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Logoffski exploit, video proof.

First post
Author
Spectre80
Caldari Provisions
Caldari State
#21 - 2012-03-24 11:07:13 UTC
Benny Ohu wrote:
Spectre80 wrote:

you are jus full oft fail. 10 tornados suicidegank freighters in higsec...


Yeah, it turns out, like, in lowsec, right, you know, in a real fight, or on a gate, you need this thing, right, called tanking, and if you're moving around, right, like these guys, like, you need, like, not a battleship, because it's slow as arse, like.



oh. cripes im sure all of them 10+ tornados would get instapopped by lowsec gateguns in that time of 15 seconds it takes to gank that freighter (really?). or maybe they can do that allready in highsec in that same time sacrificing all the ships at same time but still getting the kill?
Ptraci
3 R Corporation
#22 - 2012-03-24 11:10:51 UTC
RougeOperator wrote:
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA




Lol pirate tears.

But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off?

Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills.
lanyaie
Nocturnal Romance
Cynosural Field Theory.
#23 - 2012-03-24 11:20:50 UTC
If that happened to me i'd just get a ******* group of people and camp there for 24hrs....No doubt he'll come back

either way you guys just fail m8 all you guys need is about 3k DPS and if you cant even get that well..... ughhh that means you only need 10 people in fleet with 300dps ships (t1 fitted ships work) or 5 people with 600 dps etc. and if thats not possible for you guys to do well ddaaaamn you guys :)

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#24 - 2012-03-24 11:27:01 UTC  |  Edited by: RougeOperator
Ptraci wrote:
RougeOperator wrote:
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA




Lol pirate tears.

But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off?

Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills.


Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that.

Simple you should not get the Log off timer shield if its from jumping a gate.

This is a clear exploit and not working as intended.

If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end.

I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve.

This is a black eye for CCP.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Sneakybustard
Doomheim
#25 - 2012-03-24 11:41:08 UTC
RougeOperator wrote:
Ptraci wrote:
RougeOperator wrote:
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA




Lol pirate tears.

But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off?

Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills.


Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that.

Simple you should not get the Log off timer shield if its from jumping a gate.

This is a clear exploit and not working as intended.

If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end.

I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve.

This is a black eye for CCP.



HOW IS IT GAMES FAULT THAT YOU SUCK? get more dps nabs
Im Super Gay
Hedion University
Amarr Empire
#26 - 2012-03-24 11:44:55 UTC
If you spot a freighter coming to a lowsc gate keep your forces off the gate except for a cloakey black ops. Wait for the freighter to start aligning and then declak and point it. Problem solved.
dethleffs
Brutor Tribe
Minmatar Republic
#27 - 2012-03-24 11:49:28 UTC
next time bring one more blastertalos and you'll be sorted :P

Eve is a hard mistress - sometimes you catch that cloaky tengu and sometimes you fail, sometimes you gank that freighter, sometimes you don't.

Why do you want to change the gamemechanics for lack of luck? It's just tough luck dude.
Andrea Roche
State War Academy
Caldari State
#28 - 2012-03-24 11:50:54 UTC  |  Edited by: Andrea Roche
lol cry babies. You can clearly see that more than half the fleet wasnt even shooting at the freighter cos they werent in range. I count 13 people in grid and 6 people shooting in range and some of those shots clearly can be seen missing. You were so confident "Trust me, its melting!". Time expired, working as intended! Better luck next time Lol
dischordia
wiggle Tech.
#29 - 2012-03-24 11:59:12 UTC
RougeOperator wrote:
Ptraci wrote:
RougeOperator wrote:
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA




Lol pirate tears.

But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off?

Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills.


Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that.

Simple you should not get the Log off timer shield if its from jumping a gate.

This is a clear exploit and not working as intended.

If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end.

I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve.

This is a black eye for CCP.



Not watched your video BUT as everyone else has said and i will now say "GET A BIGGER STICK TO HIT PEOPLE WITH"

What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. - CCP Grayscale  - CCP troll BEST troll <3

Sidrun
Life sucks then you die Ltd.
#30 - 2012-03-24 12:07:34 UTC
RougeOperator wrote:
Sidrun wrote:
How do you know the guys' client didn't crash while trying to load system?



Why would that matter. He decided to jump to low sec. He new or should know the risks.

If you got a bad connection that's not my fault. If you got such a bad connection that it crashes when you jump to a system you deserve to have your stuff blown up.

You really made a weak and silly point. Its a non starter.


No it does matter. Because that's the entire point of why CCP created the mechanic. It's what it's there for. Is this how it happened in this instance? Maybe not, but I saw no evidence to the contrary. And sorry, but someone who's client crashes, doesn't mean they deserve to have their stuff blown up. Does it raise the likelihood in certain circumstances? Sure.

All I see from you is a bunch of whining about a bunch of pirates who didn't couldn't bring enough firepower to kill the freighter. Oh and watching the video, I was rooting for you guys even though I knew it wasn't going to work. But thats totally besides my point.

The fact of the matter is **** happens sometimes with people client, and CCP has to have 'some' sort of measure in place.
Benny Ohu
Chaotic Tranquility
#31 - 2012-03-24 12:08:03 UTC
Spectre80 wrote:
oh. cripes im sure all of them 10+ tornados would get instapopped by lowsec gateguns in that time of 15 seconds it takes to gank that freighter (really?). or maybe they can do that allready in highsec in that same time sacrificing all the ships at same time but still getting the kill?


This wasn't a suicide gank, I get the idea it was a bit more of a roam. A target was found and a tarp set with the ships they had? (Is this right?)

Those saying the pirates were not doing it right, from what I gather it was not your standard gatecamp because the pirates had to outsmart the scout.

Regardless of that, the point is, if a freighter pilot is dumb enough to jump into a lowsec camp (or the pirates tarp him somehow), should the freighter simply be able to see them from cloak and say, "well if I just log out I have a good chance of surviving"?

This is exactly the sort of thing the 15-minute timer was implemented to stop.
RougeOperator
Sebiestor Tribe
Minmatar Republic
#32 - 2012-03-24 12:36:28 UTC  |  Edited by: RougeOperator
Benny Ohu wrote:
Spectre80 wrote:
oh. cripes im sure all of them 10+ tornados would get instapopped by lowsec gateguns in that time of 15 seconds it takes to gank that freighter (really?). or maybe they can do that allready in highsec in that same time sacrificing all the ships at same time but still getting the kill?


This wasn't a suicide gank, I get the idea it was a bit more of a roam. A target was found and a tarp set with the ships they had? (Is this right?)

Those saying the pirates were not doing it right, from what I gather it was not your standard gatecamp because the pirates had to outsmart the scout.

Regardless of that, the point is, if a freighter pilot is dumb enough to jump into a lowsec camp (or the pirates tarp him somehow), should the freighter simply be able to see them from cloak and say, "well if I just log out I have a good chance of surviving"?

This is exactly the sort of thing the 15-minute timer was implemented to stop.



Pretty much.

The rest are just bad trolls.

I want CCP to say that it is the implicit intent to let someone log off to get out of trouble free.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Doc Severide
Doomheim
#33 - 2012-03-24 14:01:22 UTC
RougeOperator wrote:
This is a black eye for CCP.

LOL
Melodramatic tripe...
Cyprus Black
KarmaFleet
Goonswarm Federation
#34 - 2012-03-24 14:07:20 UTC
RougeOperator wrote:

I want CCP to agree with everything that I say, regardless of the valid reason why it is the way it is.

Fixed that for you.

I mean really now, isn't this what you're really trying to say without saying it?

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Just Alter
Futures Abstractions
#35 - 2012-03-24 14:39:00 UTC
"If you got a bad connection that's not my fault. If you got such a bad connection that it crashes when you jump to a system you deserve to have your stuff blown up."

shieeeeeeeeeeeeeeeet.
that's one of the most ******** piece of crap i've ever read.

i really dont understand why people like you think that it'd be a problem if they stop playing or someone should care about their whining.

gtfo.
Skex Relbore
Center for Advanced Studies
Gallente Federation
#36 - 2012-03-24 14:43:53 UTC  |  Edited by: Skex Relbore
RougeOperator wrote:
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA


Guy jumps a freighter into low sec.

He logs out before even loading the system.

His freighter decloaks.

One of our guys point it. Thinking we have 15 min to kill it.

Warp in and start shooting it and less the a minute with only 15% hull or so left if that, it just vanishes.

If this is working as intended CCP can get bent.

From the wiki

PvP Log Off Timer (15 Minutes)

The PvP log off timer is triggered by any aggressive action a pilot takes or is taken against him. If a pilot with an active PvP log off timer logs out from the game, his ship will remain in space for at least 15 minutes afterward. If the pilot is shot again after logging off within the 15 minutes, the timer will reset to 15 minutes. This timer will renew for the capsule, should the ship be destroyed.



The wiki indicates its an exploit.


Cry Moar,

You aren't entitled to a kill. If you couldn't kill a pilotless freighter in the the time before it despawned you are fail.

It's impossible to tell whether that ship was pilotless due to an accidental DC or intentional. What we know is that by the time your tackler landed point it didn't have a pilot else you would have had your 15 minutes to kill it.


Oh yeah "hull tanked" lol.


Here's a little clue for you. The reason it melted so fast is that it didn't have any pilot skills applying to its stats. A providence with no skills has 154k ehp compared to 193k with all 5s (ignoring implants which would bump that up more) so by logging off/disconnecting the pilot in question already gave you a 40k head start. It was dumb luck on his part and insufficient dps on your part that denied you a kill. Not the mechanic.
Kessiaan
Sebiestor Tribe
Minmatar Republic
#37 - 2012-03-24 14:46:10 UTC  |  Edited by: Kessiaan
This isn't an exploit. I know of one corp that routinely baits with a freighter in this manner. (at least they used to, we killed it anyway. And then died in a fire. But it was a lolop anyway so whatever).

The changes to the logoff mechanics only apply to ships already aggressed are specifically intended to keep people from logging off their supercaps so they'll disappear before enough backup shows up to break their tank. For the run-of-the-mill logoffski there was no change.

I agree that's its stupid and if someone in low/null really needs to go they should they can log off in a safe and take their chances that someone might probe and aggress them in the next minute, and I don't think the game should be balanced around people with ****** internet (that's their own problem), but that's just my opinion.
Corina Jarr
en Welle Shipping Inc.
#38 - 2012-03-24 14:50:47 UTC
Hmmm I'm on the fence with this issue.


I do think that if not aggression before log off, you should only have a minute as it is now.

However, using gate cloak to prevent aggression before log off is kind of... lame.



A good compromise, IMO, would be that a log off during a session timer (gate jump, ship change in space, and undock are the only ones I can think of...) would incur the same time penalty as log off under aggression. However, a log off without the session timer or aggression would be the same s it is now.
Othran
Route One
#39 - 2012-03-24 14:51:41 UTC
You can complain all you like but the mechanic won't get changed.

Its been like this forever and the reason is simple - there have been umpteen examples of modules being able to crash clients through bugged effects. It gets abused to hell and back - I lost a few wolfs that way to an Aussie corp (you know who you are) in FW couple of years back for example and I wasn't trying to avoid combat.

On one petition the GM said they could see me manually logout, which was rather odd as I hadn't logged out before I died - the UI was unresponsive and the game crashed just after I died.

While there is the slightest possibility that the client has crashed then CCP will err on the side of caution.

Hell at least once they're aggressed you got 15 minutes, so stop complaining - that's a MASSIVE improvement on what went before.
Mr Epeen
It's All About Me
#40 - 2012-03-24 14:58:14 UTC
When some people don't get a kill, they learn and adapt.

Others come running to the forum and cry to change the rules just for them.

Mr Epeen Cool