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New dev blog: Unified Inventory Changes

First post First post First post
Author
Tippia
Sunshine and Lollipops
#641 - 2012-05-24 19:31:54 UTC
Rammix wrote:
Opinions are subjective. Statistics are much less subjective. So I'm arguing about priorities for picking up data.
There is no data to pick up.
Even if there were, there is no data to compare it with, since none was collected for the old system.

Beyond that, this is a qualitative analysis situation, so statistics is the wrong tool for the job anyway.
Fabulousli Obvious
Caldari Provisions
Caldari State
#642 - 2012-05-24 19:37:35 UTC
Tippia wrote:

Beyond that, this is a qualitative analysis situation, so statistics is the wrong tool for the job anyway.



Seriously. The amount of Brain Fail in here is staggering.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Rammix
TheMurk
#643 - 2012-05-24 19:38:11 UTC
Talia Araceli wrote:

Look around you. Open your eyes. The sky is blue and you are arguing its our opinion. Your posts **** me off man. I don't know what your mental problem is, but seek help, please.

You're speaking absurd, trying to connect unconnectible things and presenting it like an argument. Google about sociology a bit.
You seem to have fallen into illusion that, if someone doesn't come to the forum to express his attitude to the updates, it means his opinion is automatically similar to yours.
As I stated above, forums more oftenly visited by those who want to complain. Those who feel themselves comfortable usually are not interested to write anything here.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Fareldon
Royal Amarr Institute
Amarr Empire
#644 - 2012-05-24 19:43:11 UTC
You Can't polish a Turd !! Ugh
CCP Soundwave wrote:
Hey guys We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
Fabulousli Obvious
Caldari Provisions
Caldari State
#645 - 2012-05-24 19:44:39 UTC
Fareldon wrote:
You Can't polish a Turd !! Ugh
CCP Soundwave wrote:
Hey guys We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.


Although I'm sure someone, somewhere, has indeed tried.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Talia Araceli
Nuts and Vindictive
#646 - 2012-05-24 19:45:37 UTC  |  Edited by: Talia Araceli
Rammix wrote:
Talia Araceli wrote:

Look around you. Open your eyes. The sky is blue and you are arguing its our opinion. Your posts **** me off man. I don't know what your mental problem is, but seek help, please.

You're speaking absurd, trying to connect unconnectible things and presenting it like an argument. Google about sociology a bit.
You seem to have fallen into illusion that, if someone doesn't come to the forum to express his attitude to the updates, it means his opinion is automatically similar to yours.
As I stated above, forums more oftenly visited by those who want to complain. Those who feel themselves comfortable usually are not interested to write anything here.



You are not helping. We are here trying to get CCP to listen to reason, and you are here trying your hardest to throw all of this under the rug. Are you friends with one of the devs or something? PLEASE STOP POSTING. With eve players like you, CCP does not need enemies. Did I mention that you come off as extremely arrogant and dismissive?
Callidus Dux
School of Applied Knowledge
Caldari State
#647 - 2012-05-24 19:52:04 UTC  |  Edited by: Callidus Dux
Rammix wrote:
Talia Araceli wrote:

Look around you. Open your eyes. The sky is blue and you are arguing its our opinion. Your posts **** me off man. I don't know what your mental problem is, but seek help, please.

You're speaking absurd, trying to connect unconnectible things and presenting it like an argument. Google about sociology a bit.
You seem to have fallen into illusion that, if someone doesn't come to the forum to express his attitude to the updates, it means his opinion is automatically similar to yours.
As I stated above, forums more oftenly visited by those who want to complain. Those who feel themselves comfortable usually are not interested to write anything here.


Than bring in your "friends" who love this crap UI! After that we can recount. As it is now. The current majority hates this UI.
Par'Gellen
#648 - 2012-05-24 19:59:37 UTC
Chaotic Mind wrote:
I do like the new inventory, just needs some tweaks

  • Hide Corporation Hangars which you can't access on the list
  • When you use the filter on the top right, go deeper and search through all your assets.
  • Gray out all the hangars and ships and containers that doesn't contain the searched item
  • Add a number of items found when using the filter (maybe on the right side of the containers/ships/hangars
  • Now with the folder structure, why not letting us create our own folders without using a container?
  • Additional to this maybe give us the possibility to add colors to folders as visual help for stuff
  • Possibility to define "favourites" that will always stay on top of the list (ship hangar, a special container in the corp hangars)
  • please please please make it possible to save the layout of in-station inventory windows and out-station inventory windows.
  • basically it's not bad, but some may want no keep a seperate "ship hangar" , but once you undock all the windows positions are gone :/
  • Add a little online/offline icon next to the pos modules

YES YES YES! Also the ability to sort the treeview lists! I dare somene at CCP to find a single member hanger from a list of 300 in less than 10 minutes. I DARE YOU!X

"To err is human", but it shouldn't be the company motto...

Mongo Edwards
Brutor Tribe
Minmatar Republic
#649 - 2012-05-24 19:59:58 UTC  |  Edited by: Mongo Edwards
It isn't that bad of a UI (kind of reminds me of Outlook or Windows Explorer). It has some glaring defects but it does address some of the issues noted with item organization in hangers. Do I wish that this had been deployed for assets and cargo bays of active ships first? Yes. Do I think this UI has the potential to make things more efficient for me once I get used to it? Very much yes.

Once they resolve the loading lag; POS issues; and adding the cargo, corp hanger, fuel bay shortcut functionality back I really won't have many complaints other than "It's different." Already I'm finding some tasks to be faster with the new UI and aside from loading/refresh lag most tasks aren't that much slower if at all.

Edit: The post (and quote) above mine would also be very handy to have.
Par'Gellen
#650 - 2012-05-24 20:02:17 UTC  |  Edited by: Par'Gellen
Rammix wrote:
Those who feel themselves comfortable usually are not interested to write anything here.

Who are those 8 people?

"To err is human", but it shouldn't be the company motto...

Dallandra Ellecon
Bluelight Research
#651 - 2012-05-24 20:06:00 UTC
any chance of making the est price optional?
Challu
Brutor Tribe
Minmatar Republic
#652 - 2012-05-24 20:06:06 UTC
Rammix, you have half a point, but think of it this way - if 100 people used to complain about A and now 1,000 people complain about B, B is 10x times unpopular than A.. And if the number of people complaining about B is not an insignificant part of your client base, then you have a problem.

Incidentally, it's not true that people don't post if you're happy - check the threads after Crucible. Folks didn't hold back to let CCP know they were happy with the changes, either.

Meytal
Doomheim
#653 - 2012-05-24 20:07:53 UTC
You guys (CCP) like the tree, and I can see some positives to it as well. However, there are many negatives, particularly in the approach of squeezing everyone into a one-size-fits-all package. Many players are even calling for a return to the previous functionality. Why not do both?

1) Others have already mentioned something similar by suggesting a separated Tree View. Instead of that, simply allow the possibility to collapse the Contents Pane, similar to how it is possible now to collapse the Tree Pane (hereafter called the Asset List Pane).

2) The Asset List Pane should have tabs or toggle options to display the list of assets differently. One option should be to display assets (personal or corporate) based on their location (sorted by Station, System, Constellation, or Region), much like the Assets window displays assets now. Another option should be to display assets (personal or corporate) based on ownership and containment, similar to the Tree as it exists right now.

* The UI should remember which view settings were last used, and use the same view settings until changed by the user. *

3) Combine the Inventory button and Assets button on the Neocom into one Assets button. On the very first opening, it could default to whatever view you choose, Location or Ownership/Containment (Tree). After that, it displays the user's choice. This window should have a collapsed Contents Pane by default.

4) Users should have the option to drag individual nodes to the Neocom bar to replicate the previous behaviour of Station Inventory or Ship Hangar, etc. These shortcuts would open with the Asset List Pane collapsed.

5) Single-left-clicking an item/node in the Asset List Pane should cause the Contents Pane to expand and display the contents at that selected node.

6) Double-left-clicking, or shift-clicking, an item/node should open a child window with the Asset List Pane collapsed, displaying the contents at that selected node.

7) Right-clicking an item/node and choosing Open or Browse, or whatever makes sense given the existing options, opens a new Inventory window with Assets List Pane and Contents Pane both expanded with the respective item/node pre-selected and the contents displayed in the Contents Pane.

8) Have an option to disable the animations. Have them enabled by default, but allow us to turn off the eye-candy if we so desire :) The Inventory is already rather latent as it is.

(Assume these ideas are combined with the other suggestions I've made previously)
Rammix
TheMurk
#654 - 2012-05-24 20:09:54 UTC
Fabulousli Obvious wrote:

The Bugs WERE Found and Posted by many over a 6 week time period.

It was done. Even if it were TWO people that found out all the crap, it's still information. You need 30,000 more people typing the same issues ?


I don't need anything. Just talking about what info is more significant and what is less. Don't pull words out of context and don't corrupt the meaning. Bugs are bugs, but I was talking about opinions (what seems wrong/right to smb). I didn't say that they must be ignored, only that priority must be given to sorted info gathered from many people, not few forum dwellers.
By the way, bugreports are supposed to be sent via account management or ingame, not via forums.

Tippia, similar thoughts can be counted (to speak more correctly, their authors - as how many people share the same idea). Depending on "popularity" of collected thoughts priority can be assigned to them. Results can be adjusted using server logs and bugreport logfiles. And further by devs.

Hence, anything that has similarities can be grouped and counted and sorted. That is why statistics are pretty useful for gathering any feedback from masses. Eve is absolutely not an exception.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Jonuts
The Arrow Project
#655 - 2012-05-24 20:10:23 UTC
Cyn Osuralt wrote:
Fareldon wrote:
Gentlemen,
I hate your unified inventory. Granted the previous one was not perfect but I never wasted a lot of playing time fighting windows that closed when I wanted them open and windows that could not be kept open so I could move items from one to the other. If it isn't broke don't mess with it. Even a lowly applications programmer like myself learned that early on. The quickest way to lose a client is too give them something they did not want just because you think it is an improvement.

Your inventory improvement is like the newer window buttons on cars that go all the way up or all the way down everytime you push them for more than a secound when all you wanted was to lower the window a couple inches and catch a breath of air.

Make the old inventory available again please ! and soon or lose my two accounts !
Respectfully yours, Fareldon


I'm seriously looking at closing my 8 accounts and my friend has 4 accounts that he's looking at shutting off. We are miners with POS and can't deal with the problems with the UI. It's worse than having to deal with Hulkageddon.



Wow. Just...Wow. When the miners find dealing with the Unified Inventory more of a ***** than HULKAGEDDON, then well, once again, you know you just done gone ****** up...again.
yunafan2004
Nox Noctis Industrius
CAStabouts
#656 - 2012-05-24 20:12:19 UTC
So in a earlier i see you have fixed my two minute wait time as my POS loads everything but a blow job that is in or out of my reach. But still have not fixed the main issue of using mods and multiple divisions at my tower. i went from two windows for two mods and 2 divisions to now 4 windows to do the same exact thing effiecently?!

In an earlier post i asked what was simpler then the ability to right clcik on the mod i needed and was next to to open its hanger?! i still can't acess stuff outside of 3k from my ship so why does this stupis sytem need to load everything but the sun so i can just change a BP in a lab?

it still makes salvaging a hassle and i wont even try mining again until this thing is repealed...maybe you should give the isk farmers CCP certified bots to mine with since they can navigate and use this garbage better then humans can.

I still want my old system back but would like you to bring one thing from this trash system to my old system which is the new bigger status bar of the hanger. I like the look of it better.

If you guys wanted to "fix" something why not fix somethign thats broke like the corp roles disaster. That thing needed and overhaul for awhile now and its the one UI that needed fixing. and while your fixing that mess add the ability for all my members to look at corp loses and kills not just directors and CEOs.

I tried to like this system and you guys have done a lot of great things with this game since i started playing some years ago...displaying drone damage and correct drone stats with your skills factored in are two of my fav...but this UI is the first thing that has really upset me please give us the option to opt out. I see some seem to like it but I thing most don't so give us the best of both worlds please.
Rammix
TheMurk
#657 - 2012-05-24 20:19:12 UTC  |  Edited by: Rammix
Talia Araceli wrote:
Rammix wrote:
Talia Araceli wrote:

Look around you. Open your eyes. The sky is blue and you are arguing its our opinion. Your posts **** me off man. I don't know what your mental problem is, but seek help, please.

You're speaking absurd, trying to connect unconnectible things and presenting it like an argument. Google about sociology a bit.
You seem to have fallen into illusion that, if someone doesn't come to the forum to express his attitude to the updates, it means his opinion is automatically similar to yours.
As I stated above, forums more oftenly visited by those who want to complain. Those who feel themselves comfortable usually are not interested to write anything here.



You are not helping. We are here trying to get CCP to listen to reason, and you are here trying your hardest to throw all of this under the rug. Are you friends with one of the devs or something? PLEASE STOP POSTING. With eve players like you, CCP does not need enemies. Did I mention that you come off as extremely arrogant and dismissive?

Wow. Stop reading and answering. I don't like when someone overreact and turn a not-so-bad thing into mud. That is why I'm arguing here.
CCP is listening anyway.
And whatever you write here if they don't think you're right they will ignore. Hysteria is useless (speaking in general).

Big problem of many who discuss things here is that you like to read messages hopping through lines and to mis-interpret thoughts. Like a broken phone.

Talia Araceli wrote:
Did I mention that you come off as extremely arrogant and dismissive?

arrogant
dismissive
Irritated.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Vincent Athena
Photosynth
#658 - 2012-05-24 20:22:12 UTC  |  Edited by: Vincent Athena
Fabulousli Obvious wrote:
Fareldon wrote:
You Can't polish a Turd !! Ugh
CCP Soundwave wrote:
Hey guys We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.


Although I'm sure someone, somewhere, has indeed tried.


And succeeded. Google images: Mythbusters Polish poop, or http://dsc.discovery.com/videos/mythbusters-polishing-a-turd.html

Know a Frozen fan? Check this out

Frozen fanfiction

Chokichi Ozuwara
Perkone
Caldari State
#659 - 2012-05-24 20:27:57 UTC
Callic Veratar wrote:
I had my connection die a few times when I tried to move a hangar full of stuff to a freighter, I'm not arguing that there aren't performance issues.

Good focus on the issues then. No one gives a toss what you think about other players in Eve, least of all CCP.

Tears will be shed and pants will need to be changed all round.

Sarina Berghil
New Zion Judge Advocate
#660 - 2012-05-24 20:30:24 UTC
CCP Soundwave wrote:
Timbuck V wrote:
Endeavour Starfleet wrote:


.... The new system is here to stay so it is better to give good suggestions they can do instead of a useless opinion.


Ok so... Close this topic, that's a good suggestion for you I guess

For UI suggestions look a the forum, and pass over troll'nd whining post.
For my part my suggestions

- Static windows
- Double-clic instead of shift-clic or/and Clic'nd drag
- Orca corporate hangar windowed with tabs
- Grouping of different type of structure ( POS )
- Highlight of accessible structures ( POS )
- Naming Pos modules

But In anycase to begin with - "Reading the feedback of the capsuler test on Sisi Might have been a good starting point"



Most, if not all of those, are likely to happen :)

It will very likely be drag and drop windows and not double click though!


It was mentioned in the dev blog that you wanted to change the shift-click behaviour to drag and drop. I don't understand how that is supposed to work. Say I want to open a container located in a station hangar, and I want the contents to open in a new window, where do I 'drag and drop' the container?