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Player Features and Ideas Discussion

 
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[Winter] New destroyers

First post
Author
Harvey James
The Sengoku Legacy
#21 - 2012-09-28 16:53:22 UTC
Doddy wrote:
Harvey James wrote:
how come the drone damage amps now use the same cpu?


well thats how it works for other damage mods .....


your incorrect

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Omnathious Deninard
Ministry of Silly Walks.
Parasitic Legion.
#22 - 2012-09-28 16:53:29 UTC
I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level

If you don't follow the rules, neither will I.

CCP Ytterbium
C C P
C C P Alliance
#23 - 2012-09-28 16:54:11 UTC
Alara IonStorm wrote:
I think you should lock the Amarr and Gallente drone Bonus to their racial Dmg Types.

Why?

Because the uproar might actually make you fix Amarr Drones. Lol


Play nice now P Yes yes, we know they need to be looked, poor things.
Spugg Galdon
Last Rites.
Villore Accords
#24 - 2012-09-28 16:55:12 UTC
Pictures or they don't exist!

I am aware of the Caldari one. Need to see the other three
Salpun
Global Telstar Federation Offices
#25 - 2012-09-28 16:59:26 UTC
Spugg Galdon wrote:
Pictures or they don't exist!

I am aware of the Caldari one. Need to see the other three

Pictures are out there. But when duality opens up for players new videos should be uploaded before the weekend is out.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Scatim Helicon
GoonWaffe
Goonswarm Federation
#26 - 2012-09-28 16:59:38 UTC  |  Edited by: Scatim Helicon
Not really sure why the Gallente hull has hybrid optimal rather than falloff?

Omnathious Deninard wrote:
I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level


also this

Every time you post a WiS thread, Hilmar strangles a kitten.

Gneeznow
Ship spinners inc
Silentium Consortium
#27 - 2012-09-28 17:04:13 UTC
Does the minmatar destroyer get a bonus only to explosive damage or am I reading that wrong?
Petrus Blackshell
Rifterlings
#28 - 2012-09-28 17:06:58 UTC
CCP Ytterbium wrote:
Alara IonStorm wrote:
I think you should lock the Amarr and Gallente drone Bonus to their racial Dmg Types.

Why?

Because the uproar might actually make you fix Amarr Drones. Lol


Play nice now P Yes yes, we know they need to be looked, poor things.

Holy crap, I think this is the first acknowledgement by a dev that Amarr drones are subpar. I have a spreadsheet somewhere analyzing just why they're subpar, but I'd think it's obvious.

The destroyers look great, and the Minmatar one is REALLY SCARY. Keep being awesome!

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Harvey James
The Sengoku Legacy
#29 - 2012-09-28 17:07:11 UTC
Gneeznow wrote:
Does the minmatar destroyer get a bonus only to explosive damage or am I reading that wrong?


it does say explosion damage not sure what that means exactly a typo i expect

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Milton Middleson
Rifterlings
#30 - 2012-09-28 17:09:33 UTC
Winter is coming. And it has a tiny sig.

Any names proposed for these ships yet? (I submit Derecho for the minmatar one).
Recoil IV
Caldari Provisions
Caldari State
#31 - 2012-09-28 17:10:46 UTC
name for the caldari destroyer : Goliath
Petrus Blackshell
Rifterlings
#32 - 2012-09-28 17:10:53 UTC
Scatim Helicon wrote:
Not really sure why the Gallente hull has hybrid optimal rather than falloff?

Omnathious Deninard wrote:
I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level


also this

Drones give damage projection, which optimal range (for railguns) complement better than falloff range (for blasters).

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#33 - 2012-09-28 17:10:56 UTC
Isn't the caldari one just going to kill any frigate instantly within 60km?

I don't really like these. A destroyer with 2 bonuses to its 4 turrets? Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.
Petrus Blackshell
Rifterlings
#34 - 2012-09-28 17:12:58 UTC
TrouserDeagle wrote:
Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.

That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Doddy
Excidium.
#35 - 2012-09-28 17:14:03 UTC
Scatim Helicon wrote:
Not really sure why the Gallente hull has hybrid optimal rather than falloff?

Omnathious Deninard wrote:
I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level


also this


Its for rails Cry, still with only 4 of them it probably wont make much difference either way. Agreeing with the tracking bonus for the drones, keep it in line with the tristan and really make it a anti-frig boat like dessies are meant to be.
Harvey James
The Sengoku Legacy
#36 - 2012-09-28 17:14:16 UTC  |  Edited by: Harvey James
Petrus Blackshell wrote:
TrouserDeagle wrote:
Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.

That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.


yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Doddy
Excidium.
#37 - 2012-09-28 17:15:34 UTC
TrouserDeagle wrote:
Isn't the caldari one just going to kill any frigate instantly within 60km?

I don't really like these. A destroyer with 2 bonuses to its 4 turrets? Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.


You not met Mr warrior 2?
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#38 - 2012-09-28 17:16:18 UTC
Petrus Blackshell wrote:
TrouserDeagle wrote:
Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.

That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.



Er, yes it is. They get some shots on the target, then they lag behind and get instapopped. For a drone destroyer I'd like to see very fast drones with high tracking that can do their orbit thing properly on actual moving targets.

Sure am looking forward to docking up after every fight to buy more drones (f yeah gallente).
Petrus Blackshell
Rifterlings
#39 - 2012-09-28 17:16:23 UTC
Harvey James wrote:
Petrus Blackshell wrote:
TrouserDeagle wrote:
Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.

That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.


yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too.

Perhaps that's what the destroyer bonuses to drone HP are meant for...? Just tossing the idea out there.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Recoil IV
Caldari Provisions
Caldari State
#40 - 2012-09-28 17:16:50 UTC
the amarr destroyer bonus to neutralizing is too much.nerf it