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Team Avatar and the future of our prototype

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oldbutfeelingyoung
Perkone
Caldari State
#601 - 2013-02-26 18:27:07 UTC
Lapine Davion wrote:
Can we call WiS for what it is and call it meat spinning?




too bad it is the only thing you can do in station spinning a body or a ship

R.S.I2014

Indahmawar Fazmarai
#602 - 2013-02-26 21:16:57 UTC
RAP ACTION HERO wrote:
yeah like i want to like, open a bar or corp room, so like um we can like meet like face to face, or i want my pleasure hub, can i get new furniture in my cq from space ikea, can i have pets, can i invite my special friend so just two of us can emote each other in our cq since we don't have multiple avatar gameplay yet, can i get some new pants, oh god wis is shelved, goodbye eve i am unsubbing, but i won't

that about sums up the 99% of dogshite ideas i've seen, so seriously wait for the devblog and stop posting more bad ideas. except for the one where wis is quarantined in another client, with a big "freaks go here" sign.

oh and lol drone clones and complex /dance,


Hey, you really like to follow me! I didn't recalled the whole dance-> formation flying-> tactical maneuvering suggestion! (The essential point still lies there... the server should reward players who engage in activities that free it from the task of tracking their position)

Anyway I dissent on drone clones (link), as they are are the most lore-sensible way for capsuleers to engage in violent activities. That Team Avatar thought that it made sense for capsuleers to go shoot each other in some derelict station, leaving their deadly ships behind and their disposble crews unbothered, just tells how desperately CCP needed to defuse the situation.

Now that the WiS crowd is largely unsubbed and the issue is not even on the table, i guess they may come up with something that makes more sense whenever they feel the need to keep selling avatar smoke. Roll
oldbutfeelingyoung
Perkone
Caldari State
#603 - 2013-02-26 21:58:05 UTC
Indahmawar Fazmarai wrote:
RAP ACTION HERO wrote:
yeah like i want to like, open a bar or corp room, so like um we can like meet like face to face, or i want my pleasure hub, can i get new furniture in my cq from space ikea, can i have pets, can i invite my special friend so just two of us can emote each other in our cq since we don't have multiple avatar gameplay yet, can i get some new pants, oh god wis is shelved, goodbye eve i am unsubbing, but i won't

that about sums up the 99% of dogshite ideas i've seen, so seriously wait for the devblog and stop posting more bad ideas. except for the one where wis is quarantined in another client, with a big "freaks go here" sign.

oh and lol drone clones and complex /dance,


Hey, you really like to follow me! I didn't recalled the whole dance-> formation flying-> tactical maneuvering suggestion! (The essential point still lies there... the server should reward players who engage in activities that free it from the task of tracking their position)

Anyway I dissent on drone clones (link), as they are are the most lore-sensible way for capsuleers to engage in violent activities. That Team Avatar thought that it made sense for capsuleers to go shoot each other in some derelict station, leaving their deadly ships behind and their disposble crews unbothered, just tells how desperately CCP needed to defuse the situation.

Now that the WiS crowd is largely unsubbed and the issue is not even on the table, i guess they may come up with something that makes more sense whenever they feel the need to keep selling avatar smoke. Roll



Are you sure that the WIS crowd is largely un subbed ,bc i see plenty of them
The problem CCP has here ,is that everybody made up their mind how WIS should look like
And it is all CCP own fault,the promise of WIS was there for too long and asking people to give ideas and not reacting or discussing it ,was a even better idea.
If Team Avatar was even real ( i don,t believe it ,they never even touched something avatar related) then they could channel it to a real and normal discussion and even guide some narrow minded ones to some easy solution.
the WIS crowd is still big enough but CCP decided to stall the discussion to some people on some fanfest ,who are bigmouthed drunk and get some few months bans afterwards, makes no sense at all


The stuff they probably are going to show us at fanfest is just another "we want this but we can,t "Video

R.S.I2014

Lors Dornick
Kallisti Industries
#604 - 2013-02-26 22:33:44 UTC
Arduemont wrote:

Yea, except they didn't deliver a "little". The poured development time into creating an entire new engine (Carbon), which Eve runs on now.


Carbon(tm) is the name CCP has given to the all rewritten core functionality.

Partly to enable them to use at least part of their code for other projects than EvE and partly to enable them to rewrite large parts of the current functionality.

The new 3D Avatar code is a tiny fraction of Carbon(tm).

Imagine that CCP was really Cheese Control Production and their more or less only product was a software to optimise the production of sheep milk cheese, jokingly named Eve.

The origins of that program and it's original code went back to a few individuals with limited resources but a grand idea, in s shed on an island at the end of the world (as in Tasmania), so the code was a bit crude, coded to solve specific issues around the production of cheese made out of sheep's milk.

Over the years the company added more people, more resources and continued to hack on the old code from the shed.

And while their product seemed to sell well, and there was no direct threat on the horizon the owners (and staff most likely) know that they where currently safe, mainly because they had limited competition in their quite narrow niche.

So Cheese Control Production faced two problems. Much of the old code was very obscure making it hard to add new nifty features that their customers wanted, and at the same time the code was so written so specifically for sheep cheese that it would be hard to reuse in software for new areas.

So out brave heroes at CCP set out on a new project named Calcium(tm) aimed at rewriting core functionality to make it both a solid foundation for new features in Eve and allow for new projects that shared (hopefully large) parts this new EvE or Calcium(tm) code-base.

One idea was to re-use their knowledge in sheep and add companion product to EvE to actually manage sheep out in the fields.

The other was to use the Calcium(tm) framework to create something similar to EvE, but in a completely new field, goat cheese.

They started their project, or rather projects and initially it seemed to work fine, the users of Eve didn't initially get so many new features, at least not any they've asked for, but they some very nice upgrades in performance and some really nice new or improved features.

The sheep herding project was forked off to a new studio on the other side of the world known for their intimate knowledge of sheep (as in Wales) but it was based on a new platform and used mainly new code, but shared it's connection to Eve since it was about sheep, and Eve could use the same data to create milk.

For the goat cheese project they found a company in Tblisi who had written and published lots of stories and manuals about goats and decided to merge with them to combine their new (and still only partly recoded) Calcium(tm) with the Georgian knowledge of goats.

But after a while CCP ends up in a bit of a mess, they still have limited resources, and their only real source of income is from the users of Eve. Who while happy over the improved infrastructure starts to get a bit miffed over the lack of useful new features, esp since they start to get features that they hadn't asked for and that looked very much like they where intended for the other two projects.

It culminated when a new presentation system was introduced to Eve, which:
a: worked very badly, if at all.
b: didn't add anything to Eve, since there was only the basic interface and nothing new behind it.
c: was obvious that it was added to make it possible for CCP to go on with the Goat project.

To make it worse, there didn't seem to be anything useful coming from either of the two projects.

With the Goat project, who seemed to depend on an interface and barely worked and had a bad habit of destroying computers if left on, being the worst one in the group.

The result was that CCP had to dial back on it's number of employees (who weren't happy to go back to milking sheep or goats), the Goat project was slashed to a minimal survival sized crew and the integration of code between sheep and goat was halted.

So.
Calcium(tm) lived on, since it was much more than the failed presentation layer written mainly for the Goat project.

But until either the Goat side of the show can contribute enough or someone comes up with an actual use of the Goat code in Eve, it will stay as it is.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Arduemont
Rotten Legion
#605 - 2013-02-26 23:03:54 UTC
Lors Dornick wrote:
Sheep stuff...



Errr.. In a strange kind of way, that is what I was saying.... I think... I'm not really 100% sure what the point of that post was, lol.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Marcus Caspius
#606 - 2013-02-27 02:08:00 UTC
oldbutfeelingyoung wrote:
too bad it is the only thing you can do in station spinning a body or a ship


t.b.h. you can also bruise your nose by walking into THE #$%#ING DOOR!!!Evil

Grammatical error and spelling mistakes are included for your entertainment!

Ai Shun
#607 - 2013-02-27 03:17:58 UTC
Arduemont wrote:
Personally, and I know I am not alone, I would much prefer any WiS content to be in the same client. Unless your talking about using dust as a platform Eve really doesn't need any extra clients linking with it to complicate matters. Two clients interacting in one universe is ground breaking enough for the time being thanks. Also, frankly I want to have access to any WiS gameplay, and I don't have a PS3.


Then perhaps read the suggestion thread? The proposal was to modularise the existing PC client to allow for:

(a) EVE only players
(b) WiS only players
(c) EVE + WiS players

The main object getting WiS its own revenue stream, it's own development team and it's own direction where it interacts with the EVE Universe but can stand on its own as well. And yes, if that means cannabilising the World of Darkness team - so be it. I prefer EVE to be stronger, thanks.

Arduemont wrote:
As for big pushers of WiS being misaligned with "Eve as a concept", would you kindly explain what makes me misaligned with Eve as a concept?


"Generally". I'm guessing then you don't fit the general person like the Turkish family. Although your inability to read something before commenting on how much you disagree with it makes you fit a bit more with the general EVE proletariat.
Ai Shun
#608 - 2013-02-27 03:20:52 UTC
Whim Aqayn wrote:
I agree with Ai Shun. If you want avatar based content go play another game. You aren't going to get it here, because that's how we like it.


No, that is not what I am saying. I also want Avatar based gameplay; but I do not want it at the expense of EVE Online as the game is now. Thus I proposed an alternative solution where Avatar based gameplay could get a lot of attention and come to market a lot faster.

Yes, people like the Fahzarmadai family like to throw their toys out of the cot if they don't get instant gratification and they're not willing to compromise on something that is at least potentially achievable, but hey.

If I manage to get WiS and delivered by pushing for it to be something capable of attracting its own revenue (Business cases, painful things, right?) then I'll live with being called a troll by a small minded tool.
Indahmawar Fazmarai
#609 - 2013-02-27 07:58:13 UTC
Ai Shun wrote:
Whim Aqayn wrote:
I agree with Ai Shun. If you want avatar based content go play another game. You aren't going to get it here, because that's how we like it.


No, that is not what I am saying. I also want Avatar based gameplay; but I do not want it at the expense of EVE Online as the game is now. Thus I proposed an alternative solution where Avatar based gameplay could get a lot of attention and come to market a lot faster.

Yes, people like the Fahzarmadai family like to throw their toys out of the cot if they don't get instant gratification and they're not willing to compromise on something that is at least potentially achievable, but hey.

If I manage to get WiS and delivered by pushing for it to be something capable of attracting its own revenue (Business cases, painful things, right?) then I'll live with being called a troll by a small minded tool.


Do you know what's funny? After so many many many posts, you still don't know where I stand about your idea. i want to use my EVE characters for WiS. A separate game won't allow that. I don't want to bloody start from scratch when I already have my avatars here doing nothing (not my fault).

Also, asking CCP to develop FOUR games is absurd. They're not even using the same Carbon framework for WoD (they like it tough, very tough), and that was the piece of info that convinced me that CCP doesn't haves any WiS plans for EVE in the foreseable future.

Thinking about it, I blame it on the complexity of the FiS content, and how the last "new" feature was nerfed because it competed with nullsec for player attention and income -aka Incursions.

Cosmetic and limited avatar content would not compete with nullsec (if you're bored enough to prefer tinkering with your avatar rather than earn ISK, then you're really "misaligned" to the game already) and would open other ways to play EVE. The only threat to FiS would be that people stopped asploding things because they would rather do avatar stuff... but then that is unlikely as the "misaligned" guys are a little bunch, aren't we?

And by the way, "casual friendly" gameplay does not mean instant gratification. Anything that can be done in short strides towards a greater goal is both casual friendly and properly suit to involvement/reward. And actually it takes greater commitment (and a longer subscription!) to devote 100 x 30 minutes to a goal, than 10 x 5 hours...
RAP ACTION HERO
#610 - 2013-02-27 08:01:12 UTC
so you only want to use your avatar for emoting, and 'drone clones' for riskless pve grinding.
no, you undock or step out of that cq you are subject to eve, which means you may be podded.

vitoc erryday

Ai Shun
#611 - 2013-02-27 08:38:24 UTC
Indahmawar Fazmarai wrote:
Do you know what's funny? After so many many many posts, you still don't know where I stand about your idea. i want to use my EVE characters for WiS. A separate game won't allow that. I don't want to bloody start from scratch when I already have my avatars here doing nothing (not my fault).


Maybe if you actually *read* the idea you'd see it is not an entirely separate game. Go read it. Seriously. And if you struggle to understand it, send me a PM. I'll happily explain it. See, you can develop code that is modular and can be launched used from two different clients. Software development 101. I'm guessing you don't know anything about it; otherwise you'd have realised that from the start.

Feel free to push **** uphill though. You're going to get just about nowhere and keep on feeding CCP the idea that their game is what you want by giving them revenue. If you *actually* wanted to get meaningful gameplay there is only one way to do that and that is to convince them there is money in it. And that you can only do by making a solid business case to attract players that won't normally try this *without* pissing off the existing player base that has showed, vehemently, that they are opposed to this.

And, much as I would like it to be otherwise, after what is it now - 5 years of promises and vapourware - that isn't coming in the nearby future as a part of EVE FiS.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#612 - 2013-02-27 10:07:54 UTC
RAP ACTION HERO wrote:
no, you undock or step out of that cq you are subject to eve, which means you may be podded.

That's the first thing you have said that was actually useful.

I agree. And you know what, there no CONCORD in stations, only in space. The owning corporation sets all the rules and they also provide the security. As soon as an avatar leaves their CQ, they should be open to the same kind of interactions that can happen to them in space. If they leave their stuff lying around, it should be open to be stolen. If they enter a bar, there should be a chance they cam be poisoned, shot, stabbed, beaten to death and/or blown up.

Long live the sandbox!
RAP ACTION HERO
#613 - 2013-02-27 10:57:05 UTC
and i am not saying that people can just gank where ever willy nilly, there still needs to be some consequences, as in npc reprisal, sec hit; equivalent to fis.

vitoc erryday

Rek Seven
University of Caille
Gallente Federation
#614 - 2013-02-27 12:30:18 UTC  |  Edited by: Rek Seven
Was day dreaming with a friend the other day. Picture this scene:

CCP's GM (or news reporter) have the ability to record/stream video to the big screen in the captains quarters. Whenever something notable happens (big fights, player events, etc), these reporters would teleport to wherever the action is happening and share their camera drone view with people sitting in the CQ.

A person could be sat in their CQ flicking through the channels to see what is happening around the universe, and if he/she is able they could hop in their ship and get involved.

how is this not a direction CCP want to go? What?
Indahmawar Fazmarai
#615 - 2013-02-27 13:59:02 UTC
oldbutfeelingyoung wrote:
Indahmawar Fazmarai wrote:
RAP ACTION HERO wrote:
yeah like i want to like, open a bar or corp room, so like um we can like meet like face to face, or i want my pleasure hub, can i get new furniture in my cq from space ikea, can i have pets, can i invite my special friend so just two of us can emote each other in our cq since we don't have multiple avatar gameplay yet, can i get some new pants, oh god wis is shelved, goodbye eve i am unsubbing, but i won't

that about sums up the 99% of dogshite ideas i've seen, so seriously wait for the devblog and stop posting more bad ideas. except for the one where wis is quarantined in another client, with a big "freaks go here" sign.

oh and lol drone clones and complex /dance,


Hey, you really like to follow me! I didn't recalled the whole dance-> formation flying-> tactical maneuvering suggestion! (The essential point still lies there... the server should reward players who engage in activities that free it from the task of tracking their position)

Anyway I dissent on drone clones (link), as they are are the most lore-sensible way for capsuleers to engage in violent activities. That Team Avatar thought that it made sense for capsuleers to go shoot each other in some derelict station, leaving their deadly ships behind and their disposble crews unbothered, just tells how desperately CCP needed to defuse the situation.

Now that the WiS crowd is largely unsubbed and the issue is not even on the table, i guess they may come up with something that makes more sense whenever they feel the need to keep selling avatar smoke. Roll



Are you sure that the WIS crowd is largely un subbed ,bc i see plenty of them
The problem CCP has here ,is that everybody made up their mind how WIS should look like
And it is all CCP own fault,the promise of WIS was there for too long and asking people to give ideas and not reacting or discussing it ,was a even better idea.
If Team Avatar was even real ( i don,t believe it ,they never even touched something avatar related) then they could channel it to a real and normal discussion and even guide some narrow minded ones to some easy solution.
the WIS crowd is still big enough but CCP decided to stall the discussion to some people on some fanfest ,who are bigmouthed drunk and get some few months bans afterwards, makes no sense at all


The stuff they probably are going to show us at fanfest is just another "we want this but we can,t "Video


Well, i am thinking of the "usual suspects" from the old threads. You and me are the only ones left -and i am barely subbed.

Unlike you, i think that TA was real (as a part-time job), and they did what they did: QA testing of the easier to release avatar stuff, and the "prototype" shown in the Moscow meeting. What I blame on CCP it's the teasing with sleeve tatttoos and racial blending in Fanfest 2012. I'm going to seriously name their mothers if they mention that AGAIN in 2013. Evil

The crude facts are that CCP can't manage to develop FiS at an acceptable pace and they're delaying even "vital" stuff like the iteration of POSes or SOV, so my bets are that they are matherially unable to develop WiS in any form within a sensible time frame.

To me that means that i must forget about WiS and avatars, and must hammer on the next nail available: solo friendly content and its close buddy, casual friendly content (as most people who lack time to play, lack time to get ingame mates).
Indahmawar Fazmarai
#616 - 2013-02-27 14:06:46 UTC
RAP ACTION HERO wrote:
and i am not saying that people can just gank where ever willy nilly, there still needs to be some consequences, as in npc reprisal, sec hit; equivalent to fis.


The only consequences that matter are the ones that incentivate to stop the behavior that led to them. And in that sense, EVE's consequences to agressors are laughable.
CCP Eterne
C C P
C C P Alliance
#617 - 2013-02-27 15:31:00 UTC
I've removed some trolling from this thread.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Dersen Lowery
The Scope
#618 - 2013-02-27 16:22:30 UTC
Justin Cody wrote:
This is how I picture Team Avatar simulating even more character creator content for the EVA stuff and of course making us more beautiful.

enjoy!

MAKEUP

new EVE minigame :-P


OH NOES A MAN WIHT TEH MAEKUP.

Is that all you've got? Because I'm pretty sure he'd slip right in to Gallente culture.

Lors Dornick wrote:
Carbon(tm) is the name CCP has given to the all rewritten core functionality.

Partly to enable them to use at least part of their code for other projects than EvE and partly to enable them to rewrite large parts of the current functionality.

The new 3D Avatar code is a tiny fraction of Carbon(tm).


From the relevant dev blog:

CCP Curt wrote:
This was originally coded for Incarna, which needs to send a significantly higher volume of movement packets to support a walk-around MMO. In space you can cheat, but not so with close-up anthropomorphic motion. Early projections showed that even with a modest tick-rate, Incarna would bring the Tranquility cluster to its knees. BlueNet solves that problem by routing traffic in parallel with the GIL, to and from c++-native systems (like Physics). This is faster because the data stays in its native, bare-metal form and not double-thunked for every operation, a huge savings.


Emphasis mine.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

oldbutfeelingyoung
Perkone
Caldari State
#619 - 2013-02-27 16:26:35 UTC
Indahmawar Fazmarai

Unlike you, i think that TA was real (as a part-time job), and they did what they did: QA testing of the easier to release avatar stuff, and the "prototype" shown in the Moscow meeting. What I blame on CCP it's the teasing with sleeve tatttoos and racial blending in Fanfest 2012. I'm going to seriously name their mothers if they mention that AGAIN in 2013. [:evil: wrote:





That is exactly why i think they did not even touched WIS.
I am not a programmer but the art assets for example ,the tattoos , are there ,shown at fanfest.
Is it that hard to implement those ?The stuff they showed us at last fanfest could be leftover art from Incarnaflop

And as long there is nothing to show for ,nothing is done.

CCP announced Team Avatar as a small team dedicated to Avatar stuff,but shortly after, TA devs were making blogs on other stuff. Don,t get me wrong,they made some important changes in doing that ,but at least CCP could be honest about this marketing trick ,called Team Avatar

So until proven wrong on this ,Team Avatar never really worked on WIS or other Avatar stuff.

R.S.I2014

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#620 - 2013-02-27 17:21:05 UTC
Indahmawar Fazmarai wrote:
RAP ACTION HERO wrote:
and i am not saying that people can just gank where ever willy nilly, there still needs to be some consequences, as in npc reprisal, sec hit; equivalent to fis.


The only consequences that matter are the ones that incentivate to stop the behavior that led to them. And in that sense, EVE's consequences to agressors are laughable.

That's open to debate. I think its about right as is. I don't have expectations for anyone/anything to stop a Gank all the time, but the CONCORD'esque 'vengence' policy works well. As long as its more costly to gank something than it is profitable, it's pretty much covered.

Security status loss, fiscal fines, corporate standings loss, bannings from stations for a set periods. There are several options. Risk free activities, of all varieties, are anathema to the EvE sandbox IMO.