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How will crimewatch changes "break" can flipping?

First post
Author
Adalynne Rohks
Aliastra
Gallente Federation
#201 - 2012-08-15 22:49:32 UTC
Xen Solarus wrote:
Nerf Burger wrote:
funny that you say you hope for pvp instead of just going out and getting it like a normal pvper. in reality, you are picking on noob corps, probably because you are awful and know you can't handle anything else. Stupidity isn't lack of knowledge of can flipping mechanics, stupidity is thinking lack of knowledge = stupidity . If anyone is inferior, its the can flipper. Normal pvpers won't stoop so low, they prefer a challenge and targets that actually fight back. Finally CCP is doing something about riskless d-bag piracy. Deal with it.

Personally I'm very glad CCP is finally adding some risk to the douchebag lifestyle, can flippers and suicide gankers had it way too easy before. Essentially zero risk for these scrubs who beat their chest over shooting fish in a barrel. The river of tears over the fact that a little more risk is going to be involved in can flipping is hilarious. Awful players left and right throwing up their hands and claiming EVE pvp is ruined or turning into WoW. LOL.


Quoted for truth. Cool

Changes to sentries, and flag mechanics, will seperate the crap PVPer from the good. The Pro-scanning, "hunting you down and killing you" elite, from the "sitting on a gate blasting everything" noobs, and the "can-flipping and suicide ganking" cowards. All those crappy pvp-wannabies threatening to unsub, please, go ahead. Your selfish flow of easy kills have finally been recognised as something that is harming eve's continued growth and development. Your quest for easy, risk-free kills has made low-sec a wasteland.

Eve is not a game where things are delivered on a silver platter. I aplaud the real PVPers, confident and experienced enough to adapt to these changes, and continue to own all that stand before them. They have already learned how to actually PVP. They recognise the duel benifits on increased low-sec traffic, and are excited to see this wasteland become viable again. They want people in low-sec, they want to see them explode. They aren't crying about the fact that they won't be able to shoot them the moment the step through the door. They're aren't crying that their easy risk-free methods and one-sided fights are about to disappear. They know they're is going to be more targets, and they know how to find them.

The only people crying are the skill-less players that are used to their risk-free ganks, and cowardly camps. If their target didn't just come to them, as usuall, then they wouldn't have a clue what to do. Other than whine and unsub of course.


I'm sorry, but you really seem to have no idea what you're talking about. Maybe you should try some piracy before you paint everybody with the same brush...? Maybe go flip some cans and ninja loot some mission runners.

I'm not very experienced at all, but the mechanics that I've seen in this game so far are very much fun. When I'm ninja'ing L4's and there's a strategic cruiser locked onto me, I know that he can pop me in one shot. But I push the envelope, occasionally get to shoot back/die, and it's great fun for me.

I also like to dabble in dixie pvp just for funs, and don't mind losing ships to much bigger stuff.

So thanks for the effort, but I'm gonna go ahead and count myself out of this little "bad pirate" group you're trying to portray.


My favorite PvP moment
Xen Solarus
Furious Destruction and Salvage
#202 - 2012-08-15 22:55:24 UTC  |  Edited by: Xen Solarus
Sigh, the classic "you don't know what your talking about". Got to love that response. I've done loads in eve in the many years i've played, so these responses are literally shots in the dark. This time, your wrong im afraid.

Adalynne Rohks wrote:

I'm sorry, but you really seem to have no idea what you're talking about. Maybe you should try some piracy before you paint everybody with the same brush...? Maybe go flip some cans and ninja loot some mission runners.


I like how you followed this statement with....

Adalynne Rohks wrote:
I'm not very experienced at all


Yeah, that was definately the best bit. I guess you fall into the "crap-pvper" side. Sorry eve is getting harder for you, but don't worry, you can always go play wow!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Russell Casey
Doomheim
#203 - 2012-08-15 23:38:09 UTC  |  Edited by: Russell Casey
I see why CCP never bothered to put flag mechanics into ninja salvaging all the cries for it.
Homo Jesus
The LGBT Last Supper
#204 - 2012-08-15 23:43:33 UTC
I think I must have missed something. How will anything in Crimewave stop a firing squad of tornados from suicide ganking stuffs?

Heh, who wants "good" fights? I just want your loot and suspect flagging makes it much easier to fool people into giving it to me. I had to laugh at the people who are arguing about what's good and bad for pvp around a can in high sec...this is about piracy if I wanted a "good" "fair" fight I would either log on to sisi or play something faster paced.

High sec war decs already allow people to broadcast for allies so for those we're just talking about neutral rr. Flagging neut rr is a whole different animal and really only an aggro timer for repping so they can't dock when shot and the suspect flag kinda makes it dangerous to rep right near an undock spot...that's correct right? I'm not much of a high sec guy other than shopping.

I been flashy for quite a while and shootable by everyone so this part is nothing new. The new wonderful part is going to be when I don't have to have -5 to be shootable by everyone...the navy prevents me from exploiting all the bewbs who chase my taxi shuttles in high sec at the moment.
James Amril-Kesh
Viziam
Amarr Empire
#205 - 2012-08-16 00:06:59 UTC
I'm not upset about the game being made harder for some people. I'm upset about it being made too easy for some people, and CCP catering to those who whine and complain that game mechanics don't protect them when they're unwilling to protect themselves.

Enjoying the rain today? ;)

LilRemmy
Aliastra
Gallente Federation
#206 - 2012-08-16 00:12:03 UTC
Now one can finally be a true pirate, makes the heist more exciting!
MatrixSkye Mk2
Republic University
Minmatar Republic
#207 - 2012-08-16 00:21:23 UTC
Vaerah Vahrokha wrote:
baltec1 wrote:
This will make my pvp haulers life very hard indeed. Biggest upset however will be looting people wrecks that dont belong to you, which I bet will get far more nubs killed than currently die to jetcan accidents.


Same advice given to miners by you and the other resident though men: loot while aligned, make bookmarks, fit a tank.
I am able to do it and I am not even a ganker (I just have fun ninjaing T2 salvage in their face), figures.

This.

Successfully doinitwrong™ since 2006.

malcovas Henderson
THoF
#208 - 2012-08-16 00:24:55 UTC
James Amril-Kesh wrote:
I'm not upset about the game being made harder for some people. I'm upset about it being made too easy for some people, and CCP catering to those who whine and complain that game mechanics don't protect them when they're unwilling to protect themselves.



It is not a case of "wont" help themselves. It is more like "can't" help themselves. More often than not, the victim has no knowledge or understanding of what is happening to them.


I think it is quite acceptable that any criminal should be fair game to anyone that want's to have a pop. I sure would. I truely think it is funny that these "PVP'ers" want to "PVP", but only when they are at an assumed advantage. When they have to potentially defend themselves from bigger and better players, oh noes thats not fair.

James Amril-Kesh
Viziam
Amarr Empire
#209 - 2012-08-16 00:28:06 UTC
malcovas Henderson wrote:
James Amril-Kesh wrote:
I'm not upset about the game being made harder for some people. I'm upset about it being made too easy for some people, and CCP catering to those who whine and complain that game mechanics don't protect them when they're unwilling to protect themselves.



It is not a case of "wont" help themselves. It is more like "can't" help themselves. More often than not, the victim has no knowledge or understanding of what is happening to them.

You know you can do one of three things.

You could either: not take the can that he flips on you
not shoot at the obviously superior ship when it turns red
get your corpmates to shoot at him.

It took me a matter of maybe a month or so playing this game before I understood can flipping mechanics. It's seriously not that hard, and no matter what your position you're not defenseless against it. Stop pretending that you are.

Enjoying the rain today? ;)

malcovas Henderson
THoF
#210 - 2012-08-16 00:47:53 UTC
James Amril-Kesh wrote:
malcovas Henderson wrote:
James Amril-Kesh wrote:
I'm not upset about the game being made harder for some people. I'm upset about it being made too easy for some people, and CCP catering to those who whine and complain that game mechanics don't protect them when they're unwilling to protect themselves.



It is not a case of "wont" help themselves. It is more like "can't" help themselves. More often than not, the victim has no knowledge or understanding of what is happening to them.

You know you can do one of three things.

You could either: not take the can that he flips on you
not shoot at the obviously superior ship when it turns red
get your corpmates to shoot at him.

It took me a matter of maybe a month or so playing this game before I understood can flipping mechanics. It's seriously not that hard, and no matter what your position you're not defenseless against it. Stop pretending that you are.



It took me exactly 2 weeks to learn about Canflipping. I learned the hard way. The KM is in this thread. The justifications of my actions are in this thread. I have first hand experience of canflippers preying on the weak and unknowledgable.

When I first started playing, I thought the frigate was the start ships, and you upgraded to a destroyer then a cruiser. I believed a cruiser would wipe the floor of any frigate. As I learned more of the game I realise this is not the case. How many 14 day olds in an osprey think they can kill a rifter or a merlin? I know I did. Thats what you prey on. This lack of knowledge. Pure and simple.

James Amril-Kesh
Viziam
Amarr Empire
#211 - 2012-08-16 00:48:50 UTC
And then you learned that EVE was a harsh place, and that the more you knew about game mechanics, the better.

Enjoying the rain today? ;)

Andski
Science and Trade Institute
Caldari State
#212 - 2012-08-16 00:56:57 UTC
malcovas Henderson wrote:
I truely think it is funny that these "PVP'ers" want to "PVP", but only when they are at an assumed advantage. When they have to potentially defend themselves from bigger and better players, oh noes thats not fair.


Are you talking about the people that want Crimewatch?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

malcovas Henderson
THoF
#213 - 2012-08-16 01:02:21 UTC
James Amril-Kesh wrote:
And then you learned that EVE was a harsh place, and that the more you knew about game mechanics, the better.



Oh I totally agree with you there, and EVE should be cruel, and harsh. But that also applies to the "Pirates" that have had it easy for all this time. Why shouldn't Pirates also experience this cruel, and harsh universe?

They have made sure they have hit home how hard and cruel EVE is, with relatively low to zero risk to themselves. This change will make it cruel and harsh to Pirates as well.



Oraac Ensor
#214 - 2012-08-16 01:13:33 UTC
Butzewutze wrote:
If i punch you in the face and you beat me up after that: would you say i deserved it or would you say i got griefed?
That implies that I do nothing to deserve the punch, which isn't what we're discussing here.

If you're sitting in a bar minding your own business and I walk over and steal your beer I would probably deserve the whack and you would have cause to feel aggrieved if I then beat you up.

Butzewutze wrote:
I would be fine with "everybody on grid" but not with the "hired mercs" part because that essentially means "all".
How do you figure that? 'On grid' is 'on grid' – how does the presence of hired mercs convert 'on grid' into 'all EVE players currently online'?
Nerf Burger
Doomheim
#215 - 2012-08-16 01:17:30 UTC  |  Edited by: Nerf Burger
malcovas Henderson wrote:


Oh I totally agree with you there, and EVE should be cruel, and harsh. But that also applies to the "Pirates" that have had it easy for all this time. Why shouldn't Pirates also experience this cruel, and harsh universe?

They have made sure they have hit home how hard and cruel EVE is, with relatively low to zero risk to themselves. This change will make it cruel and harsh to Pirates as well.





exactly. They don't like the taste of their own medicine. LOVE CCP for this change.
James Amril-Kesh
Viziam
Amarr Empire
#216 - 2012-08-16 01:46:48 UTC
Nerf Burger wrote:
malcovas Henderson wrote:


Oh I totally agree with you there, and EVE should be cruel, and harsh. But that also applies to the "Pirates" that have had it easy for all this time. Why shouldn't Pirates also experience this cruel, and harsh universe?

They have made sure they have hit home how hard and cruel EVE is, with relatively low to zero risk to themselves. This change will make it cruel and harsh to Pirates as well.





exactly. They don't like the taste of their own medicine. LOVE CCP for this change.

Why? Are you a constant victim of can flipping? If you are that says a lot about your intelligence.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#217 - 2012-08-16 01:51:37 UTC
I suppose part of the reason I'm defending can flipping is because it is noob level PVP, and all you're really doing by removing can flipping is making the barrier to entry level PVP that much higher. Not everybody wants to join RvB or EVE-Uni. I got my first kills can flipping, and while it was a thrill at the time I knew there were much better ways to PVP. It lost its appeal rather quickly for me.

Enjoying the rain today? ;)

Oraac Ensor
#218 - 2012-08-16 02:04:46 UTC  |  Edited by: Oraac Ensor
I'm astonished at all the crap in this thread about taking the right precautions, reacting (or not reacting) sensibly, corpmates, alliances, RR support etc etc.

The plain fact is that after the mining barge changes there's no need for established miners to use jetcans and the only players doing so will be newbies in mining frigates (old or new) or, at most, mining cruisers.

As already said, the vast majority of those players won't even know what's happening to them, let alone know how to deal with it.

Corpmates? Alliances? Again, the great majority will be too new to know what to look for in a corp, let alone have had the time to find a worthwhile one that suits them and will accept them.

So they'll have neither the knowledge nor the back-up to help them.

The few flippers who use the mechanic in the (somewhat forlorn) hope of getting a decent fight will have to look elsewhere for their PvP.

That will leave the field to just the bullies and cowards who haven't yet grown out of beating up the new younger kids in the schoolyard.

And they will thoroughly deserve to have their arses shot off by anyone who finds them.
Nerf Burger
Doomheim
#219 - 2012-08-16 02:47:34 UTC  |  Edited by: Nerf Burger
Oraac Ensor wrote:
I'm astonished at all the crap in this thread about taking the right precautions, reacting (or not reacting) sensibly, corpmates, alliances, RR support etc etc.

The plain fact is that after the mining barge changes there's no need for established miners to use jetcans and the only players doing so will be newbies in mining frigates (old or new) or, at most, mining cruisers.

As already said, the vast majority of those players won't even know what's happening to them, let alone know how to deal with it.

Corpmates? Alliances? Again, the great majority will be too new to know what to look for in a corp, let alone have had the time to find a worthwhile one that suits them and will accept them.

So they'll have neither the knowledge nor the back-up to help them.

The few flippers who use the mechanic in the (somewhat forlorn) hope of getting a decent fight will have to look elsewhere for their PvP.

That will leave the field to just the bullies and cowards who haven't yet grown out of beating up the new younger kids in the schoolyard.

And they will thoroughly deserve to have their arses shot off by anyone who finds them.


well said and I agree. It really is amazing the number or derps in this thread who cannot grasp the reality of the situation. Pro-can flippers were never very smart to begin with I guess, otherwise they would be doing real pvp instead of picking on newer players who pose no challenge whatsoever.
James Amril-Kesh
Viziam
Amarr Empire
#220 - 2012-08-16 02:48:24 UTC
Enjoying how you continue to ignore my points.

Enjoying the rain today? ;)