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New dev blog: Ship balancing summer update

First post First post
Author
Zyress
Caldari Provisions
Caldari State
#881 - 2012-07-11 18:54:52 UTC
Any chance I can trade in my Hulk on a Procurer?
Hans Jagerblitzen
Ice Fire Warriors
#882 - 2012-07-11 19:21:57 UTC  |  Edited by: Hans Jagerblitzen
Krystyn wrote:
The answer would be a decent sized Gas Hold...and gas clouds don't go boom that's the deep core mining stuff


Oh yes. Yes they do. Ugh

I'd most certainly feel safer in a ship built for the job.

CPM0 Chairman / CSM7 Vice Secretary

JC Anderson
RED ROSE THORN
#883 - 2012-07-12 15:19:51 UTC
Hans Jagerblitzen wrote:
Krystyn wrote:
The answer would be a decent sized Gas Hold...and gas clouds don't go boom that's the deep core mining stuff


Oh yes. Yes they do. Ugh

I'd most certainly feel safer in a ship built for the job.


That was comical.
Hussain
Federal Defense Union
Gallente Federation
#884 - 2012-07-12 19:33:49 UTC
Honestly I think this is all wrong.

Devs keep buffing small ships wich is cool but...

What about larger ships having effective ways of dealing with smaller ships ?

And i meen by that a ship normally fitted to fight others of its size having the possibility of dealing whit one smaller ship without much trouble.

Small scale combat (and even larger one may argue) is about controlling range, all things been equal the smaller ship will do that and if its very hard to get to them outside scram/web range as I think today is unless you are specially equiped to do that larger ships will be more of a liability than an asset as smaller ships get buffed and buffed.

My rant, my 2 cents...

Peace




Yoshiki Oda
Club Bear
#885 - 2012-07-13 05:23:41 UTC
Hussain wrote:
Honestly I think this is all wrong.

Devs keep buffing small ships wich is cool but...

What about larger ships having effective ways of dealing with smaller ships ?

And i meen by that a ship normally fitted to fight others of its size having the possibility of dealing whit one smaller ship without much trouble.

Small scale combat (and even larger one may argue) is about controlling range, all things been equal the smaller ship will do that and if its very hard to get to them outside scram/web range as I think today is unless you are specially equiped to do that larger ships will be more of a liability than an asset as smaller ships get buffed and buffed.

My rant, my 2 cents...

Peace






Um... you understand all ships are being rebalanced? Did you even read the post you are commenting on?
Hussain
Federal Defense Union
Gallente Federation
#886 - 2012-07-13 12:08:07 UTC
Yoshiki Oda wrote:
Hussain wrote:
Honestly I think this is all wrong.

Devs keep buffing small ships wich is cool but...

What about larger ships having effective ways of dealing with smaller ships ?

And i meen by that a ship normally fitted to fight others of its size having the possibility of dealing whit one smaller ship without much trouble.

Small scale combat (and even larger one may argue) is about controlling range, all things been equal the smaller ship will do that and if its very hard to get to them outside scram/web range as I think today is unless you are specially equiped to do that larger ships will be more of a liability than an asset as smaller ships get buffed and buffed.

My rant, my 2 cents...

Peace






Um... you understand all ships are being rebalanced? Did you even read the post you are commenting on?


More than you know as its not a problem from today. it all started back arround 2008 with the speed nerf.

Just commenting on a trend that only seems to continue.

Check last capital rebalancing and drones for instance.
Shopie Charante
The Scope
Gallente Federation
#887 - 2012-07-14 13:00:26 UTC
Im liking the changes to the mining barges and the new mining frig looks awsome,
the tec 1 frig changes look sweet too cant wait to test them on the live server Big smile

Twisted But... Yes there had to be a BUT didnt there...

Dont now about anyone else but i think the barges could use a new model to go with
the changes as the ones we have now are going to look lets say "Out of place" with
the new changes, Maybe somthink bigger and longer and alot more... Stylish.

Ive got an idea of the way they could look but im not good at doing art so there is no
chance of me posting an image Sad
Shopie Charante
The Scope
Gallente Federation
#888 - 2012-07-14 13:05:25 UTC
Archinquisitor wrote:
Before making ADDITIONAL destroyers, consider upgrading one racial frigate each to destroyer, as we have so many frigates already, some without a proper role.


Urm... all i can say is...

LOL YOU DIDNT READ IT AT ALL DID YOU!
Shopie Charante
The Scope
Gallente Federation
#889 - 2012-07-14 13:07:25 UTC
Hussain wrote:
Honestly I think this is all wrong.

Devs keep buffing small ships wich is cool but...

What about larger ships having effective ways of dealing with smaller ships ?

And i meen by that a ship normally fitted to fight others of its size having the possibility of dealing whit one smaller ship without much trouble.

Small scale combat (and even larger one may argue) is about controlling range, all things been equal the smaller ship will do that and if its very hard to get to them outside scram/web range as I think today is unless you are specially equiped to do that larger ships will be more of a liability than an asset as smaller ships get buffed and buffed.

My rant, my 2 cents...

Peace






Lets say your doing a faction warfare and both sides have frigats. Would both sides have trouble with them? Your not seeing the bigger picture, its not all about you.
YuuKnow
The Scope
#890 - 2012-07-15 00:25:10 UTC
I like the changes.

Don't forget to put more ship-hull redesigns in the winter expansion as well.

yk
Hawgr
Sanctum Infinitas
#891 - 2012-07-16 01:21:26 UTC
CCP Veritas wrote:
I'm going to fly so many Bantams...


Please do, Back in the early days of eve, We'd see ya all flying in New Eden!! There wasn't as much Stupid and Idiotic screw up compared to now!!

So once again, Please come and play the game a bit !!
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#892 - 2012-07-19 17:28:51 UTC
Quote:
ARE WE RECEIVING A DEDICATED GAS MINING SHIP? A point that needs to be taken into consideration – if that is possible we will integrate it into the Skiff,


Skiff?! really? It has one, count em - one, high slot! a dedicated gas miner has to be better than or equal to 5 t2 gas harvesters - which we currently have to fit to battleships in order to mine gas. Since more gas harvesting is done in WH's, the ship should be able to handle sleepers (perhaps with help) (T3 hull?) while doing it's thing.

Anyway.. I hope "Skiff" isn;t the finally outcome.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Ronce
Incognito Mode
Brotherhood of Spacers
#893 - 2012-07-20 04:01:45 UTC
I'm really wondering what the thought process is behind leaving the 250+million isk ship alone in it's ability to protect itself and get further ganked in HS by jerks out for kicks, and the 10 million isk piece of censored words go here battleship type ehp. I'd fit that sucker with drones and whatever guns I could and go suicide gank battleships in l4's.
rodyas
Tie Fighters Inc
#894 - 2012-07-20 06:21:10 UTC
Don't worry too much about that 250+ million ship, its getting nerfed too. I suppose those, with the tech patch they are doing, the hulk price should go down. But then I wil propably use it more often to solo if that is the case.

Signature removed for inappropriate language - CCP Eterne

JamesCLK
#895 - 2012-07-20 13:36:51 UTC  |  Edited by: JamesCLK
Barbara Nichole wrote:
Quote:
ARE WE RECEIVING A DEDICATED GAS MINING SHIP? A point that needs to be taken into consideration – if that is possible we will integrate it into the Skiff,


Skiff?! really? It has one, count em - one, high slot! a dedicated gas miner has to be better than or equal to 5 t2 gas harvesters - which we currently have to fit to battleships in order to mine gas. Since more gas harvesting is done in WH's, the ship should be able to handle sleepers (perhaps with help) (T3 hull?) while doing it's thing.

Anyway.. I hope "Skiff" isn;t the finally outcome.


New 'Gas-Strip-Mining-turrets-that-Skiffs-get-huge-bonuses-for' anyone? What?
The Skiff/Procurer would be the perfect barge for something as hazardous as gas mining.

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

Droxlyn
School of Applied Knowledge
Caldari State
#896 - 2012-07-24 02:34:10 UTC
New threads of note:
https://forums.eveonline.com/default.aspx?g=posts&t=136222&find=unread Initial mining barge changes are on the test server
and
https://forums.eveonline.com/default.aspx?g=posts&t=136126&find=unread Mining barge changes [now with feedback]

Drox
Jake Rivers
New Planetary Order
#897 - 2012-07-24 18:11:01 UTC  |  Edited by: Jake Rivers
CCP Ytterbium wrote:
Hey folks, thanks for the feedback, here are some answers for you.




  • WHAT'S HAPPENING WITH THE HULK AFTER THE CHANGE? Exact modifications are still vague, but the plan is to quite reduce its cargo hold and add an ore bay of the same size than the removed cargo hold. That means cargo expanders and rigs won’t affect the ore bay at all, requiring players to unload ore more frequently. This is by design, as we want the Hulk to be moved into a fleet purpose that has to rely on others to make proper use of its best mining output. That also means we will not be introducing items that affect the ore bay size.





Hope that clears some confusion.



Is there plans to reduce the size of mining crystals so one will be able to fit a suitable set of crystals in the hold of the hulk when mining multiple types of are? The current size of 500m3 is sorely inadequate if one is going to mine 4 or more different ore types.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#898 - 2012-07-26 00:49:19 UTC
Barbara Nichole wrote:
Quote:
ARE WE RECEIVING A DEDICATED GAS MINING SHIP? A point that needs to be taken into consideration – if that is possible we will integrate it into the Skiff,


Skiff?! really? It has one, count em - one, high slot! a dedicated gas miner has to be better than or equal to 5 t2 gas harvesters - which we currently have to fit to battleships in order to mine gas. Since more gas harvesting is done in WH's, the ship should be able to handle sleepers (perhaps with help) (T3 hull?) while doing it's thing.

Anyway.. I hope "Skiff" isn;t the finally outcome.

Well, with only one mount point for a harvester means it would have to be a Medussa style head - one unit with multiple suction heads on flexible hoses that whip about in the gas cloud.

It's doable, but I doubt it.

The idea of a dedicated gas harvester is pretty cool.
vorminar
Vindicator Corporation
#899 - 2012-07-27 12:19:42 UTC
some nice idea's with the mining stuff going on there are barges going to get a graphics overhaul to bring them up to the same standard of looks as the frig though?

btw keep up the good work
vorminar
Vindicator Corporation
#900 - 2012-07-27 12:23:32 UTC
Jake Rivers wrote:
CCP Ytterbium wrote:
Hey folks, thanks for the feedback, here are some answers for you.




  • WHAT'S HAPPENING WITH THE HULK AFTER THE CHANGE? Exact modifications are still vague, but the plan is to quite reduce its cargo hold and add an ore bay of the same size than the removed cargo hold. That means cargo expanders and rigs won’t affect the ore bay at all, requiring players to unload ore more frequently. This is by design, as we want the Hulk to be moved into a fleet purpose that has to rely on others to make proper use of its best mining output. That also means we will not be introducing items that affect the ore bay size.





Hope that clears some confusion.



Is there plans to reduce the size of mining crystals so one will be able to fit a suitable set of crystals in the hold of the hulk when mining multiple types of are? The current size of 500m3 is sorely inadequate if one is going to mine 4 or more different ore types.


i think the new part of the cargo hold is for ore only and it will have a separate (normal) cargo hold as well