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Team Avatar and the future of our prototype

First post First post First post
Author
Tomiko Kawase
Perkone
#341 - 2012-10-27 10:00:34 UTC
Jacob Holland wrote:
Seems to me that EVA stuff would be better done using remotes or other disposable assets (DUST Bunnies)...

Why be a demi-god with the GDP of entire worlds at your command and risk your own skin clambering around a decaying structure which might fall apart at any moment... unless you fly Minmatar of course...


Because not all capsuleers are created equally. The Mittani probably wouldn't normally work through some salvage wrecks, but a brand new TEST pilot would search for a hidden gem.
Rek Seven
University of Caille
Gallente Federation
#342 - 2012-10-27 11:45:05 UTC
Jacob Holland wrote:
Seems to me that EVA stuff would be better done using remotes or other disposable assets (DUST Bunnies)...

Why be a demi-god with the GDP of entire worlds at your command and risk your own skin clambering around a decaying structure which might fall apart at any moment... unless you fly Minmatar of course...


Do you understand what pod pilots are? The only risk is isk
Omega Sunset
Black.Omega
#343 - 2012-10-27 14:26:02 UTC  |  Edited by: Omega Sunset
*retracted because I'm no wis troll

—Ω—

oldbutfeelingyoung
Perkone
Caldari State
#344 - 2012-10-27 14:43:11 UTC
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

R.S.I2014

Omega Sunset
Black.Omega
#345 - 2012-10-27 17:03:08 UTC  |  Edited by: Omega Sunset
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

well... not really "nice" P

—Ω—

oldbutfeelingyoung
Perkone
Caldari State
#346 - 2012-10-27 17:13:30 UTC
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

i am trying nothing here

what i try to say is when is when ambulation was presented ,everybody wanted it
and now all kinds of idiots are demanding gameplay to something non existing
We got nothing and still people want gameplay in nothing

R.S.I2014

Omega Sunset
Black.Omega
#347 - 2012-10-27 17:17:38 UTC  |  Edited by: Omega Sunset
oldbutfeelingyoung wrote:
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

i am trying nothing here

what i try to say is when is when ambulation was presented ,everybody wanted it
and now all kinds of idiots are demanding gameplay to something non existing
We got nothing and still people want gameplay in nothing

uh-huh...

—Ω—

oldbutfeelingyoung
Perkone
Caldari State
#348 - 2012-10-27 21:54:23 UTC
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

i am trying nothing here

what i try to say is when is when ambulation was presented ,everybody wanted it
and now all kinds of idiots are demanding gameplay to something non existing
We got nothing and still people want gameplay in nothing

uh-huh...



you can link one of the old threads ,but still there is nothing
a big nothing for Team Avatar

R.S.I2014

Kult Altol
The Safe Space
#349 - 2012-10-28 00:47:10 UTC
I don't understand some of you people lamenting more in game content, its perplexing.

The argument "They could be working on something else" is bull crap. Like what? What YOU

want in the game? They for better or worse made a pandora's box with the WiS.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Omega Sunset
Black.Omega
#350 - 2012-10-28 01:18:43 UTC  |  Edited by: Omega Sunset
oldbutfeelingyoung wrote:

you can link one of the old threads ,but still there is nothing
a big nothing for Team Avatar

You are the one trying to rewrite history there as if everyone wanted wis, and still a lot of people don't. This kind of posting of yours just makes me want to retract my original post of being in favor for doing this after iteration. You are not doing team avatar any service What?

Fortunately for them, some of us ignore bogus comments like such posts and make decisions for ourselves based on what they have to present when they are ready to. I'd like to see more, though I'm pretty tired of wis trollers. Only the WiS door threads have any real merit in conversations, at least they are funny.

—Ω—

Sadayiel
Caldari Provisions
Caldari State
#351 - 2012-10-28 01:41:57 UTC
Omega Sunset wrote:
oldbutfeelingyoung wrote:

you can link one of the old threads ,but still there is nothing
a big nothing for Team Avatar

You are the one trying to rewrite history there as if everyone wanted wis, and still a lot of people don't. This kind of posting of yours just makes me want to retract my original post of being in favor for doing this after iteration. You are not doing team avatar any service What?

Fortunately for them, some of us ignore bogus comments like such posts and make decisions for ourselves based on what they have to present when they are ready to. I'd like to see more, though I'm pretty tired of wis trollers. Only the WiS door threads have any real merit in conversations, at least they are funny.


He refered to the 2007-2008 original ambulation plans not the captain quarters.

Back then everyone (well almost everyone) was happy with that and then largely dissapointed about what WiS came to be.

Mostly about this original ambulation
Ranger 1
Ranger Corp
Vae. Victis.
#352 - 2012-10-28 03:36:37 UTC  |  Edited by: Ranger 1
Sadayiel wrote:
Omega Sunset wrote:
oldbutfeelingyoung wrote:

you can link one of the old threads ,but still there is nothing
a big nothing for Team Avatar

You are the one trying to rewrite history there as if everyone wanted wis, and still a lot of people don't. This kind of posting of yours just makes me want to retract my original post of being in favor for doing this after iteration. You are not doing team avatar any service What?

Fortunately for them, some of us ignore bogus comments like such posts and make decisions for ourselves based on what they have to present when they are ready to. I'd like to see more, though I'm pretty tired of wis trollers. Only the WiS door threads have any real merit in conversations, at least they are funny.


He refered to the 2007-2008 original ambulation plans not the captain quarters.

Back then everyone (well almost everyone) was happy with that and then largely dissapointed about what WiS came to be.

Mostly about this original ambulation

Thank you, you beat me to it.

The original proposals for WIS had little, if anything, to do with Captains Quarters.

I think we could have lived with what was proposed originally, with the expectation that it would grow into something like this prototype in time.

Now however, nothing less that a fully functional game in and of itself will be accepted by the community. The Incarna disappointment has served to make everyone super critical of the concept as a whole... and consequently their expectations are much higher than before.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vincent Athena
Photosynth
#353 - 2012-10-28 04:59:44 UTC
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

well... not really "nice" P

Actually alot of people were looking forward to it. There are always those who say "Why are you doing XXX when there is problem yyy, zzz, and qqq?" irrelevant of what CCP does. But that was months before the expansion. As it drew near there was more and more questions about what would be the game play. Questions that were not answered before Incarna was released, and we still have no idea what CCP was planning. Then it was released with little to do. And then "Greed is good" got leaked. In the run up to Incarna there was also worry and discussions of micro-transactions, and if eve would become "Pay to win". The Nex store came out with Incarna, with its fantastically expensive items. The "Greed is good" article make it seem like eve would become "Pay to win". Then an internal e-mail got leaked, with CCP's CEO saying the rolllout was fine and the player complaints were normal to should be ignored.

And at that point it all blew up.

Know a Frozen fan? Check this out

Frozen fanfiction

Alpheias
Tactical Farmers.
Pandemic Horde
#354 - 2012-10-28 05:12:41 UTC
Vincent Athena wrote:
Omega Sunset wrote:
oldbutfeelingyoung wrote:
Omega Sunset wrote:
Well being of the subscription base that didn't like the original concept of WiS, this is a far better version of it. I think most of us are not interested in 3D social gaming as WiS seemed to be more about (e.g. SIMS online clone), but actual gameplay for avatars fitting to EVE is a much much better concept.

Obviously iteration is more important, but I can support this direction of development once iteration has been fulfilled.

Although, I would hope that the current exploration system remain as it is, and that this is an addition while not a replacement. Such as I'd still like to hack the traditional radar sites from my ship, no less, and still at the current rate of spawn.




The original concept of WIS was not that one room .
When the original concept of WIS was shown ,called ambulation back then ,it was applauded by almost everybody .
Nobody was was whining about gameplay and the only thing they showed us were bars and minigames.

So WiS was warmly welcomed. Rewriting history there... not working.
What's one room got to do with anything? No one said that. Whimsically adding that doesn't make the whole post as being true. Nice try.

well... not really "nice" P

Actually alot of people were looking forward to it. There are always those who say "Why are you doing XXX when there is problem yyy, zzz, and qqq?" irrelevant of what CCP does. But that was months before the expansion. As it drew near there was more and more questions about what would be the game play. Questions that were not answered before Incarna was released, and we still have no idea what CCP was planning. Then it was released with little to do. And then "Greed is good" got leaked. In the run up to Incarna there was also worry and discussions of micro-transactions, and if eve would become "Pay to win". The Nex store came out with Incarna, with its fantastically expensive items. The "Greed is good" article make it seem like eve would become "Pay to win". Then an internal e-mail got leaked, with CCP's CEO saying the rolllout was fine and the player complaints were normal to should be ignored.

And at that point it all blew up.


"A lot of people"? The only ones I can think of are strange people who probably already are in second life, like Jade Constantine and obnoxious people like Issler whatsherface.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

oldbutfeelingyoung
Perkone
Caldari State
#355 - 2012-10-28 06:18:18 UTC  |  Edited by: oldbutfeelingyoung
Searched EvE-search for Ambulation

this is one of the first blogs about it ,dont see a lot Ambulation haters in this one


http://www.eve-search.com/thread/427556-0/page/1



edit:

The old blog is from 2006 and still ..................

R.S.I2014

Ghazu
#356 - 2012-10-28 06:47:37 UTC
Read the 2006 devblog on Game Design section again.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Arduemont
Rotten Legion
#357 - 2012-10-28 15:06:21 UTC  |  Edited by: Arduemont
Quote:

You are the one trying to rewrite history there as if everyone wanted wis, and still a lot of people don't. This kind of posting of yours just makes me want to retract my original post of being in favor for doing this after iteration. You are not doing team avatar any service What?


Your vastly outvoted here. Those "and still a lot of people don't" are the minority. If you don't believe me, there are polls on the forums showing it. Besides the fact that the people in favour of WiS vastly outnumber the trollers who don't want it. The recent "forget WiS" thread should be evidence enough that more people want it than don't.

The argument the people who don't want it use is that CCP haven't focused enough on FiS, when they have done nothing but that since Incarna. Since the ridiculous and terrible Incarna patch, CCP have been deciding what their game should be based on the views of a shrinking minority.

Edit: He isn't rewriting history, he's saying how it was. And he happens to be correct. I joined Eve as the "Ambulation" hype started, and everyone was talking about how awesome it was going to be.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Vincent Athena
Photosynth
#358 - 2012-10-29 15:36:10 UTC
The current desire for WiS could all be settled with a real poll, a money poll. That is:

Part of the money from every subscription or every PLEX is used to improve the game. Bug fixes, iteration of existing features, adding new features.

Let every player say how they want their portion of their subscription ( whether it comes from PLEX or money) spent. CCP could publish a list of 10 to 20 broad categories, and let every player spread their money as they see fit. Anyone who does not vote has their portion put into the "CCP's choice" category.

Whatever money is voted into WiS is used to develop WiS, along with whatever money from the "CCP's choice" category CCP feels is appropriate. This way anyone who thinks WiS is a waste of resources can vote for something else. They be sure none of their money was used to develop WiS.

Know a Frozen fan? Check this out

Frozen fanfiction

Johnny Bloomington
The Scope
Gallente Federation
#359 - 2012-10-29 16:00:39 UTC  |  Edited by: Johnny Bloomington
Ok now that the past has been covered (again..), people want WiS. I think CCP will revisit WiS after they have World of Darkness out and can pick parts off that for EvE WiS. They can't use Dust because its a different engine(edit: and good thing because it looks 4 years out-of-date). In the meantime, CCP is fixing broken game mechanics and FiS. This is a good idea. Its just a long waiting game.

CCP wish list: show damage on ships and open that door!

Omega Sunset
Black.Omega
#360 - 2012-10-29 16:15:17 UTC  |  Edited by: Omega Sunset
Alpheias wrote:


"A lot of people"? The only ones I can think of are strange people who probably already are in second life, like Jade Constantine and obnoxious people like Issler whatsherface.

Wat? I was in sl last night for a bit in fact, before loading EVE and doing a hookbill rebuild and running some shake-down missions with it. Great game for us artist and scripter types that sl. I've had accounts there for many years, long before I subbed to EVE (EVE was a replacement for the best mmo ever, SWG, with bi-pod play that wis could never even aspire to). But I was here before incarna was released, and yes I remember clearly overwhelming rejection of even working on wis before cq was released. Having sl accounts and EVE, yep I had no desire for sl to be in EVE ...or really more accurately I think, for EVE to turn into the SIMS online.

But you know, I'm just going to retract my original post of supporting work on wis. I've had no interest in really talking about wis since the release of cq or even before, and I just don't want to be mistakenly connected to the long time wis advocates here that seem to be unable to even remember what they had for lunch yesterday.

I still recognize that the majority of players that play this game still don't want wis, they have no agenda to be here in forums 24/7 like wis supporters do trying to convince ccp to not listen to the majority of the playerbase. Most players in the game probably don't even know about this thread, it's stealthy as I didn't see it on my rss feed last night when I was looking for it there. Maybe a news spot for this in the launch client would be ideal? Probably not, eh? heh. But no, they don't support it, never did. Maybe CCP can sell it to them, best done after iteration as that isn't just some whimsical idea the majority of players had which certainly made the reception of wis all that more vile for most players. Flame away trolls, I'm done with this thread.

—Ω—