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Has suicide ganking become a problem? Empty freighters being ganked.

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Author
Jonah Gravenstein
Machiavellian Space Bastards
#2881 - 2014-09-01 12:08:01 UTC  |  Edited by: Jonah Gravenstein
baltec1 wrote:
Lets go over todays Iteron V bad choices.

Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips.

Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit.

Third mistake, he was AFK. A sin all to common among haulers and miners alike.

Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble.


This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky.
The NPCs don't provide a MOT/TÜV/Spaceworthiness check, it's a free service provided by other players Pirate

In the beginning there was nothing, which exploded.

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Jonah Gravenstein
Machiavellian Space Bastards
#2882 - 2014-09-01 12:32:31 UTC  |  Edited by: Jonah Gravenstein
Indeed it does, although I wouldn't call more options controls. Controls suggests direct action by CCP whereas the reality is that CCP have taken the path of indirect action by giving us more options to choose from. Tiericide is part of those options.

People choose to make themselves profitable targets, by the value of the goods they carry, the way they fit their ships, and the way they play the game.

Not being the fool caught with his pants down, afk/APing or not, in an unfitted or shitfit ship, with a cargo value of more than double the cost of the ships required to take it from him, is as much PvP as shooting someone in the face.

It's fun to evade the gankers, who are generally some of the people giving advice on how not to get ganked. Assume they want to kill you, try to make somebody else much more appetising.

They know what works against them, and they choose to share that knowledge. They don't have to share it, but they do because they know that 90% of their prey will pay no heed and remain profitable targets.

In the beginning there was nothing, which exploded.

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shaun 27
Brothers of Tyr
Goonswarm Federation
#2883 - 2014-09-01 13:13:40 UTC  |  Edited by: shaun 27
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.

That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.

But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.

Let me know when a position becomes open within concord i have amazing plans Twisted
baltec1
Bat Country
Pandemic Horde
#2884 - 2014-09-01 13:17:32 UTC
shaun 27 wrote:
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.

That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.

But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.

Let me know when a position becomes open within concord i have amazing plans Twisted


We already get no insurance payout on any gank ship and sec loss.
shaun 27
Brothers of Tyr
Goonswarm Federation
#2885 - 2014-09-01 13:25:50 UTC
baltec1 wrote:
shaun 27 wrote:
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.

That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.

But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.

Let me know when a position becomes open within concord i have amazing plans Twisted


We already get no insurance payout on any gank ship and sec loss.


Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you Big smile
baltec1
Bat Country
Pandemic Horde
#2886 - 2014-09-01 13:28:24 UTC
shaun 27 wrote:


Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you Big smile


Why add them at all?
shaun 27
Brothers of Tyr
Goonswarm Federation
#2887 - 2014-09-01 13:32:06 UTC
baltec1 wrote:
shaun 27 wrote:


Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you Big smile


Why add them at all?


err to make it less rewarding
Jonah Gravenstein
Machiavellian Space Bastards
#2888 - 2014-09-01 13:34:58 UTC  |  Edited by: Jonah Gravenstein
shaun 27 wrote:
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.
There's no insurance payout on ships used in a suicide gank. Suicide gankers murder ships for a living, they're roving mauraders, you think they're going to pay fines?
More to the point who is going to impose those fines? The only precedent for fines is getting caught by faction customs with contraband which is RNG'd IIRC. If they haven't been bugfixed they're the only thing outside of CCP that can put you into negative wallet.

You're free to try and impose your own though, that's the beauty of Eve. Shocked

Quote:
That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.
TBH anybody in an empty freighter is a fool imho, they're dead heading.

If I have to fly a hauler I make damn sure I'm making money out of it. If I go to hub to sell my stuff, I'll carry low collateral courier contracts both ways if I have the room and it falls under my 3k per EHP (r)isk limit.

Quote:
But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.
I took "bring guns" to be a figure of speech, I understood it as at least scout ahead and tank your ship. If you're carrying a high total value bring friends, with webs, or guns, or reps, which is pretty much a universal counter. Webs are particularly effective when hauling, but will incur crimewatch unless the webber and the hauler are in the same corp or a limited engagement, normally a duel.

Quote:
Let me know when a position becomes open within concord i have amazing plans Twisted
lol you wish.

In the beginning there was nothing, which exploded.

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baltec1
Bat Country
Pandemic Horde
#2889 - 2014-09-01 13:37:54 UTC
shaun 27 wrote:


err to make it less rewarding


You can do that by simply not transporting 400 mil in an anti-tanked iteron V AFK while on autopilot.
Solecist Project
#2890 - 2014-09-01 13:49:20 UTC
Is it really necessary that all this is being kept up?


I'm not argueing for a lock of this thread, no ...

But people constantly come up with things that show that they hate core features of the game
and bring up "points" against how it works, while at the same time showing that they most often
do not understand the involved mechanics anyway.


I really believe that when someone does not really understand what he is talking about,
then there is no point to it. Of course it is important to educate the willing,
but this will just keep going and going and going and going.

Instead of reformulating the same things every single time,
why can't we have a place that correctly lists mechanics and rules involved,
without any bias or opinion? People could link there and dismiss posts
made by those who refuse to educate themselves!


That way we all save so much lifetime and stop wasting time with writing the same things over
and over and over and over and over and over again.

I bet this thread here is FULL of pointless redundancy.


Just my thoughts.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

shaun 27
Brothers of Tyr
Goonswarm Federation
#2891 - 2014-09-01 13:51:33 UTC
Jonah Gravenstein wrote:
shaun 27 wrote:
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.
There's no insurance payout on ships used in a suicide gank. Suicide gankers murder ships for a living, they're roving mauraders, you think they're going to pay fines?
More to the point who is going to impose those fines? The only precedent for fines is getting caught by faction customs with contraband which is RNG'd IIRC. If they haven't been bugfixed they're the only thing outside of CCP that can put you into negative wallet.

You're free to try and impose your own though, that's the beauty of Eve. Shocked

Quote:
That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.
TBH anybody in an empty freighter is a fool imho, they're dead heading.

If I have to fly a hauler I make damn sure I'm making money out of it. If I go to hub to sell my stuff, I'll carry low collateral courier contracts both ways if I have the room and it falls under my 3k per EHP (r)isk limit.

Quote:
But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.
I took "bring guns" to be a figure of speech, I understood it as bring friends, with guns, or webs, or reps, which is pretty much a universal counter. At the very least scout ahead.

Quote:
Let me know when a position becomes open within concord i have amazing plans Twisted
lol you wish.



So many things to quote!

As to fines i did say concord could revoke their piloting licence so if they cnt actually fly a ship in empire and they want to gank they have to pay it. Goes hand in hand with the crime.

Hauling wise not everyone has as slick operation as you, dont do hauling myself for a living but i doubt everyone has something to carry each way especially if they carrying a load to a back end system.
Solecist Project
#2892 - 2014-09-01 14:02:27 UTC  |  Edited by: Solecist Project
I like to point out that the poster above,
who talks about fines,
is not really seriously interested in improving the game at all.

He just keeps coming up with modifications of his point,
while he actually only cares about removing suicide ganking from the game completely.


He is not interested in talking at all and just wants to be right,
while not caring about the game at all.

Pure self interest, like so many of them.

You keep responding as if there was a point.


Thanks for your attention.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

shaun 27
Brothers of Tyr
Goonswarm Federation
#2893 - 2014-09-01 14:16:26 UTC
Solecist Project wrote:
I like to point out that the poster above,
who talks about fines,
is not really seriously interested in improving the game at all.

He just keeps coming up with modifications of his point,
while he actually only cares about removing suicide ganking from the game completely.


He is not interested in talking at all and just wants to be right,
while not caring about the game at all.

Pure self interest, like so many of them.

You keep responding as if there was a point.


Thanks for your attention.



If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever.
Remiel Pollard
Aliastra
Gallente Federation
#2894 - 2014-09-01 14:17:14 UTC
shaun 27 wrote:


As to fines i did say concord could revoke their piloting licence so if they cnt actually fly a ship in empire and they want to gank they have to pay it. Goes hand in hand with the crime.

Hauling wise not everyone has as slick operation as you, dont do hauling myself for a living but i doubt everyone has something to carry each way especially if they carrying a load to a back end system.


You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has. If haulers/miners are upset about the 'reward' that gankers are getting, they have numerous measures available to reduce it themselves, and even mitigate the possibility of a successful gank in the first place. This thread has offered many such measures in no uncertain terms, dismissed by the "don't make me do stuff" themepark crowd so flippantly as to show their hand clear as day - SP above me called it, you just want a perfectly safe highsec.

The day highsec is safe is the day EVE as it is dies and becomes something else. Something it was never intended to be. The game you're playing now, though, is working as intended. It's up to you to adapt to it, it's not up to CCP to adapt it to you.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#2895 - 2014-09-01 14:20:28 UTC
shaun 27 wrote:
Solecist Project wrote:
I like to point out that the poster above,
who talks about fines,
is not really seriously interested in improving the game at all.

He just keeps coming up with modifications of his point,
while he actually only cares about removing suicide ganking from the game completely.


He is not interested in talking at all and just wants to be right,
while not caring about the game at all.

Pure self interest, like so many of them.

You keep responding as if there was a point.


Thanks for your attention.



If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever.


But your argument is that ganking is too rewarding. So... fine them for ganking empty ships, which have no reward at all save for the ***** and giggles.... but don't fine them for ganking the valuable cargos and let them have all the reward?

You appear to be in the throes of what I like to call "irrational argumentation for its own sake with no point". Other people would probably be more prone to call it "stupidity". Personally, I think they are both quite fitting.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

shaun 27
Brothers of Tyr
Goonswarm Federation
#2896 - 2014-09-01 14:22:50 UTC
Remiel Pollard wrote:
shaun 27 wrote:
Solecist Project wrote:
I like to point out that the poster above,
who talks about fines,
is not really seriously interested in improving the game at all.

He just keeps coming up with modifications of his point,
while he actually only cares about removing suicide ganking from the game completely.


He is not interested in talking at all and just wants to be right,
while not caring about the game at all.

Pure self interest, like so many of them.

You keep responding as if there was a point.


Thanks for your attention.



If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever.


But your argument is that ganking is too rewarding. So... fine them for ganking empty ships, which have no reward at all save for the ***** and giggles.... but don't fine them for ganking the valuable cargos and let them have all the reward?

You appear to be in the throes of what I like to call "irrational argumentation for its own sake with no point". Other people would probably be more prone to call it "stupidity". Personally, I think they are both quite fitting.


on about killboard stats ie killing hulk with a catalyst cost to kill ratios
Solecist Project
#2897 - 2014-09-01 14:25:57 UTC  |  Edited by: Solecist Project
shaun 27 wrote:
If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever.

Oh I do.

Actually I brought Change quite often already, but that's besides the point.


I want Change, but I do not want changes made by CCP.
I want that players realise that it's them who need to change.

That the laws of nature apply to EVE ONLINE and they are disconnected from these laws.
That they do not need someone to change mechanics to help them,
but instead can learn by themselves not to be eaten by stronger ones.

If a pod flies around in highsec on autopilot ... no one can know if it is empty or not.

Doing this is like walking through the bronx in an expensive armani suit,
with a golden rolex visible
and a shiny leather suitcase.

You will get killed.


While your interest is selfish only and about CCP changing things that isn't their fault,
my interest is that people improve themselves and learn how to become better players.

Too much of reallife thoughts and behaviour spill into a game that is about the laws of nature mostly.
Modern life has made people forget that one has to be able to take care of ones own safety. Instead of
that, people more and more ask for changes to reality to make them feel safer, leading to an overall
reduction of freedom of everyone.


Thank you for your attention.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

baltec1
Bat Country
Pandemic Horde
#2898 - 2014-09-01 14:26:11 UTC
shaun 27 wrote:


on about killboard stats ie killing hulk with a catalyst cost to kill ratios


This can be avoided entirely by flying a well tanked skiff.
Remiel Pollard
Aliastra
Gallente Federation
#2899 - 2014-09-01 14:26:32 UTC  |  Edited by: Remiel Pollard
shaun 27 wrote:


on about killboard stats ie killing hulk with a catalyst cost to kill ratios


EDIT: To be honest, I don't know what point you're trying to make here. Speak plainly, without the riddles, and make a damn point.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jonah Gravenstein
Machiavellian Space Bastards
#2900 - 2014-09-01 14:31:16 UTC  |  Edited by: Jonah Gravenstein
shaun 27 wrote:
on about killboard stats ie killing hulk with a catalyst cost to kill ratios
Killing hulks with catalysts is not only about a green killboard or isk killed vs isk lost, although there's certainly people who do it for that. There's plenty of others that do it because the guy in the hulk is a bellend, for plain old profit, or any number of other reasons.

On profit, if you build and sell exhumers and barges, it's in your interests that there is a demand, so you create one or increase an existing one, either with an alt, or by paying someone to do it for you; consider it a marketing expense.

In the beginning there was nothing, which exploded.

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