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Inferno 1.1 feedback thread

First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2012-06-25 12:26:19 UTC  |  Edited by: CCP Navigator
EVE Online: Inferno 1.1 has been deployed. TQ is up and docking requests are being accepted.

This thread is for general feedback about Inferno, for any issues you encounter, please report them in the issues thread so our devs can take a look.

Full patch notes can be found here.

CCP Guard | EVE Community Developer | @CCP_Guard

Lin-Young Borovskova
Doomheim
#2 - 2012-06-25 12:30:50 UTC
Nice, now where is zdat link sending me to? -patch note is not Lol

1st

brb

Smoke Adian
#3 - 2012-06-25 12:33:36 UTC
Double clicking your ship now opens a separate cargo window.

THANK YOU!!

Only remaining suggestion is that your inventory button always open your item hanger when you're docked by default - not your ship cargohold if that happens to be that last thing you had open. When people are docked and click inventory they are looking for their item hanger, not the cargohold which is easily accessible via double-clicking the ship.
CCP Guard
C C P
C C P Alliance
#4 - 2012-06-25 12:34:17 UTC
Lin-Young Borovskova wrote:
Nice, now where is zdat link sending me to? -patch note is not Lol

1st


The one who's first should get a wish granted so a link to the patch notes has been added.

CCP Guard | EVE Community Developer | @CCP_Guard

Yatta Vyatta Usoko
ORE Propaganda Society
#5 - 2012-06-25 12:40:01 UTC  |  Edited by: Yatta Vyatta Usoko
Smoke Adian wrote:
Double clicking your ship now opens a separate cargo window.

THANK YOU!!

Only remaining suggestion is that your inventory button always open your item hanger when you're docked by default - not your ship cargohold if that happens to be that last thing you had open. When people are docked and click inventory they are looking for their item hanger, not the cargohold which is easily accessible via double-clicking the ship.


It was working this way before patch, so dont say thanks that fast :P

After double clicking try use alt+c and you get another cargohold window! Stupid, isnt't it?



I am still disappointed that when i open cargohold (alt+c), close it - then change a ship and again open cargohold (alt+c) - what do i see? (cargohold of first ship used in station). I don't mention here how often i did undock without ammoEvil doubleclicking on ship opens correct cargohold...
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#6 - 2012-06-25 12:44:34 UTC
The Drake but...

UI still does not change to the active ship cargo hold, I mean how hard is to fix that one?
arria Auscent
Center for Advanced Studies
Gallente Federation
#7 - 2012-06-25 12:47:10 UTC
the minmatar shuttle looks rubbish now
go back to the old shader
J3ssica Alba
Federal Navy Academy
Gallente Federation
#8 - 2012-06-25 12:49:17 UTC
A bit disappointed by the contents of the Nex store. Was expecting the really nice ones in particular this :

http://imageshack.us/photo/my-images/26/newoutfits5.jpg/

When (and if) will this be added and will it be through Nex or through loot? And if loot, has this been activated yet. I don't remember exactly where I saw clothes being from loot but the dev blog about clothing doesn't mention that anymore and Im pretty certain it was there Shocked
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Lin-Young Borovskova
Doomheim
#9 - 2012-06-25 12:49:39 UTC  |  Edited by: Lin-Young Borovskova
CCP Guard wrote:
Lin-Young Borovskova wrote:
Nice, now where is zdat link sending me to? -patch note is not Lol

1st


The one who's first should get a wish granted so a link to the patch notes has been added.



Thank you ;)

EDIT: Awesome updates thank you

Side note: little icons on inventory tree for pos modules is a brilliant idea, awesome. Hope some lag goes away with this update (will test it !!!) specially when in large fleets. This thing is getting fracking awesome now, nice effort.

UPDATE after patch:

Used ship now has green case to easily differentiate from another one same type: AWESOME !! thx

brb

Davina Sienar
The Misinterpretation of Silence
#10 - 2012-06-25 12:50:52 UTC
Evil Are You Joking ?

A "few" pages about that UnifiedCraptory in Forums .... weeks went by, 100's of suggestions, feedback etc....

and ??? nothing ?


Listening to memberbase ? nahh thats too silly

Corphangar Icon and Tabs ? no
Shiphangar Icon ? no
stupid "my filter" and "shiphangar" still or even again expanded to max in that ****** tree... yes

I dont see any change besides that useless star icon in corphangar sections ^^


forget it

and btw the drake model is pretty uncool now
Smoke Adian
#11 - 2012-06-25 13:00:10 UTC  |  Edited by: Smoke Adian
Yatta Vyatta Usoko wrote:
Smoke Adian wrote:
Double clicking your ship now opens a separate cargo window.

THANK YOU!!

Only remaining suggestion is that your inventory button always open your item hanger when you're docked by default - not your ship cargohold if that happens to be that last thing you had open. When people are docked and click inventory they are looking for their item hanger, not the cargohold which is easily accessible via double-clicking the ship.


It was working this way before patch, so dont say thanks that fast :P

After double clicking try use alt+c and you get another cargohold window! Stupid, isnt't it?



I am still disappointed that when i open cargohold (alt+c), close it - then change a ship and again open cargohold (alt+c) - what do i see? (cargohold of first ship used in station). I don't mention here how often i did undock without ammoEvil doubleclicking on ship opens correct cargohold...


Well maybe it was when you had the cargo open and clicked inventory it would open items in the same window so you had to remember alt-c. I can't remember. But either way, a separate window always opens regardless if which one you open first now, so that's a huge improvement.

The whole thing is still convoluted and completely unnecessary compared to the previous user-friendly, simple system, but at least it doesn't make me want to uninstall the game anymore (and that's pretty much the best compliment you can give in regards to a CCP patch).
Yatta Vyatta Usoko
ORE Propaganda Society
#12 - 2012-06-25 13:11:17 UTC
Niena Nuamzzar wrote:
UI still does not change to the active ship cargo hold, I mean how hard is to fix that one?


I wish this could be fixed, as i mentioned earlier - it happen when using shortcuts..


Other thing is when changing ships and doubleclicking on them, eve opens new cargohold windows. Maybe a bug or maybe this should work by this way?
Kosoku
3Ra Syndicate
#13 - 2012-06-25 13:24:30 UTC
J3ssica Alba wrote:
A bit disappointed by the contents of the Nex store. Was expecting the really nice ones in particular this :

http://imageshack.us/photo/my-images/26/newoutfits5.jpg/

When (and if) will this be added and will it be through Nex or through loot? And if loot, has this been activated yet. I don't remember exactly where I saw clothes being from loot but the dev blog about clothing doesn't mention that anymore and Im pretty certain it was there Shocked


Same here; disappointed that they can't really get anything new out. They keep recycling already existing models and just use different colors / textures.
Bridgette d'Iberville
Better Killing Through Chemistry
#14 - 2012-06-25 13:29:13 UTC  |  Edited by: Bridgette d'Iberville
"Your ship is realigning its magnetic field, please wait a moment"

What's this about? I get it whenever I attempt to launch probes immediately after comng out of warp. Only lasts a second or two, but still annoying. Did I miss this somewhere in the patch notes?

ETA: I've never seen this message prior to today's patch. Other than that, great work. I've enjoyed the recent changes.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Albi Desphair
Profound Destiny
#15 - 2012-06-25 13:36:02 UTC  |  Edited by: Albi Desphair
delete
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#16 - 2012-06-25 13:36:09 UTC
Yatta Vyatta Usoko wrote:
Niena Nuamzzar wrote:
UI still does not change to the active ship cargo hold, I mean how hard is to fix that one?

I wish this could be fixed, as i mentioned earlier - it happen when using shortcuts..

The same applies when you activate ships through drag-and-drop, first cargo hold remains open so you need to manually close-open for each ship. Now, for how many weeks has this been going on? Roll
Shoog
Brutor Tribe
Minmatar Republic
#17 - 2012-06-25 13:36:59 UTC
Get rid of the unified inventory... STUPID STUPID STUPID IDEA!!!!!!!!
Want it back the way it was!!!!
Or give us the option to put SHIP HANGER and ITEMS HANGER windows in the side panel like it was.

Unified Inventory... what a joke.
sniperskitz
Claws Inc
#18 - 2012-06-25 13:46:07 UTC
You made all the Minmatar ships ugly as sin :(
I can no longer say any T1 Matari ship is good looking, and all this camo **** on the T2's is not cool.
Not a single other race has it, so why do we? If there was some kind of legit Lore-based reason behind Minmatar suddenly thinking camo in space was bloody amazing, I would be subdued about it, but alas I am outraged at every ship i loved being disgustingly clean and shiny. The Vargur doesn't even make sense anymore.
While I appreciate how high quality the textures are, they are ugly and need to be changed back to the previous scheme IMHO
Wellyphant
Pigs in Space Corporation
#19 - 2012-06-25 13:48:03 UTC
In the Fitting window the values for content of the ship's cargo bay and drone bay are never correct
Vincent Athena
Photosynth
#20 - 2012-06-25 13:48:27 UTC
I went out to do my PI and, due to the update, was pressed for time. I went as fast as I could and did not trigger the "please wait for paperwork" timer like normal. CCP, did you speed that up? Thanks!

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