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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#2621 - 2014-08-19 07:39:00 UTC
Gavin Dax wrote:
Kaarous Aldurald wrote:

No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all.

Nexus Day wrote:

And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).


If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do?


Collision detection is a major part of any physics engine...


Duh. Your point?

Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#2622 - 2014-08-19 07:45:44 UTC
The problem with bump damage is that it's too easy to accidentally bump ships right now - you would have to make it so that every bump is intentional for it to work (although that would make EVE better IMO, it would be a far off change).

Bumping mechanics right now though are silly - not just because of realism but also because of game/ship balance. Larger ships are at too much of a disadvantage in EVE right now IMO anyway, And yeah, HS aggression mechanics are pretty broken wrt. bumps and pretty much everything else.
Gavin Dax
Sebiestor Tribe
Minmatar Republic
#2623 - 2014-08-19 07:46:53 UTC  |  Edited by: Gavin Dax
Kaarous Aldurald wrote:

Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?


If the code is good not ********, it should be fairly easy to do, yes.
Kaarous Aldurald
Black Hydra Consortium.
#2624 - 2014-08-19 07:55:16 UTC
Gavin Dax wrote:
Kaarous Aldurald wrote:

Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?


If the code is good not ********, it should be fairly easy to do, yes.


It's long since been established that EVE's code is not only pretty well pants, but also largely undocumented.

Nevermind that, even if it weren't functionally impossible, it's also a hilariously bad idea.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Omar Alharazaad
New Eden Tech Support
#2625 - 2014-08-19 08:02:18 UTC
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.

Come hell or high water, this sick world will know I was here.

Kaarous Aldurald
Black Hydra Consortium.
#2626 - 2014-08-19 08:10:26 UTC
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#2627 - 2014-08-19 08:24:35 UTC
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.


Still wondering why they havent based a game on that.
Kaarous Aldurald
Black Hydra Consortium.
#2628 - 2014-08-19 08:28:05 UTC
baltec1 wrote:
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.


Still wondering why they havent based a game on that.


Because GW only lets people use the 40k license for Company of Heroes clones, halfassed third person shooters, and ****ty mobile games.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ralph King-Griffin
New Eden Tech Support
#2629 - 2014-08-19 08:30:33 UTC
baltec1 wrote:
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.


Still wondering why they havent based a game on that.

Gw/citadel miniatures are notoriously difficult to work with about anything even vaguely relevant to one of there ip's, it's why there hasn't been a good 40k movie yet.
Omar Alharazaad
New Eden Tech Support
#2630 - 2014-08-19 08:42:51 UTC
http://en.wikipedia.org/wiki/Ultramarines:_A_Warhammer_40,000_Movie
A fun watch.

Come hell or high water, this sick world will know I was here.

Ralph King-Griffin
New Eden Tech Support
#2631 - 2014-08-19 08:57:53 UTC
I said a good one Omar.
Billy McCandless
Zacharia Explorations Group
#2632 - 2014-08-19 09:02:05 UTC
bettlefeet go thick is riped orf frum Stair Treck Feet Bottles

yoo shewd plai feddyration cummandurr

its liek the sayme butt eezee to plai

i liek to plai ass cling on droen fleat

butt ramona plais as ther lie rans and they cheet

"Thread locked for being deemed a total loss." - ISD Ezwal

Matius Udan
Padecains Exploration and Recon Inc
#2633 - 2014-08-19 09:07:11 UTC
Kaarous Aldurald wrote:
Gavin Dax wrote:
Kaarous Aldurald wrote:

No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all.

Nexus Day wrote:

And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).


If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do?


Collision detection is a major part of any physics engine...


Duh. Your point?

Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?


The code to add a damage component wouldn't be that difficult, its all the other bits that go with it, like how much? (I guess based on mass and speed) how the flag system responds (if at all - new ganking mechanic, split a freighter in half in a armour tanked frig while screaming "RAMMING SPEED!!!" and no one pays attention)
I think you should be able to attempt to do something a bit sciency - like match sheild frequency - so you the ships end up hull to hull, with the risk of speedy frigs getting smeared all over the side of a freighter or, if they are carefull, can try boarding.
That way both sides in the argument get a bit more involved in the bumping, freighters can try and ram their way out, adding an element of danger, and frigs, providing they slow down a bit, can take advantage and try to board.
Of course a freighter can hold more marines so it could backfire badly for the frig...
Talas Dir
Super Happy Fun Corp
#2634 - 2014-08-19 09:24:19 UTC
Suicide ganking isn't a problem. For some people, violencing boats is just a way of saying hello. CODE is, after all, an alliance specialized in greeting people to make sure that they're actually there. They're just being friendly in their Catalysts and Taloses of which are the only two boats out of all existing ships in the entire expansive armory of steel-plated force in the world of Eve: Online that they are skilled in. But a victory's still a victory, and 2 is a very good number.

No, suicide ganking is not a problem. They're just saying hello. Killing is, of course, just a means of communication.
Lady Areola Fappington
#2635 - 2014-08-19 09:30:28 UTC  |  Edited by: Lady Areola Fappington
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.



Man, I would give testicles I no longer own for a good Battlefleet Gothic computer game.

Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool.

I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use".

Edit Ohh C'mon, you block the actual, not-offensive medical term for them? Fine then, I said balls up there. Yaknow, nuts. Bollocks. Goolies. Nards. Clangers. Cojones. Huevos.

Take that you GD filter.....

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Billy McCandless
Zacharia Explorations Group
#2636 - 2014-08-19 09:32:49 UTC
Lady Areola Fappington wrote:
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.



Man, I would give ********* I no longer own for a good Battlefleet Gothic computer game.

Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool.

I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use".


aye yam disappointe

"Thread locked for being deemed a total loss." - ISD Ezwal

Lady Areola Fappington
#2637 - 2014-08-19 09:34:11 UTC
Billy McCandless wrote:
[
aye yam disappointe



So am I Billy, so am I.

I'll be in your sister's basement.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Kaarous Aldurald
Black Hydra Consortium.
#2638 - 2014-08-19 09:38:42 UTC  |  Edited by: Kaarous Aldurald
Lady Areola Fappington wrote:
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.



Man, I would give ********* I no longer own for a good Battlefleet Gothic computer game.

Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool.

I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use".

Edit Ohh C'mon, you block the actual, not-offensive medical term for them? Fine then, I said balls up there. Yaknow, nuts. Bollocks. Goolies. Nards. Clangers. *******. Huevos.

Take that you GD filter.....


I'd be happy if they sold a barebones core rulebook with no faction stats, and each individual ship had it's own stat card, like War Machine.

That'd be the bomb. My Styx class cruisers could once again rule the skies.

But sadly I fear that since the Specialist Games guy died a while back, most of those lines are doomed to die in obscurity. (wait, gotta stay on topic somehow!)

... just like EVE?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Solecist Project
#2639 - 2014-08-19 11:15:00 UTC
So many failures in this thread.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Hasikan Miallok
Republic University
Minmatar Republic
#2640 - 2014-08-19 13:02:20 UTC
Kaarous Aldurald wrote:
baltec1 wrote:
Kaarous Aldurald wrote:
Omar Alharazaad wrote:
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well?
That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.


Or we could just leave the mechanic alone and adapt to it, just sayin.


They need to bring back Battlefleet Gothic.


Still wondering why they havent based a game on that.


Because GW only lets people use the 40k license for Company of Heroes clones, halfassed third person shooters, and ****ty mobile games.


It was also unplayable unless you banned or severely limited those damn torpedoes if you had more than 3 or 4 thousand points a side. . It took like 4 hours a turn once you got enough torps happening.