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so the hulk WTF CCP?!!?!?

First post
Author
MeBiatch
GRR GOONS
#981 - 2012-04-14 13:15:11 UTC
good read there jacob... plus one from me...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Plus 1
Science and Trade Institute
Caldari State
#982 - 2012-04-14 14:32:19 UTC
Jorma Morkkis wrote:
baltec1 wrote:
33k is enough


Full rack of 1400mms hit for 17k volley damage.

17000 x 3 = 51000

If they get two volleys:

51000 x 2 = 102000

I didn't know it was possible to fit a Hulk with 0% resist across the board.
Alara IonStorm
#983 - 2012-04-14 14:41:41 UTC  |  Edited by: Alara IonStorm
Plus 1 wrote:
Jorma Morkkis wrote:
baltec1 wrote:
33k is enough


Full rack of 1400mms hit for 17k volley damage.

17000 x 3 = 51000

If they get two volleys:

51000 x 2 = 102000

I didn't know it was possible to fit a Hulk with 0% resist across the board.

Sometimes I think these are people who have the opposite opinion hoping that if they post enough blatantly wrong information as cannon fodder the discussion will get drowned out with insults.

Like the 10 guys who started separate GD threads on the issue calling for ridiculously unreasonable buffs.

If he can come up with a 17k Volley Maelstrom using reasonable hardware I take it all back and he revolutionized Alpha Fleets.
Tippia
Sunshine and Lollipops
#984 - 2012-04-14 14:44:49 UTC
Alara IonStorm wrote:
Sometimes I think these are people who have the opposite opinion hoping that if they post enough blatantly wrong information as cannon fodder the discussion will get drowned out with insults.

Like the 10 guys who started separate GD threads on the issue calling for ridiculously unreasonable buffs.

If he can come up with a 17k Volley Maelstrom using reasonable hardware I take it all back and he revolutionized Alpha Fleets.
By the sound of it, it seems like he's making the assumption that he has a 100% chance of getting that 1% wrecking-blow 3× damage multiplier… Straight
Jorma Morkkis
State War Academy
Caldari State
#985 - 2012-04-14 14:46:50 UTC
Alara IonStorm wrote:
If he can come up with a 17k Volley Maelstrom using reasonable hardware I take it all back and he revolutionized Alpha Fleets.


It doesn't have damage bonus. Use ship with damage bonus and overheat your guns.
Alara IonStorm
#986 - 2012-04-14 14:53:22 UTC
Jorma Morkkis wrote:
Alara IonStorm wrote:
If he can come up with a 17k Volley Maelstrom using reasonable hardware I take it all back and he revolutionized Alpha Fleets.


It doesn't have damage bonus. Use ship with damage bonus and overheat your guns.

There are no 8 Gun Arty Ships with a Dmg Bonus and Overheating doesn't increase Dmg but Rof.
Jacob Holland
Weyland-Vulcan Industries
#987 - 2012-04-14 15:00:58 UTC
Overheating changes the damage multiplier? I thought it just changed the ROF? Roll

Now, with the Orca unfitting trick brought to my awareness by the Boomerang instruction thread (and which hasn't yet been declared an exploit to my knowledge) allowing the use of high value modules in a suicide gank I can get about 12.5k volley out of a 'nado with Quake and a full rack of RF Gyros - and while three of those would take out baltec's fit the requirement for the Orca inside fitting range of all three makes it more than a little awkward to achieve (though, granted, not impossible).
Alara IonStorm
#988 - 2012-04-14 15:10:26 UTC
Jacob Holland wrote:
(and which hasn't yet been declared an exploit to my knowledge)

http://massively.joystiq.com/2012/04/02/eve-online-fixes-boomerang-exploit/
July Oumis
Royal Amarr Institute
Amarr Empire
#989 - 2012-04-14 17:48:21 UTC  |  Edited by: July Oumis
[Hulk, totally reasonable]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Photon Scattering Field II
Invulnerability Field II
Invulnerability Field II
Survey Scanner II

Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I

Medium Cargohold Optimization II
Medium Cargohold Optimization II
Medium Anti-Thermal Screen Reinforcer II

Heavy Mining Drone II x 5
Warrior II x 5



... I guess that will satisfy every one Roll
Tippia
Sunshine and Lollipops
#990 - 2012-04-14 18:22:29 UTC
July Oumis wrote:
... I guess that will satisfy every one Roll
No sentries? Weaksauce.
Whitehound
#991 - 2012-04-14 18:40:43 UTC
July Oumis wrote:
[Hulk, totally reasonable]
...
... I guess that will satisfy every one Roll

I would buy one.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Jacob Holland
Weyland-Vulcan Industries
#992 - 2012-04-14 20:54:21 UTC
Alara IonStorm wrote:
Jacob Holland wrote:
(and which hasn't yet been declared an exploit to my knowledge)

http://massively.joystiq.com/2012/04/02/eve-online-fixes-boomerang-exploit/

That's boomerang itself, not the unfitting high value mods trick.
Alara IonStorm
#993 - 2012-04-14 21:10:25 UTC  |  Edited by: Alara IonStorm
Jacob Holland wrote:

That's boomerang itself, not the unfitting high value mods trick.

What is this boomerang thing all about. I heard it exist but I never got the details on it. I don't gank or fly gank worthy targets so I never really paid attention. I just had heard they fixed it or whatever.

Edit: Mailed the answer.
Cambarus
The Baros Syndicate
#994 - 2012-04-14 22:14:28 UTC
Plus 1 wrote:
Jorma Morkkis wrote:
[quote=baltec1]33k is enough[/quote

Full rack of 1400mms hit for 17k volley damage

17000 x 3 = 5100

If they get two volleys

51000 x 2 = 102000

I didn't know it was possible to fit a Hulk with 0% resist across the board.

While the numbers for those guns are WAY off, I would like to point something out (and people ALWAYS seem to do this when talking about tank vs dps of a ship

When someone mentions the EHP of a ship, they aren't talking about raw hit points. Resists are already factored in. So when someone says 'I do X dps' or 'I do x volley damage' you don't factor resists in after that, they're already factored into the ehp/tank stats on a ship.

If you have a 500 DPS tank on a ship with a 25% resist bonus, you still get your tank broken by 600 DPS. Same way that in that example with the poorly thought out volley damage numbers, you have a scenario where 2 ships with 1400s would instapop a hulk. Resists dont come into play here, they were already factored into the EHP, I promise you the hulk doesnt get 33k raw shields.
Plus 1
Science and Trade Institute
Caldari State
#995 - 2012-04-14 22:35:37 UTC
Cambarus wrote:
Plus 1 wrote:
Jorma Morkkis wrote:
[quote=baltec1]33k is enough[/quote

Full rack of 1400mms hit for 17k volley damage

17000 x 3 = 5100

If they get two volleys

51000 x 2 = 102000

I didn't know it was possible to fit a Hulk with 0% resist across the board.

While the numbers for those guns are WAY off, I would like to point something out (and people ALWAYS seem to do this when talking about tank vs dps of a ship

When someone mentions the EHP of a ship, they aren't talking about raw hit points. Resists are already factored in. So when someone says 'I do X dps' or 'I do x volley damage' you don't factor resists in after that, they're already factored into the ehp/tank stats on a ship.

If you have a 500 DPS tank on a ship with a 25% resist bonus, you still get your tank broken by 600 DPS. Same way that in that example with the poorly thought out volley damage numbers, you have a scenario where 2 ships with 1400s would instapop a hulk. Resists dont come into play here, they were already factored into the EHP, I promise you the hulk doesnt get 33k raw shields.

Yes, I know. I just want to watch someone who thinks a Nado does 17k alpha calculate how much that would be with a given resist.

Thanks for ruining it!
Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#996 - 2012-04-15 04:58:37 UTC
July Oumis wrote:
[Hulk, totally reasonable]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Photon Scattering Field II
Invulnerability Field II
Invulnerability Field II
Survey Scanner II

Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I

Medium Cargohold Optimization II
Medium Cargohold Optimization II
Medium Anti-Thermal Screen Reinforcer II

Heavy Mining Drone II x 5
Warrior II x 5

... I guess that will satisfy every one Roll

You guess right. That is, of course, if they add those 5 extra slots and a serious ammount of PG to the hull. I would love it though, this would pretty much solve all issues here.
Liang Nuren
No Salvation
Divine Damnation
#997 - 2012-04-15 06:52:16 UTC
Kreeia Dgore wrote:
July Oumis wrote:
[Hulk, totally reasonable]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Photon Scattering Field II
Invulnerability Field II
Invulnerability Field II
Survey Scanner II

Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I
Modulated Strip Miner II, Arkonor Mining Crystal I

Medium Cargohold Optimization II
Medium Cargohold Optimization II
Medium Anti-Thermal Screen Reinforcer II

Heavy Mining Drone II x 5
Warrior II x 5

... I guess that will satisfy every one Roll

You guess right. That is, of course, if they add those 5 extra slots and a serious ammount of PG to the hull. I would love it though, this would pretty much solve all issues here.


I don't see why you aren't asking for 4 Expanded Cargoholds in the lows and another 5 Mod Strip Miner IIs.

-Liang

I'm an idiot, don't mind me.

Azemar
Voidhounds
Pretenders
#998 - 2012-04-15 07:14:26 UTC  |  Edited by: Azemar
I don't understand. There are plenty of fits that work for tanking (while mining and killing them) null sec rats.

When it comes to getting ganked in high sec i agree. But no excuses for null sec. An increase in PG would do it. Maybe an extra slot or two.

If CCP is going to put a stress on mining (which they are), make it easier/more efficient
July Oumis
Royal Amarr Institute
Amarr Empire
#999 - 2012-04-16 09:22:38 UTC  |  Edited by: July Oumis
I'd say 215 PG and 435 CPU would be fine. One more medslot could not hurt, too. Everything else is way too powerful. My "ironically taken serious fit" above is way to OP.

[Hulk, maybe ]
Mining Laser Upgrade II
Mining Laser Upgrade II

Large F-S9 Regolith Shield Induction
Magnetic Scattering Amplifier II
Invulnerability Field II
Experimental 10MN Afterburner
Survey Scanner II

Modulated Strip Miner II, Arkonor Mining Crystal II
Modulated Strip Miner II, Arkonor Mining Crystal II
Modulated Strip Miner II, Arkonor Mining Crystal II

Medium Anti-Thermal Screen Reinforcer II
Medium Cargohold Optimization I


Mining Drone II x5
Warrior II x5

This fit would get 24k ehp, which is fine.

I took part in some mining ops. They went like that:
Bubble gates and camp them, kill some Rats and have fun beeing drunk with your mates.

Mining alone in Highsec not beeing in game should never be safe! ...


o/
Whitehound
#1000 - 2012-04-16 10:19:51 UTC
Azemar wrote:
I don't understand. There are plenty of fits that work for tanking (while mining and killing them) null sec rats.

When it comes to getting ganked in high sec i agree. But no excuses for null sec. An increase in PG would do it. Maybe an extra slot or two.

If CCP is going to put a stress on mining (which they are), make it easier/more efficient

One squad of miners can easily mine down several belts. I think it is efficient or else we would need more asteroids. I have not seen anyone complaining yet that one has to mine an entire week to get the materials needed for a battleship in. So if no one is complaining then there is no need to do anything about it.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.