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Why do people ***** about Incarna?

Author
Razin
The Scope
#21 - 2011-12-03 17:57:52 UTC
MotherMoon wrote:

That 1 room was not "all they had done" don't make me laugh. it was all that was ready. I was able to rip all of the bars and factional CQs from the sisi build. I posted a thread with the screen shots.

Also at fanfest they showed all of the shaders and tech needed to get it off the ground.


Do you think that building the interior environments is all that multiplayer WIS is about?

And even if it was, the performance of released CQs shows that even that is years away away from something that can be called "done".
Takseen
Federal Defense Union
Gallente Federation
#22 - 2011-12-03 18:05:49 UTC
Was four different things for me.
-the main feature of Incarna was really really weak. It was like going to see a feature film and getting a 2 minute trailer.
-this was on the back of the also very weak PI expansion(Tyranis?) and the somewhat ok Incursion.
-CCP had put too many bugs or unbalanced things that needed fixing aside for way too long.
-the NEX store was just insulting. Not only were CCP releasing feck all content for the last 3 expansions, but they were charging extortionate money for a good deal of it.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#23 - 2011-12-03 18:08:21 UTC
Tippia wrote:
MotherMoon wrote:
RIIIIIGHT
If not the opportunity cost, what do you think the bitching is all about?


it's about what it was about when Dominion 1st came out! and tyrannis!

everyone said, hey ccp, stop making all these new half finished expansions and fix the game already. hybrids need to be balanced, sov is still broken, where is the treaties system you promised? Alliances are bigger than before. Ships need to be be balanced. PI is still shity, where is the fully featured version we were promised are you going to finish that? what happen to Factional warefare? When are you going to follow through on those capital ship changes?

and then

WAHBAM incursions comes out,w tih 0 of anythign the palyerbase was asking for. just a big.


OMG guys, you know all that unfinished content we released? well guess what... here is more stuff we made form scratch instead of following through! yayayayayayay!





I mean I like incursions, but the time put into making them would of been enough time to finish what this newest expansion did, and more.


remember they said they only had 4 to 6 weeks because they were working on something else up until that point that got canned. So with the time and devs they had to FiS for incursions, they could of fixed everything in this expansion, AND fw, AND sov.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#24 - 2011-12-03 18:11:10 UTC
Razin wrote:
MotherMoon wrote:

That 1 room was not "all they had done" don't make me laugh. it was all that was ready. I was able to rip all of the bars and factional CQs from the sisi build. I posted a thread with the screen shots.

Also at fanfest they showed all of the shaders and tech needed to get it off the ground.


Do you think that building the interior environments is all that multiplayer WIS is about?

And even if it was, the performance of released CQs shows that even that is years away away from something that can be called "done".


see I wouldn't say say years, since the newest build of CQ runs fine, and looks fine. They just had to focus on FiS content that needed to be fixed instead of making a bunch of new FiS features while half the game was unfinished and unbalanced.

Is incarna came out this next summer instead it would of been great. just 1 year of polish and optimizing. Releasing a beta prototype build of a single room is insulting. and in no way shows what an engine is able to run on. it was an unfinished piece of ****.

http://dl.eve-files.com/media/1206/scimi.jpg

Tippia
Sunshine and Lollipops
#25 - 2011-12-03 18:11:54 UTC
MotherMoon wrote:
it's about what it was about when Dominion 1st came out! and tyrannis!

everyone said, hey ccp, stop making all these new half finished expansions and fix the game already. hybrids need to be balanced, sov is still broken, where is the treaties system you promised? Alliances are bigger than before. Ships need to be be balanced. PI is still *****, where is the fully featured version we were promised are you going to finish that? what happen to Factional warefare? When are you going to follow through on those capital ship changes?

and then

WAHBAM incursions comes out,w tih 0 of anythign the palyerbase was asking for. just a big. “OMG guys, you know all that unfinished content we released? well guess what... here is more stuff we made form scratch instead of following through! yayayayayayay”!
…in other words, the opportunity cost.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#26 - 2011-12-03 18:13:45 UTC
Tippia wrote:
MotherMoon wrote:
it's about what it was about when Dominion 1st came out! and tyrannis!

everyone said, hey ccp, stop making all these new half finished expansions and fix the game already. hybrids need to be balanced, sov is still broken, where is the treaties system you promised? Alliances are bigger than before. Ships need to be be balanced. PI is still *****, where is the fully featured version we were promised are you going to finish that? what happen to Factional warefare? When are you going to follow through on those capital ship changes?

and then

WAHBAM incursions comes out,w tih 0 of anythign the palyerbase was asking for. just a big. “OMG guys, you know all that unfinished content we released? well guess what... here is more stuff we made form scratch instead of following through! yayayayayayay”!
…in other words, the opportunity cost.


but not of WiS.

my point is the opportunity cost. has nothing to do wtih making WiS. it's the the opportunity cost of making ****** FiS expansions based around content no one asked for!

http://dl.eve-files.com/media/1206/scimi.jpg

Takseen
Federal Defense Union
Gallente Federation
#27 - 2011-12-03 18:23:06 UTC  |  Edited by: Takseen
MotherMoon wrote:

my point is the opportunity cost. has nothing to do wtih making WiS. it's the the opportunity cost of making ****** FiS expansions based around content no one asked for!


Eh? People had been asking for
-sleeper style smart and dangerous rats in more accessible locations
-rewarding group only content
for aaaaaages.. Incursion delivered.
Vallek Arkonnis
Viziam
Amarr Empire
#28 - 2011-12-03 18:24:20 UTC
For me it's not the opportunity cost but the lack of, well, any meat. I really didn't care that that WiS was being co-developed side-by-side with WoD (that's smart, imo.) or that there was talk of microtransactions; sue me but as long as CCP keeps making profits EVE will remain online for me to enjoy. My issue is that Incarna was hyped and when released there was very little to it. Was I expecting Incarna to be the Eve Vision Trailer? No, but I was expecting more than what was delivered.
ight8
BLACK SQUADRON.
Get Off My Lawn
#29 - 2011-12-03 18:25:51 UTC
If CCP is gonna continue with the human models walking in stations, I want Topless female poll dancers. This is Internet spaceships folks, time to get serious!!!
Tippia
Sunshine and Lollipops
#30 - 2011-12-03 18:31:49 UTC
MotherMoon wrote:
but not of WiS.
Ugh Right… so the bitching about Incarna is not about Incarna. That makes sense… errrrr…
Quote:
my point is the opportunity cost. has nothing to do wtih making WiS.
Of course it does. WiS generated those costs just like everything else — the bitching about Incarna is all about how that dev time could have been put to better use elsewhere (to which degree is a matter of heated discussion). Those FiS expansions you're talking about are a result of this focus. You're acting as if WiS had no cost, and then go on to demonstrate this by pointing towards the minuscule left-overs from the WiS focus.

You're apparently trying to say that the bitching about incarna is due to the lower-quality FiS features that were nevertheless squeezed in, in spite of the massive WiS focus. That's just silly. The complaint is about the focus on Incarna at the cost of everything else. You're trying to use the fact that people aren't happy with the quality of the left-overs as some kind of proof that they had no complaints about having to eat left-overs to begin with.

Again, the bitching is about WiS, and how it stole resources away from other development; it's about the opportunity cost of WiS; it's about how we were fed left-overs — the quality of those left-overs is a completely different area of complains (if anything, as part of the complaints about Incarna, people have pointed to that quality as further proof that WiS has come at too high a cost).
MotherMoon
Tribal Liberation Force
Minmatar Republic
#31 - 2011-12-03 18:36:34 UTC  |  Edited by: MotherMoon
"Those FiS expansions you're talking about are a result of this focus"

based on how much they got done in 4 weeks with 120 less people working at ccp, I 100% disagree with you.

and no, the bitching about incarna was due to it being utter **** release of something not ready to be released by fools.

how can "stole resources away from other development;" be true when red moon rising was made by 20 devs.

http://dl.eve-files.com/media/1206/scimi.jpg

Andrea Roche
State War Academy
Caldari State
#32 - 2011-12-03 18:41:30 UTC  |  Edited by: Andrea Roche
PirateSarge wrote:
I can't get over the constant whining I was hearing about Incarna that I cannot fathom the facepalms I'm doing. No, the micro-transactions stuff that's been around forever I can understand, but they are not forcing you to buy them.

What I can't comprehend is the bitchiness and whining about the new features of Incarna such as the walk in stations, captains quarters and interactions that I found intriguing. I don't want to be ******* cooped up in my ship all the time even in station. And I always like immersion, as if my character is alive and moving rather than being a static frozen pic in the top left corner of my gaming screen.

I liked the art design, the graphics and construction of the character. A character that makes me feel as if he's really alive and involved in the world of EVE instead of just hold up in a ship. But why is it that people have to complain over simple trivial things like that?



Obviously either you are a troll or was away from the game for a lenght of the time.
You got many of your facts incorrect.
Also you are missing A LOT of stuff that happened.

I am not gonna bother to enlighten you cos nobody likes a whiner that accuses people without even having all the facts.

so there TwistedTwistedTwisted
MotherMoon
Tribal Liberation Force
Minmatar Republic
#33 - 2011-12-03 18:43:13 UTC
Takseen wrote:
MotherMoon wrote:

my point is the opportunity cost. has nothing to do wtih making WiS. it's the the opportunity cost of making ****** FiS expansions based around content no one asked for!


Eh? People had been asking for
-sleeper style smart and dangerous rats in more accessible locations
-rewarding group only content
for aaaaaages.. Incursion delivered.


Right, but more features without finishing the features in the last 5 expansions just leaves more un finished content.

you honestly think the reason no one ever sat down and redid the numbers on hybrids is because walking in stations took up too much time to make? When most people working on walking in stations weren't even on the eve teams? it was carbon and WoD?

no, they didn't do it because they get attracted to adding shiny new features over actully polishing and finishing content.

I've been here for 7 years. CCP getting ADHD and making new features right after saying "this is just part one of the this new feature, with the basics in place we can start making even more content for it, faster and more quickly"

they just forget about it to make something new.

and like i already said. Yeah I liked incursions. But that doesn't mean they should of done it when they did. They should announce a feature, and then keep a team on it, even if it takes years to finish.

where are our treaties ccp?

Where is our 5th sub system?

So on.

http://dl.eve-files.com/media/1206/scimi.jpg

Vallek Arkonnis
Viziam
Amarr Empire
#34 - 2011-12-03 18:50:33 UTC
MotherMoon wrote:

based on how much they got done in 4 weeks with 120 less people working at ccp, I 100% disagree with you.


I'm gonna have to disagree with this on one aspect; tweaking mechanics takes less work than integrating carbon, creating a lot of new models, along with all of the testing involved. We got Tier 3 BC's, true. A lot of ships were retextured, true. The nebulae existed since at least the "I was there" trailer, they just weren't implemented yet.
Tippia
Sunshine and Lollipops
#35 - 2011-12-03 18:54:59 UTC
MotherMoon wrote:
and no, the bitching about incarna was due to it being utter **** release of something not ready to be released by fools.
Seeing as how the bitching began long before that… no. It had to do with how much time WiS itself took up and how little FiS content was produced as a result. The end result just showed that the cost was even higher than people had imagined.
Quote:
how can "stole resources away from other development;" be true when red moon rising was made by 20 devs.
No, you're not that stupid. Try again, and come up with a proper question this time. Lol
Quote:
you honestly think the reason no one ever sat down and redid the numbers on hybrids is because walking in stations took up too much time to make? When most people working on walking in stations weren't even on the eve teams?
Aside from the fact that many of those people were indeed drawn from EVE teams, how do you think the team setup would have looked if WiS hadn't been made the primary focus? Go back and look at the old :18 months: devblogs where they list the allocation of resources.
Quote:
where are our treaties ccp?
Where is our 5th sub system?
Put aside to focus on WiS. You know, one of the opportunities that weren't afforded due to the cost of making Incarna.
Razin
The Scope
#36 - 2011-12-03 18:59:56 UTC
MotherMoon wrote:

see I wouldn't say say years, since the newest build of CQ runs fine, and looks fine.

A single player environment consisting of one room where nothing happens, that runs at double-digit FPS on top of the line video cards is certainly NOT "fine". And it took years to build. What does that tell you about their multiplayer engine/environments?

MotherMoon wrote:
Releasing a beta prototype build of a single room is insulting. and in no way shows what an engine is able to run on. it was an unfinished piece of ****.

Exactly.
Trainwreck McGee
Doomheim
#37 - 2011-12-03 19:01:47 UTC
nobody cares go away

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool

MotherMoon
Tribal Liberation Force
Minmatar Republic
#38 - 2011-12-03 19:03:35 UTC
Vallek Arkonnis wrote:
MotherMoon wrote:

based on how much they got done in 4 weeks with 120 less people working at ccp, I 100% disagree with you.


I'm gonna have to disagree with this on one aspect; tweaking mechanics takes less work than integrating carbon, creating a lot of new models, along with all of the testing involved. We got Tier 3 BC's, true. A lot of ships were retextured, true. The nebulae existed since at least the "I was there" trailer, they just weren't implemented yet.


right but all those things you mentioned. Like the new models, carbon, the nebula and the retextured ships, would of been done this expansion anyways. since those have all been in development for a year or so. In other words they were being made at the same time as WiS.

Oh wait I thought making WiS in the last year made it so they couldn't do anything for FiS?

oddly all those features you mentioned give a stronger defense to the view point that incarna development didn't hold back major FiS feature development.

the onyl thing that changed from what we would of gotten this winter was instead of WiS, we got tweaking mechanics, which as you put. takes less work than major features.

It's a pretty well know fact that major features that come out of CCP have been in the pipeline for at least a year.

http://dl.eve-files.com/media/1206/scimi.jpg

Nova Fox
Novafox Shipyards
#39 - 2011-12-03 19:06:00 UTC  |  Edited by: Nova Fox
Lil Nippy wrote:
Well lets see...

- Got rid of station spinning

- Added the worst feature to probably ever be implimented into this game, "station" walking (a 10x10 prison cell with a flat screen)

- A micro transaction store for doll clothes that only you can see...fail

- Dozens of performance issues for laptops and ATI users

- Disresepectful dev blogs and newsletters

- Was hyped up to be an immense, spectacular expansion but added no new content to the game whatsoever outside of the prison cell

Incarna is not really 'over' yet. Incarna could still very well have been the nail in the coffin for EVE. I rarely see more than 35k online when it used to regularly be 40-50K pre Incarna, only time will tell if CCP can bounce back from it.


Issue 1
fixed

Issue 2
Not fixed - was slated to be an expansion feature but no more, it may come out 1 new room at a time now.

Issue 3
Fixed-ish other people can now oogle your clothing selection.

Issue 4
Work in progress after all its an engine they mostly had to peice together.

Issue 5
Internal news letters are inhouse forum arguments, no different from us players with that one idiot always asking for a name change and the 99% of us shoving the word no though in his nose and out of his ears. Followed by the media not showing the whole picture.

Blogs put out however are not that excusable and delay in explaintions the buttoning up and response was also mishandeled which is why the old community management took a massive employee hit.



The largest employee hit was WoD, not incarna teams they're still onboard last time I checked to create more interior assests for stations.

Carbonization of eveias now econized as the largest hit in development time in eve which is why most of the new in space features are things that where entirely new modules (PI for example) (WH for anotehr) instead of old module rewrites.

However it was Incarna that ate the blame at first.

Luckily Incarna foundation is laid down adding to it should be very simple as adding a new ship or rewriting mining asteriods.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#40 - 2011-12-03 19:06:02 UTC
I thought that the "Hurr, I've been hiding in a cave on mars with my head in a bucket of grease for the last few months durr idk why ur all so mad about captains quarters hurr." threads died out months ago.

Maybe not.