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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
NoLife NoFriends StillPosting
Doomheim
#3621 - 2014-09-03 02:42:02 UTC  |  Edited by: NoLife NoFriends StillPosting
IIshira wrote:


"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."


You are arguing in absolutes.

Nobody seems to be saying suicide ganking shouldn't be possible.

All you are doing is demonstrating your failure to understand the arguments.
IIshira
School of Applied Knowledge
Caldari State
#3622 - 2014-09-03 02:44:23 UTC
NoLife NoFriends StillPosting wrote:
IIshira wrote:


"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."


You are arguing in absolutes.

Nobody seems to be saying suicide ganking shouldn't be possible.



Good because it is... It's also preventable...

Like many have said over, over, and over.

Tank your ship, don't go AFK, use a scout... There's many ways to avoid a ship loss.
Kaarous Aldurald
Black Hydra Consortium.
#3623 - 2014-09-03 02:46:04 UTC
NoLife NoFriends StillPosting wrote:

You are arguing in absolutes.


CCP's statement does not leave room for interpretation.

This is a PvP game.

The end.

Quote:

Nobody seems to be saying suicide ganking shouldn't be possible.


Congratulations, you haven't read the thread at all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

RubyPorto
RubysRhymes
#3624 - 2014-09-03 02:47:09 UTC
NoLife NoFriends StillPosting wrote:
IIshira wrote:


"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."


You are arguing in absolutes.


Actually, CCP is.

Quote:
Nobody seems to be saying suicide ganking shouldn't be possible.

All you are doing is demonstrating your failure to understand the arguments.


Since we've already addressed all your "arguments" and you've refused to provide any evidence to support your claims, why shouldn't we point out that Veers is confused about the nature of the game he chooses to play when he suggests that HS is not a place where destruction is expected.

https://www.youtube.com/watch?v=JSxNW5dDYEY

After all, killing is just a means of communication.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Veers Belvar
Swordmasters of New Eden
#3625 - 2014-09-03 02:48:55 UTC
RubyPorto wrote:
NoLife NoFriends StillPosting wrote:
IIshira wrote:


"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."


You are arguing in absolutes.


Actually, CCP is.

Quote:
Nobody seems to be saying suicide ganking shouldn't be possible.

All you are doing is demonstrating your failure to understand the arguments.


Since we've already addressed all your "arguments" and you've refused to provide any evidence to support your claims, why shouldn't we point out that Veers is confused about the nature of the game he chooses to play when he suggests that HS is not a place where destruction is expected.

https://www.youtube.com/watch?v=JSxNW5dDYEY

After all, killing is just a means of communication.


No I said that many players don't expect it...which is unrelated to what CCP says.
IIshira
School of Applied Knowledge
Caldari State
#3626 - 2014-09-03 02:49:06 UTC
RubyPorto wrote:

https://www.youtube.com/watch?v=JSxNW5dDYEY

After all, killing is just a means of communication.


I love that video!
IIshira
School of Applied Knowledge
Caldari State
#3627 - 2014-09-03 02:50:06 UTC  |  Edited by: IIshira
Veers Belvar wrote:


No I said that many players don't expect it...which is unrelated to what CCP says.

Exactly and this is why they fail. Maybe they should read the guide or even do some research about Eve... They would know better then.

Not expecting PVP in a PVP game is asking for failure.
Kaarous Aldurald
Black Hydra Consortium.
#3628 - 2014-09-03 02:50:24 UTC
Veers Belvar wrote:

No I said that many players don't expect it...which is unrelated to what CCP says.


Their expectations are their fault.

Do you just power up a chainsaw without reading the manual first?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

IIshira
School of Applied Knowledge
Caldari State
#3629 - 2014-09-03 02:55:07 UTC
Kaarous Aldurald wrote:
Veers Belvar wrote:

No I said that many players don't expect it...which is unrelated to what CCP says.


Their expectations are their fault.

Do you just power up a chainsaw without reading the manual first?


If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.
Helena Tiberius Mabata
Doomheim
#3630 - 2014-09-03 02:56:31 UTC
IIshira wrote:
Kaarous Aldurald wrote:
Veers Belvar wrote:

No I said that many players don't expect it...which is unrelated to what CCP says.


Their expectations are their fault.

Do you just power up a chainsaw without reading the manual first?


If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.


CCP Range Tanks like a bawss
Kaarous Aldurald
Black Hydra Consortium.
#3631 - 2014-09-03 02:58:00 UTC
IIshira wrote:


Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.


Ask Infinity Ziona how well that works.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Veers Belvar
Swordmasters of New Eden
#3632 - 2014-09-03 02:59:07 UTC
IIshira wrote:
Kaarous Aldurald wrote:
Veers Belvar wrote:

No I said that many players don't expect it...which is unrelated to what CCP says.


Their expectations are their fault.

Do you just power up a chainsaw without reading the manual first?


If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.


Check my killboard....see any suicide ganks pulled off? I'm spacerich and confident in my abilities. A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up just to inflict misery.
RubyPorto
RubysRhymes
#3633 - 2014-09-03 03:02:33 UTC
Veers Belvar wrote:
No I said that many players don't expect it...which is unrelated to what CCP says.


Which is not a game mechanics problem. Glad we're finally in agreement.

The New Player FAQ makes it clear. The advertisements make it clear. The damn tutorial makes it clear. Your boat can be violenced at any time by anyone. If people aren't willing to do basic research on the game they choose to play, that is entirely on them.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

virgofire
Vay Mining Corporation
#3634 - 2014-09-03 03:12:34 UTC
All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.

I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.

Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking.
NoLife NoFriends StillPosting
Doomheim
#3635 - 2014-09-03 03:12:51 UTC  |  Edited by: NoLife NoFriends StillPosting
IIshira wrote:
NoLife NoFriends StillPosting wrote:
IIshira wrote:


"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."


You are arguing in absolutes.

Nobody seems to be saying suicide ganking shouldn't be possible.



Good because it is... It's also preventable...

Like many have said over, over, and over.

Tank your ship, don't go AFK, use a scout... There's many ways to avoid a ship loss.


The fact that it is possible to prevent a suicide ganks once you understand the mechanics isn't the issue. You and so many others fail at understanding what this thread is really about.
Veers Belvar
Swordmasters of New Eden
#3636 - 2014-09-03 03:15:24 UTC
virgofire wrote:
All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.

I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.

Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking.


I actually proposed a fix. If CONCORD spawns post gank attempt, you would get 60 seconds to warp off where you would be unaffected by bumping. This would not help you survive the initial gank attempt, but it would at least mean they would only get one shot at you.
Lady Areola Fappington
#3637 - 2014-09-03 03:16:55 UTC
So, I just thought I'd do a smidge of math here.

According to the ticker on this thread, there has be 79,200 views of this thread alone.

Now, if just 1% of those views generated one purchase of New Order stock, the CODE wallet will have expanded by 792,000,000 ISK.

That's 158 Meta 4 fit gank Catalysts, or 52 T2 fit Cats, at current reimbursement rates.

Using a 3:1 ratio for meta fits, and a 1:1 for T2, that rounds out to around ~52 ganks.



So, what all this means is, Veers Belvar and company, thank you for your work keeping CODE's wallet flush with ISK. Every post is another chance to inspire further donations to the cause.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Tippia
Sunshine and Lollipops
#3638 - 2014-09-03 03:17:12 UTC  |  Edited by: Tippia
NoLife NoFriends StillPosting wrote:
Typical victim blaming.
No. Accurate analysis of agency.
I take it you agree since you can't provide a single counter-argument.

Quote:
You are arguing in absolutes.
No. He's presenting unequivocal and undeniable facts delivered from the ultimate authority on the matters: the people who designed the game and the mechanics that go into it.

Veers Belvar wrote:
I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP.
If they are looking to avoid PvP then 1) they should probably not play a PvP game such as EVE, and 2) they should take measures to avoid being PvPed. If they do neither, then the claim that they are looking to avoid PvP rings very hollow.

Quote:
No I said that many players don't expect it.
That's their problem and one easily fixed by educating themselves about the nature of the game they've chosen to play. It is not a game problem. It's an expectations problem. No game change will fix a problem not related to the game.

Quote:
I actually proposed a fix.
To what? You haven't defined any kind of problem with the game.
Kaarous Aldurald
Black Hydra Consortium.
#3639 - 2014-09-03 03:17:37 UTC
NoLife NoFriends StillPosting wrote:

The fact that it is possible to prevent a suicide ganks once you understand the mechanics isn't the issue.


Yeah, it's actually the only relevant point, besides the one where CCP themselves state that they are happy with the current state of the mechanics.


Quote:

You and so many others fail at understanding what this thread is about.


It's about people demanding that the delusions brought on by their entitlement mindset be catered to.

CCP has already given them their answer.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Veers Belvar
Swordmasters of New Eden
#3640 - 2014-09-03 03:20:57 UTC
Lady Areola Fappington wrote:
So, I just thought I'd do a smidge of math here.

According to the ticker on this thread, there has be 79,200 views of this thread alone.

Now, if just 1% of those views generated one purchase of New Order stock, the CODE wallet will have expanded by 792,000,000 ISK.

That's 158 Meta 4 fit gank Catalysts, or 52 T2 fit Cats, at current reimbursement rates.

Using a 3:1 ratio for meta fits, and a 1:1 for T2, that rounds out to around ~52 ganks.



So, what all this means is, Veers Belvar and company, thank you for your work keeping CODE's wallet flush with ISK. Every post is another chance to inspire further donations to the cause.


CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE, which would have far more affect on the operation than a bit more isk coming in so you guys can blow up empty ships.