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Breaking News: Citadel/Plex Contracting.

First post
Author
Ralph King-Griffin
New Eden Tech Support
#281 - 2017-05-25 22:48:25 UTC
Teckos Pech wrote:
Ralph King-Griffin wrote:
Scialt wrote:


No, I'm arguing that an accepted contract or mission should always have a possibility of completion, even if it's extremely hard.

Otherwise, the side OFFERING the scam contract has no risk.


They do have risk,
Without a defense fleet a space house can be killed with two vindis and a couple of logi boats (like three).

As i said previously, you can treaten to burn the damn thing down.
And if that dosent work, actually burn the damn thing down.
If you cant, you shure as **** can pay someone else to do it.

I had trouble with this sort of thing onceBlink


And before anyone jumps in and say, "Oh, but that won't recoup their loss." So what.

Let me introduce you to the ultimatum game.

Bascially people, and even chimpanzees apparently, care about fairness and reciprocity. So much so, that people will incur a cost to "get even" with someone who has screwed them over.

So Ralph is suggesting a viable option and even a possible counter. Go burn down their house they are scamming with.

There is that (fantastic link btw), but the more immediate and simple effect is that if you burn one,
the next time you make the threat it carries considerably more weight.
Point being , you dont have to burn every one of them down, only enought to prove a point.
Teckos Pech
Hogyoku
Goonswarm Federation
#282 - 2017-05-26 00:13:46 UTC
Ralph King-Griffin wrote:
Teckos Pech wrote:
Ralph King-Griffin wrote:
Scialt wrote:


No, I'm arguing that an accepted contract or mission should always have a possibility of completion, even if it's extremely hard.

Otherwise, the side OFFERING the scam contract has no risk.


They do have risk,
Without a defense fleet a space house can be killed with two vindis and a couple of logi boats (like three).

As i said previously, you can treaten to burn the damn thing down.
And if that dosent work, actually burn the damn thing down.
If you cant, you shure as **** can pay someone else to do it.

I had trouble with this sort of thing onceBlink


And before anyone jumps in and say, "Oh, but that won't recoup their loss." So what.

Let me introduce you to the ultimatum game.

Bascially people, and even chimpanzees apparently, care about fairness and reciprocity. So much so, that people will incur a cost to "get even" with someone who has screwed them over.

So Ralph is suggesting a viable option and even a possible counter. Go burn down their house they are scamming with.

There is that (fantastic link btw), but the more immediate and simple effect is that if you burn one,
the next time you make the threat it carries considerably more weight.
Point being , you dont have to burn every one of them down, only enought to prove a point.


Indeed reputations can be a powerful thing.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shallanna Yassavi
qwertz corp
#283 - 2017-05-26 00:52:33 UTC
Teckos Pech wrote:
Ralph King-Griffin wrote:
Scialt wrote:


No, I'm arguing that an accepted contract or mission should always have a possibility of completion, even if it's extremely hard.

Otherwise, the side OFFERING the scam contract has no risk.


They do have risk,
Without a defense fleet a space house can be killed with two vindis and a couple of logi boats (like three).

As i said previously, you can treaten to burn the damn thing down.
And if that dosent work, actually burn the damn thing down.
If you cant, you shure as **** can pay someone else to do it.

I had trouble with this sort of thing onceBlink


And before anyone jumps in and say, "Oh, but that won't recoup their loss." So what.

Let me introduce you to the ultimatum game.

Bascially people, and even chimpanzees apparently, care about fairness and reciprocity. So much so, that people will incur a cost to "get even" with someone who has screwed them over.

So Ralph is suggesting a viable option and even a possible counter. Go burn down their house they are scamming with.

Loss of reputation doesn't apply quite so well when the scammer can just put on a new name and face, start a new corp, and repeat. The scammer doesn't even have to delete the old alt.

If the scammer gets away with more than the cost of the citadel in collateral, it was worth it. It's obviously worth *more* if the citadel survives long enough to scam someone else, but it was still worth it. The only negative "consequence" the scammer suffers is that the scam corp and its CEO might get nasty notes about them on evewho.

A signature :o

Teckos Pech
Hogyoku
Goonswarm Federation
#284 - 2017-05-26 04:15:06 UTC
Shallanna Yassavi wrote:

Loss of reputation doesn't apply quite so well when the scammer can just put on a new name and face, start a new corp, and repeat. The scammer doesn't even have to delete the old alt.


Actually it does. It means starting over with zero reputation and all the time and effort building up a reputation is gone for good.

Quote:
If the scammer gets away with more than the cost of the citadel in collateral, it was worth it. It's obviously worth *more* if the citadel survives long enough to scam someone else, but it was still worth it. The only negative "consequence" the scammer suffers is that the scam corp and its CEO might get nasty notes about them on evewho.


Yup, which is where an additional dimension of risk comes in. If you invest say, 1.5 billion into scamming via courier contracts you have to earn at least 1.5 billion for it to be barely worth it. Every thing comes with a cost and a benefit. One has to weigh those costs and benefits and make the best decisions ex ante...ex post they may not look so good though. In short...working as intended.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Keno Skir
#285 - 2017-05-26 04:32:00 UTC
Herzog Wolfhammer wrote:
usual crowd of lowlifes


You're taking this discussion incredibly seriously considering we're talking about a video game.
Mr Mieyli
Doomheim
#286 - 2017-05-26 05:21:44 UTC
How exactly does the ultimatum game apply here when there's completely different rules there about what conditions the players receive money?

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Teckos Pech
Hogyoku
Goonswarm Federation
#287 - 2017-05-26 05:34:35 UTC  |  Edited by: Teckos Pech
Mr Mieyli wrote:
How exactly does the ultimatum game apply here when there's completely different rules there about what conditions the players receive money?


I thought what I wrote was fairly obvious, one interpretation of that game is that people not only care about fairness, but also intentions--i.e. reciprocity. That is, people will incur a cost to get even with somebody they feel has unfairly screwed them over. So when Ralph King-Griffin points out you can go and burn his house down...that is actually a valid point. And if you do it once, it will give you a reputation...mess with me and I'll screw you over more than you ever wished. Of course you have to have an non-carebear attitude.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Wanda Fayne
#288 - 2017-05-26 08:16:49 UTC  |  Edited by: Wanda Fayne
A citadel can be anchored, used for this purpose, and unanchored in a week before a successful wardec can be applied to it's vulnerability timer. There really is no risk of loss for the perpetrator of the contract scam. Just a little time with the structure mechanics.

Edit
If this is truly 'intended" mechanics, then perhaps it should be updated in the Eve Helpdesk notes. Would really help avoid confusion for new and existing players alike.

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
tiberiusric
Comply Or Die
Pandemic Horde
#289 - 2017-05-26 08:27:18 UTC  |  Edited by: tiberiusric
Jonah Gravenstein wrote:
tiberiusric wrote:
See the thing here is Vets dont want new players to stay, thats why youre getting trolled.
That's bollocks, of course older players want new players to stay, but we want them to stay because they like Eve for the niche game that it is, not because it's been watered down into WoW in space due to the demands of those that can't take responsibility for their choices and actions in Eve.

Quote:
They know that really it shouldnt happened but hey they will argue against it, why well because they are trolling. See Vets dont like change,
Pointless change is what we don't like, there are already ways and means around virtually every perceived problem that people have with Eve, many people are just too damn lazy to use them.

Thinking before doing and expending a little effort means that most of the changes demanded by people aren't actually needed at all; apparently that's too much to ask Roll

Quote:
and the people here in this thread love trolling new players, and well ultimately driving them away from the game, hence why newbies leave. What you see here, sad as it is, is the worse part of the community, the angry part who really dont want to help but just like to troll the forums. So dont take it to heart just well ignore them tbh. They maybe right in what they say, but anger is their only way to communicate. Eve does that.
You have proof that newbies leave because they get trolled, or are you just blowing hot air through your sphincter?

Quote:

But in your instance citadels and stations are player owned, they can do what they want, you actually probably didnt have access to it in the first place, if you see the 'might not be accessible' next contract proceed with caution, in fact don't even risk unless your damn sure you have access.

Always always read contracts thoroughly 10x over if need be....
The only sensible and factual part of your post, congratulations.



your multi quote 'i must be heard im right' post juat proved my point. and i quote 'Congratulations' Clearly by the amount posts you do you are one of eves epic trolls.. I dont feed them. tbh ive been playing the game that long i really dont care what you think its beneath me
.

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

Scialt
Corporate Navy Police Force
#290 - 2017-05-26 13:00:15 UTC
Ralph King-Griffin wrote:
Scialt wrote:


No, I'm arguing that an accepted contract or mission should always have a possibility of completion, even if it's extremely hard.

Otherwise, the side OFFERING the scam contract has no risk.


They do have risk,
Without a defense fleet a space house can be killed with two vindis and a couple of logi boats (like three).

As i said previously, you can treaten to burn the damn thing down.
And if that dosent work, actually burn the damn thing down.
If you cant, you shure as **** can pay someone else to do it.

I had trouble with this sort of thing onceBlink


See... the point of those who are hauling is to make isk.

So... you lose a billion in a scam... and your answer is to spend 50 million for a war dec and possibly lose more ships in the process of blowing up the astrohaus... or spend way more than that to hire someone to destroy the astrohaus.

So... for the type of playing trying to earn isk by hauling... how is that winning? They're actually out more isk.

Also, the risk you talk about doesn't come from the contract scam. Every high-sec citadel has the risk that someone will decide to blow it up. That risk comes from operating a citadel, not from running a scam from it. Perhaps I'm wrong, but I honestly don't believe antagonizing haulers increases that risk in any noticeable way.


Salvos Rhoska
#291 - 2017-05-26 13:24:28 UTC
Frankly hauling courier contracts is so low income with quite high risk and personal investment Im baffled so much of it goes on.

Guess many people like to play Space Truckers.
Scialt
Corporate Navy Police Force
#292 - 2017-05-26 13:27:31 UTC
We're running in circles on this one.

I have no problem with scams in Eve. But if the mechanic is broken it should be fixed. I view the ability to make it impossible for a player to dock AFTER a delivery contract was accepted as a broken mechanic. There are lots of ways to solve that if you view it as a problem.

If you think that mechanic is a good one... then you don't think it should be fixed.

Perhaps I'm not into the "meta" side of the game enough (heck, I started playing MMO's before the term existed). I simply don't view scamming as actual gameplay. I'm not against it happening because using the rules of the game to your advantage is part of the game, but I don't think game mechanics should be designed around it... instead they should be designed around the intended use for the mechanic. In this case that's for paying someone else to deliver items for you. A mechanic that does nothing other than PREVENT delivery is something I view as a bug.

If you lure haulers to a low-sec NPC station and blow up their freighters, that's an example of taking advantage of the mechanics (you get dropped cargo back, salvage and the collateral). But the mechanic itself isn't broken... because the delivery can be made. The big problem here is that the delivery cannot be completed... and that indicates that it's broken.

Kaeden 3142
State War Academy
Caldari State
#293 - 2017-05-26 13:38:26 UTC  |  Edited by: Kaeden 3142
Whoever suggested that you attack a citadel after courier scam for a counter is pathetic. Most peeps in your corp / alliance would just think you're an useful idiot for picking up an pubic courier HS contract with a going rate of 2mil per jump and paying for the "collateral". For the so call counter you would need a war dec to attack the citadel in HS. By this time it's more than likely that it would be unanchored. If it's not unanchored, organize a fleet for a boring drawn out POS bash like attack Roll.
Coralas
Center for Advanced Studies
Gallente Federation
#294 - 2017-05-26 13:51:00 UTC
Salvos Rhoska wrote:
Frankly hauling courier contracts is so low income with quite high risk and personal investment Im baffled so much of it goes on.

Guess many people like to play Space Truckers.


its semi afk, and having watched the contracts, the good contracts go quickly and the bad contracts hang around, which gives a bit of a false impression as to the volume of good vs bad contracts if you just glance at the courier contract market once.

Also I don't think at the moment too many scammers bother to try and hide their history.

You can also talk to genuine issuers and they'll do things like split haul contracts to reduce risk.

Teckos Pech
Hogyoku
Goonswarm Federation
#295 - 2017-05-26 22:41:56 UTC  |  Edited by: Teckos Pech
Scialt wrote:
We're running in circles on this one.


Yes, I noted that several posts back. P

Quote:
I have no problem with scams in Eve. But if the mechanic is broken it should be fixed. I view the ability to make it impossible for a player to dock AFTER a delivery contract was accepted as a broken mechanic. There are lots of ways to solve that if you view it as a problem.

If you think that mechanic is a good one... then you don't think it should be fixed.


I do not think this is broken.

Quote:
Perhaps I'm not into the "meta" side of the game enough (heck, I started playing MMO's before the term existed). I simply don't view scamming as actual gameplay. I'm not against it happening because using the rules of the game to your advantage is part of the game, but I don't think game mechanics should be designed around it... instead they should be designed around the intended use for the mechanic. In this case that's for paying someone else to deliver items for you. A mechanic that does nothing other than PREVENT delivery is something I view as a bug.


Careful, you might be falling into a trap here. You are assuming that the scamming in this manner was a deliberate result of CCP's devs vs. emergent game play--i.e. something not intended. It may look like it was intended just like how in biology certain traits can look like they were designed.

Quote:
If you lure haulers to a low-sec NPC station and blow up their freighters, that's an example of taking advantage of the mechanics (you get dropped cargo back, salvage and the collateral). But the mechanic itself isn't broken... because the delivery can be made. The big problem here is that the delivery cannot be completed... and that indicates that it's broken.


The same thing is true of the margin trading scam. Once you buy the items to take advantage of the "drunken" buy orders that's it, game over. Your distinction where it was possible just before accepting or even shortly accepting the contract that it was possible to complete the contract is irrelevant because the scammer was going to turn it off anyways. It is exactly the same, in effect, as if you never had access or a chance to complete the order.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#296 - 2017-05-26 23:02:40 UTC
Scialt wrote:
Ralph King-Griffin wrote:
Scialt wrote:


No, I'm arguing that an accepted contract or mission should always have a possibility of completion, even if it's extremely hard.

Otherwise, the side OFFERING the scam contract has no risk.


They do have risk,
Without a defense fleet a space house can be killed with two vindis and a couple of logi boats (like three).

As i said previously, you can treaten to burn the damn thing down.
And if that dosent work, actually burn the damn thing down.
If you cant, you shure as **** can pay someone else to do it.

I had trouble with this sort of thing onceBlink


See... the point of those who are hauling is to make isk.

So... you lose a billion in a scam... and your answer is to spend 50 million for a war dec and possibly lose more ships in the process of blowing up the astrohaus... or spend way more than that to hire someone to destroy the astrohaus.

So... for the type of playing trying to earn isk by hauling... how is that winning? They're actually out more isk.

Also, the risk you talk about doesn't come from the contract scam. Every high-sec citadel has the risk that someone will decide to blow it up. That risk comes from operating a citadel, not from running a scam from it. Perhaps I'm wrong, but I honestly don't believe antagonizing haulers increases that risk in any noticeable way.


Again with this view that risks must be balanced. Risks are not supposed to be balanced. Usually they are unbalanced.

Risk, in this game, is dependent on your actions. You face risk when you take various actions. Some actions have more risk than others. Other players then take advantage of your actions when it is advantageous for them to do so and notice that it is advantageous for them to do so.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#297 - 2017-05-26 23:06:00 UTC
Kaeden 3142 wrote:
Whoever suggested that you attack a citadel after courier scam for a counter is pathetic. Most peeps in your corp / alliance would just think you're an useful idiot for picking up an pubic courier HS contract with a going rate of 2mil per jump and paying for the "collateral". For the so call counter you would need a war dec to attack the citadel in HS. By this time it's more than likely that it would be unanchored. If it's not unanchored, organize a fleet for a boring drawn out POS bash like attack Roll.


How long does it take to unanchor a citadel?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Kaeden 3142
State War Academy
Caldari State
#298 - 2017-05-27 07:06:13 UTC
Teckos Pech wrote:
Kaeden 3142 wrote:
Whoever suggested that you attack a citadel after courier scam for a counter is pathetic. Most peeps in your corp / alliance would just think you're an useful idiot for picking up an pubic courier HS contract with a going rate of 2mil per jump and paying for the "collateral". For the so call counter you would need a war dec to attack the citadel in HS. By this time it's more than likely that it would be unanchored. If it's not unanchored, organize a fleet for a boring drawn out POS bash like attack Roll.


How long does it take to unanchor a citadel?


Well, it takes 7 days to unanchor a citadel. I guess it's more than unlikely to be unanchored. Still seems like a waste of time.
Teckos Pech
Hogyoku
Goonswarm Federation
#299 - 2017-05-27 07:23:04 UTC  |  Edited by: Teckos Pech
Kaeden 3142 wrote:
Teckos Pech wrote:
Kaeden 3142 wrote:
Whoever suggested that you attack a citadel after courier scam for a counter is pathetic. Most peeps in your corp / alliance would just think you're an useful idiot for picking up an pubic courier HS contract with a going rate of 2mil per jump and paying for the "collateral". For the so call counter you would need a war dec to attack the citadel in HS. By this time it's more than likely that it would be unanchored. If it's not unanchored, organize a fleet for a boring drawn out POS bash like attack Roll.


How long does it take to unanchor a citadel?


Well, it takes 7 days to unanchor a citadel. I guess it's more than unlikely to be unanchored. Still seems like a waste of time.


People have an amazing ability to seek out those who have done them wrong and try to exact some sort of retribution even if it comes at a cost.

Suppose we play the following game:

I am given $50, but I can only keep (some) of it if you agree.
Now I present you with an offer--i.e. part of the $50. My offer is $0.01.
Would you accept it?

Economic and game theory says, yes you should because even with just $0.01 you are strictly better off and you'd foolish to turn it down. Yet that is precisely what happens. In experiments where this is tried it is not uncommon for the offers to be close to 50%. Why? Because go much below that and the second player "harms himself" by rejecting the offer. That is the gist of the ultimatum game. Game theory and economics say one thing and experiments say another. How to resolve the conundrum? Researchers conclude that people care about fairness and reciprocal relationships....so much so that people will incur a cost to "punish" those who abuse those relationships and act unfairly.

As an aside when the first player is a computer the second player is far more likely to accept lower offers. It for reasons like this that I think turning things over to the game is not good. It removes lots of potential game play.

And how many times have we heard of players going to great lengths to exact revenge? Hell that whole Guiding Hand Social Club story was exactly that. The guy who paid for that whole incident....all he got was satisfaction.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Jonah Gravenstein
Machiavellian Space Bastards
#300 - 2017-05-27 18:44:07 UTC  |  Edited by: Jonah Gravenstein
tiberiusric wrote:
your multi quote 'i must be heard im right' post juat proved my point. and i quote 'Congratulations' Clearly by the amount posts you do you are one of eves epic trolls.. I dont feed them. tbh ive been playing the game that long i really dont care what you think its beneath me.
So instead of a rebuttal you resort to a personal attack; a fairly shite and generic one at that?

Who's the troll?

In the beginning there was nothing, which exploded.

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