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Team Avatar and the future of our prototype

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Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#641 - 2013-02-28 21:57:02 UTC
oldbutfeelingyoung wrote:
Hakan MacTrew wrote:
Last I checked this was a WiS prototype thread.

Oh, and world of darkness, yeah, that's not exactly New. It's based on the RPG that's been going for decades...
It's not even.close to.the first videogame version.



WOD was ome of CCP,s ideas .
But hey ,CCP got a ton of ideas and promises

Look up a company called White Wolf Publishing
Vincent Athena
Photosynth
#642 - 2013-02-28 21:58:44 UTC
Soulpirate wrote:
oldbutfeelingyoung wrote:
Mars Theran wrote:
[quote=Whim Aqayn]

But really, if all there is, is walking around in stations, then CCP would be better devoting there time elsewhere.




Yes lets devote it to planetshooting and console kids ,way to goRoll
In an ironic twist, those console kids are asking for WiS. Quite a few of them. They were somehow under the impression that the two games would be connected, if even only social areas to begin with. Some of them are using the PS lounge as a resort because CCP hasn't given them the space within the EVE universe to do such things. If you ask me that allows them to get one foot out the door, if I was CCP I would be making sure they have everything they need to keep them immersed in the EVE verse.

I remember the video of the lounge. In it was an NPC that had the look of an EVE avatar with him wearing the same outer coat as I wear. That seems to indicate that CCP has some method for moving graphics assets between the two avatar engines. So we could see Dusters walking in a social area on our computers while they see Eggers walking about on their screen. They may not move exactly the same or look exactly the same, but they would be there.

Know a Frozen fan? Check this out

Frozen fanfiction

Jill Xelitras
Xeltec services
#643 - 2013-02-28 22:19:54 UTC
Hakan MacTrew wrote:
oldbutfeelingyoung wrote:

WOD was ome of CCP,s ideas .
But hey ,CCP got a ton of ideas and promises

Look up a company called White Wolf Publishing



Hmm, White Wolf now being CCP - White Wolf, he's technically not wrong.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#644 - 2013-03-01 15:18:02 UTC
Jill Xelitras wrote:
Hakan MacTrew wrote:
oldbutfeelingyoung wrote:

WOD was ome of CCP,s ideas .
But hey ,CCP got a ton of ideas and promises

Look up a company called White Wolf Publishing

Hmm, White Wolf now being CCP - White Wolf, he's technically not wrong.

To clarify my point, White Wolf merged into CCP back in 2006. The idea for WoD was around long before that, it wasn't CCPs baby. I would not be suprised of it was part of the merger deal that CCP develop WoD as an MMO.

We are also getting pretty derailed right now, so let's get back on track.

I've had a thought about WiS as a means of investigating derelict structures.
You can't vacate the pod, because the ship relies on it for almost all of its functionality. As I mentioned before, this means that a disposable 'remote' clone would be fairly essential. Perhaps a new module, perhaps fueled by biomass, could hold said clone.

You also don't want to simply let your ship drift around while you're in space, because that leaves yourself completely vulnerable and defenceless. So the WiS element needs to combine, at least in part, with the FiS UI.
Perhaps a windowed view option? A choice of either the ship or the remote clone as primary with the other in a windowed view perhaps?

As for combat and utility, I think the Mass Effect format could be a good way to go. A full FPS UI isn't required, bit a simplified one would work well, especially if it tied in well with EvEs UI.
Tiber Ibis
The Paratwa Ka
#645 - 2013-03-01 15:42:54 UTC
I really like the idea of making this a space hulk type game. If anyone ever played the games workshop game space hulk then you would know what I mean.

When a facility appears then it would be a matter of time before capsulers pick it up on their scanners. A potentially highly lucrative site would have salvage teams amassing within a short time. Each would breach the hull of the derelict wreck at different points, and then it would be a race against the other players as to who will find the artifacts first. All the while they would be contending with vicious alien life forms, environmental hazards, and other zealous explorers who will do anything to gain the precious artifacts instead of you.

CCP make this game like space hulk and I will give you my money.
oldbutfeelingyoung
Perkone
Caldari State
#646 - 2013-03-01 20:19:18 UTC
The only thing left to do to put these wishing threads come to rest ,is CCP to come clear.
So CCP you are going to wait until Fanfest ,to say WIS was once a beautiful idea ,but it is not posible
Just say the word and put the wishful thinking at last at rest.
Just admit that you were over your head ,with the WIS idea .
Just admit that you are unable to implement some sort of meaningful gameplay with WIS,
Just admit you are not even capable of some sort multi avatar environment to even make some sort of simple social interacction


WIS will never come to EvE ,bc you just are not capable to do so.
in short ,CCP,you failed ...............as expected

Team Avatar failed .so CCP failed

R.S.I2014

Varius Xeral
Doomheim
#647 - 2013-03-01 20:31:56 UTC
Or they can keep milking money from idiots who pay for a game that doesn't actually exist.

Official Representative of The Nullsec Zealot Cabal

oldbutfeelingyoung
Perkone
Caldari State
#648 - 2013-03-01 20:34:43 UTC
Varius Xeral wrote:
Or they can keep milking money from idiots who pay for a game that doesn't actually exist.



Or this ..............!

R.S.I2014

Tiber Ibis
The Paratwa Ka
#649 - 2013-03-01 21:28:49 UTC  |  Edited by: Tiber Ibis
oldbutfeelingyoung wrote:
The only thing left to do to put these wishing threads come to rest ,is CCP to come clear.
So CCP you are going to wait until Fanfest ,to say WIS was once a beautiful idea ,but it is not posible
Just say the word and put the wishful thinking at last at rest.
Just admit that you were over your head ,with the WIS idea .
Just admit that you are unable to implement some sort of meaningful gameplay with WIS,
Just admit you are not even capable of some sort multi avatar environment to even make some sort of simple social interacction


WIS will never come to EvE ,bc you just are not capable to do so.
in short ,CCP,you failed ...............as expected

Team Avatar failed .so CCP failed


Try reading the initial post before posting next time. CCP Baiysen stated that they are just looking at this idea for the distant future, but it is not in development at the moment. As to whether it is possible in the future, of course it is possible if thats the direction they wanted to go down. But anyone who is subbing to the game right now simply for this feature is seriously deluded.
Ai Shun
#650 - 2013-03-01 21:59:11 UTC
oldbutfeelingyoung wrote:
The only thing left to do to put these wishing threads come to rest ,is CCP to come clear.
So CCP you are going to wait until Fanfest ,to say WIS was once a beautiful idea ,but it is not posible
Just say the word and put the wishful thinking at last at rest.
Just admit that you were over your head ,with the WIS idea .
Just admit that you are unable to implement some sort of meaningful gameplay with WIS,
Just admit you are not even capable of some sort multi avatar environment to even make some sort of simple social interacction


Of course not. Why would they ditch an idea? EVE Online has been around for a decade. It could be around for another decade. They could implement WiS in 10 years time - it would still reach the market; so why discard it?

From your perspective; what is the business case for WiS? Do you believe it would attract a large number of new subscribers that were never interested in EVE online before? OR do you see it as mostly improving the experience of existing subscribers?

Or - where do you see the money for CCP in doing this?
Mars Theran
Foreign Interloper
#651 - 2013-03-02 02:46:13 UTC
Johan Civire wrote:
Its over there will be no wis project or any avatar game. The spend to long on this project and what do we get. A avatar thats stuck in a room with some basic tools that we already have. You can walk sure. But you can also spin your ship. Dont see the point to work on this. I was fan of the project but let us be real, is that what eve online realy needs? for the world of warcraft people yah the need it but for the x1,2,3 players we dont need it.

So do we realy want a startrek online in eve online? Realy?


Give it a rest. STO is a failure game with no real interesting value. It is not EVE, and nothing in EVE could even come close to that level of bad.

Comparing the two is fricken ridiculous and you should feel fricken ridiculous.

zubzubzubzubzubzubzubzub
Mirima Thurander
#652 - 2013-03-02 03:58:08 UTC
90% of you act like all you want is world of tanks with a space ship theme, and to you all i say is GTFO of my eve, i want this because, i love the idea of things besides space ships, in the EVE UNIVERSE.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Arduemont
Rotten Legion
#653 - 2013-03-02 04:04:31 UTC
Nice to see this thread getting some attention again. CCP need to see people really want this.

I really hope they listen, because more Avatar based content could really enrich Eve. It needs to be done right though. It needs to add to the Sandcastle, ie things to be made for it, things to be sold from it, ways to attack people in it and overall interactivity with the other parts of the game.

This prototype fits the bill pretty closely to be honest. Although frankly it would be nice to see a "Corporate Quarters" at some point. With the CSM having let on that the next expansion may have an "exploration" type theme, I have been given a glimmer of home. Let's hope it's not for no good reason.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

oldbutfeelingyoung
Perkone
Caldari State
#654 - 2013-03-03 03:32:00 UTC
Arduemont wrote:
Nice to see this thread getting some attention again. CCP need to see people really want this.



If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t

R.S.I2014

Shamus O'Reilly
Candy Cabal
#655 - 2013-03-03 05:37:10 UTC
oldbutfeelingyoung wrote:
Arduemont wrote:
Nice to see this thread getting some attention again. CCP need to see people really want this.



If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t

They said their point. more important things than a totally new idea to be added before this is visited. They said prior in this thread that Team Avatar was split up to work on more important tasks

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

oldbutfeelingyoung
Perkone
Caldari State
#656 - 2013-03-03 06:20:04 UTC
Shamus O'Reilly wrote:
oldbutfeelingyoung wrote:
Arduemont wrote:
Nice to see this thread getting some attention again. CCP need to see people really want this.



If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t

They said their point. more important things than a totally new idea to be added before this is visited. They said prior in this thread that Team Avatar was split up to work on more important tasks



Indeed,we have to have happy console kids ,do we.

R.S.I2014

Ai Shun
#657 - 2013-03-03 06:34:12 UTC
oldbutfeelingyoung wrote:
Arduemont wrote:
Nice to see this thread getting some attention again. CCP need to see people really want this.



If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t


I'm going to ask you again: What do you see as the business case for WiS?
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#658 - 2013-03-03 08:49:28 UTC
Ai Shun wrote:
oldbutfeelingyoung wrote:
Arduemont wrote:
Nice to see this thread getting some attention again. CCP need to see people really want this.

If CCP would care about what people want ,then they should have reacted in this post a couple times more,but they don,t


I'm going to ask you again: What do you see as the business case for WiS?

Personally, I see it appealing to a broader audience. Anything that increases options and broadens the possibilities of the sandbox will attract players who were not that into other parts of the game.

It could also open new ISK sinks to help combat the inflation rate. It could increase the use of AUR, thus generating some extra income for CCP.
Ai Shun
#659 - 2013-03-03 10:08:36 UTC
Hakan MacTrew wrote:
Personally, I see it appealing to a broader audience. Anything that increases options and broadens the possibilities of the sandbox will attract players who were not that into other parts of the game.


So attracting a whole new market to EVE Online that were never part of it?
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#660 - 2013-03-03 10:45:30 UTC
Ai Shun wrote:
Hakan MacTrew wrote:
Personally, I see it appealing to a broader audience. Anything that increases options and broadens the possibilities of the sandbox will attract players who were not that into other parts of the game.


So attracting a whole new market to EVE Online that were never part of it?

As well as encouraging some old players back for something different, yes. I don't feel that needs to be on a different platform or even outside the current client. If it is possible to split a client so that it can switch its functionality from a FiS operation to a WiS operation, then I see that as the means to reduce the workload.