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Dont change the 2/10 plexes!

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Author
Aliaksandre
Screaming Hayabusa
#261 - 2012-12-28 02:48:15 UTC
Laktos wrote:
CaiIyn Dove wrote:
I just see a lot of sabre pilots ranges.

I can still recall that how I was disappointed as a noob pilot, when entered three 2/10s and saw only broken structures or empty cans.

Good job CCP, more chances to newbies, let the 2/10 camping sabres/dramiels get to low sec


To liars who talking about PVP: there are lots of FW sites there and they are much better place for 1v1 or small gang pvps than low-sec 2/10s, enjoy it or try to make up another reason to pull the high-sec veteran farms back.


Petitioning CCP for a down-vote option.

DSpite Culhach wrote:
Everyone seems to want a "frigate combat arena" but seems too scared that when they say it out loud


Ah but it was never an arena. An arena implies some level of sophistication. I can assure you, the amount of times Black Rebel Rifter Club warped in 5+ cruisers/destroyers to try to take out a couple of RANSM frigates and lost half their fleet ... well, it was anything but sophisticated or civilised!


Stop lying Laktos, r1fta can't fly cruisers~

Sugar Kyle made a great point. I have never read a thread where I knew almost every pilot who posted, friend or foe. This is truly a community inquiry that deserves, at the very least, a thoughtful explanation.

It is also very easy to identify those here that aren't apart of the overall low sec culture. Thank you for your interest, DSpite, however this thread is not about designing some jesus feature intended to make low sec explode with pvp. That can be discussed elsewhere.
Angelus Ryan
One Ronin
#262 - 2012-12-28 09:09:37 UTC  |  Edited by: Angelus Ryan
CaiIyn Dove wrote:
I just see a lot of sabre pilots ranges.


Killing Sabres is easy. I'd be more annoyed at the 2xMASB Hawks if I were you. I know I am.

CaiIyn Dove wrote:

I can still recall that how I was disappointed as a noob pilot, when entered three 2/10s and saw only broken structures or empty cans.


What did you expect, that a plex with a first gate spawn time of 1.5 hours would be readily available all the time?

That spawn time is also what made the lowsec plexes even more into a PvP spot. You had to wait there, or in system, and you had to deny someone else the entrance if you did not want to be beat to the goods. You wanted the loot? Be ready to fight for it and hold that turf until you could get the keys (that or go get spare keys. How? I'll leave that as an exercise for the reader).

Otherwise: "No Gist For You".

CaiIyn Dove wrote:

Good job CCP, more chances to newbies, let the 2/10 camping sabres/dramiels get to low sec


I thought we were talking about lowsec 2/10s to start with. That's what the thread is about. Heck, I can't even get into highsec aside of passing by quick (and neither can half the people in the thread). I'm -9.8. Nearly everyone who posted has stated that he/she fully supports their removal in highsec. But leave lowsec alone. Leave our culture alone. Save the Thunderdomes!

CaiIyn Dove wrote:

To liars who talking about PVP: there are lots of FW sites there and they are much better place for 1v1 or small gang pvps than low-sec 2/10s, enjoy it or try to make up another reason to pull the high-sec veteran farms back.


Again, we don't care for the "high-sec veteran farms". We want them gone just as much as you do. Better yet, we want them simply relocated to lowsec. With twice the lowsec plexes, we'd have a lot of grounds to roam and shoot each other (and you, should you show up - You're welcome).

I don't know how often you've been to FW systems, but calling them much better places for 1v1 PvP is pretty much false. FW is a far more gang-oriented affair, and most people in this thread are first and foremost dirty, smug, evil, podkillin' solo space pirates (although nearly all of us do dabble in gangs, obviously) that play for the hunt and the thrill of the kill. Camping a plex? That's not what we do, simply because the ISK is a means, not an end, and our ships of choice don't require a lot of means to get in the first place. If you still doubt this, I am sitting on a stockpile of Gist modules which has quadrupled (and more) in price. If I were an ISK farmer, I'd be elated to sell it for huge ISK before moving on to some other farmable resource in EVE.

I don't care.

I am not selling one item of it.

I'm keeping the modules so I can use them for my combat ships. Hopefully, when the plexes get reinstated, prices will drop, and my losses won't be as spectacular, but otherwise, they're mine and born to fight.

Also, I don't know who you think are the people here that lie about PvP. I recognize most of the names here. I shot at a good half of them, got shot at by yet even more and most of those that don't fall into either of those two categories, I know by name or reputation.

Heck, if a thread can get me and Dilium to agree on anything at all, that means CCP messed up.

I respectfully suggest you re-read the thread, and then try posting again after you understand what's going on here, as you're missing the point by miles.

On a semi-related note:
As for Arenas, we don't want arenas. We want reasons to fight in lowsec, and ISK sources are a good reason to fight in lowsec. The income is small and individual, which leads to people coming alone or in small groups. Powerhouse groups, which we have no interest in, and don't care about, overlook small sources of income. This leaves us free to roam, make ISK and kill each other for stealing each other's ISK. That's great gameplay mechanics. Arenas are boring, and lack the sandbox feel. I rarely agree to arranged fights because I like to hunt. Screw arenas.

Watering holes in lowsec are the definition of a sandbox.

This is (or was) and example of the "emergent gameplay" CCP likes to mention so much, and it should be returned so we can all enjoy it once again.
Angelus Ryan
One Ronin
#263 - 2012-12-28 10:01:27 UTC  |  Edited by: Angelus Ryan
DSpite Culhach wrote:

It still seems obtuse to me that everyone is relying on this locations as informal "fight clubs". This was not what these locations were designed for, just because everyone has decided to use them this way is irrelevant.


I think this is the part that you got wrong: It matters absolutely not what they were designed to be. The only thing that matters is how they are used in practice. This is what makes EVE different from other MMOs. Other MMO operators would "fix" everything that doesn't function exactly as intended. CCP doesn't (they also don't fix a lot that is totally broken in function, rather than design, but that's another discussion). This is what enables "emergent" gameplay, often touted as EVE's strongest point. In a sense CCP creates things and throws them into the sandbox. Whether we use the brand new sand scoop CCP created to sift for gold, or we sharpen it to a fine point and use it to stab people to death is our decision, and this what makes EVE great.
Robinton Jax
Minmatar Death Squad
DECOY
#264 - 2012-12-29 07:43:28 UTC
Bump

Still trying to think of any time I actually went inside that Heild 2/10.
Schmata Bastanold
In Boobiez We Trust
#265 - 2012-12-29 16:24:04 UTC
Robinton Jax wrote:
Bump

Still trying to think of any time I actually went inside that Heild 2/10.


Really? Never? It was beautiful, I tell you. Shame we cannot enjoy it anymore...

Nah, it wasn't even pretty. But who cares about scenery when you are warping out just to warp back to gate and keep the waters bloody.

Invalid signature format

Kane Rizzel
NovaKane Incorporated
You've got RED on you
#266 - 2012-12-29 18:35:42 UTC
Gusandall has become a Ghost Town... The Specials on infinite repeat :(

[URL=http://novakaneinc.blogspot.co.uk]A Pirate's Perspective[/URL] [URL=http://community.eveonline.com/community/fansites.asp]Official EVE Online Fan Site[/URL]

Angelus Ryan
One Ronin
#267 - 2012-12-29 18:59:14 UTC
Kane Rizzel wrote:
Gusandall has become a Ghost Town... The Specials on infinite repeat :(



I feel your pain bro.
Schmata Bastanold
In Boobiez We Trust
#268 - 2012-12-29 21:29:29 UTC
Kane Rizzel wrote:
Gusandall has become a Ghost Town... The Specials on infinite repeat :(


Man, Heild is like a Death Valley. Lost soul every few hours peering in and running away, a couple of ghosts chained into their quarters and not able to undock and some tumbleweeds every while in a time.

During nights you can hear explosions approx 7 AU from the sun but nothing is there. Nothing... Not anymore...

Invalid signature format

Robinton Jax
Minmatar Death Squad
DECOY
#269 - 2012-12-30 08:52:56 UTC
+1 Schmata
Turgesson
Gorillaz In The Mist
#270 - 2012-12-30 14:14:27 UTC
I'm glad someone pointed me here. Please for the love of Pete consider fixing any spawning problems and return these in greater abundance to non-FW low sec and NPC null some day. You removed a fun thing to do in low sec because of a problem with high sec bots and that should never happen.
Robinton Jax
Minmatar Death Squad
DECOY
#271 - 2012-12-31 04:35:16 UTC
Roaming FW areas far from MH looking for small ship fights....feels wrong.
Keko Khaan
Center for Advanced Studies
Gallente Federation
#272 - 2012-12-31 10:48:42 UTC  |  Edited by: Keko Khaan
Robinton Jax wrote:
Roaming FW areas far from MH looking for small ship fights....feels wrong.


As an null pvp'er, lowsec pirate and hisec indrustialist id say wtf is a FW area.. Yea bit of humour there.. But seriously wth i know about FW.. And why should i know something about FW when i dont do FW stuff..

Just saying... +1 occured...
Robinton Jax
Minmatar Death Squad
DECOY
#273 - 2012-12-31 12:34:29 UTC
FW areas are where my overview gets cluttered up with beacons.....and makes me think, hell we just had one in Heild...worked fine....and they took it away.

....then there is the subpar local smack.

So who in MH is running in next CSM?
Sugar Kyle
Middle Ground
#274 - 2012-12-31 13:43:16 UTC
Robinton Jax wrote:

So who in MH is running in next CSM?


Hopefully someone who will focus on all of low sec and be the groups voice. There are to many different groups for there to be only one narrow agenda.

Member of CSM9 and CSM10.

Raven God
Texas Inc.
#275 - 2012-12-31 14:50:06 UTC
I support this.
Vincent R'lyeh
Screaming Hayabusa
#276 - 2012-12-31 14:57:38 UTC
Robinton Jax wrote:


So who in MH is running in next CSM?


Dirty Protagonist for CSM!

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

Laktos
Perkone
Caldari State
#277 - 2012-12-31 17:41:42 UTC
Vincent R'lyeh wrote:
Robinton Jax wrote:


So who in MH is running in next CSM?


Dirty Protagonist for CSM!



No, Crafty Croc.

Latest PVP Video: Perseverance

Sard Caid does not endorse this message.

Sugar Kyle
Middle Ground
#278 - 2012-12-31 18:25:24 UTC
I love you gents but let us not derail too far from this topic and goal?

Perhaps we need a MH/low sec CSM candidate selection discussion amongst ourselves in game or on these or other forums but not this thread.

:)

Member of CSM9 and CSM10.

CaiIyn Dove
DMoney Corp
Fraternity.
#279 - 2012-12-31 23:29:11 UTC
Angelus Ryan wrote:

I think this is the part that you got wrong: It matters absolutely not what they were designed to be. The only thing that matters is how they are used in practice. ........................


Angelus Ryan wrote:

What did you expect, that a plex with a first gate spawn time of 1.5 hours would be readily available all the time?
..................
Otherwise: "No Gist For You".

Low level static complexes were designed to be the easy entrance for new players to play the exploration part of the game. When it is being exploit by the older players, a game content for a specified group is broken, so CCP will have to fix it one day, no doubt.


Angelus Ryan wrote:

Killing Sabres is easy. I'd be more annoyed at the 2xMASB Hawks if I were you. I know I am.

People pretend that they misunderstood the other's point, trying to suggest that he's a pvper rather than plex farmer.

Angelus Ryan wrote:
I thought we were talking about lowsec 2/10s to start with. That's what the thread is about. Heck, I can't even get into highsec aside of passing by quick (and neither can half the people in the thread). I'm -9.8. Nearly everyone who posted has stated that he/she fully supports their removal in highsec. But leave lowsec alone. Leave our culture alone. Save the Thunderdomes!

You don't talk about the low-sec alone. Making exploration complex to be scheduled pvp club is just a misuse.

If your point stands, that "static low-sec 2/10 and 1/10 can bring more scheduled pvp, so it is good". Then we can do it on 3/10 and 4/10 etc, then saying "static low-sec 3/10 and 4/10 can bring more scheduled pvp, so it is good."

I agree that static sites in low-sec, which bring fair rewards accordingly, can be a good idea, But exploration sites are exploration sites, you should make the "static low sec pvp site" as an independent idea, which we have found it will works similar to FW sites.


Angelus Ryan wrote:
I don't know how often you've been to FW systems, but calling them much better places for 1v1 PvP is pretty much false. FW is a far more gang-oriented affair

You can't blob people in a novice site,but in complex you may have to fight destroyers in a rifter, If you insist that you can blob FW people on the acceleration gate, then you can do it the same on 2/10 plex.

FW sites has actually becoming a more progress stable(No wait for re-spawn), relatively fair (according to ship type), and reward rich low-sec gameplay that will totally make the static complexes obsolete.


Laktos
Perkone
Caldari State
#280 - 2013-01-01 01:32:47 UTC
CaiIyn Dove wrote:


FW sites has actually becoming a more progress stable(No wait for re-spawn), relatively fair (according to ship type), and reward rich low-sec gameplay that will totally make the static complexes obsolete.




Except FW is only in certain regions. A lot of low-sec is not FW space.

We're trying to keep the non-FW areas of low-sec alive. CCP's change is killing them further.

Latest PVP Video: Perseverance

Sard Caid does not endorse this message.