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o.O New station environments!

First post First post
Author
Tykari
The Observatory
#241 - 2012-12-09 16:52:18 UTC
Natsett Amuinn wrote:
Nyancat Audeles wrote:

Exactly! This would be much more entertaining than ship spinning, and nice to look at when docked/afk.

Think about how many new players this would attract. When I first joined EvE, I was in the captain's quarters, amazed. I thought I could go down and see my ship, and was disappointed when I could not open any door.

This would be a great thing for new players. Who wouldn't want to play this game if they saw that?

Every person that tries EVE because of a fancy hangar, and then undocked to learn that nothing else in the game is like that, and that it leads to no other gameplay like it.

And everyone that ends up with performance issues because you've got all this stuff going on in a hangar that serves no real purpose, like the CQ.

Basically everyone that was burned by CQ, and every person that is waiting for an actual game to be associated with CQ.

Edit:
to clarify,
I'm saying that that grand idea for a hanger, with no avatar based gameplay, is just asking CCP to CQ the hangar.
Only we wouldn't be able to turn it off like CQ, because it's the hangar.


Well in the past when we still had multiple interiors for each race, some of those had for example holograms spinning about, highways crossing the hangar with tiny lights zooming it, I think the Amarr one still has little vehicles buzzing past today.

Now with all the updates they have already done and are still planning to do, updating the hangars to current levels and adding a little bit of life won't be doing any more to adversely affect the performance of the game.

In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness.

Pyre leFay
Doomheim
#242 - 2012-12-09 18:38:01 UTC
Still wondering if http://go-dl1.eve-files.com/media/1210/Caldari_Shipyard.png was just a teaser specifically for the dev blog?
Was it a cancelled version of the trailer? No explanation.
Natsett Amuinn
Caldari Provisions
Caldari State
#243 - 2012-12-09 18:44:46 UTC
Tykari wrote:


Well in the past when we still had multiple interiors for each race, some of those had for example holograms spinning about, highways crossing the hangar with tiny lights zooming it, I think the Amarr one still has little vehicles buzzing past today.

Now with all the updates they have already done and are still planning to do, updating the hangars to current levels and adding a little bit of life won't be doing any more to adversely affect the performance of the game.

What you describe is fine. It's actually what I'm thinking.

It's more the "flying robots" stuff.
A bunch of little 3d objects being rendered and running around in the hangar just means more processing power on our end just to be docked.

Anything that would have the same kind of performance impact that CQ has, and doesn't actually offer anything in the gameplay department -even if it is just social gameplay- is pointless.

They can improve hangars a lot without having to get into any kind of CQ level of development; which is pretty much what was suggested.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#244 - 2012-12-09 19:04:04 UTC
CCP t0rfifrans wrote:


Would you like new hangars btw?


I want a WiS hangar with all my mods and ammo and everything i own in their own individual crate, pallet or wrapping and I'd have to go walk down rows and rows of stacks of stuff to find what I need and manually load it with the help of a mech lifter (like the one Ripley used in Aliens) Lol
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#245 - 2012-12-09 20:38:46 UTC
Natsett Amuinn wrote:
Tykari wrote:


Well in the past when we still had multiple interiors for each race, some of those had for example holograms spinning about, highways crossing the hangar with tiny lights zooming it, I think the Amarr one still has little vehicles buzzing past today.

Now with all the updates they have already done and are still planning to do, updating the hangars to current levels and adding a little bit of life won't be doing any more to adversely affect the performance of the game.

What you describe is fine. It's actually what I'm thinking.

It's more the "flying robots" stuff.
A bunch of little 3d objects being rendered and running around in the hangar just means more processing power on our end just to be docked.

Anything that would have the same kind of performance impact that CQ has, and doesn't actually offer anything in the gameplay department -even if it is just social gameplay- is pointless.

They can improve hangars a lot without having to get into any kind of CQ level of development; which is pretty much what was suggested.

CQ-like development might be pointless for you. But for many, it could be an essential part of EVE instrumental in immersion.
Red Teufel
Calamitous-Intent
#246 - 2012-12-10 00:30:58 UTC
I really hate the current WIS. every time I accidentally enter it, frustration and rage builds up inside me. that string of several years of crap promises made by ccp and added content that was never finished makes me want to unsub. however there is hope with this current expansion that ccp actually did a good job for the first time ever? i really couldn't believe my eyes. but ccp must rectify their wis mistake and finish it so i wont loose my mind every time I accidentally enter it.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#247 - 2012-12-12 00:00:46 UTC
Bump! I don't want this great idea to slip into a void of nothing-ness.
Victor Maximus
Deep Core Mining Inc.
Caldari State
#248 - 2012-12-12 02:18:45 UTC
I love the idea of expanding the station interior environments. We all spend our fair share of time within them, some more than most. A bit more life to them would be welcome.

If your going to re-do the interiors consider making a few versions, each a bit tailored to the different professions within eve. While just about everyone fly's ships daily there are plenty of other things we do that might be interior worthy.

If your an industrialist you might want a view of your production lines, either slowly building new ships or high speed lines pumping out modules. Some sort of central control panel where you can bring up the S&I window.

For the trader a market/stock style hub, frantic with activity. Similar control bringing up the market

There should defiantly be the hanger, showing your ship being re-supplied/re-armed .

You could have something with a more logistics/strategic feel , a strategy/command room of sorts. lots of maps.

A simple observation room (or better yet the docking control room) where you can look outside the station and watch ships dock/undock.

Sort of modular so you can slowly roll them out.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#249 - 2012-12-21 07:20:58 UTC
I want to see my new Special Edition Assets too! Mini Monolith and Handful of Tiny Stars, for starters, would be nice to see in new CQ :)

Nene Ryuseika
The Ryuseika Group
#250 - 2012-12-21 07:32:50 UTC
Forget stations - Dockable carriers with WIC ^^
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#251 - 2012-12-21 09:47:25 UTC
Nene Ryuseika wrote:
Forget stations - Dockable carriers with WIC ^^

Dockabe titans! Dock carriers in titans while having WIC and WIT at the same time!

Imagine being able to walk inside a carrier while it's docking a titan and then walking out of the carrier into a mini-city that is a titan!
It'll only take a couple hours to walk from one end of the titan to the other!
Stitcher
School of Applied Knowledge
Caldari State
#252 - 2012-12-21 13:19:56 UTC
"Mini-City" nothing, an Erebus has roughly the same cross-sectional area as Manhattan, and is a kilometer and a half tall. You could comfortably squeeze the total urban volume of all the eastern seaboard cities into that volume, with room left over for Paris.

AKA Hambone

Author of The Deathworlders

Jim Luc
Deep Core Mining Inc.
Caldari State
#253 - 2012-12-21 15:36:29 UTC
Jada Maroo wrote:
If it's just the trailer it's the biggest, most terrible tease ever. Sad


It really was, everyone was asking about this back when the video came out and then it came out that no, we weren't getting new ship animated hangars. I haven't even seen this in a trailer, which is odd.

My question is, who is responsible for greenlighting this tease? Just because you have something cool lying around doesn't mean you can use it in a devblog showing off upcoming things.
Jim Luc
Deep Core Mining Inc.
Caldari State
#254 - 2012-12-21 15:44:48 UTC
CCP t0rfifrans wrote:
Eli Green wrote:
kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks

Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.

Would you like new hangars btw?


Please include some animated life that gives a sense of scale to our ships in the new hangars. Eve is so massive that there are parts that I doubt have changed or improved upon for 5 years (the fittings icon - wtf is that thing??). I know there's lots to be worked on but I'd gladly pay $50 every few months for WiS and a more immersive experience.
engjin
Native Freshfood
Minmatar Republic
#255 - 2012-12-21 15:50:37 UTC
CCP t0rfifrans wrote:
Eli Green wrote:
kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks

Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.

Would you like new hangars btw?


Yes, what was presented in the video with people around/ interacting with the ships. The issue with what we have now is that you feel all alone, there is no other activity. I would like to be given the impression that I'm docked in a living, busy space station.


Jim Luc
Deep Core Mining Inc.
Caldari State
#256 - 2012-12-21 15:53:33 UTC
Nyancat Audeles wrote:
Ganjjabeard wrote:
new station environments PLEASE!!! i want to look out of port windows into space too damnit!

This. Imagine being able to look out of a window from your station, into space, seeing ships undock. Would be an amazing way to add to CQ.

By implementing station environments, CCP will be able to make the SCALE of everything in EvE actually mean something.


Instead of windows it would be cool to be able to change the channels and interact with the big screen. Change to a few common views of the current station. One like Jita-Cam, showing the entire station, and a few from the inside looking out of various sides.

Give us more rooms in the CC. I once briefly lived in a studio apartment. It sucked. I'd hate to be a New Eden demigod if I knew it couldn't get me penthouse accommodations....
Nene Ryuseika
The Ryuseika Group
#257 - 2012-12-21 16:05:39 UTC
Nyancat Audeles wrote:
Nene Ryuseika wrote:
Forget stations - Dockable carriers with WIC ^^

Dockabe titans! Dock carriers in titans while having WIC and WIT at the same time!

Imagine being able to walk inside a carrier while it's docking a titan and then walking out of the carrier into a mini-city that is a titan!
It'll only take a couple hours to walk from one end of the titan to the other!



Now wouldn't THAT make for an awesome Dust map oO
Jim Luc
Deep Core Mining Inc.
Caldari State
#258 - 2012-12-21 16:47:50 UTC
engjin wrote:
CCP t0rfifrans wrote:
Eli Green wrote:
kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks

Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development.

Would you like new hangars btw?


Yes, what was presented in the video with people around/ interacting with the ships. The issue with what we have now is that you feel all alone, there is no other activity. I would like to be given the impression that I'm docked in a living, busy space station.




What?! The row-boats in the Amarr hangar don't satisfy you??!
BJ McGreaves
Pator Tech School
Minmatar Republic
#259 - 2012-12-21 19:54:43 UTC
I can't decide if her accent is sexy or not.
Keen Fallsword
Skyway Patrol
#260 - 2012-12-21 19:57:38 UTC
Nyancat Audeles wrote:
Everyone watch the latest dev blog video on Retribution. Go to 1:36... we might get brand new station environments! I would love this. Would be entertaining or nice for those times when I'm semi-AFK.

http://www.youtube.com/watch?v=7FPA2Bh6g0g&feature=player_detailpage#t=93s

gulftobay wrote:



My source...
Jada Maroo wrote:
Watch the new devblog video. At around 1:36 you can see a preview of what looks like new station environments incoming. Notice there's a lot more activity and "life." Wouldn't be surprised if the dancing girls return to the Gallente stations.


We dont need any new content addons to EVE !!! EVE IS PERFECT !