs/taverns/bars are released.
Doc Fury
Furious Enterprises
#718 - 2013-04-04 17:59:02 UTC  |  Edited by: Doc Fury
The vocal pro-WIS people should really all get together regarding their "message" if they don't like being lumped-together collectively as "Barbie lovers".

There were just 2 more posts in a row asking CCP to deliver more dress-up items. The funny thing is, no one can see your damn shoes or clothes except for you, so how exactly does that equate to increasing subs, revenue, or adding meaningful, playable content to the game?

Lets divert Dev resources to shoe and trouser gazing!

There's a million angry citizens looking down their tubes..at me.

Vincent Athena
Photosynth
#719 - 2013-04-04 18:26:50 UTC
Quote:
Yeah I know right? why didn't Incarna launch with an off option? Is it so hard to understand that some of us are not barbie freaks?


It did launch with an off option. True it did just you a static view of the door with the hangar view returning later, but you could turn off loading of the CQ from day one.

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Ranger 1
Ranger Corp
Vae. Victis.
#720 - 2013-04-04 18:36:16 UTC
Doc Fury wrote:
The vocal pro-WIS people should really all get together regarding their "message" if they don't like being lumped-together collectively as "Barbie lovers".

There were just 2 more posts in a row asking CCP to deliver more dress-up items. The funny thing is, no one can see your damn shoes or clothes except for you, so how exactly does that equate to increasing subs, revenue, or adding meaningful, playable content to the game?

Lets divert Dev resources to shoe and trouser gazing!

Well, that's a little unrealistic.

You don't see the pro "spaceship only" crowd in harmonious agreement on how the spaceship side of the game should be handled.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.