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Skill Discussions

 
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EVEMon - The Open Source Character Planner (v3.0.0)

First post
Author
Desmont McCallock
#141 - 2013-06-05 09:46:43 UTC
@CCP Falcon
Thanks a lot.

EVEMon Dev Team is announcing the release of EVEMon 1.8.2.
Derath Ellecon
Washburne Holdings
#142 - 2013-06-22 02:09:44 UTC
Are there still more odyssey updates? I noticed even though I am on the latest version, some skills don't seem to match up with the in game requirements.
RavenPaine
RaVeN Alliance
#143 - 2013-07-05 15:06:29 UTC  |  Edited by: RavenPaine
Bump for a good eve app.
Derath Ellecon
Washburne Holdings
#144 - 2013-07-06 16:43:43 UTC
Another question. Is there a way to fix the discepancy in SP? I have had evemon telling me now for weeks that I have a pilot with an insufficient clone. According to evemon he has 5,407,292 SP. But in game he only has 4,518,242

The training queue remains accurate with amount of time left on the current skill.
Desmont McCallock
#145 - 2013-07-06 18:36:09 UTC
Derath Ellecon wrote:
Another question. Is there a way to fix the discepancy in SP? I have had evemon telling me now for weeks that I have a pilot with an insufficient clone. According to evemon he has 5,407,292 SP. But in game he only has 4,518,242

The training queue remains accurate with amount of time left on the current skill.

Pause your training and you'll see that EVEMon is right.
On another note, I'm preparing an new data file release.
RavenPaine
RaVeN Alliance
#146 - 2013-08-15 17:02:32 UTC
Up
Rot Totenkopf
State War Academy
Caldari State
#147 - 2013-08-20 23:28:24 UTC
Will EveMON ever be released for Mac OSX? I play Eve on my MacBook Pro (which the game runs fantastic on), and I do my certs the traditional way (using the menu queues). I'm really interested in this program, and hearing how everyone digs it, I gotta have it.
Many thanks...Big smile
Desmont McCallock
#148 - 2013-09-05 21:28:06 UTC
EVEMon Dev Team is announcing the release of EVEMon 1.8.3.
Desmont McCallock
#149 - 2013-09-05 21:29:59 UTC
Rot Totenkopf wrote:
Will EveMON ever be released for Mac OSX? I play Eve on my MacBook Pro (which the game runs fantastic on), and I do my certs the traditional way (using the menu queues). I'm really interested in this program, and hearing how everyone digs it, I gotta have it.
Many thanks...Big smile

There isn't anyone I know who is interested in doing something about it. Personally I attempted that in the past with no luck but I'm thinking of giving it a second try.
coolzero
Garoun Investment Bank
Gallente Federation
#150 - 2013-09-05 22:57:56 UTC
after updating today it crashes after i start it




EVEMon Version: 1.8.2.4081
.NET Runtime Version: 4.0.30319.18051
Operating System: Microsoft Windows NT 6.2.9200.0
Executable Path: "D:\Games\game tools\Evemon\EVEMon.exe"

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at EVEMon.Common.SkillCollection.Import(IEnumerable`1 skills, Boolean fromCCP) in EVEMon.Common\SkillCollection.cs:line 79
at EVEMon.Common.Character.Import(SerializableCharacterSheetBase serial) in EVEMon.Common\Character.cs:line 563
at EVEMon.Common.Character.Import(SerializableSettingsCharacter serial) in EVEMon.Common\Character.cs:line 491
at EVEMon.Common.CCPCharacter.Import(SerializableCCPCharacter serial) in EVEMon.Common\CCPCharacter.cs:line 463
at EVEMon.Common.GlobalCharacterCollection.Import(IEnumerable`1 serial) in EVEMon.Common\GlobalCharacterCollection.cs:line 166
at EVEMon.Common.Settings.Import(SerializableSettings serial, Boolean preferencesOnly) in EVEMon.Common\Settings.cs:line 190
at EVEMon.Common.Settings.Initialize() in EVEMon.Common\Settings.cs:line 357
at EVEMon.Program.Main() in EVEMon\Program.cs:line 66


Datafile report:
eve-blueprints-en-US.xml.gz (175KiB - 14568688fe89d70a7563995831631425)
eve-certificates-en-US.xml.gz (35KiB - 55900bb3330eb22657815125f1b1dee3)
eve-geography-en-US.xml.gz (529KiB - 5df13eb4cf51ff0cf7ae3621f0018a86)
eve-items-en-US.xml.gz (1349KiB - 664061828e408f5ad38d2713e244d837)
eve-properties-en-US.xml.gz (44KiB - 69d8786a355e6f831f41c38ffeec96c1)
eve-reprocessing-en-US.xml.gz (73KiB - 363023a34678446ffe33b43f76f618c6)
eve-skills-en-US.xml.gz (22KiB - b8688217dd44395e2cb7adb04b47094c)


Diagnostic Log:
0d 0h 00m 00s > Starting up
0d 0h 00m 00s > EveMonClient.Initialize - begin
0d 0h 00m 00s > Load Datafiles - begin
0d 0h 00m 01s > Load Datafiles - done
0d 0h 00m 01s > EveMonClient.Initialize - done
0d 0h 00m 02s > Settings.TryDeserializeFromFile - begin
0d 0h 00m 02s > Settings.TryDeserializeFromFile - done
0d 0h 00m 02s > Settings.Import - begin
0d 0h 00m 02s > EveMonClient.OnSchedulerChanged
Flux Saissore
Interstellar Vegans Inc.
#151 - 2013-09-06 01:29:39 UTC
I get the same crash after updating EVEMon today:

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
Desmont McCallock
#152 - 2013-09-06 05:17:21 UTC
Hober Mallov
Frontier Resources
#153 - 2013-09-12 08:28:40 UTC
Hi Desmond.

EveMon's great and wanted to ask you about extracting data from it:

- The char comparison is great, could an extract facility be added or (somehow) allow the ability to select all data in the comparison window & copy-paste?

- Could we extract the industry/research jobs data? It'd be very useful in keeping track of schedules for multiple characters.

Thanks and regards,

H
Desmont McCallock
#154 - 2013-09-12 18:34:46 UTC
1. Add your voice/vote at evemon.uservoice.com

2. Have you tried right-click?
Hober Mallov
Frontier Resources
#155 - 2013-09-12 20:08:11 UTC
Desmont McCallock wrote:
2. Have you tried right-click?


doh !

Thanks Desmond, much appreciated.
RavenPaine
RaVeN Alliance
#156 - 2013-10-03 16:00:39 UTC
Bump to page 1
Thufir Bezluden
Doomheim
#157 - 2013-10-15 02:27:00 UTC
just started with +3 to all attributes in head due to a nice little booster that lasts another 25 days, but I've also got full +4's in for extra training speed. Issue with Evemon is it isn't picking that booster up and I can't see how fast skills will train in the next 25 days. Old version -very old by now- allowed +7 implants to be added and calculated for training time.

Please fix for other newbies with this booster.
Desmont McCallock
#158 - 2013-10-15 04:53:30 UTC
Thufir Bezluden wrote:
just started with +3 to all attributes in head due to a nice little booster that lasts another 25 days, but I've also got full +4's in for extra training speed. Issue with Evemon is it isn't picking that booster up and I can't see how fast skills will train in the next 25 days. Old version -very old by now- allowed +7 implants to be added and calculated for training time.

Please fix for other newbies with this booster.

CCP API does not provide info for any attribute booster. We asked about that 3 times when the boosters where introduced but... The veterans 3rd party devs know by now and the new will eventually find out the hard way, that if CCP doesn't want CCP doesn't give.
Studyaw Dynasty-Han
Thunder and Sword
#159 - 2013-10-16 13:09:53 UTC
thank you ~~~Big smileBig smileBig smile
DanLash Wolf
Aliastra
Gallente Federation
#160 - 2013-11-03 13:19:09 UTC
Greetings to all.

I would like to ask if there's a Mac version or EveMon? I'm running EVE on my Mac and wonder if there's a native version of this great program.

Thanks.