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Team Avatar and the future of our prototype

First post First post First post
Author
Apollo-Moor
Republic Military School
Minmatar Republic
#381 - 2012-11-01 22:49:41 UTC  |  Edited by: Apollo-Moor
Jame Jarl Retief wrote:
Omega Sunset wrote:
I still recognize that the majority of players that play this game still don't want wis, they have no agenda to be here in forums 24/7 like wis supporters do trying to convince ccp to not listen to the majority of the playerbase.


I feel it would be really easy for CCP to gather information that is actually representative of the population. They could easily set up a poll and offer 100 random winners a free PLEX for completing it. Vast majority of players would take the survey. Then they'd know. Until then, none of us can really speak about what the majority want. We just don't know.

Second point is that while some people do want WiS, they are very aware of the price. The proverbial bang for your buck. For example, the Incarna expansion was an utter disaster in this regard. The bang (expansion) for the buck (nearly 2 years of almost no changes to the core game) was absolutely not worth it. I don't know anyone who thinks that it was.

So, when asked, even people who want WiS would likely vote against WiS if they're told in no uncertain terms that the cost of getting it operational will be little/no changes to the game for another year or two. It's just not worth it.

CCP can do something about it though. They can hire more people, and take a gamble. Develop the tech, implement it. Worst case scenario, it'll be wasted on EVE but can be re-used for World of Darkness. This way, everyone is happy. FiS players keep enjoying EVE, and its development continues. WiS players get their WiS. And WoD is one step closer to release. Though it'll cost them to get this done, and breaking in new people is never quick.

In a way, this is why so many folks are rather disgusted with Dust 514. I don't see a future for it. And yet, if CCP pooled those resources into WiS, we'd likely have it already.


I agree witth the ending point on your post. I guess I would be placed in the pool with the WiS folks, since my time in EVE and almost immeadiately in I could see the vast world that EVE online potentially provided. Their core foundation of FiS and EVE in general are quite intuitive. It's depth provides almost something new to learn everytime you play.

Little tweaks and fine tunning can grant players a wide variety of play types and encounters. The work I have seen them do since being a player has also shown me their dedication to maintaining a very, very authentic feel to their game. Something no other game really encompasses as a whole quite possibly.

Now here is my thing, when the announcement of WiS and Dust 514 really started picking up that year or so ago I was also one that felt that Dust 514 would not have the success it could potentially have. Without WiS being something that was already a stable gameplay within EVE beforehand.

Dust is a great idea and as a Playstation 3 owner I'll more than likely download and give it ago when it is finally complete. The beta was okay when I tried it a while ago, but honestly there wasn't much that really grabbed me about the experience back then. I do feel that if those resources that were focused on Dust were actually put towards WiS that the players would've recieved a much fuller and enjoyable experience while CCP itself would've provided a much more in depth and meaningful Avatar gameplay.

They had to shift focus from EVE (somewhat) to get an understanding of the PS3 tech and furthermore to build their game. When I feel if they had decided to focus instead on EVE WiS and EVE FiS in general that they would've covered alot more ground in both areas. I'm not saying that their time was wasted, not at all. But when I think of what could've and maybe "should've" been I can't help but think there were some misteps in the decisions they made concerning WiS, FiS and their final choice of moving forward with Dust 514.
Spy 21
Doomheim
#382 - 2012-11-01 23:14:19 UTC
This makes me .....


HAPPY


S

Obfuscation for the WIN on page 3...

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#383 - 2012-11-01 23:58:18 UTC
Oberine Noriepa wrote:
In-engine footage was shown earlier this year at Fanfest. (Video) Keep in mind that this footage was captured using assets created in 2010.


Not to nitpick, but that video shown at FanFest isn't a gameplay video. It's a fly-through of the small portion of the map. There's no avatar, animations, combat, travel, etc., etc., shown there. Meaning no actual gameplay. To date, as far as I know, there's been zero gameplay footage of WoS. Considering how many years it's been in development, that is not very encouraging is all I'm saying.

Quote:
Given how good this looks


It looks fairly good, yes. Though honestly I got a huge Mafia II flashback from it, and that game came out more than 2 years ago. Like I said, hard to judge anything when all that's shown is a dark street with static geometry.
Oberine Noriepa
#384 - 2012-11-02 00:02:53 UTC  |  Edited by: Oberine Noriepa
oldbutfeelingyoung wrote:
Davon Mandra'thin wrote:
I wish they would just ignore the whiners and move more employees over the focus on WiS.



The whiners had a good reason a more then a year ago.
But even now with almost all the resources the FIS part of this game has, they keep on whining
Every thing CCP does to please this type of crowd is met with a lot of negative response ,from the same crowd.
There is nothing wrong with a bit more balancing of the resources ,but CCP is so afraid of the few

Why focusing all your men power to something ,that will not satisfy somebody in the end



Speaking of whining, I was wondering if I could interest you in some cheese? Contrary to what you might believe, there's a lot that needs to be brought up-to-date on the spaceship (i.e. existent) part of the game. Let CCP stabilize EVE and get Dust 514 running beyond test builds. Then we'll see what happens. You should take some solace in the fact that EVE is finally getting the support it needs to take the steps in getting to the development of avatar-based gameplay.

Jame Jarl Retief wrote:
Not to nitpick, but that video shown at FanFest isn't a gameplay video. It's a fly-through of the small portion of the map. There's no avatar, animations, combat, travel, etc., etc., shown there. Meaning no actual gameplay. To date, as far as I know, there's been zero gameplay footage of WoS. Considering how many years it's been in development, that is not very encouraging is all I'm saying.

Bolded: I agree. However, I never stated that those videos contained gameplay. That's just as close as we can get for the moment.

Arduemont
Rotten Legion
#385 - 2012-11-02 05:59:33 UTC
Oberine Noriepa wrote:

Speaking of whining, I was wondering if I could interest you in some cheese? Contrary to what you might believe, there's a lot that needs to be brought up-to-date on the spaceship (i.e. existent) part of the game. Let CCP stabilize EVE and get Dust 514 running beyond test builds. Then we'll see what happens. You should take some solace in the fact that EVE is finally getting the support it needs to take the steps in getting to the development of avatar-based gameplay.


There may still be a lot of game-play concerns left, but there are only a few I actually care about, and as these issues get fewer and fewer people are going to want WiS more and more. I, for one, just want them to finish the T1 balancing and then fix POSes and I'm happy, dont need any more changes as far as I'm concerned. And I would happily see some WiS before either of those things.

The last three expansions (including the one coming out now) have been fantastic, at tweaking what we already have, but there will always be stuff that needs fixing or iterating on. They shouldn't be spending all their resources on them. We really do need something new, and we don't need any new FiS stuff, that part of the game is fantastic as it is.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ghazu
#386 - 2012-11-02 06:48:45 UTC
You do know that TA is prototyping gameplay right? Based on the lack of devblogs I assume they still need a great deal of time to figure it out, so wis is most likely years away.
The alternative would be TA to just banging out a useless zynga-esque dogshite social game that got got ripped off from EA. But apparently dudes are fine with that.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Nyla Skin
Caldari Provisions
Caldari State
#387 - 2012-11-02 08:24:21 UTC
Heian Galanodel wrote:
Jame Jarl Retief wrote:

Vaporware... :P

Seriously though, since it was announced in 2006 and supposedly started development in 2009, we haven't seen any gameplay footage at all. Not even a tiny little smidgeon. Much less a release date... :(


That would definitely make Chris and a bunch of other hard working developer's sad. Vaporware? Most likely not.


Truth hurts.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Barrogh Habalu
Imperial Shipment
Amarr Empire
#388 - 2012-11-02 10:24:30 UTC
Ghazu wrote:
The alternative would be TA to just banging out a useless zynga-esque dogshite social game that got got ripped off from EA. But apparently dudes are fine with that.

That alone would be pretty meh. I'd rather have something similar to Source Film Maker instead. It would be sad if noone will take an advantage of everything what's good about WiS.
Arduemont
Rotten Legion
#389 - 2012-11-02 14:42:39 UTC
Ghazu wrote:
You do know that TA is prototyping gameplay right? Based on the lack of devblogs I assume they still need a great deal of time to figure it out, so wis is most likely years away.
The alternative would be TA to just banging out a useless zynga-esque dogshite social game that got got ripped off from EA. But apparently dudes are fine with that.


Except they aren't prototyping anymore. Team Avatar was moved to the UI project. So no development is being done at all.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

oldbutfeelingyoung
Perkone
Caldari State
#390 - 2012-11-02 18:18:46 UTC
Oberine Noriepa wrote:
oldbutfeelingyoung wrote:
Davon Mandra'thin wrote:
I wish they would just ignore the whiners and move more employees over the focus on WiS.



The whiners had a good reason a more then a year ago.
But even now with almost all the resources the FIS part of this game has, they keep on whining
Every thing CCP does to please this type of crowd is met with a lot of negative response ,from the same crowd.
There is nothing wrong with a bit more balancing of the resources ,but CCP is so afraid of the few

Why focusing all your men power to something ,that will not satisfy somebody in the end



Speaking of whining, I was wondering if I could interest you in some cheese? Contrary to what you might believe, there's a lot that needs to be brought up-to-date on the spaceship (i.e. existent) part of the game. Let CCP stabilize EVE and get Dust 514 running beyond test builds. Then we'll see what happens. You should take some solace in the fact that EVE is finally getting the support it needs to take the steps in getting to the development of avatar-based gameplay.



Dust = who cares .not me anyway
But it is coming and it is fine with me .

That some stuff in Flying part needs attention ,fine with me,but don,t cry afterwards ,when that attention is given

and about existing stuff , we have a nice existing closed door in our 1 by 1 room ,that should be opened long ago

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#391 - 2012-11-03 22:52:46 UTC
at least CCP does what it does best.

a lot of promise ,but don,t deliver

As it turns out ,Ambulation is nothing more then a marketing trick.

i love this game,but this is nothing more then a tool to keep people to this game


R.S.I2014

Ghazu
#392 - 2012-11-04 04:39:57 UTC
Well the natural "deadline" for a devblog (what was demoed to the CSM) would be fanfest, or until Dust's release *and integration with eve is somewhat up and running. Good thing in the meantime there is fis.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

oldbutfeelingyoung
Perkone
Caldari State
#393 - 2012-11-04 07:15:24 UTC
Ghazu wrote:
Well the natural "deadline" for a devblog (what was demoed to the CSM) would be fanfest, or until Dust's release *and integration with eve is somewhat up and running. Good thing in the meantime there is fis.



We not here bc we only want WIS ,it is always good to have FIS

R.S.I2014

Galaxy Pig
New Order Logistics
CODE.
#394 - 2012-11-04 08:49:19 UTC
I'd love for CQ to have a CRU (clone re-animation unit) where you can see your blank clone.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Erad Stomper
Deep Core Mining Inc.
Caldari State
#395 - 2012-11-04 11:54:40 UTC
First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.

so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.

Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.

After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.

If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.

my 2¢
Radius Prime
Tax Evading Ass.
#396 - 2012-11-04 12:18:00 UTC
Please put your efforts in different stuff. Implants cost enough already. The station environment was a way better idea then this.

A real planet builder expansion like dust with planet based toons would be so much more fun. Especially if it would interact with eve through trade and production. Get haulers working between planets , mining group work for planet toons that need resources. Well populated planets pay taxes to alliance that owns sov in the region. Will make regions without resources worth owning. Etc...

Make Dust for pc as well and let us enter sites and fps with our toons that way. Much cooler..

Keep the main eve game about flying and warring with spaceships. If I own Dust as well I can enter dust world with my toon and fps and explore. Work on third game which will introduce active planets...

This mission should keep ccp busy for the next 3 to 5 years and will provide further income.

Cheers,

Radius Prime,
Wannabe Chairman of CCP

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Solhild
Doomheim
#397 - 2012-11-04 12:43:51 UTC
Erad Stomper wrote:
First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.

so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.

Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.

After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.

If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.

my 2¢


The other game is on its way. Four years for me, most of that time with three accounts. There's no doubt CCP need to branch our characters out into other areas of the EVE universe to stay relevant and I'm sure Dust and WiS are only part of the story.
I'm delighted they now have a good plan for WiS after they've fixed the core code in the flagship EVE.

Personally, I'd be happy to waste time building orbital infrastructure, asteroid bases etc. for people to set up shop in.
oldbutfeelingyoung
Perkone
Caldari State
#398 - 2012-11-04 15:36:09 UTC
Solhild wrote:
Erad Stomper wrote:
First we had to learn a bunch of learning skill, then you get dust514 out only on ps3, then you talk about extra vehicular activity and you say you can't do it right now.

so in the end we are still waiting to play dust514 on pc and will probably wait for 10 years or more, so the extra vehicular activity cant be made under 50 or 80 years, most of us will be dead before it happen.

Is it only me who tink eve is not evolving at all? I dont see a lot of different things since i started playin, some new ship and modules but nothing awesome, only minor change.

After 6 years of playin the same game over and over i'm ready for change, do it now before all of us get bored to death and choose another game.

If another company get a game like eve out i would probably change if it's better because i lost faith in the eve team for change, i can't see anything more in the future, only minor change.

my 2¢


The other game is on its way. Four years for me, most of that time with three accounts. There's no doubt CCP need to branch our characters out into other areas of the EVE universe to stay relevant and I'm sure Dust and WiS are only part of the story.
I'm delighted they now have a good plan for WiS after they've fixed the core code in the flagship EVE.

Personally, I'd be happy to waste time building orbital infrastructure, asteroid bases etc. for people to set up shop in.




Team Avatar is silent until their next fanfest ,missed chance

R.S.I2014

Stitcher
School of Applied Knowledge
Caldari State
#399 - 2012-11-04 17:08:34 UTC  |  Edited by: Stitcher
And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.

Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.

And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?

GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.

/rant

AKA Hambone

Author of The Deathworlders

Solhild
Doomheim
#400 - 2012-11-04 18:10:25 UTC
Stitcher wrote:
And once again, that portion of EVE's community that bothers with these forums displays its general lack of enthusiasm for new ideas, a pessimistic fatal streak, a total lack of vision, a cynical conservative bent and a total lack of any understanding about how to go about running a games studio which presently has only one profitable title to its name.

Business as usual then. I really don't know why I bother coming here. This exact same thing happened with Incarna - they had what I personally thought was a great idea to add whole new player-driven sections of the economy to the game, and a noisy faction of luddites in the community pissed all over it because it didn't fit their narrow vision of what EVE should be. I'm still angry about that.

And now people have the audacity to complain that we don't have proper WiS or any WoD game footage or whatever, when it's OUR. ZARKING. FAULT. Us! the Community! We're the ones who went on a noisy rampage over those very same things when they were first proposed, forcing CCP to back off and focus on the flying and spaceships instead of moving the game in that direction and now some of us are griping about not having them?

GFDI if you wanted them that badly, you should have spoken up and encouraged CCP to keep making them when they were first proposed, rather than sit back and let the uninspired armchair games designers decide that they wanted to fly the ship for us.

/rant


What if we actually did?