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POSes: I am a small portion of the community

First post First post
Author
Ibesa
Adhocracy Incorporated
Adhocracy
#1281 - 2013-01-17 17:36:28 UTC
+1 for the POS revamp - pls do it now and do it right
evsnike
x Never Regret x
C A M E L O T
#1282 - 2013-01-17 17:36:31 UTC
W-Space for POS-changes!
Ischie
Royal Amarr Institute
Amarr Empire
#1283 - 2013-01-17 17:36:45 UTC
Bring us the modular pos revamp ccp! please!

I would like to see a jumpable pos configuration as part of the modular set of possibilities.
Korvus Falek
Depraved Corruption
#1284 - 2013-01-17 17:36:50 UTC
+1 for pos revamp. I hate setting them bastards up, but taking them down is even more of an annoyance. So much so I want to just leave the pos there.
CompleteFailure
DAWGS Corp.
SL0W CHILDREN AT PLAY
#1285 - 2013-01-17 17:37:02 UTC  |  Edited by: CompleteFailure
I completely agree that not doing something to improve POS mechanics because it supposedly will only affect a small percentage of the player base is absolutely absurd. POSes are found in every area of the game, and not in small number; the fact that a small group of people manage them means nothing, a far greater number of people benefit from using them. CCP, please revisit this issue and at least clarify your position on this, seems like Unifex's statement has at the very least caused a lot of confusion.
Rikanin
Mining Reloaded
The Commonwealth.
#1286 - 2013-01-17 17:37:17 UTC
While I'd like to see the modular pos idea - and any number of improvements....

not the least among which would be...
Ability to rent out slots...(be interesting to get rid of station services and be forced to use player owned slots wouldn't it? I know I know...BURN THE WITCH!)
Ability to place them at more locations than just moons...

I was really impressed with the first section of the csm minutes and ccp really sounds like they want to put more thought into what they're going to do so...

I'm on board absolutely but not if it means ccp falling back into their old way of doing things - it really sounds like they're trying to turn it around and be more mindful of what they're doing and why they're doing it.

Buzzy Warstl
Quantum Flux Foundry
#1287 - 2013-01-17 17:37:28 UTC
Bagehi wrote:
I've said it before, I'll say it again. If towers aren't revamped soon, there will be pitchforks and torches. This truly cannot come too soon. At this point, almost anything is an improvement to the current archaic system.

Nah, people will just get fed up with unnecessary work and quietly log off.

Then forget to log back on again...

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Ayeson
Hard Knocks Inc.
Hard Knocks Citizens
#1288 - 2013-01-17 17:38:07 UTC  |  Edited by: Ayeson
Cid Tazer wrote:
Unfortunately I don't think pitchforks and rage will change Unifex's opinion on this. . . . . . . Data on the other hand is a much better tool to get the general point across.

For CCP: What metric did Unifex/Seagull/Ripley/Soundwave use to come to the conclusion that the major POS work would effect a small number of people?

For Players: What kind of metric do you think would show CCP how important changing the state of POSes is?



I HOPE twelve hundred posts in 12 hours will have more weight on his opinion than you think.
Demon Botaniq
Information Damage
#1289 - 2013-01-17 17:38:28 UTC
W-Space for POS-changes!
Tommock
Deep Core Mining Inc.
Caldari State
#1290 - 2013-01-17 17:38:54 UTC
modular pos naow!!!11oneoneone
Nalle Bear
The Scope
Gallente Federation
#1291 - 2013-01-17 17:39:00 UTC
As a person who has used pos' for both production, research and to live out of. I think that the interface, access level and even pos modules could use a rethink to revitalize the game much like the rest of eve has gotten in the past few years.
Eugene Spencer
Set Phasers To Malky
#1292 - 2013-01-17 17:39:14 UTC
I stopped using POS since they are so frustrating to use. I'd use them again if they were less intensive to run and manage.

CCP, Please fix the POS. even if you need to spend a year doing it and nothing else. At least once it's fixed, it'll be easier to maintain and iterate on in the future.

I have a specific comb for my beard.

Wivabel
Federal Defense Union
Gallente Federation
#1293 - 2013-01-17 17:39:47 UTC
Alx Warlord wrote:
Nair Alderau wrote:
mynnna wrote:
To reiterate what I see is the problem here is not that they aren't doing them yet and (evidently) that they aren't working on them at all, but that they seem to see it as a problem that only affects "a small part" of the playerbase and so perhaps do not regard it as a higher priority item.

That is clearly very, very wrong.


Very, very wrong indeed.

Very, very, VERY wrong indeed.


very very very very wrong indeed

wivLol

I am not sure if I am going to log in anymore.......

Nair Alderau
The Blessed Chains of Freedom
#1294 - 2013-01-17 17:40:21 UTC
Tover Chris wrote:
mynnna wrote:

In the interest of being fair and balanced I would like to point out to my fellow players that nothing from a game developer should be taken as a promise until there has been a firm commitment to doing so.


Part of the outcome of the Jita riots was to be more upfront and honest with the playerbase.

That means when you say you plan to do something, that it's not just blowing smoke up our asses.


Thankfully, part of it is we also hear about it earlier. Just now, they are planning the summer expansion in Reykjavik, so this is just in time. I am optimistic that there IS a difference to the pre-summer-of-rage CCP. Post-Incarna it took weeks before we got any response from CCP. It took less than a day and the first CCP dev answers in here, and CCP Unifex apparentely is also aware (and somewhat responded on twitter - mind you, this week is summer-expansion-meeting-time in CCP headquarters, so many devs don't have much time between meetings to reply, but we'll force them to Lol) It is not quite the same old CCP. The CSM is involved in the planning sessions for the summer expansion this time - and they all agree on POSes.

Really, our position ain't that bad. I am not having a complete deja vu yet. CCP can be convinced.

The summer expansion shall include work on the POS system.
Xavier Thorm
Caldari Provisions
Caldari State
#1295 - 2013-01-17 17:40:25 UTC
I am part of the largest single alliance in the game, with over 11,000 characters, and I have never seen neither more unified excitement over an upcoming feature (when PoS changes were first rumored) nor more unified shock and disappointment over an announcement (this one). 11,000 characters is not a small portion of the EVE player base, and PoSs effect every single nullsec dweller, even those who do not personally maintain them. Please CCP, rework them.
Claire Raynor
NovaGear
#1296 - 2013-01-17 17:40:35 UTC
Please may we have more places to Anchor the things too. I'd like a POS. But I'm small time and would like one in 0.7 security. I can't find a free place to put one though.

Don't fly what you can't afford to lose. And I would get dec'ed and would lose them! But I've reached the stage where I could afford to put up another. I just can't find sites.
Ravenstain
Deep Core Mining Inc.
Caldari State
#1297 - 2013-01-17 17:40:35 UTC
@CCP Gargant

I think everyone understands that rewrite of this complex and fundamental part of gameplay cant be done all in one go. Thats granted. But the sooner you commit to doing it, the sooner it will get done. Sitting around and thinking about how long it would take isnt the most productive thing to do, I think.

And I would still like to see CCP Unifex and CCP Seagull give some attention to this thread, as it seems that theyr statements are what got all this started. Im sure CCP Gargant is a great guy, but for me this needs some response for the original source of the statements.
EdwardNardella
Deep Core Mining Inc.
Caldari State
#1298 - 2013-01-17 17:40:40 UTC
*I want a better POS for sedentairy W-Space living and a POS for a Nomadic group in W-Space OR K-Space.
*A POS be much easier to defend (300-500% bonus to shield transporter effect).
*less vulnerable to capitals (extremly low signature radius)
*more vulnerable to large fleets of small ships (a damage bonus from smaller weapons)
*Harder to play forcefield games with

Players have been begging for fixes for a very long time, I understand that CCP intends to fix the issues. I want them fixed ASAP. Lately when CCP fixes something they seem to do it all at once working on every detail of the problem. The issue with doing that for the POS system is that the complexity of the system is so immense. This makes fixing it without breaking it will require a massive rewrite of so much code on the server and client, a complete redesign of the UI, a redisign of most of the functionality, and a rework of the artwork.

From my uninformed perspective it looks like the amount of work required for fixing the POS system would mean an expansion with limited other features. Which would mean the fix would have to be amazing to quell the complaints of a lac of new features and fixes in other areas. I think what CCP needs to do is make the POS fixes AND impliement many new features related to the POS. I want this so bad.
Deadcode Analord
Doomheim
#1299 - 2013-01-17 17:40:42 UTC
Aryth wrote:
If Crimewatch can get a team dedicated to it, I see no reason POS shouldn't.


preach
SC0T1SH WARRIOR
Zero For 0wned
#1300 - 2013-01-17 17:40:46 UTC
Change dem tangs.

+1 POS reHAUL.

and corp roles and access rights need to be looked at while doing so.

Dont mind me,  just touching your stuff.