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Breaking News: Citadel/Plex Contracting.

First post
Author
Keno Skir
#101 - 2017-05-23 13:45:42 UTC
Gimme Sake wrote:
Jenn aSide wrote:


snip




There are ways to effectively counter the profit from ganking. There are no ways to counter a design flaw.

Why do you try to divert the conversation towards ganking because it isn't the same issue.

In a gank there are only two involved parts.

In the matter we discuss there are three, and currently there is no way for a legit entrepreneur (or for an entrepreneur with malign intentions) to build a long term project, due to the certain mechanics. CCP staff has mentioned they would like to induce a transition of trade from npc stations to player owned structures, with all the risk resulting from it. In the current environment the transition is practically impossible.

Please do take your time and consider that point of view.


The mechanic that saves you (planting a contracting alt in the citadel before accepting contract) has already been explained, you are merely choosing to ignore it.
Mr Mieyli
Doomheim
#102 - 2017-05-23 13:49:22 UTC
Jenn aSide wrote:
This is the point of my opposition to people begging CCP for ever more 'game mechanics tweeks' or whatever they want to call them. It's just people being too lazy in a video game to figure things out for themselves, and then CCP responds to this laziness with game mechanics changes that intended to do good things but failed while introducing more bugs, exploits and generally bad crap.

Again I ask, how many times does that have to happen before people learn?


If CCP don't respond these 'lazy' people will just leave and go elsewhere. I know you don't have a problem with that but to me having a constant bleed of players cannot be good for the games health.

Yes CCP have failed changes in the past, but that is no reason to stop. CCP should be learning how to make better changes through their experience. Not simply giving up out of fear as you would have us do.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Salvos Rhoska
#103 - 2017-05-23 13:50:51 UTC
1) Dont accept courier contacts to Citadels you cant trust.

2) If you are a resident of the Citadel and the owner blocks your courier, contact the courier or owner to negotiate a deal, or move to another Citadel (or build your own)

3) There is no need/point for a dropbox, unless the idea is to create PvP content around it.
(Which is intriguing, but besides the issue here)

4) If the owner of a Citadel doesnt want you docking, thats up to them.
Its theirs. You have no more right to enter it if they dont want you in it, that you do entering my house.
Salvos Rhoska
#104 - 2017-05-23 13:57:37 UTC  |  Edited by: Salvos Rhoska
Mr Mieyli wrote:
If CCP don't respond these 'lazy' people will just leave and go elsewhere. I know you don't have a problem with that but to me having a constant bleed of players cannot be good for the games health.


If someone leaves EVE cos they got scammed, that is their own choice.

There is nothing CCP can do about it, nor the rest of us, except to remind them to always follow the Golden Rules.

Losing something in EVE, is not a reason to leave EVE.

Loss is intrinsic to EVE. Sooner or later, one way or another, EVERYONE will lose.

You pick yourself up, dust yourself off, and start again.

There is no way around this.



As to this courier scam, the best a player that detests it can do, is spread as much info as you can around about it so that others dont fall for it, set up your own Citadel network that NEVER scams --->>>> Or, start running the same scam yourself.
Jenn aSide
Worthless Carebears
The Initiative.
#105 - 2017-05-23 13:59:08 UTC
Mr Mieyli wrote:
Jenn aSide wrote:
This is the point of my opposition to people begging CCP for ever more 'game mechanics tweeks' or whatever they want to call them. It's just people being too lazy in a video game to figure things out for themselves, and then CCP responds to this laziness with game mechanics changes that intended to do good things but failed while introducing more bugs, exploits and generally bad crap.

Again I ask, how many times does that have to happen before people learn?


If CCP don't respond these 'lazy' people will just leave and go elsewhere. I know you don't have a problem with that but to me having a constant bleed of players cannot be good for the games health.


The standard "appeal to CCP's wallet".

CCP's wallet is CCP's concern. Mine as a player is a good game, and if CCP making a good game means that game fails (because people are crap and want crap rather than quality), then so be it.

Quote:

Yes CCP have failed changes in the past, but that is no reason to stop.


That's every reason to stop. You might want to look up the "definition of insanity" on google. Did you as a kid touch something hot that burned you and said "gee, let's keep doing that!!"?

Quote:

CCP should be learning how to make better changes through their experience. Not simply giving up out of fear as you would have us do.


CCP should learn that the winning formula for a game like EVE is freedom for the players while expecting the players to figure out most things for themselves. CCP deviated from this winning formula in the past in pursuit of "more players" (who they figured needed protecting and coddling with all that "easy to learn, hard to master" nonsense) and it did not work.

You are advocating CCP NOT learn from the past, you simply don't know enough to realize it.
Gimme Sake
State War Academy
Caldari State
#106 - 2017-05-23 14:03:05 UTC  |  Edited by: Gimme Sake
Sasha Nemtsov wrote:
Gimme Sake wrote:

An entrepreneur with malign intent inflitrates an organization and subverts it from inside. That's a difficult task and requires extensive planning, dedication, earning trust of the members etc.


I dont understand why you consider turning on and off a switch a great enterprise. Any cheeky baboon can do that and it does not make it harsh, rutheless gameplay, it makes it an annoyance easily avoided.

I don't see why you compare it to ganking because that requires a certain effort and timed dedication from the ganker. Nobody asked CCP to make it easier or to remove the intended risk element, the request is the removal of an exploit introduced by poorly implemented mechanics.


You 'don't understand' and you 'don't see'. There is therefore not a great deal I can do to disabuse you of the curious notions contained in your post.

Presumably, what you mean to say is that the citadel 'exploit' requires no effort and is therefore not to be considered equal with awoxing and ganking.

In terms of the effort required, I've no doubt that citadel/contract stuff is a piece of cake (I don't 'do' citadels). However, I'm more interested in the outcome, the effect of the activity - and that is fully in keeping with the PvP flavour of EVE Online (and of Highsec, in particular).

It's wise to engage the brainbox before mounting the soapbox...


You're still trading in a citadel with all the risk involved because you have no control over it. You have however control over a signed contract due to the presence of the delivery box. Simple as it sounds.

The owner still can turn the lights off and freeze your jc or assets whenever they wish which results in a perfect valid reason for citadel elimination. What you defend is basicaly wasting time that can be spent in pvp flavoured activities.

To put it clear so that your soappy brain can get it since, as you mentioned, you're not into citadels:

You could have ganked that hauler returning with valuable cargo if the delivery box would have had allowed the transaction; instead you have an empty hauler cruising down the pipe with a player bored and frustrated.

"Never not blob!" ~ Plato

Keno Skir
#107 - 2017-05-23 14:45:41 UTC
Gimme Sake wrote:
Sasha Nemtsov wrote:
Gimme Sake wrote:

An entrepreneur with malign intent inflitrates an organization and subverts it from inside. That's a difficult task and requires extensive planning, dedication, earning trust of the members etc.


I dont understand why you consider turning on and off a switch a great enterprise. Any cheeky baboon can do that and it does not make it harsh, rutheless gameplay, it makes it an annoyance easily avoided.

I don't see why you compare it to ganking because that requires a certain effort and timed dedication from the ganker. Nobody asked CCP to make it easier or to remove the intended risk element, the request is the removal of an exploit introduced by poorly implemented mechanics.


You 'don't understand' and you 'don't see'. There is therefore not a great deal I can do to disabuse you of the curious notions contained in your post.

Presumably, what you mean to say is that the citadel 'exploit' requires no effort and is therefore not to be considered equal with awoxing and ganking.

In terms of the effort required, I've no doubt that citadel/contract stuff is a piece of cake (I don't 'do' citadels). However, I'm more interested in the outcome, the effect of the activity - and that is fully in keeping with the PvP flavour of EVE Online (and of Highsec, in particular).

It's wise to engage the brainbox before mounting the soapbox...


You're still trading in a citadel with all the risk involved because you have no control over it. You have however control over a signed contract due to the presence of the delivery box. Simple as it sounds.

The owner still can turn the lights off and freeze your jc or assets whenever they wish which results in a perfect valid reason for citadel elimination. What you defend is basicaly wasting time that can be spent in pvp flavoured activities.

To put it clear so that your soappy brain can get it since, as you mentioned, you're not into citadels:

You could have ganked that hauler returning with valuable cargo if the delivery box would have had allowed the transaction; instead you have an empty hauler cruising down the pipe with a player bored and frustrated.


Really depends on the player...

A good player (one that we want to keep) will be scammed once and learn from it, potentially even planning revenge further down the line, maybe even negotiate.

A bad player (one that we want to purge) will be scammed once and take to the forums to berate CCP for allowing them to be so stupid, claiming that whatever mistake they just made is driving away new players and killing EvE.

Lets all try not to be the second guy.

I re-iterate : Place an alt in the destination Citadel before accepting the contract, use this alt to move the package out once the citadel has been locked down. Please stop saying there are no mechanics to save the courier.
Coralas
Center for Advanced Studies
Gallente Federation
#108 - 2017-05-23 14:46:04 UTC  |  Edited by: Coralas
Marek Kanenald wrote:


And like I said there SHOULD be a balance.

Do you think it would be fine if I could gank a freighter in an Ibis?



its the ibis that scans the freighter that leads to it dieing.

Furthermore on some days, all freighters that die, might have been scanned by the same ibis, and no freighter that wasn't scanned by that ibis died. ie avoiding the ibis might be all that is needed to protect your freighter.

Quote:


People like you pretend oversights and balance issues do not exist ever. Everything is fine and nothing should ever change.

CCP should look at this themselves and determine if these mechanics are in line with the role they intend for citadels.


No, CCP has in rare cases adopted and kept accidental systemic weaknesses, but imo they've gone further and designed them into citadels, to make sure that 2 citadels of the same type, fitting and rigging are not the same, ie the owner is the differentiating point, and the owner does (or will) matter.

The point of citadels is not to seamlessly and silently replace stations with some background conflict between station owners over decimal points, the point of citadels is to change up the gameplay of EVE, and make you invested in your choice of citadels

Compared to a station.

- The citadel can eat your private industry job materials.
- The citadel can eat your jump clones.
- Loss of the citadel can eat a non trivial amount of the value of your assets, and put them in potentially inconvenient locations (or into space in a wormhole).
- You can be blocked from docking at the citadel.

The purpose of being able to be blocked from a citadel is far more important than merely breaking courier contracts, as its there to break other things too, and there for you to abuse the anonymity of alts to work around it.
Jenn aSide
Worthless Carebears
The Initiative.
#109 - 2017-05-23 14:53:09 UTC
Keno Skir wrote:

A bad player (one that we want to purge) will be scammed once and take to the forums to berate CCP for allowing them to be so stupid, claiming that whatever mistake they just made is driving away new players and killing EvE.


And of course that's the most irritating thing one can do.

But the cool thing is thinking of how dejected those people must be to see EVE alive after 14 years when they proclaimed that this evil thing they didn't like (whatever it was, ganking, scamming, cloaky camping, war deccing, awoxxing, can flipping, bumping, stealing loot, stealing salvage, Citadel lockouts etc etc etc) was going to kill eve, but failed to kill EVE Twisted

I can tell you this though, I know one number. . The number of people who said "hmm, maybe it was just some video game thing I didn't like and not something that would kill a whole game. Turns out it was just me" ...

ZERO.
Gimme Sake
State War Academy
Caldari State
#110 - 2017-05-23 15:01:39 UTC  |  Edited by: Gimme Sake
Keno Skir wrote:
Gimme Sake wrote:
Sasha Nemtsov wrote:
Gimme Sake wrote:

An entrepreneur with malign intent inflitrates an organization and subverts it from inside. That's a difficult task and requires extensive planning, dedication, earning trust of the members etc.


I dont understand why you consider turning on and off a switch a great enterprise. Any cheeky baboon can do that and it does not make it harsh, rutheless gameplay, it makes it an annoyance easily avoided.

I don't see why you compare it to ganking because that requires a certain effort and timed dedication from the ganker. Nobody asked CCP to make it easier or to remove the intended risk element, the request is the removal of an exploit introduced by poorly implemented mechanics.


You 'don't understand' and you 'don't see'. There is therefore not a great deal I can do to disabuse you of the curious notions contained in your post.

Presumably, what you mean to say is that the citadel 'exploit' requires no effort and is therefore not to be considered equal with awoxing and ganking.

In terms of the effort required, I've no doubt that citadel/contract stuff is a piece of cake (I don't 'do' citadels). However, I'm more interested in the outcome, the effect of the activity - and that is fully in keeping with the PvP flavour of EVE Online (and of Highsec, in particular).

It's wise to engage the brainbox before mounting the soapbox...


You're still trading in a citadel with all the risk involved because you have no control over it. You have however control over a signed contract due to the presence of the delivery box. Simple as it sounds.

The owner still can turn the lights off and freeze your jc or assets whenever they wish which results in a perfect valid reason for citadel elimination. What you defend is basicaly wasting time that can be spent in pvp flavoured activities.

To put it clear so that your soappy brain can get it since, as you mentioned, you're not into citadels:

You could have ganked that hauler returning with valuable cargo if the delivery box would have had allowed the transaction; instead you have an empty hauler cruising down the pipe with a player bored and frustrated.


Really depends on the player...

A good player (one that we want to keep) will be scammed once and learn from it, potentially even planning revenge further down the line, maybe even negotiate.

A bad player (one that we want to purge) will be scammed once and take to the forums to berate CCP for allowing them to be so stupid, claiming that whatever mistake they just made is driving away new players and killing EvE.

Lets all try not to be the second guy.

I re-iterate : Place an alt in the destination Citadel before accepting the contract, use this alt to move the package out once the citadel has been locked down. Please stop saying there are no mechanics to save the courier.



Again. I'm not talking about the curier or the scammer. I'm talking about how it affects the gameplay. Let's say you build a citadel with the intention of turning it into a trusted, successful, market hub, and maybe, once successful, freeze all assets in it and post another interesting to read player made eve story.

The design flaw will hurt you more than the parties you meantioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation? Because as you know, in HS, citadels pop up like mushrooms after rain.

Do you, as an hypotetical malicious genious, consider it is worth the time and effort to take on such a project? Does the damn delivery box favoos such context or rather denies it completely?


I think we all enjoy reading such stories, maybe we get inspired by them and from what I see most eve players take pride in player created lore. IF the game play allows it of course. Otherwise is easy putting on a troll face and turning a switch off with a dumb grin on our faces under the pretense of content.

"Never not blob!" ~ Plato

Salvos Rhoska
#111 - 2017-05-23 15:13:08 UTC  |  Edited by: Salvos Rhoska
Having done some review, I'm starting to lean towards a 24hr delay on access list changes taking effect.

Since the installation is autonomously owned, no EVE-mail notification is necessary.

As was pointed out by others, it is perhaps "too easy" to block access.
The immediacy (and thus ease) of the access list changes concerns me a bit in retrospect.

A 24hr access list change may lead to other forms of exploitation, but the more I think of it, just being able to click a button to deny access is in all ways that matter, "too easy" (ergo: immediate).

If Asset Safety did not exist as it currently does, Id be ok with immediate access list control changes, but since the owners assets are already largely safe (due to a ridiculous automatic non-player mechanic), their should be some equity to those operating with the installation to not just be thrown out or blocked for no more effort than a click.

On a 24hr delay, the courier may, or may not, make the delivery in time.
Thus the scam remains possible, but only on 24hr plus contracts and if the citadel owner changes the access list in time.
Keno Skir
#112 - 2017-05-23 15:15:00 UTC  |  Edited by: Keno Skir
Gimme Sake wrote:
The design flaw will hurt you more than the parties you mentioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation?


The scammer is rarely just trying to provoke grief in this situation, they are making ISK. You see the owner of the Citadel IS the guy who made the contract (alt in most cases).

You fix the situation the same way you fix every other situation in EvE and that is by learning from your mistakes.

Salvos Rhoska wrote:
Having done some review, I'm starting to lean towards a 24hr delay on access list changes taking effect.

Since the installation is autonomously owned, no EVE-mail notification is necessary.

As was pointed out by others, it is perhaps "too easy" to block access.
The immediacy (and thus ease) of the access list changes concerns me a bit in retrospect.

A 24hr access list change may lead to other forms of exploitation, but the more I think of it, just being able to click a button to deny access is in all ways that matter, "too easy" .


Well i mean a delay breaks more peoples experience than this scam does. Imagine a corp you thought were friendly turns on you during an eviction and are able to still use YOUR citadel to re-arm due to the delay.

The main point is that a Player Owned station should be completely under the control of the Owner, not every entitled carebear who doesn't want to adjust their strategy in the face of adversity.
Gimme Sake
State War Academy
Caldari State
#113 - 2017-05-23 15:16:52 UTC  |  Edited by: Gimme Sake
Keno Skir wrote:
Gimme Sake wrote:
The design flaw will hurt you more than the parties you mentioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation?


The scammer is rarely just trying to provoke grief in this situation, they are making ISK. You see the owner of the Citadel IS the guy who made the contract (alt in most cases).

You fix the situation the same way you fix every other situation in EvE and that is by learning from your mistakes.



To put it another way, when you consider a change in the gameplay you wish or not to see. Instead of trying to make it convenient for you maybe you should ask yourself: does it make it a memorable experience?

"Never not blob!" ~ Plato

Keno Skir
#114 - 2017-05-23 15:22:37 UTC  |  Edited by: Keno Skir
Gimme Sake wrote:
Keno Skir wrote:
Gimme Sake wrote:
The design flaw will hurt you more than the parties you mentioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation?


The scammer is rarely just trying to provoke grief in this situation, they are making ISK. You see the owner of the Citadel IS the guy who made the contract (alt in most cases).

You fix the situation the same way you fix every other situation in EvE and that is by learning from your mistakes.



To put it another way, when you consider a change in the gameplay you wish or not to see. Instead of trying to make it convenient for you maybe you should ask yourself: does it make it a memorable experience?


That doesn't make any sense, this has nothing to do with convenience for me since i do not do courier stuff nor do i have anything couriered to my citadel.

A memorable experience can be memorable for good and bad reasons. A PvP fight might be memorable even though you lost, but could also be memorable because you win.

You can talk all you want about fairness and new players and stuff, but you're trying to force access to something that belongs to someone else, which is why you're not getting in Pirate

Buy your own citadel and you can start gaining trust as the honest one, maybe one day becoming the main trade station in EvE. That is how you fix the situation without crying to CCP. Of course complaining is easier than doing something for yourself, which seems to be why you're here.

Re-iterating for a third time, place an alt in the destination citadel and use it to extract the package once citadel is locked down. That is one of several mechanics that you could use to bypass this whole issue. Keep saying there's no way around it though i'm sure someone believes you... ..

EDIT : (it's being compared to ganking because they are both easily avoidable threats that rely on people literally not bothering to protect themselves. It's actually a really good analogy.)
Coralas
Center for Advanced Studies
Gallente Federation
#115 - 2017-05-23 15:34:45 UTC
Gimme Sake wrote:



Again. I'm not talking about the curier or the scammer. I'm talking about how it affects the gameplay. Let's say you build a citadel with the intention of turning it into a trusted, successful, market hub, and maybe, once successful, freeze all assets in it and post another interesting to read player made eve story.



Basic assets have asset safety. Its not a very interesting story. I'm even going to get a long inaccessible thanatos back when CCP kills off outposts.

Quote:


The design flaw will hurt you more than the parties you meantioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation? Because as you know, in HS, citadels pop up like mushrooms after rain.

Do you, as an hypotetical malicious genious, consider it is worth the time and effort to take on such a project? Does the damn delivery box favoos such context or rather denies it completely?



The whole ability to prevent docking is only powerful in combination with sufficient force to prevent other citadels from offering a particular citadel hosted service in an area.

Quote:


I think we all enjoy reading such stories, maybe we get inspired by them and from what I see most eve players take pride in player created lore. IF the game play allows it of course. Otherwise is easy putting on a troll face and turning a switch off with a dumb grin on our faces under the pretense of content.


That is an unimaginative use of an access list, and won't make for more than a few hauler tears, which are not exactly a commodity in short supply.


Gimme Sake
State War Academy
Caldari State
#116 - 2017-05-23 15:42:21 UTC  |  Edited by: Gimme Sake
Keno Skir wrote:
Gimme Sake wrote:
Keno Skir wrote:
Gimme Sake wrote:
The design flaw will hurt you more than the parties you mentioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation?


The scammer is rarely just trying to provoke grief in this situation, they are making ISK. You see the owner of the Citadel IS the guy who made the contract (alt in most cases).

You fix the situation the same way you fix every other situation in EvE and that is by learning from your mistakes.



To put it another way, when you consider a change in the gameplay you wish or not to see. Instead of trying to make it convenient for you maybe you should ask yourself: does it make it a memorable experience?


That doesn't make any sense, this has nothing to do with convenience for me since i do not do courier stuff nor do i have anything couriered to my citadel.

A memorable experience can be memorable for good and bad reasons. A PvP fight might be memorable even though you lost, but could also be memorable because you win.

You can talk all you want about fairness and new players and stuff, but you're trying to force access to something that belongs to someone else, which is why you're not getting in Pirate

Buy your own citadel and you can start gaining trust as the honest one, maybe one day becoming the main trade station in EvE. That is how you fix the situation without crying to CCP. Of course complaining is easier than doing something for yourself, which seems to be why you're here.

Re-iterating for a third time, place an alt in the destination citadel and use it to extract the package once citadel is locked down. That is one of several mechanics that you could use to bypass this whole issue. Keep saying there's no way around it though i'm sure someone believes you... ..

EDIT : (it's being compared to ganking because they are both easily avoidable threats that rely on people literally not bothering to protect themselves. It's actually a really good analogy.)




A contract, as you know, is signed between two sides and it belongs to both and neither until completed.

I'm not crying to ccp or trying to get access anywhere. I'm talking about game play mechanics and you're talking about isk.

I never hauled, don't haul and never will. My only relation with haulers is target locking them and eventually looting or shooting their wrecks and I only use citadels to rep heated mods.

If you think I gain or lose anything from all this you're terribly wrong. You, however, seem to have an interest since you mention profit.

"Never not blob!" ~ Plato

Frostys Virpio
State War Academy
Caldari State
#117 - 2017-05-23 15:50:34 UTC
It's a scam and like any other scam, it's set so the scammer can't lose anything except maybe some his time. You can't "fix" this.
Salvos Rhoska
#118 - 2017-05-23 16:01:29 UTC  |  Edited by: Salvos Rhoska
Keno Skir wrote:
Gimme Sake wrote:
The design flaw will hurt you more than the parties you mentioned because the scammed has learn from it and the scammer has only the intention to provoke grief. How do you fix the situation?


The scammer is rarely just trying to provoke grief in this situation, they are making ISK. You see the owner of the Citadel IS the guy who made the contract (alt in most cases).

You fix the situation the same way you fix every other situation in EvE and that is by learning from your mistakes.

Salvos Rhoska wrote:
Having done some review, I'm starting to lean towards a 24hr delay on access list changes taking effect.

Since the installation is autonomously owned, no EVE-mail notification is necessary.

As was pointed out by others, it is perhaps "too easy" to block access.
The immediacy (and thus ease) of the access list changes concerns me a bit in retrospect.

A 24hr access list change may lead to other forms of exploitation, but the more I think of it, just being able to click a button to deny access is in all ways that matter, "too easy" .


Well i mean a delay breaks more peoples experience than this scam does. Imagine a corp you thought were friendly turns on you during an eviction and are able to still use YOUR citadel to re-arm due to the delay.

The main point is that a Player Owned station should be completely under the control of the Owner, not every entitled carebear who doesn't want to adjust their strategy in the face of adversity.


1) Any corp/individual/etc operating from the installation can turn hostile at any moment, anyways.
2) They are unable to dock after aggressing the installation, or supporting aggressors.
3) Friendlies can tether outside.
4) 24hrs is not sufficient to explode any maintained installation.
5) Courier scammers can still operate, provided the victim doesnt arrive within 24hrs.

The point has nothing to do with carebears.
It has to do with the ease of simply clicking a button to immediately evict/block someone.
A 24hr delay on access list changes does not seem unreasonable to me.
Even 6 hrs seems reasonable to me.
Just as long as its not instant and gives some chance for recursive action.
YellowRubberDucky
Royal Amarr Institute
Amarr Empire
#119 - 2017-05-23 16:07:33 UTC
Khara Hirl wrote:
The ability for someone to lock you out of a plex/citadel after accepting a courier contract, in my opinion is absolutely abuse of a game mechanic.

To me this is straight up mechanical abuse and the fact that CCP lets this type of activity go on, is absolutely disparaging to new players and disgusting to old players. This is NOT how to run a game, just because scamming is allowed doesnt mean you allow/design game mechanics to specifically allow scamming.

I have a solution and it's very very simple, allow couriers to right click their package with in 2500m of the citadel/plex and select deliver.

Why would CCP continue to allow this type of abuse, aren't you wanting new players to come into your game and stay? This isn't part of the whole "eve is hardcore, rah rah rah, get used to it rah rah rah, salt salt salt" Take this lesson to heart because you nearly killed your game by not listening to the silent majority but listening to the vocal minority when it comes to crap like this.


FIX DELIVERING TO PLEX/CITADELS IMMEDIATELY!



easier solution wardec them and kill their citadel the items/plex etc will get shipped to closest highsec stn :)
Gimme Sake
State War Academy
Caldari State
#120 - 2017-05-23 16:12:09 UTC
Frostys Virpio wrote:
It's a scam and like any other scam, it's set so the scammer can't lose anything except maybe some his time. You can't "fix" this.



Well yeah, easy isk at no risk. Isn't that what carebearing is?

"Never not blob!" ~ Plato