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Team Avatar and the future of our prototype

First post First post First post
Author
Broker Agent
Republic Military School
Minmatar Republic
#1181 - 2013-08-09 06:43:29 UTC
The prototype looked so awesome. It's a shame CCP are such slackers.
Ishtanchuk Fazmarai
#1182 - 2013-08-09 13:10:55 UTC
Broker Agent wrote:
The prototype looked so awesome. It's a shame CCP are such slackers.


Which prototype you're talking aobut? The Fanfest 2010 video or the exploration prototype made by TA after Incarna?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Broker Agent
Republic Military School
Minmatar Republic
#1183 - 2013-08-09 17:01:30 UTC
Ishtanchuk Fazmarai wrote:
Broker Agent wrote:
The prototype looked so awesome. It's a shame CCP are such slackers.


Which prototype you're talking aobut? The Fanfest 2010 video or the exploration prototype made by TA after Incarna?


The exploration prototype. Although the old Unreal engine prototype looked fantastic there isn't much use pining over it since they abandoned using the engine. All semblance of that old demo is now gone. Although I did see UI mock-ups for "Corporate Quarters" in a UI video they released a couple of expansions ago.
None ofthe Above
#1184 - 2013-08-09 17:56:24 UTC
Arduemont wrote:
None ofthe Above wrote:

I would be interested in that link. Last I heard was that the code was "forked", which means they started from the same base as EVE but not bothering to commit any changes back to the original branch of the code. Some folk may view that as abandoning the Carbon engine but it shouldn't be.

If they've really chucked it out and started with ANOTHER custom engine, well they are working on a Duke Nukem release schedule then. I'd just write it off at that point.


When I said 'abandoned the Carbon engine as it is known', I meant that the Carbon engine they are working with for WoD is not the same as the one we have for Eve. "Forked" is right, it is apparently the same engine but customized (who knows how much) to be a better fit for the WoD project.

I get the impression that for the "fork" to have been noteworthy there must be significant changes, and therefore we're unlikely to see much content ported from one to the other. That is more or less personal interpretation, but I don't think it sounds good.

The original thread linked below; (I spent half an hour looking through my posts because the search function isn't working.)
https://forums.eveonline.com/default.aspx?g=posts&t=174634
It has the article this information was taken from. Apparently information leaked by a CCP employee to the chap who wrote the article.

Below a quote from the original article;

Quote:
We are able to report that the original idea of both EVE and the WoD MMO using a unified Incarna/Carbon engine is no more and hasn't been for some time.


Ah good, things are as I thought then.

I think this is the only real way it practically could go (aside from WoD jumping to another established engine). Carbon was clearly not up to snuff for the needs of WoD, and doing radical changes to EVE's codebase to support WoD would lead to way too much instability. We EvErs would rage.

Hopefully after WoD gets into alpha/beta or perhaps even released, we could start seeing some effort putting into either coming to a unified Carbon or porting EVE to WoD's Carbon 2.0. Time will tell, I'd bet that CCP will at least look to evaluate the effort around that point. It's too early for them to make any commitments though, so I am not surprised they aren't saying much about it. (I admit that half the reason I keep bringing this up, is that I want to keep it in their heads to do this. I do fear this will get lost.)

There would be a lot of reasons for CCP to want a unified Carbon engine codebase, but in these early stages it would be too hard/expensive to keep it that way.

The only end-game content in EVE Online is the crap that makes you rage quit.

Napalm Dethahal
Wings of Evil
#1185 - 2013-08-09 18:31:55 UTC
Are they ever going to make this happen or does this thread have to get to 1000 pages first?

Time for a real expansion.
Dimaloun Vyreen
Viziam
Amarr Empire
#1186 - 2013-08-09 19:29:12 UTC
Napalm Dethahal wrote:
Are they ever going to make this happen or does this thread have to get to 1000 pages first?

Time for a real expansion.


I'd say 2000, just to be safe.

There are three things you say to the police. "Yes, sir", "No, sir" and "I want a lawyer". There is one thing you say to Concord, "Wait, it wasn-"

Ishtanchuk Fazmarai
#1187 - 2013-08-10 08:38:35 UTC
Broker Agent wrote:
Ishtanchuk Fazmarai wrote:
Broker Agent wrote:
The prototype looked so awesome. It's a shame CCP are such slackers.


Which prototype you're talking aobut? The Fanfest 2010 video or the exploration prototype made by TA after Incarna?


The exploration prototype. Although the old Unreal engine prototype looked fantastic there isn't much use pining over it since they abandoned using the engine. All semblance of that old demo is now gone. Although I did see UI mock-ups for "Corporate Quarters" in a UI video they released a couple of expansions ago.


Well, the only we have seen of the exploration prototype was Jack the box-ninja suffering a series of disasters, so it all is pretty simplified.

Anyway, there was a demo of the Carbon environment in Fanfest 2009, methink, with lots of assets which we are to suppose that have been scratched and discarded, much as the additional clothing series for NEx (there were talks about a "business" and a "cyberpunk" series in addition to the "militia" that's been partially delivered).

Roses are red / Violets are blue / I am an Alpha / And so it's you

Eraza
Fuzzyness Enterprizes
#1188 - 2013-08-11 00:31:13 UTC
personally, i'm still waiting hopeful on this feature, more then most others

one thing i have never understood, what happened with the clothing we can see in the market, and is STILL not seeded ingame?
it looks finished to the point it just needs a price tag, or am i missing something?

can we at the very least have that stuff? some of those things look quite cool to be honest..
MotherMoon
Tribal Liberation Force
Minmatar Republic
#1189 - 2013-08-11 01:41:22 UTC
Dimaloun Vyreen wrote:
Napalm Dethahal wrote:
Are they ever going to make this happen or does this thread have to get to 1000 pages first?

Time for a real expansion.


I'd say 2000, just to be safe.


which means 4000 by the time we actually see patch day :P

http://dl.eve-files.com/media/1206/scimi.jpg

Flamespar
WarRavens
Imperium Eden
#1190 - 2013-08-11 05:47:25 UTC
Well at the very least CCP can easily demonstrate that there is support for meaningful avatar gameplay given threads like this.
Taiwanistan
#1191 - 2013-08-11 07:00:16 UTC
they did and barbie freaks whined

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Ishtanchuk Fazmarai
#1192 - 2013-08-11 07:47:09 UTC
Eraza wrote:
personally, i'm still waiting hopeful on this feature, more then most others

one thing i have never understood, what happened with the clothing we can see in the market, and is STILL not seeded ingame?
it looks finished to the point it just needs a price tag, or am i missing something?

can we at the very least have that stuff? some of those things look quite cool to be honest..


Heh. I suggested that in the "reasonable things" crowdsourcing effort and our beloved and representative CSM downturned it to cram in yet another UI improvement.

But then, caveat emptor! The last time they released clothing items, most of them ended up at Faction Warfare's Loyalty Point stores (because, PvPrs are known to care about dressing their avatars). I would *love* to see if a single one of those items is redeemed each day week...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Anna Karhunen
Inoue INEXP
#1193 - 2013-08-11 08:31:08 UTC
Ishtanchuk Fazmarai wrote:

But then, caveat emptor! The last time they released clothing items, most of them ended up at Faction Warfare's Loyalty Point stores (because, PvPrs are known to care about dressing their avatars). I would *love* to see if a single one of those items is redeemed each day week...


That was something right out of FunCom playbook. I wonder if FC had sent them some protips.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Davon Mandra'thin
Consultech Intermediary Services
#1194 - 2013-08-11 11:13:15 UTC
I wish they would just finish this prototype already. Every so often I see this thread return to the front page and say the same thing. Just do it.
IDGAD
The Scope
Gallente Federation
#1195 - 2013-08-11 11:39:57 UTC
I'm seeing a lot of familiarities here..... so many people saying "Yes, do eeeet" while looking through rose tinted glass. Then when it arrives, we get another WiS because it's out of EVE and CCP's element and they end up botching it. At that point hundreds, maybe even thousands of man-hours are lost, and we've sacrificed a COMPLETE POS overhaul like they've been talking about, or maybe even something better in the name of completing this exploration with avatars.
Cpt Tirel
Institute For Continuous Glory
#1196 - 2013-08-11 12:02:26 UTC
IDGAD wrote:
I'm seeing a lot of familiarities here..... so many people saying "Yes, do eeeet" while looking through rose tinted glass. Then when it arrives, we get another WiS because it's out of EVE and CCP's element and they end up botching it. At that point hundreds, maybe even thousands of man-hours are lost, and we've sacrificed a COMPLETE POS overhaul like they've been talking about, or maybe even something better in the name of completing this exploration with avatars.


A complete POS overhaul like most other things we have except for the spaceships themselves is worthless when compared to the potential of avatar gameplay and the value it could have for the game and its players.
Davon Mandra'thin
Consultech Intermediary Services
#1197 - 2013-08-11 12:03:48 UTC
IDGAD wrote:
I'm seeing a lot of familiarities here..... so many people saying "Yes, do eeeet" while looking through rose tinted glass. Then when it arrives, we get another WiS because it's out of EVE and CCP's element and they end up botching it. At that point hundreds, maybe even thousands of man-hours are lost, and we've sacrificed a COMPLETE POS overhaul like they've been talking about, or maybe even something better in the name of completing this exploration with avatars.


The man hours lost creating the CQ were not just on the CQ. That vast majority of that time was spent on the Carbon Engine which was being created at the time. Another of my posts below;

Davon Mandra'thin wrote:
They didn't spent 2 years on the CQ. They spent two years on the Carbon engine, which we have been reaping the benefits of ever since. Those amazing expansions you talk about have only been possible because of those two years working on Carbon. The hard work is done now, the engine is finished and they've been using it for years, they just need to make more WiS content.
Elizabeth Brown
Federal Navy Academy
Gallente Federation
#1198 - 2013-08-12 18:48:26 UTC
Nice to see this thread resurface. No sarcasm.

If only CCP would actually pay attention.
Silent Rambo
Orion Positronics
#1199 - 2013-08-12 19:12:47 UTC  |  Edited by: Silent Rambo
Elizabeth Brown wrote:
If only CCP would actually pay attention.


Yeah seriously. Id love to see some kind of response to this thread by CCP. Whats going to happen after the POS overhaul? What other extremely large projects need fixing? Null sec sov maybe? Then what? I question how many hours of work these tweaks have actually taken, considering they used to make giant additions with each patch. Remember Apocrypha? How is one of these new patches even half what that expansion was? I like the tweaks, but it cant be taking all of everyone's time, especially since they listen to the community (Sitting and waiting/listening for weeks of feedback isn't actually working on anything).

This kind of polish is great, but finish this **** already. Its been a long time since Incarna, get your tweaks done with and move forward with new features like WiS or else this game is going to die, and your company will be taken down with it. Null sec players wont keep this game alive, they only have the largest mouths, and the most freetime.

You really think someone would do that? Just log into EvE and tell lies?

Little Dragon Khamez
Guardians of the Underworld
#1200 - 2013-08-12 23:23:24 UTC
I've long suspected that CCP are secretly putting in 80% of their resources into non eve projects in order to diversify their income stream, whilst pretending to be busy with ui improvements and ship balancing.

I don't mind this as all businesses need multiple income sources to be healthy but CCP should come out and tell us the truth,that they've started working on something else. I thought wod development was completely cancelled, suddenly it's back on.



Dumbing down of Eve Online will result in it's destruction...