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Dev blog: The Dominix, Work In Progress And A New Art Director

First post
Author
Rat Scout
Federal Navy Academy
Gallente Federation
#121 - 2015-06-20 08:00:46 UTC  |  Edited by: Rat Scout
I think the Stiletto is one of the better looking ships since day one, it looked good on old graphics engine and it looks even better now. It's the shape really that mimics a hornet diving in to sting somebody. (edit: I think my first ship loss was to a Stiletto the first time I ventured out in to null sec)

Leave the Stiletto as is, use it on burst? I mean that thing looks like a pancake accident gone wild.
Dominique Vasilkovsky
#122 - 2015-06-20 08:19:54 UTC
Congratulations to becoming th enew art director. Can you now please restore the Sleipnir to it's original glory?
Raabe
Omni-InternOps
#123 - 2015-06-20 09:05:36 UTC
hi,
the trasher redisgns - absolute no go!
versions e, f, g, h above all. please no.
looks like some grazy anime robot thingis.

but next on your list should be bantamBlink

never change a running system!

Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#124 - 2015-06-20 09:11:12 UTC  |  Edited by: Xindi Kraid
Domi doesn't look half bad, though I never thought the existing design was that ugly to begin with, there's much worse designs that still exist such as the Osprey

I would also say, as much as that new Stilleto looks nice, it also looks NOTHING like a stiletto, and if you are REALLY going to redo some minmatar frigates, the Vigil and the Burst are the ones that REALLY need the update
Solhild
Doomheim
#125 - 2015-06-20 09:32:49 UTC
Having slept on it,

Thrasher Variation B for the Thrasher
Thrasher Variation F for the Sabre

Redesign exploration similar to I or K for the a Cyclone update

Thrasher redesign WIP would better fit the talwar?

the look these ships is great but I agree with the comment about the conical engines needing to be higher tech in some way?
Cardano Firesnake
Fire Bullet Inc
#126 - 2015-06-20 09:44:29 UTC
Why not using the Thrasher redesign options to change the Rupture. Make it a bit bigger and go...

Posted - 2010.07.01 11:24:00 - [4] Erase learning skills, remap all SP. That's all.

Dornhelm Askulf
Northian Enterprises
#127 - 2015-06-20 09:51:37 UTC
Nice sleeker Dominix hull! Takes me from I-am-never-flying-that-potato to I-wanna-see-how-that-looks-when-I-fly-it!

Stiletto Redesign WIP: Cool-looking ship, would love to see it in-game, but it does not look like an interceptor. Most of the mass of this ship appears to be in the wings, which make the ship look heavy and slow. (My first impression was that this was a stealth bomber. The nose pylons echo the Breacher.) The wings look like unraked glider wings. Maybe cut the wing mass to one-half or one-third, rake them back, swap the material to the solar-panel-style Minmatar wings, and then double them to be Slasher-style dragonfly wings? Are there thrusters on this model at all? Hard to tell, but if there are, they may need to be more impressive to give a better impression of this-thing-is-fast.


Probe Redesign WIP: Overall, the ship looks flattened, shortened, and widened. The combination of "flat" and "wide" implies tanky and slow, which what the other races' ships are compared with Minmatar ships. Minmatar ships are generally less tanky and faster/more agile, which befits a sleeker profile. The existing Probe's asymmetrical depths and heights (which are absolutely fascinating to me - I am forever spinning that ship around to look at different parts to imagine what is in each section of the ship) are mostly lost. The redesigned engine nacelles resemble short, fat legs when seen from above/below (granted, the existing Probe's engine nacelles look like square, blocky legs from above/below, but I think they look better when they are more tall than wide). The pyramid on top of the ship looks like it was borrowed from the Caldari and installed backwards. The "neck" is reminiscent of a Tempest, which is nice, but the cockpit with its buglike antennae don't look like a cockpit - they look like the end of the neck which was abruptly terminated. I do like the lances, but not the wings.
Summary: please don't replace the Probe with this.


Thrasher Redesign WIP: This is an amazing piece of work and should totally get into the game! But maybe not as a Thrasher. The Thrasher's existence has been exquisitely linked with another ship, as shown in its description: "Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces." That description gives meaning to the Thrasher's existence and purpose. The Thrasher's design should therefore be visibly similar to the Cyclone's design. (One of the most compelling aspects about the existing Thrasher/Cyclone designs is that they somewhat resemble a freight train coming at you! Nobody wants to stand in the way of a train!)
Additionally, this design seems like more of it could be appreciated if it were larger, say as a cruiser or battlecruiser. (If it's going to be a Minmatar ship, it needs more thrusters!) I also recommend flipping it upside-down and experimenting with that.

Thank you for all your hard work! Big smile

-Dornhelm Askulf
flaming phantom
Unlimited LTD
#128 - 2015-06-20 10:43:38 UTC
Dominix change isn't bad, long needed.
Stiletto change looks alright, but I don't really see why it needs wings, we are in space after all...
Probe change is alright, current one looks lame.

The thrasher though...why? The current ship looks awesome as it is. Maybe tune it a little and make it more sleek and slim, but totally revamping it is changing a pretty iconic ship that arguably looks pretty good the way it is right now. I would be very said to see one of my favorite ships change like your concept designs SadSadSad
John Lawyer
Doomheim
#129 - 2015-06-20 11:04:17 UTC
Want to add to my previous comment, that I really love new Thrasher design but not as a replacement of existing model, but as a separate one.
Think of it like a cross-faction pirate ship that utilizes Caldari/Minmatar features.
For example, missile boat (from Caldari) and armour tank (Minmatar).
Also, new thrasher reminded me WW2 armoured vehicle Sd Kfz 250 (series).
D'Kmal
Variables Unlimited
Urukian Collective
#130 - 2015-06-20 11:09:58 UTC  |  Edited by: D'Kmal
Stiletto: Good
Probe: Good
Dominix : Good (finally!)

The Thrasher... meh. I agree that Minmatar ships need to look more advanced, especially when IIRC a good chunk of them were designed around the time of the Rebellion (Scythe, Wreathe, Rifter etc.), so it makes sense that over the course of about 130 years since the rebellion, that the Minmatar, who don't need to scrounge ship components anymore, look a bit more advanced in their ship styling. But this new design doesn't retain the look of the Thrasher as well as the Domi 2.0 does the original Domi, or the Probe 2.0 does the original Probe - as someone said, it could easily be mistaken for a Caldari ship as it doesn't have that signature Thrasher shape or the more simplistic Minmatar design ethos. The Minmatar are all about tribal heritage right? I'm not seeing design heritage here.

I'm all for more advanced looking Minmatar ships (case in point, how awesome the Svipul looks next to something like the Rupture), but I think the Thrasher looks a bit ~too~ advanced - even if it is a nice looking design, in my humble opinion there's just too much going on for a destroyer class ship. The fact that it just looks like a Caldari ship that's been left out to rust just doesn't fit in with what I think of when I think the word "Minmatar" - their ships were always more simplistic, which gave them their versatility and represented their under-funded developments.


It is growing on me though, even as I write this... now, something like this Thrasher design for a new Bellicose.. <3
Drammie Askold
Sebiestor Tribe
Minmatar Republic
#131 - 2015-06-20 11:11:57 UTC
I agree with much that has been posted here. The new Dominix design is EXCELLENT, a classic updated. I love the little touch of the drone hangar :)

The Stiletto and Probe are really good, although I would thin down the Probe central tower a bit.


The Thrasher . . . urrrrrrr? To me it's too Caldari in appearance and too busy in design. Of the 'Thrasher Concepts' I dislike A & D the least, while the 'Thrasher Redesign' could be improved by removing the top structure. I like B the best in the 'Thrasher Variants'.

Overall I like the new direction Eve art is taking and look forward to more new designs. Thank you for sharing some of the design process with us; it can't be easy having your hard work subjected to criticism, sometimes harsh. Congratulations on your promotion.

As the blessed St. Reptilicus said "Some days you can't get a drink on the cuff anyplace."

D'Kmal
Variables Unlimited
Urukian Collective
#132 - 2015-06-20 11:17:56 UTC  |  Edited by: D'Kmal
Drammie Askold wrote:

Overall I like the new direction Eve art is taking and look forward to more new designs. Thank you for sharing some of the design process with us; it can't be easy having your hard work subjected to criticism, sometimes harsh. Congratulations on your promotion.


I just want to say, I cannot agree with this more. The new art direction, even if I personally don't agree with it completely at times, is a really integral step of making this game look a lot less like the original 2001-2003 designs, and more like a current spaceship game - nobody can deny that some new spaceship games look a lot more advanced at times (Elite and Star Citizen for example), and I really feel that these new designs help keep EVE relevant in a graphical sense, with things such as PBR, V5++ shaders and the influx of new models. The Valkyrie fighters as well <3...

But we cannot neglect EVE's decade+ long history and completely revamp everything to a ~totally~ new style - the new caracal, domi, probe etc keep their races designs legacies... the Thrasher, whilst nice, just doesn't, or at least is too rapid/bold a change compared to other Minmatar ships... unless CCP has plans to do a sudden reveal of a revamp of every Minmatar ship (CCPlease!) :P

Seriously though, it's a real juxtaposition of Minmatar rust and all these advanced hull hardpoint's and sensor arrays and stuff on the new Thrasher model... though maybe it's just showing detail that wasn't always possible on the old models? Maybe Minmatar ships have ~always~ looked like this? Dammit, this new Thrasher model is growing on me, I'm actually starting to see how good it is :P

Keep up the good work, and I hope to see more of these designs!
Gritz1
Ice Fire Warriors
#133 - 2015-06-20 11:31:21 UTC
Please do not change my ChooChoo Fish (thrasher) I love the design of it, its wingy bits and all.
Rionan Nafee
#134 - 2015-06-20 11:44:19 UTC  |  Edited by: Rionan Nafee
CCP Jorg wrote:
We knew the Thrasher would be controversial - its a really fresh and different design.
No, this ist NO fresh and different design, this is a complete other ship.

It is good that you modernize the old designs and with the Tempest and Vargur you have done an really amazing work (thank you for this, I love them). But PLEASE be close to the original and iconic shape of the Thrasher and improve and modernize this one. PLEASE don't invent a complete new ship.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#135 - 2015-06-20 11:54:38 UTC
it would be nice if you could put things on the eve forums rather than reddit.
and that thrasher is disgusting. fresh? more like terrible. do redesigns of bad ships rather than good ships, and make them better rather than worse.
Hra Neuvosto
Party Cat Enterprises
#136 - 2015-06-20 11:57:02 UTC
I really like that new Thrasher look, especially the rear end. Domi also looks excellent.
Unezka Turigahl
Det Som Engang Var
#137 - 2015-06-20 12:09:56 UTC
Nomistrav wrote:
Honestly this would be a golden opportunity to open up the art direction a bit more toward community feedback.


Nah.... Design by committee is never a good thing. And the general public has terrible taste. The artists know what they are doing, it's their profession. They don't need the "help" of non-artists.

The ship design contest on Deviantart was (eventually) a success though, I think. There was a ton of trash for CCP to sort through, but the top tier of artists came up with a few interesting designs. Then CCP artists took those shapes and worked with them a bit, to produce some pretty cool looking ships. But that is allowing one outside artist to suggest shapes and form, and then filtering it through the usual CCP artists. That is quite a bit different than letting any random Joe Blow from the forums have input.

I like seeing all of this preliminary concept art, and I hope CCP continues to let us see it. But the artists should probably ignore the threads, or take it all with a grain of salt.

Just look at this thread, the Thrasher is going from this to this, and people are crying about it. Roll
Leto Atal
LoneStar Industries
Comatose Alliance
#138 - 2015-06-20 12:10:10 UTC
I like the new Dominix. Refining the original works well.
I like the Stiletto, it's miles better than the original.
It's harder to tell about the Probe concept from the angle it's shown. It looks promising.

However the Thrasher looks terrible. What the hell is going on with it? I looks like it has taken design cues from the Svipul and the Talwar - both of which look bad.
Jade Blackwind
#139 - 2015-06-20 12:31:27 UTC
The new Dominix is very good. I really like the new Probe, and totally in love with the inty model. It looks like sort of a... killer mosquito. Great.

The new Thrasher, however, is not.



Erin Crawford
#140 - 2015-06-20 13:42:15 UTC
Unezka Turigahl wrote:
Nomistrav wrote:
Honestly this would be a golden opportunity to open up the art direction a bit more toward community feedback.

...

I like seeing all of this preliminary concept art, and I hope CCP continues to let us see it. But the artists should probably ignore the threads, or take it all with a grain of salt.

Just look at this thread, the Thrasher is going from this to this, and people are crying about it. Roll


Couldn't agree more! I really like the new direction the design team is taking the ships - seems like there is better scale judgment/ratio and I really like all the tiny tech bits that a showing on these models - the same happened with the Confessor and Jackdaw - great to see this style and level of detail appearing on a Minmatar ship.

Great work! Keep it up CCP.

"Those who talk don’t know. Those who know don’t talk. "